scummvm/common/winexe_ne.cpp
Max Horn 0ce2ca4e00 COMMON: Replace MKID_BE by MKTAG
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
2011-04-12 16:53:15 +02:00

292 lines
6.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/debug.h"
#include "common/file.h"
#include "common/memstream.h"
#include "common/str.h"
#include "common/stream.h"
#include "common/winexe_ne.h"
namespace Common {
NEResources::NEResources() {
_exe = 0;
}
NEResources::~NEResources() {
clear();
}
void NEResources::clear() {
if (_exe) {
delete _exe;
_exe = 0;
}
_resources.clear();
}
bool NEResources::loadFromEXE(const String &fileName) {
if (fileName.empty())
return false;
File *file = new File();
if (!file->open(fileName)) {
delete file;
return false;
}
return loadFromEXE(file);
}
bool NEResources::loadFromEXE(SeekableReadStream *stream) {
clear();
if (!stream)
return false;
_exe = stream;
uint32 offsetResourceTable = getResourceTableOffset();
if (offsetResourceTable == 0xFFFFFFFF)
return false;
if (offsetResourceTable == 0)
return true;
if (!readResourceTable(offsetResourceTable))
return false;
return true;
}
bool NEResources::loadFromCompressedEXE(const String &fileName) {
// Based on http://www.cabextract.org.uk/libmspack/doc/szdd_kwaj_format.html
// TODO: Merge this with with loadFromEXE() so the handling of the compressed
// EXE's is transparent
File file;
if (!file.open(fileName))
return false;
// First part of the signature
if (file.readUint32BE() != MKTAG('S','Z','D','D'))
return false;
// Second part of the signature
if (file.readUint32BE() != 0x88F02733)
return false;
// Compression mode must be 'A'
if (file.readByte() != 'A')
return false;
file.readByte(); // file name character change
uint32 unpackedLength = file.readUint32LE();
byte *window = new byte[0x1000];
int pos = 0x1000 - 16;
memset(window, 0x20, 0x1000); // Initialize to all spaces
byte *unpackedData = (byte *)malloc(unpackedLength);
assert(unpackedData);
byte *dataPos = unpackedData;
// Apply simple LZSS decompression
for (;;) {
byte controlByte = file.readByte();
if (file.eos())
break;
for (byte i = 0; i < 8; i++) {
if (controlByte & (1 << i)) {
*dataPos++ = window[pos++] = file.readByte();
pos &= 0xFFF;
} else {
int matchPos = file.readByte();
int matchLen = file.readByte();
matchPos |= (matchLen & 0xF0) << 4;
matchLen = (matchLen & 0xF) + 3;
while (matchLen--) {
*dataPos++ = window[pos++] = window[matchPos++];
pos &= 0xFFF;
matchPos &= 0xFFF;
}
}
}
}
delete[] window;
SeekableReadStream *stream = new MemoryReadStream(unpackedData, unpackedLength);
return loadFromEXE(stream);
}
uint32 NEResources::getResourceTableOffset() {
if (!_exe)
return 0xFFFFFFFF;
if (!_exe->seek(0))
return 0xFFFFFFFF;
// 'MZ'
if (_exe->readUint16BE() != 0x4D5A)
return 0xFFFFFFFF;
if (!_exe->seek(60))
return 0xFFFFFFFF;
uint32 offsetSegmentEXE = _exe->readUint16LE();
if (!_exe->seek(offsetSegmentEXE))
return 0xFFFFFFFF;
// 'NE'
if (_exe->readUint16BE() != 0x4E45)
return 0xFFFFFFFF;
if (!_exe->seek(offsetSegmentEXE + 36))
return 0xFFFFFFFF;
uint32 offsetResourceTable = _exe->readUint16LE();
if (offsetResourceTable == 0)
// No resource table
return 0;
// Offset relative to the segment _exe header
offsetResourceTable += offsetSegmentEXE;
if (!_exe->seek(offsetResourceTable))
return 0xFFFFFFFF;
return offsetResourceTable;
}
static const char *s_resTypeNames[] = {
"", "cursor", "bitmap", "icon", "menu", "dialog", "string",
"font_dir", "font", "accelerator", "rc_data", "msg_table",
"group_cursor", "group_icon", "version", "dlg_include",
"plug_play", "vxd", "ani_cursor", "ani_icon", "html",
"manifest"
};
bool NEResources::readResourceTable(uint32 offset) {
if (!_exe)
return false;
if (!_exe->seek(offset))
return false;
uint32 align = 1 << _exe->readUint16LE();
uint16 typeID = _exe->readUint16LE();
while (typeID != 0) {
uint16 resCount = _exe->readUint16LE();
_exe->skip(4); // reserved
for (int i = 0; i < resCount; i++) {
Resource res;
// Resource properties
res.offset = _exe->readUint16LE() * align;
res.size = _exe->readUint16LE() * align;
res.flags = _exe->readUint16LE();
uint16 id = _exe->readUint16LE();
res.handle = _exe->readUint16LE();
res.usage = _exe->readUint16LE();
res.type = typeID;
if ((id & 0x8000) == 0)
res.id = getResourceString(*_exe, offset + id);
else
res.id = id & 0x7FFF;
if (typeID & 0x8000 && ((typeID & 0x7FFF) < ARRAYSIZE(s_resTypeNames)))
debug(2, "Found resource %s %s", s_resTypeNames[typeID & 0x7FFF], res.id.toString().c_str());
else
debug(2, "Found resource %04x %s", typeID, res.id.toString().c_str());
_resources.push_back(res);
}
typeID = _exe->readUint16LE();
}
return true;
}
String NEResources::getResourceString(SeekableReadStream &exe, uint32 offset) {
uint32 curPos = exe.pos();
if (!exe.seek(offset)) {
exe.seek(curPos);
return "";
}
uint8 length = exe.readByte();
String string;
for (uint16 i = 0; i < length; i++)
string += (char)exe.readByte();
exe.seek(curPos);
return string;
}
const NEResources::Resource *NEResources::findResource(uint16 type, WinResourceID id) const {
for (List<Resource>::const_iterator it = _resources.begin(); it != _resources.end(); ++it)
if (it->type == type && it->id == id)
return &*it;
return 0;
}
SeekableReadStream *NEResources::getResource(uint16 type, WinResourceID id) {
const Resource *res = findResource(type, id);
if (!res)
return 0;
_exe->seek(res->offset);
return _exe->readStream(res->size);
}
const Array<WinResourceID> NEResources::getIDList(uint16 type) const {
Array<WinResourceID> idArray;
for (List<Resource>::const_iterator it = _resources.begin(); it != _resources.end(); ++it)
if (it->type == type)
idArray.push_back(it->id);
return idArray;
}
} // End of namespace Common