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scummvm
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scummvm
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base
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Max Horn
5e2d023aa8
Moved PalmOS specific call to ArgsFree up to the last point where argv is used (hopefully that's correct :-)
...
svn-id: r22351
2006-05-05 00:00:39 +00:00
..
engine.cpp
* Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
2006-04-29 00:27:20 +00:00
engine.h
* Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
2006-04-29 00:27:20 +00:00
game.h
Moved GameDetector::setTarget & findGame to the new namespace Base; moved their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function
2006-05-04 23:24:09 +00:00
internal_version.h
We're in SVN now, so change version to "0.9.0svn"
2006-02-13 12:57:06 +00:00
internal_version.h.in
New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
2006-01-25 20:53:25 +00:00
main.cpp
Moved PalmOS specific call to ArgsFree up to the last point where argv is used (hopefully that's correct :-)
2006-05-05 00:00:39 +00:00
main.h
Fixed broken svn:keywords values
2006-04-16 13:01:41 +00:00
module.mk
Renamed base/gameDetector.h/.cpp to base/options.h/.cpp
2006-05-04 23:29:56 +00:00
options.cpp
Fix s_appName computation
2006-05-04 23:59:12 +00:00
options.h
Moved listGames, listTargets, runDetectorTest to base/options.cpp; also moved some code that was formerly in scummvm_main() to Base::processSettings()
2006-05-04 23:57:49 +00:00
plugins.cpp
The loadPlugins() function works a bit better if it doesn't fail when listDir()
2006-05-04 03:50:30 +00:00
plugins.h
* Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
2006-04-29 00:27:20 +00:00
version.cpp
add small note about svnversion
2006-04-29 13:17:22 +00:00
version.h
Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h header file
2006-04-15 21:20:16 +00:00