mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 10:19:27 +00:00
1245 lines
38 KiB
C++
1245 lines
38 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "mohawk/resource.h"
|
|
#include "mohawk/graphics.h"
|
|
#include "mohawk/livingbooks.h"
|
|
|
|
#include "common/substream.h"
|
|
#include "common/system.h"
|
|
#include "common/textconsole.h"
|
|
#include "engines/util.h"
|
|
#include "graphics/palette.h"
|
|
#include "graphics/primitives.h"
|
|
#include "gui/message.h"
|
|
|
|
#ifdef ENABLE_CSTIME
|
|
#include "mohawk/cstime.h"
|
|
#endif
|
|
|
|
#ifdef ENABLE_MYST
|
|
#include "mohawk/myst.h"
|
|
#include "graphics/jpeg.h"
|
|
#endif
|
|
|
|
#ifdef ENABLE_RIVEN
|
|
#include "mohawk/riven.h"
|
|
#endif
|
|
|
|
namespace Mohawk {
|
|
|
|
MohawkSurface::MohawkSurface() : _surface(0), _palette(0) {
|
|
_offsetX = 0;
|
|
_offsetY = 0;
|
|
}
|
|
|
|
MohawkSurface::MohawkSurface(Graphics::Surface *surface, byte *palette, int offsetX, int offsetY) : _palette(palette), _offsetX(offsetX), _offsetY(offsetY) {
|
|
assert(surface);
|
|
|
|
_surface = surface;
|
|
}
|
|
|
|
MohawkSurface::~MohawkSurface() {
|
|
free(_palette);
|
|
|
|
if (_surface) {
|
|
_surface->free();
|
|
delete _surface;
|
|
}
|
|
}
|
|
|
|
void MohawkSurface::convertToTrueColor() {
|
|
assert(_surface);
|
|
|
|
if (_surface->format.bytesPerPixel > 1)
|
|
return;
|
|
|
|
assert(_palette);
|
|
|
|
Graphics::PixelFormat pixelFormat = g_system->getScreenFormat();
|
|
Graphics::Surface *surface = new Graphics::Surface();
|
|
surface->create(_surface->w, _surface->h, pixelFormat);
|
|
|
|
for (uint16 i = 0; i < _surface->h; i++) {
|
|
for (uint16 j = 0; j < _surface->w; j++) {
|
|
byte palIndex = *((byte *)_surface->pixels + i * _surface->pitch + j);
|
|
byte r = _palette[palIndex * 3 + 0];
|
|
byte g = _palette[palIndex * 3 + 1];
|
|
byte b = _palette[palIndex * 3 + 2];
|
|
if (pixelFormat.bytesPerPixel == 2)
|
|
*((uint16 *)surface->getBasePtr(j, i)) = pixelFormat.RGBToColor(r, g, b);
|
|
else
|
|
*((uint32 *)surface->getBasePtr(j, i)) = pixelFormat.RGBToColor(r, g, b);
|
|
}
|
|
}
|
|
|
|
// Free everything and set the new surface as the converted surface
|
|
_surface->free();
|
|
delete _surface;
|
|
free(_palette);
|
|
_palette = 0;
|
|
_surface = surface;
|
|
}
|
|
|
|
GraphicsManager::GraphicsManager() {
|
|
}
|
|
|
|
GraphicsManager::~GraphicsManager() {
|
|
clearCache();
|
|
}
|
|
|
|
void GraphicsManager::clearCache() {
|
|
for (Common::HashMap<uint16, MohawkSurface*>::iterator it = _cache.begin(); it != _cache.end(); it++)
|
|
delete it->_value;
|
|
for (Common::HashMap<uint16, Common::Array<MohawkSurface*> >::iterator it = _subImageCache.begin(); it != _subImageCache.end(); it++) {
|
|
Common::Array<MohawkSurface *> &array = it->_value;
|
|
for (uint i = 0; i < array.size(); i++)
|
|
delete array[i];
|
|
}
|
|
|
|
_cache.clear();
|
|
_subImageCache.clear();
|
|
}
|
|
|
|
MohawkSurface *GraphicsManager::findImage(uint16 id) {
|
|
if (!_cache.contains(id))
|
|
_cache[id] = decodeImage(id);
|
|
|
|
// TODO: Probably would be nice to limit the size of the cache
|
|
// Currently, this can't get large because it is freed on every
|
|
// card/stack change in Myst/Riven so I'm not worried about it.
|
|
// Doesn't mean this shouldn't be done in the future.
|
|
|
|
return _cache[id];
|
|
}
|
|
|
|
Common::Array<MohawkSurface *> GraphicsManager::decodeImages(uint16 id) {
|
|
error("decodeImages not implemented for this game");
|
|
}
|
|
|
|
void GraphicsManager::preloadImage(uint16 image) {
|
|
findImage(image);
|
|
}
|
|
|
|
void GraphicsManager::setPalette(uint16 id) {
|
|
Common::SeekableReadStream *tpalStream = getVM()->getResource(ID_TPAL, id);
|
|
|
|
uint16 colorStart = tpalStream->readUint16BE();
|
|
uint16 colorCount = tpalStream->readUint16BE();
|
|
byte *palette = new byte[colorCount * 3];
|
|
|
|
for (uint16 i = 0; i < colorCount; i++) {
|
|
palette[i * 3 + 0] = tpalStream->readByte();
|
|
palette[i * 3 + 1] = tpalStream->readByte();
|
|
palette[i * 3 + 2] = tpalStream->readByte();
|
|
tpalStream->readByte();
|
|
}
|
|
|
|
delete tpalStream;
|
|
|
|
getVM()->_system->getPaletteManager()->setPalette(palette, colorStart, colorCount);
|
|
delete[] palette;
|
|
}
|
|
|
|
void GraphicsManager::copyAnimImageToScreen(uint16 image, int left, int top) {
|
|
Graphics::Surface *surface = findImage(image)->getSurface();
|
|
|
|
Common::Rect srcRect(0, 0, surface->w, surface->h);
|
|
Common::Rect dstRect(left, top, left + surface->w, top + surface->h);
|
|
copyAnimImageSectionToScreen(image, srcRect, dstRect);
|
|
}
|
|
|
|
void GraphicsManager::copyAnimImageSectionToScreen(uint16 image, Common::Rect srcRect, Common::Rect dstRect) {
|
|
copyAnimImageSectionToScreen(findImage(image), srcRect, dstRect);
|
|
}
|
|
|
|
void GraphicsManager::copyAnimSubImageToScreen(uint16 image, uint16 subimage, int left, int top) {
|
|
if (!_subImageCache.contains(image))
|
|
_subImageCache[image] = decodeImages(image);
|
|
Common::Array<MohawkSurface *> &images = _subImageCache[image];
|
|
|
|
Graphics::Surface *surface = images[subimage]->getSurface();
|
|
|
|
Common::Rect srcRect(0, 0, surface->w, surface->h);
|
|
Common::Rect dstRect(left, top, left + surface->w, top + surface->h);
|
|
copyAnimImageSectionToScreen(images[subimage], srcRect, dstRect);
|
|
}
|
|
|
|
void GraphicsManager::getSubImageSize(uint16 image, uint16 subimage, uint16 &width, uint16 &height) {
|
|
if (!_subImageCache.contains(image))
|
|
_subImageCache[image] = decodeImages(image);
|
|
Common::Array<MohawkSurface *> &images = _subImageCache[image];
|
|
|
|
Graphics::Surface *surface = images[subimage]->getSurface();
|
|
width = surface->w;
|
|
height = surface->h;
|
|
}
|
|
|
|
void GraphicsManager::copyAnimImageSectionToScreen(MohawkSurface *image, Common::Rect srcRect, Common::Rect dstRect) {
|
|
uint16 startX = 0;
|
|
uint16 startY = 0;
|
|
|
|
assert(srcRect.isValidRect() && dstRect.isValidRect());
|
|
assert(srcRect.left >= 0 && srcRect.top >= 0);
|
|
|
|
// TODO: clip rect
|
|
if (dstRect.left < 0) {
|
|
startX -= dstRect.left;
|
|
dstRect.left = 0;
|
|
}
|
|
|
|
if (dstRect.top < 0) {
|
|
startY -= dstRect.top;
|
|
dstRect.top = 0;
|
|
}
|
|
|
|
if (dstRect.left >= getVM()->_system->getWidth())
|
|
return;
|
|
if (dstRect.top >= getVM()->_system->getHeight())
|
|
return;
|
|
|
|
Graphics::Surface *surface = image->getSurface();
|
|
if (startX >= surface->w)
|
|
return;
|
|
if (startY >= surface->h)
|
|
return;
|
|
|
|
if (srcRect.left > surface->w)
|
|
return;
|
|
if (srcRect.top > surface->h)
|
|
return;
|
|
if (srcRect.right > surface->w)
|
|
srcRect.right = surface->w;
|
|
if (srcRect.bottom > surface->h)
|
|
srcRect.bottom = surface->h;
|
|
|
|
uint16 width = MIN<int>(srcRect.right - srcRect.left - startX, getVM()->_system->getWidth() - dstRect.left);
|
|
uint16 height = MIN<int>(srcRect.bottom - srcRect.top - startY, getVM()->_system->getHeight() - dstRect.top);
|
|
|
|
byte *surf = (byte *)surface->getBasePtr(0, srcRect.top + startY);
|
|
Graphics::Surface *screen = getVM()->_system->lockScreen();
|
|
|
|
// image and screen should always be 8bpp
|
|
for (uint16 y = 0; y < height; y++) {
|
|
byte *dest = (byte *)screen->getBasePtr(dstRect.left, dstRect.top + y);
|
|
byte *src = surf + srcRect.left + startX;
|
|
// blit, with 0 being transparent
|
|
for (uint16 x = 0; x < width; x++) {
|
|
if (*src)
|
|
*dest = *src;
|
|
src++;
|
|
dest++;
|
|
}
|
|
surf += surface->pitch;
|
|
}
|
|
|
|
getVM()->_system->unlockScreen();
|
|
}
|
|
|
|
void GraphicsManager::addImageToCache(uint16 id, MohawkSurface *surface) {
|
|
if (_cache.contains(id))
|
|
error("Image %d already in cache", id);
|
|
|
|
_cache[id] = surface;
|
|
}
|
|
|
|
#ifdef ENABLE_MYST
|
|
|
|
MystGraphics::MystGraphics(MohawkEngine_Myst* vm) : GraphicsManager(), _vm(vm) {
|
|
_bmpDecoder = new MystBitmap();
|
|
|
|
_viewport = Common::Rect(544, 332);
|
|
|
|
// The original version of Myst could run in 8bpp color too.
|
|
// However, it dithered videos to 8bpp and they looked considerably
|
|
// worse (than they already did :P). So we're not even going to
|
|
// support 8bpp mode in Myst (Myst ME required >8bpp anyway).
|
|
initGraphics(_viewport.width(), _viewport.height(), true, NULL); // What an odd screen size!
|
|
|
|
_pixelFormat = _vm->_system->getScreenFormat();
|
|
|
|
if (_pixelFormat.bytesPerPixel == 1)
|
|
error("Myst requires greater than 256 colors to run");
|
|
|
|
if (_vm->getFeatures() & GF_ME) {
|
|
_jpegDecoder = new Graphics::JPEG();
|
|
_pictDecoder = new Graphics::PictDecoder(_pixelFormat);
|
|
} else {
|
|
_jpegDecoder = NULL;
|
|
_pictDecoder = NULL;
|
|
}
|
|
|
|
_pictureFile.entries = NULL;
|
|
|
|
// Initialize our buffer
|
|
_backBuffer = new Graphics::Surface();
|
|
_backBuffer->create(_vm->_system->getWidth(), _vm->_system->getHeight(), _pixelFormat);
|
|
|
|
_nextAllowedDrawTime = _vm->_system->getMillis();
|
|
_enableDrawingTimeSimulation = 0;
|
|
}
|
|
|
|
MystGraphics::~MystGraphics() {
|
|
delete _bmpDecoder;
|
|
delete _jpegDecoder;
|
|
delete _pictDecoder;
|
|
delete[] _pictureFile.entries;
|
|
|
|
_backBuffer->free();
|
|
delete _backBuffer;
|
|
}
|
|
|
|
static const char* picFileNames[] = {
|
|
"CHpics",
|
|
"",
|
|
"DUpics",
|
|
"INpics",
|
|
"MEpics",
|
|
"MYpics",
|
|
"SEpics",
|
|
"STpics",
|
|
""
|
|
};
|
|
|
|
void MystGraphics::loadExternalPictureFile(uint16 stack) {
|
|
if (_vm->getPlatform() != Common::kPlatformMacintosh)
|
|
return;
|
|
|
|
if (_pictureFile.picFile.isOpen())
|
|
_pictureFile.picFile.close();
|
|
delete[] _pictureFile.entries;
|
|
|
|
if (!scumm_stricmp(picFileNames[stack], ""))
|
|
return;
|
|
|
|
if (!_pictureFile.picFile.open(picFileNames[stack]))
|
|
error ("Could not open external picture file \'%s\'", picFileNames[stack]);
|
|
|
|
_pictureFile.pictureCount = _pictureFile.picFile.readUint32BE();
|
|
_pictureFile.entries = new PictureFile::PictureEntry[_pictureFile.pictureCount];
|
|
|
|
for (uint32 i = 0; i < _pictureFile.pictureCount; i++) {
|
|
_pictureFile.entries[i].offset = _pictureFile.picFile.readUint32BE();
|
|
_pictureFile.entries[i].size = _pictureFile.picFile.readUint32BE();
|
|
_pictureFile.entries[i].id = _pictureFile.picFile.readUint16BE();
|
|
_pictureFile.entries[i].type = _pictureFile.picFile.readUint16BE();
|
|
_pictureFile.entries[i].width = _pictureFile.picFile.readUint16BE();
|
|
_pictureFile.entries[i].height = _pictureFile.picFile.readUint16BE();
|
|
}
|
|
}
|
|
|
|
MohawkSurface *MystGraphics::decodeImage(uint16 id) {
|
|
MohawkSurface *mhkSurface = 0;
|
|
|
|
// Myst ME uses JPEG/PICT images instead of compressed Windows Bitmaps for room images,
|
|
// though there are a few weird ones that use that format. For further nonsense with images,
|
|
// the Macintosh version stores images in external "picture files." We check them before
|
|
// going to check for a PICT resource.
|
|
if (_vm->getFeatures() & GF_ME && _vm->getPlatform() == Common::kPlatformMacintosh && _pictureFile.picFile.isOpen()) {
|
|
for (uint32 i = 0; i < _pictureFile.pictureCount; i++)
|
|
if (_pictureFile.entries[i].id == id) {
|
|
if (_pictureFile.entries[i].type == 0) {
|
|
Common::SeekableReadStream *stream = new Common::SeekableSubReadStream(&_pictureFile.picFile, _pictureFile.entries[i].offset, _pictureFile.entries[i].offset + _pictureFile.entries[i].size);
|
|
|
|
if (!_jpegDecoder->read(stream))
|
|
error("Could not decode Myst ME Mac JPEG");
|
|
|
|
mhkSurface = new MohawkSurface(_jpegDecoder->getSurface(_pixelFormat));
|
|
delete stream;
|
|
} else if (_pictureFile.entries[i].type == 1) {
|
|
mhkSurface = new MohawkSurface(_pictDecoder->decodeImage(new Common::SeekableSubReadStream(&_pictureFile.picFile, _pictureFile.entries[i].offset, _pictureFile.entries[i].offset + _pictureFile.entries[i].size)));
|
|
} else
|
|
error ("Unknown Picture File type %d", _pictureFile.entries[i].type);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// We're not using the external Mac files, so it's time to delve into the main Mohawk
|
|
// archives. However, we still don't know if it's a PICT or WDIB resource. If it's Myst
|
|
// ME it's most likely a PICT, and if it's original it's definitely a WDIB. However,
|
|
// Myst ME throws us another curve ball in that PICT resources can contain WDIB's instead
|
|
// of PICT's.
|
|
if (!mhkSurface) {
|
|
bool isPict = false;
|
|
Common::SeekableReadStream *dataStream = NULL;
|
|
|
|
if (_vm->getFeatures() & GF_ME && _vm->hasResource(ID_PICT, id)) {
|
|
// The PICT resource exists. However, it could still contain a MystBitmap
|
|
// instead of a PICT image...
|
|
dataStream = _vm->getResource(ID_PICT, id);
|
|
} else // No PICT, so the WDIB must exist. Let's go grab it.
|
|
dataStream = _vm->getResource(ID_WDIB, id);
|
|
|
|
if (_vm->getFeatures() & GF_ME) {
|
|
// Here we detect whether it's really a PICT or a WDIB. Since a MystBitmap
|
|
// would be compressed, there's no way to detect for the BM without a hack.
|
|
// So, we search for the PICT version opcode for detection.
|
|
dataStream->seek(512 + 10); // 512 byte pict header
|
|
isPict = (dataStream->readUint32BE() == 0x001102FF);
|
|
dataStream->seek(0);
|
|
}
|
|
|
|
if (isPict)
|
|
mhkSurface = new MohawkSurface(_pictDecoder->decodeImage(dataStream));
|
|
else {
|
|
mhkSurface = _bmpDecoder->decodeImage(dataStream);
|
|
mhkSurface->convertToTrueColor();
|
|
}
|
|
}
|
|
|
|
assert(mhkSurface);
|
|
return mhkSurface;
|
|
}
|
|
|
|
void MystGraphics::copyImageSectionToScreen(uint16 image, Common::Rect src, Common::Rect dest) {
|
|
Graphics::Surface *surface = findImage(image)->getSurface();
|
|
|
|
// Make sure the image is bottom aligned in the dest rect
|
|
dest.top = dest.bottom - MIN<int>(surface->h, dest.height());
|
|
|
|
// Convert from bitmap coordinates to surface coordinates
|
|
uint16 top = surface->h - (src.top + MIN<int>(surface->h, dest.height()));
|
|
|
|
// Do not draw the top pixels if the image is too tall
|
|
if (dest.height() > _viewport.height())
|
|
top += dest.height() - _viewport.height();
|
|
|
|
// Clip the destination rect to the screen
|
|
if (dest.right > _vm->_system->getWidth() || dest.bottom > _vm->_system->getHeight())
|
|
dest.debugPrint(4, "Clipping destination rect to the screen");
|
|
dest.right = CLIP<int>(dest.right, 0, _vm->_system->getWidth());
|
|
dest.bottom = CLIP<int>(dest.bottom, 0, _vm->_system->getHeight());
|
|
|
|
uint16 width = MIN<int>(surface->w, dest.width());
|
|
uint16 height = MIN<int>(surface->h, dest.height());
|
|
|
|
// Clamp Width and Height to within src surface dimensions
|
|
if (src.left + width > surface->w)
|
|
width = surface->w - src.left;
|
|
if (src.top + height > surface->h)
|
|
height = surface->h - src.top;
|
|
|
|
debug(3, "MystGraphics::copyImageSectionToScreen()");
|
|
debug(3, "\tImage: %d", image);
|
|
debug(3, "\tsrc.left: %d", src.left);
|
|
debug(3, "\tsrc.top: %d", src.top);
|
|
debug(3, "\tdest.left: %d", dest.left);
|
|
debug(3, "\tdest.top: %d", dest.top);
|
|
debug(3, "\twidth: %d", width);
|
|
debug(3, "\theight: %d", height);
|
|
|
|
simulatePreviousDrawDelay(dest);
|
|
|
|
_vm->_system->copyRectToScreen((byte *)surface->getBasePtr(src.left, top), surface->pitch, dest.left, dest.top, width, height);
|
|
}
|
|
|
|
void MystGraphics::copyImageSectionToBackBuffer(uint16 image, Common::Rect src, Common::Rect dest) {
|
|
Graphics::Surface *surface = findImage(image)->getSurface();
|
|
|
|
// Make sure the image is bottom aligned in the dest rect
|
|
dest.top = dest.bottom - MIN<int>(surface->h, dest.height());
|
|
|
|
// Convert from bitmap coordinates to surface coordinates
|
|
uint16 top = surface->h - (src.top + MIN<int>(surface->h, dest.height()));
|
|
|
|
// Do not draw the top pixels if the image is too tall
|
|
if (dest.height() > _viewport.height()) {
|
|
top += dest.height() - _viewport.height();
|
|
}
|
|
|
|
// Clip the destination rect to the screen
|
|
if (dest.right > _vm->_system->getWidth() || dest.bottom > _vm->_system->getHeight())
|
|
dest.debugPrint(4, "Clipping destination rect to the screen");
|
|
dest.right = CLIP<int>(dest.right, 0, _vm->_system->getWidth());
|
|
dest.bottom = CLIP<int>(dest.bottom, 0, _vm->_system->getHeight());
|
|
|
|
uint16 width = MIN<int>(surface->w, dest.width());
|
|
uint16 height = MIN<int>(surface->h, dest.height());
|
|
|
|
// Clamp Width and Height to within src surface dimensions
|
|
if (src.left + width > surface->w)
|
|
width = surface->w - src.left;
|
|
if (src.top + height > surface->h)
|
|
height = surface->h - src.top;
|
|
|
|
debug(3, "MystGraphics::copyImageSectionToBackBuffer()");
|
|
debug(3, "\tImage: %d", image);
|
|
debug(3, "\tsrc.left: %d", src.left);
|
|
debug(3, "\tsrc.top: %d", src.top);
|
|
debug(3, "\tdest.left: %d", dest.left);
|
|
debug(3, "\tdest.top: %d", dest.top);
|
|
debug(3, "\twidth: %d", width);
|
|
debug(3, "\theight: %d", height);
|
|
|
|
for (uint16 i = 0; i < height; i++)
|
|
memcpy(_backBuffer->getBasePtr(dest.left, i + dest.top), surface->getBasePtr(src.left, top + i), width * surface->format.bytesPerPixel);
|
|
}
|
|
|
|
void MystGraphics::copyImageToScreen(uint16 image, Common::Rect dest) {
|
|
copyImageSectionToScreen(image, Common::Rect(544, 333), dest);
|
|
}
|
|
|
|
void MystGraphics::copyImageToBackBuffer(uint16 image, Common::Rect dest) {
|
|
copyImageSectionToBackBuffer(image, Common::Rect(544, 333), dest);
|
|
}
|
|
|
|
void MystGraphics::copyBackBufferToScreen(Common::Rect r) {
|
|
r.clip(_viewport);
|
|
|
|
simulatePreviousDrawDelay(r);
|
|
|
|
_vm->_system->copyRectToScreen((byte *)_backBuffer->getBasePtr(r.left, r.top), _backBuffer->pitch, r.left, r.top, r.width(), r.height());
|
|
}
|
|
|
|
void MystGraphics::runTransition(uint16 type, Common::Rect rect, uint16 steps, uint16 delay) {
|
|
|
|
// Do not artificially delay during transitions
|
|
int oldEnableDrawingTimeSimulation = _enableDrawingTimeSimulation;
|
|
_enableDrawingTimeSimulation = 0;
|
|
|
|
switch (type) {
|
|
case 0: {
|
|
debugC(kDebugScript, "Left to Right");
|
|
|
|
uint16 step = (rect.right - rect.left) / steps;
|
|
Common::Rect area = rect;
|
|
for (uint i = 0; i < steps; i++) {
|
|
area.left = rect.left + step * i;
|
|
area.right = area.left + step;
|
|
|
|
_vm->_system->delayMillis(delay);
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
if (area.right < rect.right) {
|
|
area.left = area.right;
|
|
area.right = rect.right;
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
}
|
|
break;
|
|
case 1: {
|
|
debugC(kDebugScript, "Right to Left");
|
|
|
|
uint16 step = (rect.right - rect.left) / steps;
|
|
Common::Rect area = rect;
|
|
for (uint i = 0; i < steps; i++) {
|
|
area.right = rect.right - step * i;
|
|
area.left = area.right - step;
|
|
|
|
_vm->_system->delayMillis(delay);
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
if (area.left > rect.left) {
|
|
area.right = area.left;
|
|
area.left = rect.left;
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
}
|
|
break;
|
|
case 5: {
|
|
debugC(kDebugScript, "Top to Bottom");
|
|
|
|
uint16 step = (rect.bottom - rect.top) / steps;
|
|
Common::Rect area = rect;
|
|
for (uint i = 0; i < steps; i++) {
|
|
area.top = rect.top + step * i;
|
|
area.bottom = area.top + step;
|
|
|
|
_vm->_system->delayMillis(delay);
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
if (area.bottom < rect.bottom) {
|
|
area.top = area.bottom;
|
|
area.bottom = rect.bottom;
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
}
|
|
break;
|
|
case 6: {
|
|
debugC(kDebugScript, "Bottom to Top");
|
|
|
|
uint16 step = (rect.bottom - rect.top) / steps;
|
|
Common::Rect area = rect;
|
|
for (uint i = 0; i < steps; i++) {
|
|
area.bottom = rect.bottom - step * i;
|
|
area.top = area.bottom - step;
|
|
|
|
_vm->_system->delayMillis(delay);
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
if (area.top > rect.top) {
|
|
area.bottom = area.top;
|
|
area.top = rect.top;
|
|
|
|
copyBackBufferToScreen(area);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
warning("Unknown Update Direction");
|
|
|
|
//TODO: Replace minimal implementation
|
|
copyBackBufferToScreen(rect);
|
|
_vm->_system->updateScreen();
|
|
break;
|
|
}
|
|
|
|
_enableDrawingTimeSimulation = oldEnableDrawingTimeSimulation;
|
|
}
|
|
|
|
void MystGraphics::drawRect(Common::Rect rect, RectState state) {
|
|
rect.clip(_viewport);
|
|
|
|
// Useful with debugging. Shows where hotspots are on the screen and whether or not they're active.
|
|
if (!rect.isValidRect() || rect.width() == 0 || rect.height() == 0)
|
|
return;
|
|
|
|
Graphics::Surface *screen = _vm->_system->lockScreen();
|
|
|
|
if (state == kRectEnabled)
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(0, 255, 0));
|
|
else if (state == kRectUnreachable)
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(0, 0, 255));
|
|
else
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(255, 0, 0));
|
|
|
|
_vm->_system->unlockScreen();
|
|
}
|
|
|
|
void MystGraphics::drawLine(const Common::Point &p1, const Common::Point &p2, uint32 color) {
|
|
_backBuffer->drawLine(p1.x, p1.y, p2.x, p2.y, color);
|
|
}
|
|
|
|
void MystGraphics::enableDrawingTimeSimulation(bool enable) {
|
|
if (enable)
|
|
_enableDrawingTimeSimulation++;
|
|
else
|
|
_enableDrawingTimeSimulation--;
|
|
|
|
if (_enableDrawingTimeSimulation < 0)
|
|
_enableDrawingTimeSimulation = 0;
|
|
}
|
|
|
|
void MystGraphics::simulatePreviousDrawDelay(const Common::Rect &dest) {
|
|
uint32 time = 0;
|
|
|
|
if (_enableDrawingTimeSimulation) {
|
|
time = _vm->_system->getMillis();
|
|
|
|
// Do not draw anything new too quickly after the previous draw call
|
|
// so that images stay at least a little while on screen
|
|
// This is enabled only for scripted draw calls
|
|
if (time < _nextAllowedDrawTime)
|
|
_vm->_system->delayMillis(_nextAllowedDrawTime - time);
|
|
}
|
|
|
|
// Next draw call allowed at DELAY + AERA * COEFF milliseconds from now
|
|
time = _vm->_system->getMillis();
|
|
_nextAllowedDrawTime = time + _constantDrawDelay + dest.height() * dest.width() / _proportionalDrawDelay;
|
|
}
|
|
|
|
void MystGraphics::copyBackBufferToScreenWithSaturation(int16 saturation) {
|
|
Graphics::Surface *screen = _vm->_system->lockScreen();
|
|
|
|
for (uint16 y = 0; y < _viewport.height(); y++)
|
|
for (uint16 x = 0; x < _viewport.width(); x++) {
|
|
uint32 color;
|
|
uint8 r, g, b;
|
|
|
|
if (_pixelFormat.bytesPerPixel == 2)
|
|
color = *(const uint16 *)_backBuffer->getBasePtr(x, y);
|
|
else
|
|
color = *(const uint32 *)_backBuffer->getBasePtr(x, y);
|
|
|
|
_pixelFormat.colorToRGB(color, r, g, b);
|
|
|
|
r = CLIP<int16>((int16)r - saturation, 0, 255);
|
|
g = CLIP<int16>((int16)g - saturation, 0, 255);
|
|
b = CLIP<int16>((int16)b - saturation, 0, 255);
|
|
|
|
color = _pixelFormat.RGBToColor(r, g, b);
|
|
|
|
if (_pixelFormat.bytesPerPixel == 2) {
|
|
uint16 *dst = (uint16 *)screen->getBasePtr(x, y);
|
|
*dst = color;
|
|
} else {
|
|
uint32 *dst = (uint32 *)screen->getBasePtr(x, y);
|
|
*dst = color;
|
|
}
|
|
}
|
|
|
|
_vm->_system->unlockScreen();
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
void MystGraphics::fadeToBlack() {
|
|
for (int16 i = 0; i < 256; i += 32) {
|
|
copyBackBufferToScreenWithSaturation(i);
|
|
}
|
|
}
|
|
|
|
void MystGraphics::fadeFromBlack() {
|
|
for (int16 i = 256; i >= 0; i -= 32) {
|
|
copyBackBufferToScreenWithSaturation(i);
|
|
}
|
|
}
|
|
|
|
#endif // ENABLE_MYST
|
|
|
|
#ifdef ENABLE_RIVEN
|
|
|
|
RivenGraphics::RivenGraphics(MohawkEngine_Riven* vm) : GraphicsManager(), _vm(vm) {
|
|
_bitmapDecoder = new MohawkBitmap();
|
|
|
|
// Give me the best you've got!
|
|
initGraphics(608, 436, true, NULL);
|
|
_pixelFormat = _vm->_system->getScreenFormat();
|
|
|
|
if (_pixelFormat.bytesPerPixel == 1)
|
|
error("Riven requires greater than 256 colors to run");
|
|
|
|
// The actual game graphics only take up the first 392 rows. The inventory
|
|
// occupies the rest of the screen and we don't use the buffer to hold that.
|
|
_mainScreen = new Graphics::Surface();
|
|
_mainScreen->create(608, 392, _pixelFormat);
|
|
|
|
_updatesEnabled = true;
|
|
_scheduledTransition = -1; // no transition
|
|
_dirtyScreen = false;
|
|
_inventoryDrawn = false;
|
|
|
|
_creditsImage = 302;
|
|
_creditsPos = 0;
|
|
}
|
|
|
|
RivenGraphics::~RivenGraphics() {
|
|
_mainScreen->free();
|
|
delete _mainScreen;
|
|
delete _bitmapDecoder;
|
|
}
|
|
|
|
MohawkSurface *RivenGraphics::decodeImage(uint16 id) {
|
|
MohawkSurface *surface = _bitmapDecoder->decodeImage(_vm->getResource(ID_TBMP, id));
|
|
surface->convertToTrueColor();
|
|
return surface;
|
|
}
|
|
|
|
void RivenGraphics::copyImageToScreen(uint16 image, uint32 left, uint32 top, uint32 right, uint32 bottom) {
|
|
Graphics::Surface *surface = findImage(image)->getSurface();
|
|
|
|
// Clip the width to fit on the screen. Fixes some images.
|
|
if (left + surface->w > 608)
|
|
surface->w = 608 - left;
|
|
|
|
for (uint16 i = 0; i < surface->h; i++)
|
|
memcpy(_mainScreen->getBasePtr(left, i + top), surface->getBasePtr(0, i), surface->w * surface->format.bytesPerPixel);
|
|
|
|
_dirtyScreen = true;
|
|
}
|
|
|
|
void RivenGraphics::drawPLST(uint16 x) {
|
|
Common::SeekableReadStream* plst = _vm->getResource(ID_PLST, _vm->getCurCard());
|
|
uint16 recordCount = plst->readUint16BE();
|
|
|
|
for (uint16 i = 0; i < recordCount; i++) {
|
|
uint16 index = plst->readUint16BE();
|
|
uint16 id = plst->readUint16BE();
|
|
uint16 left = plst->readUint16BE();
|
|
uint16 top = plst->readUint16BE();
|
|
uint16 right = plst->readUint16BE();
|
|
uint16 bottom = plst->readUint16BE();
|
|
|
|
// We are also checking here to make sure we haven't drawn the image yet on screen.
|
|
// This fixes problems with drawing PLST 1 twice and some other images twice. PLST
|
|
// 1 is sometimes not called by the scripts, so some cards don't appear if we don't
|
|
// draw PLST 1 each time. This "hack" is here to catch any PLST attempting to draw
|
|
// twice. There should never be a problem with doing it this way.
|
|
if (index == x && !(Common::find(_activatedPLSTs.begin(), _activatedPLSTs.end(), x) != _activatedPLSTs.end())) {
|
|
debug(0, "Drawing image %d", id);
|
|
copyImageToScreen(id, left, top, right, bottom);
|
|
_activatedPLSTs.push_back(x);
|
|
break;
|
|
}
|
|
}
|
|
|
|
delete plst;
|
|
}
|
|
|
|
void RivenGraphics::updateScreen(Common::Rect updateRect) {
|
|
if (_updatesEnabled) {
|
|
_vm->runUpdateScreenScript();
|
|
|
|
if (_dirtyScreen) {
|
|
_activatedPLSTs.clear();
|
|
|
|
// Copy to screen if there's no transition. Otherwise transition. ;)
|
|
if (_scheduledTransition < 0)
|
|
_vm->_system->copyRectToScreen((byte *)_mainScreen->getBasePtr(updateRect.left, updateRect.top), _mainScreen->pitch, updateRect.left, updateRect.top, updateRect.width(), updateRect.height());
|
|
else
|
|
runScheduledTransition();
|
|
|
|
// Finally, update the screen.
|
|
_vm->_system->updateScreen();
|
|
_dirtyScreen = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void RivenGraphics::scheduleWaterEffect(uint16 sfxeID) {
|
|
Common::SeekableReadStream *sfxeStream = _vm->getResource(ID_SFXE, sfxeID);
|
|
|
|
if (sfxeStream->readUint16BE() != 'SL')
|
|
error ("Unknown sfxe tag");
|
|
|
|
// Read in header info
|
|
SFXERecord sfxeRecord;
|
|
sfxeRecord.frameCount = sfxeStream->readUint16BE();
|
|
uint32 offsetTablePosition = sfxeStream->readUint32BE();
|
|
sfxeRecord.rect.left = sfxeStream->readUint16BE();
|
|
sfxeRecord.rect.top = sfxeStream->readUint16BE();
|
|
sfxeRecord.rect.right = sfxeStream->readUint16BE();
|
|
sfxeRecord.rect.bottom = sfxeStream->readUint16BE();
|
|
sfxeRecord.speed = sfxeStream->readUint16BE();
|
|
// Skip the rest of the fields...
|
|
|
|
// Read in offsets
|
|
sfxeStream->seek(offsetTablePosition);
|
|
uint32 *frameOffsets = new uint32[sfxeRecord.frameCount];
|
|
for (uint16 i = 0; i < sfxeRecord.frameCount; i++)
|
|
frameOffsets[i] = sfxeStream->readUint32BE();
|
|
sfxeStream->seek(frameOffsets[0]);
|
|
|
|
// Read in the scripts
|
|
for (uint16 i = 0; i < sfxeRecord.frameCount; i++)
|
|
sfxeRecord.frameScripts.push_back(sfxeStream->readStream((i == sfxeRecord.frameCount - 1) ? sfxeStream->size() - frameOffsets[i] : frameOffsets[i + 1] - frameOffsets[i]));
|
|
|
|
// Set it to the first frame
|
|
sfxeRecord.curFrame = 0;
|
|
sfxeRecord.lastFrameTime = 0;
|
|
|
|
delete[] frameOffsets;
|
|
delete sfxeStream;
|
|
_waterEffects.push_back(sfxeRecord);
|
|
}
|
|
|
|
void RivenGraphics::clearWaterEffects() {
|
|
_waterEffects.clear();
|
|
}
|
|
|
|
bool RivenGraphics::runScheduledWaterEffects() {
|
|
// Don't run the effect if it's disabled
|
|
if (_vm->_vars["waterenabled"] == 0)
|
|
return false;
|
|
|
|
Graphics::Surface *screen = NULL;
|
|
|
|
for (uint16 i = 0; i < _waterEffects.size(); i++) {
|
|
if (_vm->_system->getMillis() > _waterEffects[i].lastFrameTime + 1000 / _waterEffects[i].speed) {
|
|
// Lock the screen!
|
|
if (!screen)
|
|
screen = _vm->_system->lockScreen();
|
|
|
|
// Make sure the script is at the starting point
|
|
Common::SeekableReadStream *script = _waterEffects[i].frameScripts[_waterEffects[i].curFrame];
|
|
if (script->pos() != 0)
|
|
script->seek(0);
|
|
|
|
// Run script
|
|
uint16 curRow = 0;
|
|
for (uint16 op = script->readUint16BE(); op != 4; op = script->readUint16BE()) {
|
|
if (op == 1) { // Increment Row
|
|
curRow++;
|
|
} else if (op == 3) { // Copy Pixels
|
|
uint16 dstLeft = script->readUint16BE();
|
|
uint16 srcLeft = script->readUint16BE();
|
|
uint16 srcTop = script->readUint16BE();
|
|
uint16 rowWidth = script->readUint16BE();
|
|
memcpy ((byte *)screen->getBasePtr(dstLeft, curRow + _waterEffects[i].rect.top), (byte *)_mainScreen->getBasePtr(srcLeft, srcTop), rowWidth * _pixelFormat.bytesPerPixel);
|
|
} else if (op != 4) { // End of Script
|
|
error ("Unknown SFXE opcode %d", op);
|
|
}
|
|
}
|
|
|
|
// Increment frame
|
|
_waterEffects[i].curFrame++;
|
|
if (_waterEffects[i].curFrame == _waterEffects[i].frameCount)
|
|
_waterEffects[i].curFrame = 0;
|
|
|
|
// Set the new time
|
|
_waterEffects[i].lastFrameTime = _vm->_system->getMillis();
|
|
}
|
|
}
|
|
|
|
// Unlock the screen if it has been locked and return true to update the screen
|
|
if (screen) {
|
|
_vm->_system->unlockScreen();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void RivenGraphics::scheduleTransition(uint16 id, Common::Rect rect) {
|
|
_scheduledTransition = id;
|
|
_transitionRect = rect;
|
|
}
|
|
|
|
void RivenGraphics::runScheduledTransition() {
|
|
if (_scheduledTransition < 0) // No transition is scheduled
|
|
return;
|
|
|
|
// TODO: There's a lot to be done here...
|
|
|
|
// Note: Transitions 0-11 are actual transitions, but none are used in-game.
|
|
// There's no point in implementing them if they're not used. These extra
|
|
// transitions were found by hacking scripts.
|
|
|
|
switch (_scheduledTransition) {
|
|
case 0: // Swipe Left
|
|
case 1: // Swipe Right
|
|
case 2: // Swipe Up
|
|
case 3: // Swipe Down
|
|
case 12: // Pan Left
|
|
case 13: // Pan Right
|
|
case 14: // Pan Up
|
|
case 15: // Pan Down
|
|
case 16: // Dissolve
|
|
case 17: // Dissolve (tspit CARD 155)
|
|
break;
|
|
default:
|
|
if (_scheduledTransition >= 4 && _scheduledTransition <= 11)
|
|
error("Found unused transition %d", _scheduledTransition);
|
|
else
|
|
error("Found unknown transition %d", _scheduledTransition);
|
|
}
|
|
|
|
// For now, just copy the image to screen without doing any transition.
|
|
_vm->_system->copyRectToScreen((byte *)_mainScreen->pixels, _mainScreen->pitch, 0, 0, _mainScreen->w, _mainScreen->h);
|
|
_vm->_system->updateScreen();
|
|
|
|
_scheduledTransition = -1; // Clear scheduled transition
|
|
}
|
|
|
|
void RivenGraphics::clearMainScreen() {
|
|
_mainScreen->fillRect(Common::Rect(0, 0, 608, 392), _pixelFormat.RGBToColor(0, 0, 0));
|
|
}
|
|
|
|
void RivenGraphics::fadeToBlack() {
|
|
// The transition speed is forced to best here
|
|
setTransitionSpeed(kRivenTransitionSpeedBest);
|
|
scheduleTransition(16);
|
|
clearMainScreen();
|
|
runScheduledTransition();
|
|
}
|
|
|
|
void RivenGraphics::showInventory() {
|
|
// Don't redraw the inventory
|
|
if (_inventoryDrawn)
|
|
return;
|
|
|
|
// Clear the inventory area
|
|
clearInventoryArea();
|
|
|
|
// Draw the demo's exit button
|
|
if (_vm->getFeatures() & GF_DEMO) {
|
|
// extras.mhk tBMP 101 contains "EXIT" instead of Atrus' journal in the demo!
|
|
// The demo's extras.mhk contains all the other inventory/marble/credits image
|
|
// but has hacked tBMP 101 with "EXIT". *sigh*
|
|
drawInventoryImage(101, g_demoExitRect);
|
|
} else {
|
|
// We don't want to show the inventory on setup screens or in other journals.
|
|
if (_vm->getCurStack() == aspit)
|
|
return;
|
|
|
|
// There are three books and three vars. We have three different
|
|
// combinations. At the start you have just Atrus' journal. Later,
|
|
// you get Catherine's journal and the trap book. Near the end,
|
|
// you lose the trap book and have just the two journals.
|
|
|
|
bool hasCathBook = _vm->_vars["acathbook"] != 0;
|
|
bool hasTrapBook = _vm->_vars["atrapbook"] != 0;
|
|
|
|
if (!hasCathBook) {
|
|
drawInventoryImage(101, g_atrusJournalRect1);
|
|
} else if (!hasTrapBook) {
|
|
drawInventoryImage(101, g_atrusJournalRect2);
|
|
drawInventoryImage(102, g_cathJournalRect2);
|
|
} else {
|
|
drawInventoryImage(101, g_atrusJournalRect3);
|
|
drawInventoryImage(102, g_cathJournalRect3);
|
|
drawInventoryImage(100, g_trapBookRect3);
|
|
}
|
|
}
|
|
|
|
_vm->_system->updateScreen();
|
|
_inventoryDrawn = true;
|
|
}
|
|
|
|
void RivenGraphics::hideInventory() {
|
|
// Don't hide the inventory twice
|
|
if (!_inventoryDrawn)
|
|
return;
|
|
|
|
// Clear the area
|
|
clearInventoryArea();
|
|
|
|
_inventoryDrawn = false;
|
|
}
|
|
|
|
void RivenGraphics::clearInventoryArea() {
|
|
// Clear the inventory area
|
|
static const Common::Rect inventoryRect = Common::Rect(0, 392, 608, 436);
|
|
|
|
// Lock the screen
|
|
Graphics::Surface *screen = _vm->_system->lockScreen();
|
|
|
|
// Fill the inventory area with black
|
|
screen->fillRect(inventoryRect, _pixelFormat.RGBToColor(0, 0, 0));
|
|
|
|
_vm->_system->unlockScreen();
|
|
}
|
|
|
|
void RivenGraphics::drawInventoryImage(uint16 id, const Common::Rect *rect) {
|
|
MohawkSurface *mhkSurface = _bitmapDecoder->decodeImage(_vm->getExtrasResource(ID_TBMP, id));
|
|
mhkSurface->convertToTrueColor();
|
|
Graphics::Surface *surface = mhkSurface->getSurface();
|
|
|
|
_vm->_system->copyRectToScreen((byte *)surface->pixels, surface->pitch, rect->left, rect->top, surface->w, surface->h);
|
|
|
|
delete mhkSurface;
|
|
}
|
|
|
|
void RivenGraphics::drawRect(Common::Rect rect, bool active) {
|
|
// Useful with debugging. Shows where hotspots are on the screen and whether or not they're active.
|
|
Graphics::Surface *screen = _vm->_system->lockScreen();
|
|
|
|
if (active)
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(0, 255, 0));
|
|
else
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(255, 0, 0));
|
|
|
|
_vm->_system->unlockScreen();
|
|
}
|
|
|
|
void RivenGraphics::drawImageRect(uint16 id, Common::Rect srcRect, Common::Rect dstRect) {
|
|
// Draw tBMP id from srcRect to dstRect
|
|
Graphics::Surface *surface = findImage(id)->getSurface();
|
|
|
|
assert(srcRect.width() == dstRect.width() && srcRect.height() == dstRect.height());
|
|
|
|
for (uint16 i = 0; i < srcRect.height(); i++)
|
|
memcpy(_mainScreen->getBasePtr(dstRect.left, i + dstRect.top), surface->getBasePtr(srcRect.left, i + srcRect.top), srcRect.width() * surface->format.bytesPerPixel);
|
|
|
|
_dirtyScreen = true;
|
|
}
|
|
|
|
void RivenGraphics::drawExtrasImage(uint16 id, Common::Rect dstRect) {
|
|
MohawkSurface *mhkSurface = _bitmapDecoder->decodeImage(_vm->getExtrasResource(ID_TBMP, id));
|
|
mhkSurface->convertToTrueColor();
|
|
Graphics::Surface *surface = mhkSurface->getSurface();
|
|
|
|
assert(dstRect.width() == surface->w);
|
|
|
|
for (uint16 i = 0; i < surface->h; i++)
|
|
memcpy(_mainScreen->getBasePtr(dstRect.left, i + dstRect.top), surface->getBasePtr(0, i), surface->pitch);
|
|
|
|
delete mhkSurface;
|
|
_dirtyScreen = true;
|
|
}
|
|
|
|
void RivenGraphics::beginCredits() {
|
|
// Clear the old cache
|
|
clearCache();
|
|
|
|
// Now cache all the credits images
|
|
for (uint16 i = 302; i <= 320; i++) {
|
|
MohawkSurface *surface = _bitmapDecoder->decodeImage(_vm->getExtrasResource(ID_TBMP, i));
|
|
surface->convertToTrueColor();
|
|
addImageToCache(i, surface);
|
|
}
|
|
|
|
// And clear our screen too
|
|
clearMainScreen();
|
|
}
|
|
|
|
void RivenGraphics::updateCredits() {
|
|
if ((_creditsImage == 303 || _creditsImage == 304) && _creditsPos == 0)
|
|
fadeToBlack();
|
|
|
|
if (_creditsImage < 304) {
|
|
// For the first two credit images, they are faded from black to the image and then out again
|
|
scheduleTransition(16);
|
|
|
|
Graphics::Surface *frame = findImage(_creditsImage++)->getSurface();
|
|
|
|
for (int y = 0; y < frame->h; y++)
|
|
memcpy(_mainScreen->getBasePtr(124, y), frame->getBasePtr(0, y), frame->pitch);
|
|
|
|
runScheduledTransition();
|
|
} else {
|
|
// Otheriwse, we're scrolling
|
|
// Move the screen up one row
|
|
memmove(_mainScreen->pixels, _mainScreen->getBasePtr(0, 1), _mainScreen->pitch * (_mainScreen->h - 1));
|
|
|
|
// Only update as long as we're not before the last frame
|
|
// Otherwise, we're just moving up a row (which we already did)
|
|
if (_creditsImage <= 320) {
|
|
// Copy the next row to the bottom of the screen
|
|
Graphics::Surface *frame = findImage(_creditsImage)->getSurface();
|
|
memcpy(_mainScreen->getBasePtr(124, _mainScreen->h - 1), frame->getBasePtr(0, _creditsPos), frame->pitch);
|
|
_creditsPos++;
|
|
|
|
if (_creditsPos == _mainScreen->h) {
|
|
_creditsImage++;
|
|
_creditsPos = 0;
|
|
}
|
|
}
|
|
|
|
// Now flush the new screen
|
|
_vm->_system->copyRectToScreen((byte *)_mainScreen->pixels, _mainScreen->pitch, 0, 0, _mainScreen->w, _mainScreen->h);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
}
|
|
|
|
#endif // ENABLE_RIVEN
|
|
|
|
LBGraphics::LBGraphics(MohawkEngine_LivingBooks *vm, uint16 width, uint16 height) : GraphicsManager(), _vm(vm) {
|
|
_bmpDecoder = _vm->isPreMohawk() ? new LivingBooksBitmap_v1() : new MohawkBitmap();
|
|
|
|
initGraphics(width, height, true);
|
|
}
|
|
|
|
LBGraphics::~LBGraphics() {
|
|
delete _bmpDecoder;
|
|
}
|
|
|
|
MohawkSurface *LBGraphics::decodeImage(uint16 id) {
|
|
if (_vm->isPreMohawk())
|
|
return _bmpDecoder->decodeImage(_vm->wrapStreamEndian(ID_BMAP, id));
|
|
|
|
return _bmpDecoder->decodeImage(_vm->getResource(ID_TBMP, id));
|
|
}
|
|
|
|
void LBGraphics::copyOffsetAnimImageToScreen(uint16 image, int left, int top) {
|
|
MohawkSurface *mhkSurface = findImage(image);
|
|
|
|
left -= mhkSurface->getOffsetX();
|
|
top -= mhkSurface->getOffsetY();
|
|
|
|
GraphicsManager::copyAnimImageToScreen(image, left, top);
|
|
}
|
|
|
|
bool LBGraphics::imageIsTransparentAt(uint16 image, bool useOffsets, int x, int y) {
|
|
MohawkSurface *mhkSurface = findImage(image);
|
|
|
|
if (useOffsets) {
|
|
x += mhkSurface->getOffsetX();
|
|
y += mhkSurface->getOffsetY();
|
|
}
|
|
|
|
if (x < 0 || y < 0)
|
|
return true;
|
|
|
|
Graphics::Surface *surface = mhkSurface->getSurface();
|
|
if (x >= surface->w || y >= surface->h)
|
|
return true;
|
|
|
|
return *(byte *)surface->getBasePtr(x, y) == 0;
|
|
}
|
|
|
|
void LBGraphics::setPalette(uint16 id) {
|
|
// Old Living Books games use the old CTBL-style palette format while newer
|
|
// games use the better tPAL format which can store partial palettes.
|
|
if (_vm->isPreMohawk()) {
|
|
Common::SeekableSubReadStreamEndian *ctblStream = _vm->wrapStreamEndian(ID_CTBL, id);
|
|
uint16 colorCount = ctblStream->readUint16();
|
|
byte *palette = new byte[colorCount * 3];
|
|
|
|
for (uint16 i = 0; i < colorCount; i++) {
|
|
palette[i * 3 + 0] = ctblStream->readByte();
|
|
palette[i * 3 + 1] = ctblStream->readByte();
|
|
palette[i * 3 + 2] = ctblStream->readByte();
|
|
ctblStream->readByte();
|
|
}
|
|
|
|
delete ctblStream;
|
|
|
|
_vm->_system->getPaletteManager()->setPalette(palette, 0, colorCount);
|
|
delete[] palette;
|
|
} else {
|
|
GraphicsManager::setPalette(id);
|
|
}
|
|
}
|
|
|
|
#ifdef ENABLE_CSTIME
|
|
|
|
CSTimeGraphics::CSTimeGraphics(MohawkEngine_CSTime *vm) : GraphicsManager(), _vm(vm) {
|
|
_bmpDecoder = new MohawkBitmap();
|
|
|
|
initGraphics(640, 480, true);
|
|
}
|
|
|
|
CSTimeGraphics::~CSTimeGraphics() {
|
|
delete _bmpDecoder;
|
|
}
|
|
|
|
void CSTimeGraphics::drawRect(Common::Rect rect, byte color) {
|
|
rect.clip(Common::Rect(640, 480));
|
|
|
|
// Useful with debugging. Shows where hotspots are on the screen and whether or not they're active.
|
|
if (!rect.isValidRect() || rect.width() == 0 || rect.height() == 0)
|
|
return;
|
|
|
|
Graphics::Surface *screen = _vm->_system->lockScreen();
|
|
|
|
screen->frameRect(rect, color);
|
|
|
|
_vm->_system->unlockScreen();
|
|
}
|
|
|
|
MohawkSurface *CSTimeGraphics::decodeImage(uint16 id) {
|
|
return _bmpDecoder->decodeImage(_vm->getResource(ID_TBMP, id));
|
|
}
|
|
|
|
Common::Array<MohawkSurface *> CSTimeGraphics::decodeImages(uint16 id) {
|
|
return _bmpDecoder->decodeImages(_vm->getResource(ID_TBMH, id));
|
|
}
|
|
|
|
#endif
|
|
|
|
} // End of namespace Mohawk
|