scummvm/simon
2003-10-05 14:37:16 +00:00
..
.cvsignore
charset.cpp Simon namespace 2003-10-03 19:42:27 +00:00
debug.cpp Simon namespace 2003-10-03 19:42:27 +00:00
debug.h Simon namespace 2003-10-03 19:42:27 +00:00
intern.h Simon namespace 2003-10-03 19:42:27 +00:00
items.cpp Simon namespace 2003-10-03 19:42:27 +00:00
midi.cpp Simon namespace 2003-10-03 19:42:27 +00:00
midi.h Simon namespace 2003-10-03 19:42:27 +00:00
midiparser_s1d.cpp cleanup / doxygenification 2003-10-03 23:34:06 +00:00
module.mk plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise 2003-09-18 13:03:56 +00:00
res.cpp Simon namespace 2003-10-03 19:42:27 +00:00
simon.cpp factor out common gfx_mode/fullscreen setup code from the game engines into the main code (maybe putting this into the Engine constructor would be better, though?) 2003-10-05 14:37:16 +00:00
simon.h use namespace Common a bit more; don't zero the RNG in scumm (else the seed gets reset); remove obsolete 256 color blending code 2003-10-04 11:50:21 +00:00
sound.cpp Simon namespace 2003-10-03 19:42:27 +00:00
sound.h Simon namespace 2003-10-03 19:42:27 +00:00
verb.cpp Simon namespace 2003-10-03 19:42:27 +00:00
vga.cpp Simon namespace 2003-10-03 19:42:27 +00:00
vga.h Simon namespace 2003-10-03 19:42:27 +00:00