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126 lines
3.1 KiB
Groff
126 lines
3.1 KiB
Groff
.\" Hey, EMACS: -*- nroff -*-
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.\" First parameter, NAME, should be all caps
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.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
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.\" other parameters are allowed: see man(7), man(1)
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.TH SCUMMVM 6 "April 24, 2002"
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.\" Please adjust this date whenever revising the manpage.
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.\"
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.\" Some roff macros, for reference:
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.\" for manpage-specific macros, see man(7)
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.SH NAME
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scummvm \- SCUMM graphic adventure game interpreter
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.SH SYNOPSIS
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.B scummvm
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.RI [ options ] " game" ...
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.SH DESCRIPTION
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\fBscummvm\fP is an interpreter that will play graphic adventure games written
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for LucasArts' SCUMM virtual machine. Some other adventure games using similar
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engines may be supported - for example \fBSimon The Sorcerer\fP
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.P
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The following games have been reported to work:
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.P
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\fBLoom\fP (CD Talkie)
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.br
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\fBMonkey Island I\fP (CD version)
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.br
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\fBMonkey Island II\fP
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.br
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\fBIndiana Jones and the Fate of Atlantis\fP
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.br
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\fBDay of the Tentacle\fP
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.br
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\fBSam & Max Hit the Road\fP
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.P
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Please be aware that the engine may contains bugs and non-implemented features
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that may make it impossible to finish the game. Check the website for the
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latest compatability information.
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.SH OPTIONS
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The interpreter expects to find the game's data files in the current directory.
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You may supply a different path using -p on the command line. The name of the
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game is then supplied on the command line.
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.P
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.TP
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.B simon1win or simon1dos
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Simon the Sorcerer
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.TP
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.B loomcd
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Loom CD Talkie
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.TP
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.B monkey or monkey1
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Monkey Island I
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.TP
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.B monkey2
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Monkey Island II
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.TP
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.B atlantis
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Indiana Jones and the Fate of Atlantis
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.TP
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.B playfate
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Indiana Jones and the Fate of Atlantis (demo)
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.TP
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.B tentacle
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Day of the Tentacle
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.TP
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.B dottdemo
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Day of the Tentacle (demo)
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.TP
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.B samnmax
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Sam & Max Hit the Road
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.TP
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.B snmdemo
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Sam & Max Hit the Road (demo)
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.P
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Additionally, the following options are supported.
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.TP
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.BI \-b <room>
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Starts the game in the specified room. The default is 0.
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.TP
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.B \-f
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Runs in full-screen mode.
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.TP
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.BI \-p <path>
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Set a different path to search for game data
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.TP
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More options are available, see the README file for more information.
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.TP
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.SH RUNNING THE PROGRAM
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While the game is running, the following keys can be used (in addition to any
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keys used by the game):
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.TP
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.B F5
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Access the in-game save/load/options dialog
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.TP
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.B Ctrl+0..9
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Load a previously saved game state.
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.TP
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.B Shift+0..9
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Save a game state.
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.TP
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.B Ctrl+Z
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Quit the game.
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.TP
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.B Ctrl+F
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Run in fast mode (process frames as fast as possible).
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.TP
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.B Ctrl+D
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Starts the debugger.
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.TP
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.B Ctrl+S
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Shows memory consumption.
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.SH AUTHOR
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This manual page was written by David Given <dg@cowlark.com>,
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for the Debian GNU/Linux system (but may be used by others).
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.P
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\fBScummVM\fP was written by Ludvig Strigeus <strigeus@users.sourceforge.net>
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and the ScummVM team. See
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.B http://www.scummvm.org
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for more information.
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