scummvm/engines/kyra
2009-04-21 11:32:10 +00:00
..
animator_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animator_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
animator_lok.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
animator_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animator_v2.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
debugger.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
debugger.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
detection.cpp Mark PC98 CD version as CD version (like it is already done with FM-Towns). 2009-04-21 11:32:10 +00:00
gui_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_hof.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_lok.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_lol.cpp LOL: implemented compass 2009-04-04 21:10:35 +00:00
gui_lol.h Ease conditional LoL compiling with build systems not based on the default one. 2009-03-04 11:53:25 +00:00
gui_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_mr.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_v2.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_v2.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
items_hof.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
items_lok.cpp KYRA: Replaced Rect class by Common::Rect; replaced dirty rect handling code by code similiar to the one used in SAGA and the frontend GUI code 2009-04-11 09:57:57 +00:00
items_lol.cpp LOL: - implemented lots of opcodes and fixed a few bugs 2009-03-24 07:18:16 +00:00
items_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
items_v2.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
kyra_hof.cpp - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
kyra_hof.h - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
kyra_lok.cpp Renamed SpecialDebugLevel to DebugChannel 2009-01-30 05:10:24 +00:00
kyra_lok.h KYRA: Replaced Rect class by Common::Rect; replaced dirty rect handling code by code similiar to the one used in SAGA and the frontend GUI code 2009-04-11 09:57:57 +00:00
kyra_mr.cpp Fix for bug #2551436 "KYRA2: ScummVM quits after death". 2009-01-31 12:00:20 +00:00
kyra_mr.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_v1.cpp Add TODO. 2009-04-18 21:23:45 +00:00
kyra_v1.h Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
kyra_v2.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_v2.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
lol.cpp LOL: fix speech bug, which would cause a hang up when entering roland's house 2009-04-05 11:36:38 +00:00
lol.h LOL: implemented two more opcodes (for roland's house and for the sequence where the king gets poisoned) 2009-04-05 12:13:21 +00:00
module.mk - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
resource_intern.cpp Cleanup. 2009-03-15 14:55:48 +00:00
resource_intern.h Renamed Archive::openFile to createReadStreamForMember 2009-01-23 04:45:44 +00:00
resource.cpp LOL: startup fix for floppy version 2009-04-06 17:09:02 +00:00
resource.h LOL: - added support for magic atlas 2009-04-03 21:32:50 +00:00
saveload_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scene_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scene_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
scene_lol.cpp LOL: implemented compass 2009-04-04 21:10:35 +00:00
scene_mr.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
scene_v1.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
scene_v2.cpp Fixed bug in KyraEngine_v2::directLinePassable. This should fix some pathfinder issues in HoF and MR. 2008-05-19 23:04:52 +00:00
screen_hof.cpp Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_hof.h Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_lok.cpp Cleanup. 2009-04-11 12:44:27 +00:00
screen_lok.h Cleanup. 2009-04-11 12:44:27 +00:00
screen_lol.cpp LOL: - added support for magic atlas 2009-04-03 21:32:50 +00:00
screen_lol.h LOL: - added support for magic atlas 2009-04-03 21:32:50 +00:00
screen_mr.cpp Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_mr.h Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_v2.cpp LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. 2009-01-18 17:04:24 +00:00
screen_v2.h LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. 2009-01-18 17:04:24 +00:00
screen.cpp KYRA: Replaced Rect class by Common::Rect; replaced dirty rect handling code by code similiar to the one used in SAGA and the frontend GUI code 2009-04-11 09:57:57 +00:00
screen.h KYRA: Replaced Rect class by Common::Rect; replaced dirty rect handling code by code similiar to the one used in SAGA and the frontend GUI code 2009-04-11 09:57:57 +00:00
script_hof.cpp o2_loadSoundFile is a dummy for non DOS versions. 2009-01-31 15:16:51 +00:00
script_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script_lol.cpp LOL: implemented two more opcodes (for roland's house and for the sequence where the king gets poisoned) 2009-04-05 12:13:21 +00:00
script_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script_tim.cpp LOL: startup fix for floppy version 2009-04-06 17:09:02 +00:00
script_tim.h LOL: - implemented item throwing 2009-03-16 21:20:34 +00:00
script_v1.cpp Reverted commit #32166. 2008-05-18 13:22:06 +00:00
script_v2.cpp - Yet more opcodes moved to KyraEngine_v1 2008-05-12 12:57:42 +00:00
script.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
script.h - Fixed bug in script code of LoL 2009-01-18 17:24:47 +00:00
seqplayer.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
seqplayer.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
sequences_hof.cpp - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define) 2009-03-04 00:45:34 +00:00
sequences_lok.cpp Fix valgrind warning about mismatched delete. 2009-02-17 18:01:52 +00:00
sequences_lol.cpp Ease conditional LoL compiling with build systems not based on the default one. 2009-03-04 11:53:25 +00:00
sequences_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sequences_v2.cpp Just allow animation scripts marked as skipable to be skipped. 2008-05-14 14:07:56 +00:00
sound_adlib.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound_digital.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
sound_lok.cpp Cleanup. 2009-01-20 09:38:55 +00:00
sound_midi.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound_towns.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sound.cpp Fix for Kyra 1 Mac CD music (check bug report #2772727 "KYRA1: Sound effect loops continuously (Mac CD)"). 2009-04-21 11:26:19 +00:00
sound.h LOL: some more work on the text displayer so that it handles longer texts (needed for some library books) 2009-03-08 23:28:19 +00:00
sprites_lol.cpp LOL: fix monsters' strange sliding to the left (like that thug at the beginning) 2009-04-05 13:15:33 +00:00
sprites.cpp Removed unnecessary #inlcudes 2008-07-10 05:15:19 +00:00
sprites.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
staticres.cpp Add HACK to support DOS music in Kyra1 Mac CD based on patch #2767489 "KYRA1: Support for Mac CD". 2009-04-16 12:31:17 +00:00
text_hof.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text_hof.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
text_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
text_lol.cpp LOL: - Level temp data now get stored in memory so you can now return to a level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers) 2009-03-28 11:58:22 +00:00
text_lol.h LOL: - this should fix a text displayer bug that occured when speaking to the compass gui 2009-04-04 16:13:52 +00:00
text_mr.cpp Allow ScummVM to quit while a character is talking in Kyra3. 2009-02-05 19:25:52 +00:00
text_mr.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
text.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_hof.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
timer_lok.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_lol.cpp LOL: - Level temp data now get stored in memory so you can now return to a level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers) 2009-03-28 11:58:22 +00:00
timer_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
timer.cpp Cleanup. 2009-03-08 13:11:06 +00:00
timer.h LOL: - doors can now be opened and closed 2009-03-06 22:53:08 +00:00
util.cpp Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
util.h Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
vqa.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
vqa.h Got rid of all Common::File usages in Kyra. 2008-09-07 22:30:34 +00:00
wsamovie.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
wsamovie.h Fixed typo. 2008-07-27 12:09:10 +00:00