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https://github.com/libretro/scummvm.git
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529 lines
12 KiB
C++
529 lines
12 KiB
C++
#include "dreamweb/dreamweb.h"
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#include "engines/util.h"
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#include "graphics/surface.h"
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namespace DreamGen {
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Common::String getFilename(Context &context) {
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uint16 name_ptr = context.dx;
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Common::String name;
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uint8 c;
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while((c = context.cs.byte(name_ptr++)) != 0)
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name += (char)c;
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return name;
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}
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void DreamGenContext::multiget() {
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unsigned w = (uint8)cl, h = (uint8)ch;
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unsigned x = (uint16)di, y = (uint16)bx;
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unsigned src = x + y * kScreenwidth;
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unsigned dst = (uint16)si;
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es = ds;
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ds = data.word(kWorkspace);
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if (y + h > 200)
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h = 200 - y;
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if (x + w > 320)
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w = 320 - x;
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//debug(1, "multiget %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es);
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for(unsigned l = 0; l < h; ++l) {
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uint8 *src_p = ds.ptr(src + kScreenwidth * l, w);
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uint8 *dst_p = es.ptr(dst + w * l, w);
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memcpy(dst_p, src_p, w);
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}
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si += w * h;
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di = src + kScreenwidth * h;
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cx = 0;
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}
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void DreamGenContext::multiput() {
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unsigned w = (uint8)cl, h = (uint8)ch;
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unsigned x = (uint16)di, y = (uint16)bx;
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unsigned src = (uint16)si;
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unsigned dst = x + y * kScreenwidth;
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es = data.word(kWorkspace);
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if (y + h > 200)
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h = 200 - y;
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if (x + w > 320)
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w = 320 - x;
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//debug(1, "multiput %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es);
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for(unsigned l = 0; l < h; ++l) {
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uint8 *src_p = ds.ptr(src + w * l, w);
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uint8 *dst_p = es.ptr(dst + kScreenwidth * l, w);
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memcpy(dst_p, src_p, w);
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}
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si += w * h;
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di = dst + kScreenwidth * h;
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cx = 0;
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}
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void DreamGenContext::multidump() {
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ds = data.word(kWorkspace);
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int w = (uint8)cl, h = (uint8)ch;
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int x = (int16)di, y = (int16)bx;
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unsigned offset = x + y * kScreenwidth;
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//debug(1, "multidump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset);
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engine->blit(ds.ptr(offset, w * h), kScreenwidth, x, y, w, h);
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si = di = offset + h * kScreenwidth;
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cx = 0;
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}
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void DreamGenContext::worktoscreen() {
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ds = data.word(kWorkspace);
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uint size = 320 * 200;
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engine->blit(ds.ptr(0, size), 320, 0, 0, 320, 200);
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di = si = size;
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cx = 0;
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}
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void DreamGenContext::printundermon() {
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engine->printUnderMonitor();
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}
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void DreamGenContext::cls() {
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engine->cls();
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}
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void DreamGenContext::frameoutnm() {
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unsigned w = (uint8)cl, h = (uint8)ch;
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unsigned pitch = (uint16)dx;
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unsigned src = (uint16)si;
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int x = (uint16)di, y = (uint16)bx;
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unsigned dst = x + y * pitch;
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//debug(1, "framenm %ux%u[pitch: %u]-> %d,%d, segment: %04x->%04x", w, h, pitch, x, y, (uint16)ds, (uint16)es);
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for(unsigned l = 0; l < h; ++l) {
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uint8 *src_p = ds.ptr(src + w * l, w);
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uint8 *dst_p = es.ptr(dst + pitch * l, w);
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memcpy(dst_p, src_p, w);
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}
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di += dst + pitch * h;
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si += w * h;
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cx = 0;
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}
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void DreamGenContext::seecommandtail() {
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data.word(kSoundbaseadd) = 0x220;
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data.byte(kSoundint) = 5;
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data.byte(kSounddmachannel) = 1;
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data.byte(kBrightness) = 1;
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data.word(kHowmuchalloc) = 0x9360;
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}
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void DreamGenContext::randomnumber() {
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al = engine->randomNumber();
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}
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void DreamGenContext::quickquit() {
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engine->quit();
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}
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void DreamGenContext::quickquit2() {
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engine->quit();
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}
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void DreamGenContext::keyboardread() {
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::error("keyboardread"); //this keyboard int handler, must never be called
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}
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void DreamGenContext::resetkeyboard() {
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}
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void DreamGenContext::setkeyboardint() {
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}
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void DreamGenContext::readfromfile() {
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uint16 dst_offset = dx;
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uint16 size = cx;
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debug(1, "readfromfile(%04x:%u, %u)", (uint16)ds, dst_offset, size);
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ax = engine->readFromFile(ds.ptr(dst_offset, size), size);
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flags._c = false;
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}
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void DreamGenContext::closefile() {
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engine->closeFile();
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data.byte(kHandle) = 0;
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}
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void DreamGenContext::openforsave() {
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const char *name = (const char *)ds.ptr(dx, 13);
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debug(1, "openforsave(%s)", name);
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engine->openSaveFileForWriting(name);
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}
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void DreamGenContext::openfilenocheck() {
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const char *name = (const char *)ds.ptr(dx, 13);
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debug(1, "checksavefile(%s)", name);
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bool ok = engine->openSaveFileForReading(name);
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flags._c = !ok;
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}
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void DreamGenContext::openfilefromc() {
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openfilenocheck();
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}
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void DreamGenContext::openfile() {
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Common::String name = getFilename(*this);
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debug(1, "opening file: %s", name.c_str());
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engine->openFile(name);
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cs.word(kHandle) = 1; //only one handle
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flags._c = false;
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}
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void DreamGenContext::createfile() {
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::error("createfile");
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}
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void DreamGenContext::dontloadseg() {
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ax = es.word(di);
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_add(di, 2);
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dx = ax;
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cx = 0;
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unsigned pos = engine->skipBytes(dx);
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dx = pos >> 16;
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ax = pos & 0xffff;
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flags._c = false;
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}
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void DreamGenContext::mousecall() {
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engine->mouseCall();
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}
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void DreamGenContext::setmouse() {
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data.word(kOldpointerx) = 0xffff;
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}
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void DreamGenContext::gettime() {
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TimeDate t;
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g_system->getTimeAndDate(t);
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debug(1, "\tgettime: %02d:%02d:%02d", t.tm_hour, t.tm_min, t.tm_sec);
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ch = t.tm_hour;
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cl = t.tm_min;
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dh = t.tm_sec;
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data.byte(kSecondcount) = dh;
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data.byte(kMinutecount) = cl;
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data.byte(kHourcount) = ch;
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}
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void DreamGenContext::allocatemem() {
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uint size = (bx + 2) * 16;
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debug(1, "allocate mem, %u bytes", size);
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flags._c = false;
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SegmentRef seg = allocateSegment(size);
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ax = (uint16)seg;
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debug(1, "\tsegment address -> %04x", (uint16)ax);
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}
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void DreamGenContext::deallocatemem() {
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uint16 id = (uint16)es;
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debug(1, "deallocating segment %04x", id);
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deallocateSegment(id);
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//fixing invalid entries in the sprite table
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es = data;
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uint tsize = 16 * 32;
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uint16 bseg = data.word(kBuffers);
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if (!bseg)
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return;
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SegmentRef buffers(this);
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buffers = bseg;
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uint8 *ptr = buffers.ptr(kSpritetable, tsize);
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for(uint i = 0; i < tsize; i += 32) {
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uint16 seg = READ_LE_UINT16(ptr + i + 6);
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//debug(1, "sprite segment = %04x", seg);
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if (seg == id)
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memset(ptr + i, 0xff, 32);
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}
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}
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void DreamGenContext::removeemm() {
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::error("removeemm");
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}
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void DreamGenContext::setupemm() {
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}
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void DreamGenContext::pitinterupt() {
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::error("pitinterupt");
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}
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void DreamGenContext::getridofpit() {
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::error("getridofpit");
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}
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void DreamGenContext::setuppit() {
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::error("setuppit");
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}
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void DreamGenContext::startdmablock() {
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::error("startdmablock");
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}
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void DreamGenContext::dmaend() {
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::error("dmaend");
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}
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void DreamGenContext::restoreems() {
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::error("restoreems");
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}
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void DreamGenContext::saveems() {
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::error("saveems");
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}
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void DreamGenContext::bothchannels() {
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::error("bothchannels");
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}
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void DreamGenContext::channel1only() {
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::error("channel1only");
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}
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void DreamGenContext::channel0only() {
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::error("channel0only");
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}
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void DreamGenContext::out22c() {
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::error("out22c");
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}
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void DreamGenContext::soundstartup() {}
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void DreamGenContext::soundend() {}
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void DreamGenContext::interupttest() {}
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void DreamGenContext::disablesoundint() {}
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void DreamGenContext::enablesoundint() {}
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void DreamGenContext::checksoundint() {
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data.byte(kTestresult) = 1;
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}
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void DreamGenContext::setsoundoff() {
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warning("setsoundoff: STUB");
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}
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void DreamGenContext::loadsample() {
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engine->loadSounds(0, (const char *)data.ptr(dx, 13));
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}
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void DreamGenContext::loadsecondsample() {
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uint8 ch0 = data.byte(kCh0playing);
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if (ch0 >= 12 && ch0 != 255)
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cancelch0();
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uint8 ch1 = data.byte(kCh1playing);
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if (ch1 >= 12)
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cancelch1();
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engine->loadSounds(1, (const char *)data.ptr(dx, 13));
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}
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void DreamGenContext::loadspeech() {
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cancelch1();
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data.byte(kSpeechloaded) = 0;
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createname();
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const char *name = (const char *)data.ptr(di, 13);
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//warning("name = %s", name);
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if (engine->loadSpeech(name))
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data.byte(kSpeechloaded) = 1;
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}
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void DreamGenContext::saveseg() {
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cx = es.word(di);
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_add(di, 2);
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savefilewrite();
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}
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void DreamGenContext::savefilewrite() {
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ax = engine->writeToSaveFile(ds.ptr(dx, cx), cx);
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}
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void DreamGenContext::savefileread() {
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ax = engine->readFromSaveFile(ds.ptr(dx, cx), cx);
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}
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void DreamGenContext::loadseg() {
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ax = es.word(di);
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di += 2;
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uint16 dst_offset = dx;
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uint16 size = ax;
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debug(1, "loadseg(%04x:%u, %u)", (uint16)ds, dst_offset, size);
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ax = engine->readFromFile(ds.ptr(dst_offset, size), size);
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flags._c = false;
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}
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void DreamGenContext::error() {
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::error("error");
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}
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void DreamGenContext::generalerror() {
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::error("generalerror");
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}
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void DreamGenContext::dosreturn() {
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_cmp(data.byte(kCommandtype), 250);
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if (!flags.z()) {
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data.byte(kCommandtype) = 250;
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al = 46;
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commandonly();
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}
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ax = data.word(kMousebutton);
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_and(ax, 1);
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if (flags.z())
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return;
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data.word(kMousebutton) = 0;
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engine->quit();
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}
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void DreamGenContext::set16colpalette() {
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//fixme: this is a bit hackish, set16colpalette called after initialization and nearly before main loop.
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engine->enableSavingOrLoading();
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}
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void DreamGenContext::mode640x480() {
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// Video mode 12h: 640x480 pixels, 16 colors, I believe
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al = 0x12 + 128;
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ah = 0;
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initGraphics(640, 480, true);
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}
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void DreamGenContext::showgroup() {
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engine->setPalette();
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}
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void DreamGenContext::fadedos() {
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engine->fadeDos();
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}
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void DreamGenContext::doshake() {
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uint8 &counter = data.byte(kShakecounter);
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_cmp(counter, 48);
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if (flags.z())
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return;
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_add(counter, 1);
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static const int shakeTable[] = {
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 2, 0, -2, 3, -2,
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0, 2, 4, -1, 1, -3, 3, 2,
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0, -2, 3, -2, 0, 2, 4, -1,
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1, -3, 3, 0,
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};
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int offset = shakeTable[counter];
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engine->setShakePos(offset >= 0? offset: -offset);
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}
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void DreamGenContext::vsync() {
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engine->waitForVSync();
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}
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void DreamGenContext::setmode() {
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vsync();
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initGraphics(320, 200, false);
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}
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void DreamGenContext::showpcx() {
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Common::String name = getFilename(*this);
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Common::File pcxFile;
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if (!pcxFile.open(name)) {
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warning("showpcx: Could not open '%s'", name.c_str());
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return;
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}
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uint8 *maingamepal;
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int i, j;
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// Read the 16-color palette into the 'maingamepal' buffer. Note that
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// the color components have to be adjusted from 8 to 6 bits.
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pcxFile.seek(16, SEEK_SET);
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es = data.word(kBuffers);
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maingamepal = es.ptr(kMaingamepal, 768);
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pcxFile.read(maingamepal, 48);
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memset(maingamepal + 48, 0xff, 720);
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for (i = 0; i < 48; i++) {
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maingamepal[i] >>= 2;
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}
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// Decode the image data.
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Graphics::Surface *s = g_system->lockScreen();
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Common::Rect rect(640, 480);
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s->fillRect(rect, 0);
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pcxFile.seek(128, SEEK_SET);
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for (int y = 0; y < 480; y++) {
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byte *dst = (byte *)s->getBasePtr(0, y);
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int decoded = 0;
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while (decoded < 320) {
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byte col = pcxFile.readByte();
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byte len;
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if ((col & 0xc0) == 0xc0) {
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len = col & 0x3f;
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col = pcxFile.readByte();
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} else {
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len = 1;
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}
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// The image uses 16 colors and is stored as four bit
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// planes, one for each bit of the color, least
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// significant bit plane first.
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for (i = 0; i < len; i++) {
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int plane = decoded / 80;
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int pos = decoded % 80;
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for (j = 0; j < 8; j++) {
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byte bit = (col >> (7 - j)) & 1;
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dst[8 * pos + j] |= (bit << plane);
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}
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decoded++;
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}
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}
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}
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g_system->unlockScreen();
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pcxFile.close();
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}
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void DreamGenContext::frameoutv() {
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uint16 pitch = dx;
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uint16 width = cx & 0xff;
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uint16 height = cx >> 8;
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uint16 stride = pitch - width;
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const uint8* src = ds.ptr(si, width * height);
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uint8* base = es.ptr(di, stride * height);
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uint8* dst = base + pitch * bx;
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// NB: Original code assumes non-zero width and height, "for" are unneeded, do-while would suffice but would be less readable
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for (uint16 y = 0; y < height; ++y) {
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for (uint16 x = 0; x < width; ++x) {
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uint8 pixel = *src++;
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if (pixel)
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*dst = pixel;
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++dst;
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}
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dst += stride;
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}
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}
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} /*namespace dreamgen */
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