mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 00:41:12 +00:00
631e0aaed5
svn-id: r39608
593 lines
12 KiB
C++
593 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "sound/mixer.h"
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#include "common/stream.h"
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#include "common/util.h"
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#include "sound/mixer.h"
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#include "sound/mididrv.h"
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#include "sound/midiparser.h"
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#include "sound/mods/protracker.h"
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#include "parallaction/disk.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/sound.h"
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namespace Parallaction {
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/*
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* List of calls to the original music driver.
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*
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*
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* 1 set music buffer segment
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* 2 set music buffer offset
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* 3 set music buffer size
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* 4 play/resume
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* 5 stop
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* 6 pause
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* 7 set channel volume
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* 8 set byte_11C5A (boolean flag for ??)
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* 9 toggle fade
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* 10 set volume
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* 11 shutdown
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* 12 get status
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* 13 set byte_11C4D (used for fade??)
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* 14 get volume
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* 15 get X??
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* 16 get fade flag
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* 17 set tempo
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* 18 get tempo
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* 19 set Y??
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* 20 get looping flag
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* 21 toggle looping flag
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* 22 get version??
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* 23 get version??
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* 24 get busy flag
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*/
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class MidiParser_MSC : public MidiParser {
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protected:
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virtual void parseNextEvent(EventInfo &info);
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virtual bool loadMusic(byte *data, uint32 size);
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uint8 read1(byte *&data) {
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return *data++;
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}
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void parseMetaEvent(EventInfo &info);
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void parseMidiEvent(EventInfo &info);
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bool byte_11C5A;
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uint8 _beats;
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uint8 _lastEvent;
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byte *_trackEnd;
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public:
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MidiParser_MSC() : byte_11C5A(false) {
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}
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};
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void MidiParser_MSC::parseMetaEvent(EventInfo &info) {
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uint8 type = read1(_position._play_pos);
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uint8 len = read1(_position._play_pos);
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info.ext.type = type;
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info.length = len;
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info.ext.data = 0;
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if (type == 0x51) {
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info.ext.data = _position._play_pos;
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} else {
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warning("unknown meta event 0x%02X\n", type);
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info.ext.type = 0;
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}
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_position._play_pos += len;
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}
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void MidiParser_MSC::parseMidiEvent(EventInfo &info) {
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uint8 type = info.command();
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switch (type) {
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case 0x8:
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case 0x9:
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case 0xA:
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case 0xB:
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case 0xE:
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info.basic.param1 = read1(_position._play_pos);
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info.basic.param2 = read1(_position._play_pos);
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break;
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case 0xC:
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case 0xD:
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info.basic.param1 = read1(_position._play_pos);
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info.basic.param2 = 0;
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break;
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default:
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warning("Unexpected midi event 0x%02X in midi data.", info.event);
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}
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//if ((type == 0xB) && (info.basic.param1 == 64)) info.basic.param2 = 127;
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}
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void MidiParser_MSC::parseNextEvent(EventInfo &info) {
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info.start = _position._play_pos;
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if (_position._play_pos >= _trackEnd) {
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// fake an end-of-track meta event
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info.delta = 0;
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info.event = 0xFF;
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info.ext.type = 0x2F;
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info.length = 0;
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return;
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}
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info.delta = readVLQ(_position._play_pos);
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info.event = read1(_position._play_pos);
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if (info.event == 0xFF) {
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parseMetaEvent(info);
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return;
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}
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if (info.event < 0x80) {
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_position._play_pos--;
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info.event = _lastEvent;
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}
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parseMidiEvent(info);
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_lastEvent = info.event;
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}
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bool MidiParser_MSC::loadMusic(byte *data, uint32 size) {
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unloadMusic();
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byte *pos = data;
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uint32 signature = read4high(pos);
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if (memcmp("tCSM", &signature, 4)) {
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warning("Expected header not found in music file.");
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return false;
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}
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_beats = read1(pos);
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_ppqn = read2low(pos);
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if (byte_11C5A) {
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// do something with byte_11C4D
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}
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_lastEvent = 0;
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_trackEnd = data + size;
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_num_tracks = 1;
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_tracks[0] = pos;
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setTempo(500000);
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setTrack(0);
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return true;
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}
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MidiParser *createParser_MSC() {
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return new MidiParser_MSC;
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}
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class MidiPlayer_MSC : public MidiDriver {
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public:
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enum {
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NUM_CHANNELS = 16
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};
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MidiPlayer_MSC(MidiDriver *driver);
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~MidiPlayer_MSC();
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void play(Common::SeekableReadStream *stream);
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void stop();
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void pause(bool p);
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void updateTimer();
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void adjustVolume(int diff);
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void setVolume(int volume);
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int getVolume() const { return _masterVolume; }
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void setLooping(bool loop) { _isLooping = loop; }
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// MidiDriver interface
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int open();
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void close();
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void send(uint32 b);
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void metaEvent(byte type, byte *data, uint16 length);
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void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
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uint32 getBaseTempo() { return _driver ? _driver->getBaseTempo() : 0; }
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MidiChannel *allocateChannel() { return 0; }
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MidiChannel *getPercussionChannel() { return 0; }
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private:
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static void timerCallback(void *p);
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void setVolumeInternal(int volume);
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Common::Mutex _mutex;
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MidiDriver *_driver;
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MidiParser *_parser;
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uint8 *_midiData;
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bool _isLooping;
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bool _isPlaying;
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bool _paused;
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int _masterVolume;
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MidiChannel *_channels[NUM_CHANNELS];
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uint8 _volume[NUM_CHANNELS];
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};
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MidiPlayer_MSC::MidiPlayer_MSC(MidiDriver *driver)
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: _driver(driver), _parser(0), _midiData(0), _isLooping(false), _isPlaying(false), _paused(false), _masterVolume(0) {
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assert(_driver);
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memset(_channels, 0, sizeof(_channels));
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for (int i = 0; i < NUM_CHANNELS; i++) {
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_volume[i] = 127;
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}
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open();
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}
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MidiPlayer_MSC::~MidiPlayer_MSC() {
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close();
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}
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void MidiPlayer_MSC::play(Common::SeekableReadStream *stream) {
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if (!stream) {
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stop();
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return;
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}
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int size = stream->size();
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_midiData = (uint8 *)malloc(size);
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if (_midiData) {
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stream->read(_midiData, size);
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delete stream;
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_mutex.lock();
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_parser->loadMusic(_midiData, size);
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_parser->setTrack(0);
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_isLooping = true;
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_isPlaying = true;
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_mutex.unlock();
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}
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}
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void MidiPlayer_MSC::stop() {
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_mutex.lock();
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if (_isPlaying) {
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_isPlaying = false;
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_parser->unloadMusic();
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free(_midiData);
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_midiData = 0;
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}
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_mutex.unlock();
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}
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void MidiPlayer_MSC::pause(bool p) {
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_paused = p;
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setVolumeInternal(_paused ? 0 : _masterVolume);
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}
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void MidiPlayer_MSC::updateTimer() {
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if (_paused) {
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return;
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}
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Common::StackLock lock(_mutex);
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if (_isPlaying) {
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_parser->onTimer();
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}
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}
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void MidiPlayer_MSC::adjustVolume(int diff) {
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setVolume(_masterVolume + diff);
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}
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void MidiPlayer_MSC::setVolume(int volume) {
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_masterVolume = CLIP(volume, 0, 255);
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setVolumeInternal(_masterVolume);
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}
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void MidiPlayer_MSC::setVolumeInternal(int volume) {
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Common::StackLock lock(_mutex);
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for (int i = 0; i < NUM_CHANNELS; ++i) {
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if (_channels[i]) {
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_channels[i]->volume(_volume[i] * volume / 255);
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}
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}
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}
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int MidiPlayer_MSC::open() {
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int ret = _driver->open();
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if (ret == 0) {
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_parser = createParser_MSC();
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_parser->setMidiDriver(this);
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_parser->setTimerRate(_driver->getBaseTempo());
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_driver->setTimerCallback(this, &timerCallback);
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}
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return ret;
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}
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void MidiPlayer_MSC::close() {
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stop();
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_mutex.lock();
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_driver->setTimerCallback(NULL, NULL);
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_driver->close();
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delete _driver;
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_driver = 0;
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_parser->setMidiDriver(NULL);
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delete _parser;
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_mutex.unlock();
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}
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void MidiPlayer_MSC::send(uint32 b) {
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const byte ch = b & 0x0F;
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byte param2 = (b >> 16) & 0xFF;
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switch (b & 0xFFF0) {
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case 0x07B0: // volume change
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_volume[ch] = param2;
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break;
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}
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if (!_channels[ch]) {
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_channels[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
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}
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if (_channels[ch]) {
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_channels[ch]->send(b);
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}
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}
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void MidiPlayer_MSC::metaEvent(byte type, byte *data, uint16 length) {
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switch (type) {
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case 0x2F: // end of Track
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if (_isLooping) {
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_parser->jumpToTick(0);
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} else {
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stop();
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}
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break;
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default:
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break;
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}
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}
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void MidiPlayer_MSC::timerCallback(void *p) {
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MidiPlayer_MSC *player = (MidiPlayer_MSC *)p;
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player->updateTimer();
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}
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DosSoundMan_br::DosSoundMan_br(Parallaction_br *vm, MidiDriver *driver) : SoundMan_br(vm) {
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_midiPlayer = new MidiPlayer_MSC(driver);
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assert(_midiPlayer);
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}
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DosSoundMan_br::~DosSoundMan_br() {
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delete _midiPlayer;
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}
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void DosSoundMan_br::playSfx(const char *filename, uint channel, bool looping, int volume) {
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warning("SC_PLAYSFX not yet supported!");
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}
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void DosSoundMan_br::stopSfx(uint channel) {
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warning("SC_STOPSFX not yet supported!");
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}
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void DosSoundMan_br::playMusic() {
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if (_musicFile.empty()) {
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return;
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}
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Common::SeekableReadStream *s = _vm->_disk->loadMusic(_musicFile.c_str());
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assert(s);
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_midiPlayer->play(s);
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}
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void DosSoundMan_br::stopMusic() {
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_midiPlayer->stop();
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}
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void DosSoundMan_br::pause(bool p) {
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_midiPlayer->pause(p);
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}
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AmigaSoundMan_br::AmigaSoundMan_br(Parallaction_br *vm) : SoundMan_br(vm) {
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_musicStream = 0;
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_channels[0].data = 0;
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_channels[0].dispose = false;
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_channels[1].data = 0;
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_channels[1].dispose = false;
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_channels[2].data = 0;
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_channels[2].dispose = false;
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_channels[3].data = 0;
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_channels[3].dispose = false;
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}
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AmigaSoundMan_br::~AmigaSoundMan_br() {
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stopMusic();
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stopSfx(0);
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stopSfx(1);
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stopSfx(2);
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stopSfx(3);
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}
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bool AmigaSoundMan_br::loadChannelData(const char *filename, Channel *ch) {
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Common::SeekableReadStream *stream = _vm->_disk->loadSound(filename);
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// NOTE: Sound files don't always exist
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if (!stream)
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return false;
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Audio::A8SVXDecoder decoder(*stream, ch->header, ch->data, ch->dataSize);
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decoder.decode();
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ch->dispose = true;
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delete stream;
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return true;
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}
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void AmigaSoundMan_br::playSfx(const char *filename, uint channel, bool looping, int volume) {
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if (channel >= NUM_AMIGA_CHANNELS) {
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warning("unknown sfx channel");
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return;
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}
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stopSfx(channel);
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::playSfx(%s, %i)", filename, channel);
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Channel *ch = &_channels[channel];
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if (!loadChannelData(filename, ch))
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return;
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uint32 loopStart, loopEnd, flags;
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if (looping) {
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// the standard way to loop 8SVX audio implies use of the oneShotHiSamples and
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// repeatHiSamples fields, but Nippon Safes handles loops according to flags
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// set in its location scripts and always operates on the whole data.
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loopStart = 0;
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loopEnd = ch->header.oneShotHiSamples + ch->header.repeatHiSamples;
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flags = Audio::Mixer::FLAG_LOOP;
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} else {
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loopStart = loopEnd = 0;
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flags = 0;
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}
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if (volume == -1) {
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volume = ch->header.volume;
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}
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_mixer->playRaw(Audio::Mixer::kSFXSoundType, &ch->handle, ch->data, ch->dataSize,
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ch->header.samplesPerSec, flags, -1, volume, 0, loopStart, loopEnd);
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}
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void AmigaSoundMan_br::stopSfx(uint channel) {
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if (channel >= NUM_AMIGA_CHANNELS) {
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warning("unknown sfx channel");
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return;
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}
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if (_channels[channel].dispose) {
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopSfx(%i)", channel);
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_mixer->stopHandle(_channels[channel].handle);
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free(_channels[channel].data);
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_channels[channel].data = 0;
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}
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}
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void AmigaSoundMan_br::playMusic() {
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stopMusic();
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::playMusic()");
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Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile.c_str());
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// NOTE: Music files don't always exist
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if (!stream)
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return;
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_musicStream = Audio::makeProtrackerStream(stream);
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delete stream;
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debugC(3, kDebugAudio, "AmigaSoundMan_ns::playMusic(): created new music stream");
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_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _musicStream, -1, 255, 0, false, false);
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}
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void AmigaSoundMan_br::stopMusic() {
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopMusic()");
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if (_mixer->isSoundHandleActive(_musicHandle)) {
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_mixer->stopHandle(_musicHandle);
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delete _musicStream;
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_musicStream = 0;
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}
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}
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void AmigaSoundMan_br::pause(bool p) {
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_mixer->pauseHandle(_musicHandle, p);
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}
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SoundMan_br::SoundMan_br(Parallaction_br *vm) : _vm(vm) {
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_mixer = _vm->_mixer;
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}
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void SoundMan_br::setMusicFile(const char *name) {
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_musicFile = name;
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}
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void SoundMan_br::execute(int command, const char *parm) {
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uint32 n = parm ? strtoul(parm, 0, 10) : 0;
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bool b = (n == 1) ? true : false;
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switch (command) {
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case SC_PLAYMUSIC:
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playMusic();
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break;
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case SC_STOPMUSIC:
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stopMusic();
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break;
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case SC_SETMUSICFILE:
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setMusicFile(parm);
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break;
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case SC_PLAYSFX:
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playSfx(parm, _sfxChannel, _sfxLooping, _sfxVolume);
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break;
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case SC_STOPSFX:
|
|
stopSfx(n);
|
|
break;
|
|
|
|
case SC_SETSFXCHANNEL:
|
|
_sfxChannel = n;
|
|
break;
|
|
case SC_SETSFXLOOPING:
|
|
_sfxLooping = b;
|
|
break;
|
|
case SC_SETSFXVOLUME:
|
|
_sfxVolume = n;
|
|
break;
|
|
|
|
case SC_PAUSE:
|
|
pause(b);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
} // namespace Parallaction
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