scummvm/engines
2007-03-16 20:45:35 +00:00
..
agi Some usability improvements to the save/load dialog: The scrollbar uses the 2007-03-12 19:19:30 +00:00
agos Update error messages in loadModule(). 2007-03-14 12:34:40 +00:00
cine
gob Added the French Atari ST Bargon Attack reported in the forums 2007-03-11 19:02:18 +00:00
kyra WIP code for Amiga version: 2007-03-12 20:43:56 +00:00
lure Added support for Blacksmith's hammering animation and added Morkus' animation handler 2007-03-06 08:24:52 +00:00
parallaction removed a leftover extern statement causing link errors on some platforms 2007-03-16 20:45:35 +00:00
queen Silence MSVC8 warnings. 2007-03-10 15:02:39 +00:00
saga Fix looping for enchanced soundtracks. 2007-02-25 14:34:21 +00:00
scumm Add recent walk box changes to SCUMM0 too. 2007-03-14 12:35:57 +00:00
sky Fixed bug #1507835 (BASS: Control panel text differences from the original) 2007-03-14 20:18:59 +00:00
sword1 Removed obsolete code 2007-03-03 00:17:26 +00:00
sword2 Get rid of the last two usages of File::incRef/decRef 2007-03-01 17:22:30 +00:00
touche Removed the localized titles in Touche game descriptions, that didn't work really well and this wasn't really consistent with other engines. Also added fallback detection so that an unknown game can be started (as my original code did before switching to AdvDetector). 2007-03-08 21:34:35 +00:00
engine.cpp reduced dependency from windows-specific header files 2007-03-09 00:13:07 +00:00
engine.h
engines.mk
module.mk