scummvm/engines/draci
2009-08-03 01:48:15 +00:00
..
animation.cpp Fixed sanity check in Animation::setCurrentFrame(). 2009-07-30 02:16:58 +00:00
animation.h Added a dedicated animation for speech text. 2009-08-02 03:02:22 +00:00
barchive.cpp * Renamed BAFile::closeFile() to close() 2009-07-17 01:05:13 +00:00
barchive.h Changed some uint16s to uints (to blend more naturally with the rest of the engine). 2009-08-02 05:11:15 +00:00
detection.cpp Make the meta engine pass the pointer to the detected version and not the whole ADGameDescription table. 2009-07-02 10:31:56 +00:00
draci.cpp Added the strings archive to DraciEngine. 2009-08-02 03:16:44 +00:00
draci.h Added the strings archive to DraciEngine. 2009-08-02 03:16:44 +00:00
font.cpp * Fixed bug which made characters talk with the wrong colour; the colour indexes are indexed from 1 in the data files so we need to subtract 1. 2009-08-03 01:48:15 +00:00
font.h * Added Font::getStringHeight() 2009-07-27 03:08:19 +00:00
game.cpp * Fixed bug which made characters talk with the wrong colour; the colour indexes are indexed from 1 in the data files so we need to subtract 1. 2009-08-03 01:48:15 +00:00
game.h * Fixed bug when reading in persons data. I was reading in coordinates as bytes and font colour as int16; it should be the other way around. 2009-08-02 05:21:21 +00:00
module.mk Made the animation engine compile. 2009-07-03 17:53:05 +00:00
mouse.cpp Removed room switching hack from Mouse and re-added it to DraciEngine::go() (right arrow switches to the next room, left to the previous. 2009-07-18 01:11:45 +00:00
mouse.h Added methods to Mouse for setting the state of the button. 2009-07-27 05:30:58 +00:00
screen.cpp Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout. 2009-07-13 19:08:04 +00:00
screen.h Removed declaration of Screen::drawSprite() which is now obsolete. 2009-07-01 16:01:07 +00:00
script.cpp Fixed bug in the math expression evaluator; when evaluating operators, operands were being popped from the stack in the wrong order. 2009-08-03 01:06:13 +00:00
script.h Implemented the Talk GPL command. 2009-08-02 05:12:42 +00:00
sprite.cpp Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength(). 2009-08-02 05:09:55 +00:00
sprite.h Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength(). 2009-08-02 05:09:55 +00:00
surface.cpp Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout. 2009-07-13 19:08:04 +00:00
surface.h Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout. 2009-07-13 19:08:04 +00:00