This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
scummvm
Watch
1
Star
0
Fork
0
You've already forked scummvm
mirror of
https://github.com/libretro/scummvm.git
synced
2025-01-12 04:36:15 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
scummvm
/
base
History
Eugene Sandulenko
9e3b78e1e9
--force-1x-overlay is no more. Remove leftovers.
...
svn-id: r22519
2006-05-18 13:59:20 +00:00
..
commandLine.cpp
--force-1x-overlay is no more. Remove leftovers.
2006-05-18 13:59:20 +00:00
commandLine.h
- Updated MSVC8 project files
2006-05-09 14:16:43 +00:00
engine.cpp
- Heavily modified patch
#1214784
: "Disable overlay scaling"
2006-05-17 23:52:45 +00:00
engine.h
* Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
2006-04-29 00:27:20 +00:00
game.h
Removed Base::setTarget, and some minor cleanup & tweaks
2006-05-05 00:26:03 +00:00
internal_version.h
We're in SVN now, so change version to "0.9.0svn"
2006-02-13 12:57:06 +00:00
internal_version.h.in
New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
2006-01-25 20:53:25 +00:00
main.cpp
- Heavily modified patch
#1214784
: "Disable overlay scaling"
2006-05-17 23:52:45 +00:00
main.h
Fixed broken svn:keywords values
2006-04-16 13:01:41 +00:00
module.mk
- Updated MSVC8 project files
2006-05-09 14:16:43 +00:00
plugins.cpp
The loadPlugins() function works a bit better if it doesn't fail when listDir()
2006-05-04 03:50:30 +00:00
plugins.h
* Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
2006-04-29 00:27:20 +00:00
version.cpp
add small note about svnversion
2006-04-29 13:17:22 +00:00
version.h
Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h header file
2006-04-15 21:20:16 +00:00