scummvm/engines/scumm/imuse_digi/dimuse_groups.h
2021-12-26 18:48:43 +01:00

50 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if !defined(SCUMM_IMUSE_DIGI_GROUPS_H) && defined(ENABLE_SCUMM_7_8)
#define SCUMM_IMUSE_DIGI_GROUPS_H
#include "common/scummsys.h"
#include "common/mutex.h"
#include "common/serializer.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "scumm/imuse_digi/dimuse_engine.h"
namespace Scumm {
class IMuseDigiGroupsHandler {
private:
IMuseDigital *_engine;
int _effVols[DIMUSE_MAX_GROUPS];
int _vols[DIMUSE_MAX_GROUPS];
public:
IMuseDigiGroupsHandler(IMuseDigital *engine);
~IMuseDigiGroupsHandler();
int init();
int setGroupVol(int id, int volume);
int getGroupVol(int id);
};
} // End of namespace Scumm
#endif