mirror of
https://github.com/libretro/scummvm.git
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11cbdd0318
svn-id: r49079
90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifdef ENABLE_SCI32
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#ifndef GRAPHICS_VIDEO_VMD_DECODER_H
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#define GRAPHICS_VIDEO_VMD_DECODER_H
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#include "graphics/video/coktelvideo/coktelvideo.h"
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#include "graphics/video/video_decoder.h"
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#include "sound/mixer.h"
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namespace Sci {
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/**
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* Wrapper for the Coktel Vision VMD video decoder
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* for videos by Coktel Vision/Sierra.
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*
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* VMD videos were used in the following SCI21/SCI3
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* adventure games, developed by Sierra:
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* - Gabriel Knight 2: The Beast Within
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* - Leisure Suit Larry 7
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* - Lighthouse
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* - Phantasmagoria 1
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* - RAMA
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* - Shivers
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* - Shivers 2: Harvest of Souls
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* - Torin's Passage
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*/
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class VMDDecoder : public Graphics::FixedRateVideoDecoder {
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public:
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VMDDecoder(Audio::Mixer *mixer);
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virtual ~VMDDecoder();
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uint32 getFrameWaitTime();
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bool load(Common::SeekableReadStream &stream);
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void close();
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bool isVideoLoaded() const { return _fileStream != 0; }
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uint16 getWidth() const { return _surface->w; }
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uint16 getHeight() const { return _surface->h; }
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uint32 getFrameCount() const { return _vmdDecoder->getFramesCount(); }
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Graphics::Surface *decodeNextFrame();
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Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); }
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byte *getPalette() { _dirtyPalette = false; return _palette; }
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bool hasDirtyPalette() const { return _dirtyPalette; }
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protected:
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Common::Rational getFrameRate() const { return _vmdDecoder->getFrameRate(); }
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private:
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Graphics::Vmd *_vmdDecoder;
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Audio::Mixer *_mixer;
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Graphics::Surface *_surface;
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Common::SeekableReadStream *_fileStream;
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byte _palette[256 * 3];
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bool _dirtyPalette;
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void loadPaletteFromVMD();
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};
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} // End of namespace Graphics
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#endif
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#endif
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