scummvm/engines/cine/pal.h
Max Horn 5ea3b8f9cd - avoid using typedef for structs (it is just not necessary in C++)
- added a const/static here and there
- started to reduce header dependencies

svn-id: r20856
2006-02-25 00:46:56 +00:00

47 lines
1.2 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* cinE Engine is (C) 2004-2005 by CinE Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CINE_PAL_H_
#define CINE_PAL_H_
namespace Cine {
struct palEntryStruct {
char name[10];
uint8 pal1[16];
uint8 pal2[16];
};
void loadPal(const char *fileName);
extern uint16 tempPalette[256];
extern uint8 colorMode256;
extern uint8 palette256[256 * 3];
void loadRelatedPalette(const char *fileName);
} // End of namespace Cine
#endif