.. |
animation.cpp
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SWORD1: Adapt to setPalette RGBA->RGB change.
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2011-02-15 22:16:48 +01:00 |
animation.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
collision.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
console.cpp
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
console.h
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
control.cpp
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SWORD1: Adapt to setPalette RGBA->RGB change.
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2011-02-15 22:16:48 +01:00 |
control.h
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COMMON: Move typedef StringList from str.h to new header str-array.h
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2010-03-18 15:09:24 +00:00 |
debug.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
debug.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
detection.cpp
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ALL: Push down deps on stream.h from .h to .cpp files
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2010-11-19 01:37:04 +00:00 |
eventman.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
eventman.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
logic.cpp
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JANITORIAL: Removed most punctuation at end of warning() and error()
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2010-09-18 10:55:16 +00:00 |
logic.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
memman.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
memman.h
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Remove PalmOS port
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2010-07-17 18:41:38 +00:00 |
menu.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
menu.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
module.mk
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SWORD1: Added basic debugging console to engine
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2010-11-08 12:22:58 +00:00 |
mouse.cpp
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SWORD1: Don't set the same cursor on every frame
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2011-03-13 08:24:19 +01:00 |
mouse.h
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SWORD1: Don't set the same cursor on every frame
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2011-03-13 08:24:19 +01:00 |
music.cpp
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
music.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
object.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
objectman.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
objectman.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
resman.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
resman.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
router.cpp
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ALL: Fix whitespaces / indention
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2011-02-07 23:01:06 +00:00 |
router.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
screen.cpp
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SWORD1: Adapt to setPalette RGBA->RGB change.
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2011-02-15 22:16:48 +01:00 |
screen.h
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SWORD1: Adapt to setPalette RGBA->RGB change.
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2011-02-15 22:16:48 +01:00 |
sound.cpp
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
staticres.cpp
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Fix indentation
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2009-08-30 20:50:23 +00:00 |
sword1.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
sword1.h
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SWORD1: Added basic debugging console to engine
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2010-11-08 12:22:58 +00:00 |
sworddefs.h
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Add missing PACKED_STRUCT attribute to FrameHeader.
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2009-10-04 15:49:40 +00:00 |
swordres.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
text.cpp
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JANITORIAL: Cleanup (mostly whitespace)
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2010-10-12 04:19:58 +00:00 |
text.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |