.. |
actors.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
animation.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
console.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
console.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
converse.cpp
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DRASCULA: Allow faster quit when in the mid of a conversation.
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2011-11-13 20:57:41 +01:00 |
detection.cpp
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
drascula.cpp
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DRASCULA: Allow faster quit when in the mid of a conversation.
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2011-11-13 20:57:41 +01:00 |
drascula.h
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DRASCULA: Separated the save name syncing code, and added a TODO
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2011-08-24 10:39:05 +03:00 |
graphics.cpp
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DRASCULA: Fix warnings
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2011-11-02 23:18:10 +00:00 |
interface.cpp
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DRASCULA: Improve confirm quit screen.
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2011-11-13 21:05:01 +01:00 |
module.mk
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Drascula: Added debug console. Implemented a (buggy) room comand.
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2010-06-15 10:18:34 +00:00 |
objects.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
palette.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
resource.cpp
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COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of a dispose flag.
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2011-08-07 15:19:08 +02:00 |
rooms.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
saveload.cpp
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DRASCULA: Fix warnings
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2011-11-02 23:18:10 +00:00 |
sound.cpp
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DRASCULA: Further cleanup of the sound playing code
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2011-11-16 12:03:31 +02:00 |
talk.cpp
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DRASCULA: Allow faster quit when in the mid of a conversation.
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2011-11-13 20:57:41 +01:00 |