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he
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SCUMM HE: Add provider-related kludges
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2016-08-30 23:26:29 +02:00 |
imuse
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imuse_digi
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insane
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players
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smush
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SCUMM: Reduce audio header dependencies
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2016-05-21 13:55:38 +03:00 |
actor_he.h
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actor.cpp
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
actor.h
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
akos.cpp
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akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
boxes.h
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camera.cpp
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cdda.cpp
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cdda.h
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charset-fontdata.cpp
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charset.cpp
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charset.h
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configure.engine
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costume.cpp
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costume.h
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cursor.cpp
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debugger.cpp
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SCUMM: Add actor/object names to debug output
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2016-07-02 12:22:50 +03:00 |
debugger.h
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detection_tables.h
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SCUMM: Add detection for Monkey Island 2 Unofficial SE Talkie
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2016-04-30 16:31:49 +02:00 |
detection.cpp
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ALL: Make simpleSaveNames() a MetaEngineFeature
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2016-08-24 16:07:55 +06:00 |
detection.h
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dialogs.cpp
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SCUMM: Use exact strings in stringtable, fixes bug #6886
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2016-07-01 07:33:36 +02:00 |
dialogs.h
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file_nes.cpp
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file_nes.h
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file.cpp
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file.h
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gfx_towns.cpp
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gfx.cpp
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
gfx.h
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SCUMM: Maniac V0: Clear the text area of the screen on fade out
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2016-07-17 16:40:49 +10:00 |
gfxARM.s
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help.cpp
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help.h
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input.cpp
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SCUMM: Reduce audio header dependencies
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2016-05-21 13:55:38 +03:00 |
midiparser_ro.cpp
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module.mk
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HE: Add Moonbase Net dummy
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2016-08-30 23:26:29 +02:00 |
music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
object.h
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palette.cpp
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POTFILES
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proc3ARM.s
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resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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resource.h
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room.cpp
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saveload.cpp
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SCUMM: reset ShakePos on loading, fixes one part of bug #7141
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2016-07-01 08:25:28 +02:00 |
saveload.h
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SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk code
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2016-07-19 18:54:14 +10:00 |
script_v0.cpp
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script_v2.cpp
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script_v3.cpp
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script_v4.cpp
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script_v5.cpp
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script_v6.cpp
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script_v8.cpp
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script.cpp
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script.h
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scumm_v0.h
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
scumm_v2.h
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SCUMM HE: Moved remnants of Moonabse to HE100
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2016-05-26 21:53:23 +02:00 |
scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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SCUMM HE: Moved Moonbase stuff to v90he
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2016-05-22 00:45:04 +02:00 |
scumm_v7.h
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scumm_v8.h
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scumm-md5.h
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SCUMM: Add dutch airport demo
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2016-08-09 10:08:55 +02:00 |
scumm.cpp
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SCUMM: Use more portable rounding function
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2016-07-19 16:22:59 +03:00 |
scumm.h
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
sound.cpp
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SCUMM HE: Update sound flags and queue, for new settings.
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2016-06-22 11:45:44 +10:00 |
sound.h
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SCUMM HE: Update sound flags and queue, for new settings.
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2016-06-22 11:45:44 +10:00 |
string.cpp
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SCUMM: Reduce audio header dependencies
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2016-05-21 13:55:38 +03:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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SCUMM HE: Moved remnants of Moonabse to HE100
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2016-05-26 21:53:23 +02:00 |
verbs.cpp
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verbs.h
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