scummvm/po/nb_NO.po
ScummVM-Translations 5f90959608 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2023-10-24 17:49:12 +00:00

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# Norwegian (Bokmaal) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-24 17:01+0000\n"
"PO-Revision-Date: 2023-06-15 17:40+0000\n"
"Last-Translator: Stian Schultz <Stian.schultz@gmail.com>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nb_NO/>\n"
"Language: nb_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (bokmål)\n"
#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, c-format
msgid "(built on %s with %s)"
msgstr "(bygd %s med %s)"
#: gui/about.cpp:110
msgid "Features compiled in:"
msgstr "Funksjoner innkompilert:"
#: gui/about.cpp:119
msgid "Available engines:"
msgstr "Tilgjengelige motorer:"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:74
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer merket med «skjult»-attributten"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Opp et nivå"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64
#: gui/downloadpacksdialog.cpp:270 gui/downloadpacksdialog.cpp:465
#: gui/editgamedialog.cpp:352 gui/editrecorddialog.cpp:66
#: gui/filebrowser-dialog.cpp:68 gui/fluidsynth-dialog.cpp:152
#: gui/massadd.cpp:93 gui/options.cpp:2329 gui/predictivedialog.cpp:68
#: gui/recorderdialog.cpp:73 gui/recorderdialog.cpp:212
#: gui/remotebrowser.cpp:59 gui/saveload-dialog.cpp:64
#: gui/saveload-dialog.cpp:455 gui/saveload-dialog.cpp:526
#: gui/saveload-dialog.cpp:828 gui/saveload-dialog.cpp:1220
#: gui/shaderbrowser-dialog.cpp:81 gui/themebrowser.cpp:54
#: gui/unknown-game-dialog.cpp:53 base/main.cpp:603
#: dists/android.strings.xml.cpp:43 engines/engine.cpp:747
#: backends/dialogs/gtk/gtk-dialogs.cpp:65
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455
#: engines/parallaction/saveload.cpp:270
#: engines/scumm/dialog-createsession.cpp:47
#: engines/scumm/dialog-sessionselector.cpp:67 engines/sword1/control.cpp:2797
#: engines/wintermute/wintermute.cpp:182
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:82
#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
msgid "Choose"
msgstr "Velg"
#: gui/cloudconnectionwizard.cpp:180
msgid "Cloud Connection Wizard"
msgstr "Veiledning for nettskytilkobling"
#: gui/cloudconnectionwizard.cpp:183
msgid "Quick mode"
msgstr "Hurtigmodus"
#: gui/cloudconnectionwizard.cpp:184
msgid "Manual mode"
msgstr "Manuell modus"
#: gui/cloudconnectionwizard.cpp:187
#, fuzzy
#| msgid "Will ask you to run Local Webserver"
msgid "Will ask you to run the Local Webserver"
msgstr "Ber deg om å kjøre Local Webserver"
#: gui/cloudconnectionwizard.cpp:189
#, fuzzy
#| msgid "Requires Local Webserver feature"
msgid "Requires the Local Webserver feature"
msgstr "Krever Local Webserver-funksjonalitet"
#: gui/cloudconnectionwizard.cpp:205
msgid "Quick Mode: Step 1"
msgstr "Hurtigmodus: Steg 1"
#: gui/cloudconnectionwizard.cpp:210
#, fuzzy
#| msgid "In this mode, Local Webserver must be running,"
msgid ""
"In this mode, the Local Webserver must be running,\n"
"so your browser can forward data to ScummVM"
msgstr "Local Webserver må kjøre i denne modusen,"
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3698
msgid "Stop server"
msgstr "Stopp server"
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2738
msgid "Run server"
msgstr "Kjør server"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3699
msgid "Stop local webserver"
msgstr "Stopp lokal webserver"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2738
msgid "Run local webserver"
msgstr "Kjør lokal webserver"
#: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2739 gui/options.cpp:3706
msgid "Not running"
msgstr "Kjører ikke"
#: gui/cloudconnectionwizard.cpp:263
msgid "Quick Mode: Step 2"
msgstr "Hurtigmodus: Steg 2"
#: gui/cloudconnectionwizard.cpp:267
msgid "Now, open this link in your browser:"
msgstr "Åpne denne lenken i nettleseren din:"
#: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323
#: gui/message.cpp:246 gui/message.cpp:250
msgid "Open URL"
msgstr "Åpne URL"
#: gui/cloudconnectionwizard.cpp:270
#, fuzzy
#| msgid "It will automatically pass the data to ScummVM,"
msgid ""
"It will automatically pass the data to ScummVM,\n"
"and warn you should there be any errors."
msgstr "Den videresender automatisk data til ScummVM,"
#: gui/cloudconnectionwizard.cpp:283
msgid "Local Webserver address: "
msgstr "Local Webserver-adresse: "
#: gui/cloudconnectionwizard.cpp:299
msgid "Quick Mode: Success"
msgstr "Hurtigmodus: Vellykket"
#: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404
msgid "Your cloud storage has been connected!"
msgstr "Nettskylagringen din har blitt tilkoblet!"
#: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405
msgid "Finish"
msgstr "Fullfør"
#: gui/cloudconnectionwizard.cpp:317
msgid "Manual Mode: Step 1"
msgstr "Manuell modus: Steg 1"
#: gui/cloudconnectionwizard.cpp:322
msgid "Open this link in your browser:"
msgstr "Åpne denne lenken i nettleseren din:"
#: gui/cloudconnectionwizard.cpp:325
msgid ""
"When it fails to pass the JSON code to ScummVM,\n"
"find it on the Troubleshooting section of the page,\n"
"and go to the next step here."
msgstr ""
#: gui/cloudconnectionwizard.cpp:354
msgid "Manual Mode: Step 2"
msgstr "Manuell modus: Steg 2"
#: gui/cloudconnectionwizard.cpp:359
#, fuzzy
#| msgid "Copy JSON code from browser here and press Next:"
msgid "Copy the JSON code from the browser here and press Next:"
msgstr "Kopier JSON-kode fra nettleser hit og trykk på Neste:"
#: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:258
#: gui/gui-manager.cpp:273
msgid "Paste"
msgstr "Lim inn"
#: gui/cloudconnectionwizard.cpp:361
msgid "Paste code from clipboard"
msgstr "Lim inn kode fra utklippstavle"
#: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:315
#: engines/dialogs.cpp:98 engines/engine.cpp:915 engines/mm/xeen/saves.cpp:259
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:387
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630
#: engines/wage/saveload.cpp:736
msgid "Load"
msgstr "Åpne"
#: gui/cloudconnectionwizard.cpp:362
#, fuzzy
#| msgid "Load file"
msgid "Load code from file"
msgstr "Last fil"
#: gui/cloudconnectionwizard.cpp:379
msgid "Manual Mode: Something went wrong"
msgstr "Manuell modus: Noe gikk galt"
#: gui/cloudconnectionwizard.cpp:383
msgid "Cloud storage was not connected."
msgstr "Nettskylagring ble ikke tilkoblet."
#: gui/cloudconnectionwizard.cpp:384
#, fuzzy
#| msgid "Make sure JSON code was copied correctly and retry."
msgid "Make sure the JSON code was copied correctly and retry."
msgstr "Sørg for at JSON-koden ble kopiert riktig og prøv på nytt."
#: gui/cloudconnectionwizard.cpp:385
#, fuzzy
#| msgid "It it doesn't work, try from the beginning."
msgid "If that doesn't work, try again from the beginning."
msgstr "Hvis den ikke virker, start på nytt."
#: gui/cloudconnectionwizard.cpp:386
msgid "Error message: "
msgstr "Feilmelding: "
#: gui/cloudconnectionwizard.cpp:400
msgid "Manual Mode: Success"
msgstr "Manuell modus: Vellykket"
#: gui/cloudconnectionwizard.cpp:428 engines/crab/input/input.cpp:175
msgid "Back"
msgstr "Tilbake"
#: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:102
#: gui/saveload-dialog.cpp:829 engines/crab/input/input.cpp:181
msgid "Next"
msgstr "Neste"
#: gui/cloudconnectionwizard.cpp:499
#, fuzzy
#| msgid "Another Storage is working now. Do you want to interrupt it?"
msgid "Another Storage is working right now. Do you want to interrupt it?"
msgstr "En annen lagringsmåte er aktiv. Ønsker du å avbryte den?"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:426 gui/launcher.cpp:455
#: gui/launcher.cpp:498 gui/options.cpp:3401 gui/options.cpp:3782
#: base/main.cpp:603 backends/events/default/default-events.cpp:193
#: engines/buried/buried.cpp:590 engines/director/events.cpp:89
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:360
#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3855
#: engines/toon/toon.cpp:1531
msgid "Yes"
msgstr "Ja"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:426 gui/launcher.cpp:455
#: gui/launcher.cpp:498 gui/options.cpp:3401 gui/options.cpp:3782
#: engines/buried/buried.cpp:590 engines/director/events.cpp:89
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:360
#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3855
#: engines/toon/toon.cpp:1531
msgid "No"
msgstr "Nei"
#: gui/cloudconnectionwizard.cpp:508
#, fuzzy
#| msgid "Wait until current Storage finishes up and try again."
msgid "Wait until current Storage finishes and try again."
msgstr "Vent til gjeldende lagringsmåte fullfører og prøv igjen."
#. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field
#: gui/cloudconnectionwizard.cpp:536
#, fuzzy
#| msgid "JSON code contents is malformed."
msgid "JSON code contents are malformed."
msgstr "Innholdet i JSON-koden er feilaktig."
#: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146
#: gui/editgamedialog.cpp:353 gui/editrecorddialog.cpp:67
#: gui/fluidsynth-dialog.cpp:153 gui/launcher.cpp:554 gui/launcher.cpp:558
#: gui/massadd.cpp:90 gui/options.cpp:2331 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1221 dists/android.strings.xml.cpp:32
#: engines/engine.cpp:550 engines/engine.cpp:573
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
#: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378
#: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:69
#: engines/director/lingo/lingo-builtins.cpp:1877
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:660 engines/mtropolis/mtropolis.cpp:115
#: engines/mtropolis/mtropolis.cpp:125 engines/parallaction/saveload.cpp:270
#: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1214
#: engines/scumm/scumm.cpp:1567 engines/scumm/scumm.cpp:2042
#: engines/scumm/scumm.cpp:2058 engines/sky/compact.cpp:140
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563
#: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2797
#: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426
#: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466
#: engines/vcruise/vcruise.cpp:92 engines/vcruise/vcruise.cpp:102
#: engines/zvision/file/save_manager.cpp:225
msgid "OK"
msgstr "OK"
#: gui/cloudconnectionwizard.cpp:558
msgid "Incorrect JSON."
msgstr "Feilaktig JSON."
#. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted
#: gui/cloudconnectionwizard.cpp:565
msgid "Interrupted."
msgstr "Avbrutt."
#: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3392
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Klarte ikke åpne URL.\n"
"Vennligst naviger til denne siden manuelt."
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:631
msgid "Select JSON file copied from scummvm.org site"
msgstr ""
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:637
#, fuzzy
#| msgid "Failed to upload the file!"
msgid "Failed to load JSON file"
msgstr "Kunne ikke laste opp fil!"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Velg mappe for nedlasting av spilldata"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:312
msgid "Select directory with game data"
msgstr "Velg mappe med spilldata"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:225
msgid "From: "
msgstr "Fra: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:226
msgid "To: "
msgstr "Til: "
#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201
#: gui/downloadpacksdialog.cpp:245 gui/downloadpacksdialog.cpp:255
#: gui/downloadpacksdialog.cpp:277 gui/downloadpacksdialog.cpp:292
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202
#: gui/downloadpacksdialog.cpp:281
msgid "Hide"
msgstr "Skjul"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Det ser ut til at tilkoblingen din er begrenset. Vil du virkelig laste ned "
"filer med den?"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:656
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke åpne den angitte mappen!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan ikke opprette mappe for nedlasting. Den angitte mappen har en fil med "
"samme navn."
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s finnes allerede i den angitte mappa.\n"
"Vil du virkelig laste ned filer til denne mappa?"
#: gui/downloaddialog.cpp:214 gui/downloadpacksdialog.cpp:367
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Lastet ned %s %S / %s %S"
#: gui/downloaddialog.cpp:220 gui/downloadpacksdialog.cpp:373
#, c-format
msgid "Download speed: %s %S/s"
msgstr "Nedlastingshastighet: %s %S/s"
#: gui/downloadpacksdialog.cpp:160
#, c-format
msgid "ERROR %d: %s"
msgstr "FEIL %d: %s"
#. I18N: String like "Downloading icon packs list..."
#: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:244
#, c-format
msgid "Downloading %S list..."
msgstr "Laster ned liste over %S ..."
#: gui/downloadpacksdialog.cpp:203
msgid "Clear Cache"
msgstr "Tøm mellomlager"
#: gui/downloadpacksdialog.cpp:254
#, c-format
msgid "Downloading %S list... %d entries"
msgstr "Laster ned liste over %S ... %d oppføringer"
#: gui/downloadpacksdialog.cpp:264
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr "Fant %d nye pakker, %s %S"
#: gui/downloadpacksdialog.cpp:266
msgid "Download"
msgstr "Last ned"
#: gui/downloadpacksdialog.cpp:290
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr "Nedlasting fullført. Lastet ned %d pakker, %s %S"
#. I18N: Close dialog button
#: gui/downloadpacksdialog.cpp:296 gui/downloadpacksdialog.cpp:387
#: gui/gui-manager.cpp:164 gui/imagealbum-dialog.cpp:131 gui/textviewer.cpp:53
#: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492
#: engines/scumm/help.cpp:127 engines/scumm/help.cpp:142
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:193
#: engines/scumm/help.cpp:211
msgid "Close"
msgstr "Lukk"
#: gui/downloadpacksdialog.cpp:394 gui/downloadpacksdialog.cpp:441
msgid "ERROR: No icons path set"
msgstr "FEIL: Ikon filbane for ikoner valgt"
#. I18N: String like "No new icon packs available"
#: gui/downloadpacksdialog.cpp:429
#, c-format
msgid "No new %S available"
msgstr "Ingen nye %S tilgjengelig"
#: gui/downloadpacksdialog.cpp:465
#, c-format
msgid ""
"You are about to remove %s %S of data, deleting all previously downloaded "
"%S. Do you want to proceed?"
msgstr ""
"Du holder på å fjerne %s %S med data. Dette medfører sletting av alle "
"tidligere nedlastede %S. Ønsker du å fortsette?"
#: gui/downloadpacksdialog.cpp:465 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "Fortsett"
#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:274
msgid "Game"
msgstr "Spill"
#: gui/editgamedialog.cpp:135
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:135 gui/editgamedialog.cpp:137
#: gui/editgamedialog.cpp:138
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spill-identifikator, brukt for å referere til lagrede spill, og å kjøre "
"spillet fra kommandolinjen"
#: gui/editgamedialog.cpp:137
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:142 gui/editrecorddialog.cpp:58
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:142 gui/editgamedialog.cpp:144
#: gui/editgamedialog.cpp:145
msgid "Full title of the game"
msgstr "Full spilltittel"
#: gui/editgamedialog.cpp:144
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:151 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets språk. Dette vil ikke gjøre din spanske spillversjon om til engelsk "
"versjon"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:168 gui/options.cpp:1562
#: gui/options.cpp:1577 gui/options.cpp:1594 gui/options.cpp:1608
#: gui/options.cpp:1648 gui/options.cpp:1664 gui/options.cpp:2067
#: gui/options.cpp:2509 gui/options.cpp:2569 gui/options.cpp:2787
#: gui/options.cpp:3279 audio/null.cpp:45
#: backends/platform/android/options.cpp:150
#: backends/platform/android/options.cpp:151
#: backends/platform/android/options.cpp:179
#: backends/platform/ios7/ios7_options.mm:130
#: backends/platform/ios7/ios7_options.mm:131
#: backends/platform/ios7/ios7_options.mm:156 engines/ags/dialogs.cpp:63
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:164
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166
#: gui/editgamedialog.cpp:167
msgid "Platform the game was originally designed for"
msgstr "Plattform spillet opprinnelig ble designet for"
#: gui/editgamedialog.cpp:166
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:191 gui/options.cpp:2004 gui/options.cpp:2178
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:191 gui/options.cpp:2004 gui/options.cpp:2178
#: backends/graphics/atari/atari-graphics.cpp:953
#: backends/graphics/sdl/sdl-graphics.cpp:426
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:197
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:199
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:212 gui/options.cpp:2212 engines/dialogs.cpp:315
msgid "Keymaps"
msgstr "Knappoppsett"
#: gui/editgamedialog.cpp:219 gui/options.cpp:2219 engines/dialogs.cpp:322
msgid "Backend"
msgstr "Backend"
#: gui/editgamedialog.cpp:222
msgid "Override global backend settings"
msgstr "Overstyr globale backend-instillinger"
#: gui/editgamedialog.cpp:224
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Overstyr globale backend-instillinger"
#: gui/editgamedialog.cpp:238 gui/options.cpp:2233 engines/dialogs.cpp:290
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:241
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:243
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:252 gui/options.cpp:2238
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:254 gui/options.cpp:2240
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:257
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:259
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2248
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:273
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:285 gui/options.cpp:2254
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:288
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:290
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:299 gui/options.cpp:2261
msgid "Paths"
msgstr "Filbaner"
#: gui/editgamedialog.cpp:301 gui/options.cpp:2263
msgctxt "lowres"
msgid "Paths"
msgstr "Filbaner"
#: gui/editgamedialog.cpp:308
msgid "Game Path:"
msgstr "Filbane for spill:"
#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Game Path:"
msgstr "Filbane for spill:"
#: gui/editgamedialog.cpp:315 gui/options.cpp:2465
msgid "Extra Path:"
msgstr "Filbane for ekstrainnhold:"
#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
#: gui/editgamedialog.cpp:318
msgid "Specifies path to additional data used by the game"
msgstr "Angir filbanen for tilleggsdata som brukes av spillet"
#: gui/editgamedialog.cpp:317 gui/options.cpp:2467
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Filbane for ekstrainnhold:"
#: gui/editgamedialog.cpp:324 gui/options.cpp:2429
msgid "Save Path:"
msgstr "Filbane for lagringsdata:"
#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
#: gui/editgamedialog.cpp:327 gui/options.cpp:2429 gui/options.cpp:2431
msgid "Specifies where your saved games are put"
msgstr "Angir filbanen til lagrede spill"
#: gui/editgamedialog.cpp:326 gui/options.cpp:2431
msgctxt "lowres"
msgid "Save Path:"
msgstr "Filbane for lagringsdata:"
#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:337
msgid "Achievements"
msgstr "Prestasjoner"
#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:341
msgid "Statistics"
msgstr "Statistikk"
#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1177
#: gui/options.cpp:2354 gui/options.cpp:2359 gui/options.cpp:2364
#: gui/options.cpp:2397 gui/options.cpp:2440 gui/options.cpp:2468
#: gui/options.cpp:2477 gui/options.cpp:2906 gui/options.cpp:2911
#: gui/options.cpp:2915 gui/options.cpp:2924 gui/options.cpp:3255
#: gui/options.cpp:3266 gui/options.cpp:3273 gui/options.cpp:3298
#: gui/options.cpp:3309
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
#: gui/editgamedialog.cpp:601 gui/options.cpp:2353 gui/options.cpp:2355
#: gui/options.cpp:2357 gui/options.cpp:2905 gui/options.cpp:2907
#: gui/options.cpp:2909 gui/options.cpp:3258 gui/options.cpp:3262
#: gui/options.cpp:3269 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:523 gui/options.cpp:3303
msgid "Select SoundFont"
msgstr "Velg SoundFont"
#: gui/editgamedialog.cpp:562
msgid "Select additional game directory"
msgstr "Velg mappe med ytterligere data"
#: gui/editgamedialog.cpp:575 gui/options.cpp:3148
msgid "Select directory for saved games"
msgstr "Velg mappe for lagrede spill"
#: gui/editgamedialog.cpp:582 gui/options.cpp:3155
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen."
#: gui/editgamedialog.cpp:587
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Syncing av lagrede spill fungerer ikke med ikke-standard mapper. Hvis du vil "
"at de lagrede spillene dine skal synce må du bruke standardmapper."
#: gui/editgamedialog.cpp:613
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
#: gui/editrecorddialog.cpp:57
msgid "Author:"
msgstr "Forfatter:"
#: gui/editrecorddialog.cpp:59
msgid "Notes:"
msgstr "Notater:"
#: gui/filebrowser-dialog.cpp:53
msgid "Choose file for loading"
msgstr "Velg fil for lasting"
#: gui/filebrowser-dialog.cpp:53
msgid "Enter filename for saving"
msgstr "Skriv inn filnavn for lagring"
#: gui/filebrowser-dialog.cpp:135
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive denne filen?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Demp:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
msgid "Triangle"
msgstr "Trekant"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2278
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ingen (raskest)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Fourth-order"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Seventh-order"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillinger til standardverdier."
#: gui/fluidsynth-dialog.cpp:209
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nullstille alle FluidSynth-instillinger til standardverdier?"
#: gui/gui-manager.cpp:155 gui/options.cpp:2269
msgid "GUI"
msgstr "Grafisk brukergrensesnitt"
#. I18N: Action in In Cold Blood
#: gui/gui-manager.cpp:159 engines/hpl1/metaengine.cpp:91
#: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:844
msgid "Interact"
msgstr "Samhandle"
#: gui/gui-manager.cpp:170 engines/metaengine.cpp:116
#: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:467 engines/grim/grim.cpp:548 engines/icb/icb.cpp:68
#: engines/icb/icb.cpp:152 engines/scumm/metaengine.cpp:809
#: engines/twine/metaengine.cpp:461 engines/twine/metaengine.cpp:528
#: engines/wintermute/keymapper_tables.h:1290
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1920
#: engines/wintermute/keymapper_tables.h:2154
msgid "Up"
msgstr "Opp"
#: gui/gui-manager.cpp:176 engines/metaengine.cpp:122
#: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:472 engines/grim/grim.cpp:553 engines/icb/icb.cpp:73
#: engines/icb/icb.cpp:157 engines/scumm/metaengine.cpp:776
#: engines/twine/metaengine.cpp:468 engines/twine/metaengine.cpp:536
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1456
#: engines/wintermute/keymapper_tables.h:1926
#: engines/wintermute/keymapper_tables.h:2160
msgid "Down"
msgstr "Ned"
#: gui/gui-manager.cpp:182 engines/metaengine.cpp:128
#: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:477 engines/grim/grim.cpp:558 engines/icb/icb.cpp:78
#: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:789
#: engines/twine/metaengine.cpp:483 engines/twine/metaengine.cpp:551
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1385
#: engines/wintermute/keymapper_tables.h:1908
#: engines/wintermute/keymapper_tables.h:2018
#: engines/wintermute/keymapper_tables.h:2142
msgid "Left"
msgstr "Venstre"
#: gui/gui-manager.cpp:188 engines/metaengine.cpp:134
#: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:482 engines/grim/grim.cpp:563 engines/icb/icb.cpp:83
#: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:796
#: engines/twine/metaengine.cpp:475 engines/twine/metaengine.cpp:544
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1308
#: engines/wintermute/keymapper_tables.h:1391
#: engines/wintermute/keymapper_tables.h:1914
#: engines/wintermute/keymapper_tables.h:2026
#: engines/wintermute/keymapper_tables.h:2148
msgid "Right"
msgstr "Høyre"
#: gui/gui-manager.cpp:194
#, fuzzy
#| msgid "New kid"
msgid "New Line"
msgstr "Bytt unge"
#: gui/gui-manager.cpp:201
#, fuzzy
#| msgid "Close"
msgid "Close Dialog"
msgstr "Lukk"
#: gui/gui-manager.cpp:206
#, fuzzy
#| msgid "Backend"
msgid "Backspace"
msgstr "Backend"
#: gui/gui-manager.cpp:212
#, fuzzy
#| msgid "Delete char"
msgid "Delete Character"
msgstr "Slett tegn"
#: gui/gui-manager.cpp:218
msgid "Go to end of line"
msgstr ""
#: gui/gui-manager.cpp:229
#, fuzzy
#| msgid "Move forward left"
msgid "Move cursor left"
msgstr "Gå på skrått til venstre"
#: gui/gui-manager.cpp:235
#, fuzzy
#| msgid "Move forward right"
msgid "Move cursor right"
msgstr "Gå på skrått til høyre"
#: gui/gui-manager.cpp:241
msgid "Go to start of line"
msgstr ""
#: gui/gui-manager.cpp:253 gui/gui-manager.cpp:268
msgid "Cut"
msgstr ""
#: gui/gui-manager.cpp:263 gui/gui-manager.cpp:278
msgid "Copy"
msgstr ""
#: gui/gui-manager.cpp:284 engines/pegasus/pegasus.cpp:2818
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1270
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1574
#: engines/wintermute/keymapper_tables.h:1784
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1889
#: engines/wintermute/keymapper_tables.h:1944
#: engines/wintermute/keymapper_tables.h:2002
msgid "???"
msgstr "???"
#: gui/imagealbum-dialog.cpp:101 gui/saveload-dialog.cpp:832
msgid "Prev"
msgstr "Forrige"
#: gui/imagealbum-dialog.cpp:127
#, fuzzy
#| msgid "Saving game..."
msgid "Save Image..."
msgstr "Lagrer spill..."
#: gui/imagealbum-dialog.cpp:264
#, c-format
msgid "%u of %u"
msgstr ""
#: gui/imagealbum-dialog.cpp:377
#, fuzzy
#| msgid "Save Game"
msgid "Save Image"
msgstr "Lagre spill"
#. I18N: Group name for the game list
#: gui/launcher.cpp:106
msgctxt "group"
msgid "None"
msgstr "Ingen"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:108
msgctxt "group"
msgid "First letter"
msgstr "Forbokstav"
#: gui/launcher.cpp:108
msgctxt "group"
msgid "Initial"
msgstr "Initial"
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:110
msgctxt "group"
msgid "Engine"
msgstr "Motor"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:112
msgctxt "group"
msgid "Series"
msgstr "Serie"
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:114
msgctxt "group"
msgid "Publisher"
msgstr "Utgiver"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:116
msgctxt "group"
msgid "Language"
msgstr "Språk"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:118
msgctxt "group"
msgid "Platform"
msgstr "Plattform"
#: gui/launcher.cpp:228
msgid "Select Group by"
msgstr "Velg Gruppere etter"
#: gui/launcher.cpp:232 gui/launcher.cpp:882
msgid "Group:"
msgstr "Gruppe:"
#: gui/launcher.cpp:234
msgid "Select a criteria to group the entries"
msgstr "Velg et kriterie for gruppering av oppføringer"
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: gui/launcher.cpp:261 backends/platform/sdl/macosx/appmenu_osx.mm:262
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr "Hjelp"
#. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~)
#: gui/launcher.cpp:265 engines/dialogs.cpp:95
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:265 backends/platform/sdl/macosx/appmenu_osx.mm:252
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~)
#: gui/launcher.cpp:269
msgid "A~b~out"
msgstr "~O~m"
#: gui/launcher.cpp:269 backends/platform/sdl/macosx/appmenu_osx.mm:246
msgid "About ScummVM"
msgstr "Om ScummVM"
#. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~)
#: gui/launcher.cpp:271
msgid "Global ~O~ptions..."
msgstr "Globale ~i~nnstillinger ..."
#: gui/launcher.cpp:271
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-innstillinger"
#: gui/launcher.cpp:271
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "Globale ~i~nnst..."
#: gui/launcher.cpp:275
#, fuzzy
#| msgid "Download game files"
msgid "Download Games"
msgstr "Last ned spillfiler"
#: gui/launcher.cpp:275
msgid "Download freeware games for ScummVM"
msgstr ""
#. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~)
#: gui/launcher.cpp:282
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:282
msgid "Add games to the list"
msgstr "Tilføy spill til listen"
#: gui/launcher.cpp:282
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~)
#: gui/launcher.cpp:286
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:286
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spill fra listen. Spilldataene forblir intakte"
#: gui/launcher.cpp:286
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spill"
#. I18N: Button caption. Mass add games
#: gui/launcher.cpp:289
msgid "Mass Add..."
msgstr "Legg til flere..."
#. I18N: Button caption for lower resolution GUI. Mass add games
#: gui/launcher.cpp:292
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:300 gui/launcher.cpp:852 gui/shaderbrowser-dialog.cpp:62
#: gui/shaderbrowser-dialog.cpp:98
msgid "Search in game list"
msgstr "Søk i spilliste"
#: gui/launcher.cpp:304 gui/launcher.cpp:873 gui/shaderbrowser-dialog.cpp:66
#: gui/shaderbrowser-dialog.cpp:108
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:315 engines/dialogs.cpp:98 engines/engine.cpp:915
#: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:387
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630
#: engines/wage/saveload.cpp:736
msgid "Load game:"
msgstr "Åpne spill:"
#: gui/launcher.cpp:414
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Denne mappa kan ikke brukes ennå, den blir lastet ned til!"
#: gui/launcher.cpp:425
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig kjøre flerspill-finneren? Dette kan potensielt legge til et "
"stort antall spill."
#: gui/launcher.cpp:455
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?"
#: gui/launcher.cpp:497
msgid "Do you want to load saved game?"
msgstr "Vil du laste et lagret spill?"
#: gui/launcher.cpp:554
msgid "This game does not support loading games from the launcher."
msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren."
#: gui/launcher.cpp:558
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finne noen motor som kunne kjøre det valgte spillet!"
#: gui/launcher.cpp:675
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:691
msgid "Unknown variant"
msgstr "Ukjent variant"
#: gui/launcher.cpp:697
msgid "Pick the game:"
msgstr "Velg spill:"
#: gui/launcher.cpp:922 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "Listevisning"
#: gui/launcher.cpp:923 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "Nettvisning"
#: gui/launcher.cpp:1085
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:1085
msgid "Start selected game"
msgstr "Start valgt spill"
#: gui/launcher.cpp:1088
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:1088
msgid "Load saved game for selected game"
msgstr "Åpne lagret spill for det valgte spillet"
#: gui/launcher.cpp:1090
msgid "Record..."
msgstr "Opptak ..."
#: gui/launcher.cpp:1096
msgid "~G~ame Options..."
msgstr "Spill~i~nnstillinger ..."
#: gui/launcher.cpp:1096
msgid "Change game options"
msgstr "Endre spillinstillinger"
#: gui/launcher.cpp:1096
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "Spill~i~nnst..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1188 gui/launcher.cpp:1371
msgid "Unknown Engine"
msgstr "Ukjent spillmotor"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1205 gui/launcher.cpp:1388
msgid "Unknown Publisher"
msgstr "Ukjent utgiver"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1222 gui/launcher.cpp:1405
msgid "No Series"
msgstr "Ingen serie"
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1236 gui/launcher.cpp:1419
msgid "Language not detected"
msgstr "Språk ikke oppdaget"
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1250 gui/launcher.cpp:1433
msgid "Platform not detected"
msgstr "Plattform ikke oppdaget"
#. I18N: Group for All items
#: gui/launcher.cpp:1444 gui/widgets/groupedlist.cpp:81
msgid "All"
msgstr "Alle"
#: gui/launcher.cpp:1593
msgid "Icons per row:"
msgstr "Ikoner per rad:"
#: gui/massadd.cpp:77 gui/massadd.cpp:80
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere."
#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "Sjekket %d mapper ..."
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..."
#: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:100
msgid "Edit record description"
msgstr "Rediger opptaksbeskrivelse"
#: gui/onscreendialog.cpp:102
msgid "Switch to Game"
msgstr "Bytt til Spill"
#: gui/onscreendialog.cpp:104
msgid "Fast replay"
msgstr "Rask replay"
#: gui/options.cpp:149 common/updates.cpp:55
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:149
msgid "Every 5 mins"
msgstr "Hvert 5. min"
#: gui/options.cpp:149
msgid "Every 10 mins"
msgstr "Hvert 10. min"
#: gui/options.cpp:149
msgid "Every 15 mins"
msgstr "Hvert 15. min"
#: gui/options.cpp:149
msgid "Every 30 mins"
msgstr "Hvert 30. min"
#. I18N: Very large GUI scale
#: gui/options.cpp:154
msgid "Very large"
msgstr "Veldig stor"
#. I18N: Large GUI scale
#: gui/options.cpp:156
msgid "Large"
msgstr "Stor"
#. I18N: Medium GUI scale
#: gui/options.cpp:158
msgid "Medium"
msgstr "Middels"
#. I18N: Small GUI scale
#: gui/options.cpp:160
msgid "Small"
msgstr "Liten"
#: gui/options.cpp:436 gui/options.cpp:751 gui/options.cpp:851
#: gui/options.cpp:856 gui/options.cpp:879 gui/options.cpp:884
#: gui/options.cpp:1088 gui/options.cpp:1622
msgctxt "shader"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:482 gui/options.cpp:990 gui/options.cpp:1154
#: gui/options.cpp:1310 gui/options.cpp:1777
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:798
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikke å aktivere enkelte av endringene i grafikkinstillinger:"
#: gui/options.cpp:810
msgid "the video mode could not be changed"
msgstr "videomodusen kunne ikke bli endret"
#: gui/options.cpp:823
msgid "the stretch mode could not be changed"
msgstr "strekkmodusen kunne ikke bli endret"
#: gui/options.cpp:829
msgid "the aspect ratio setting could not be changed"
msgstr "Kunne ikke endre bildeformatsinnstillinger"
#: gui/options.cpp:835
msgid "the fullscreen setting could not be changed"
msgstr "fullskjermsinnstillingen kunne ikke endres"
#: gui/options.cpp:841
msgid "the filtering setting could not be changed"
msgstr "filterinnstillingen kunne ikke endres"
#: gui/options.cpp:847
msgid "the vsync setting could not be changed"
msgstr "Kunne ikke endre innstillingene for vertikal synkronisering"
#: gui/options.cpp:864
msgid "the shader could not be changed"
msgstr "kunne ikke endre shader"
#: gui/options.cpp:1390
msgid "Touchpad mouse mode"
msgstr "Modus for styreplatemus"
#: gui/options.cpp:1395
msgid "Pointer Speed:"
msgstr "Pekerhastighet:"
#: gui/options.cpp:1395 gui/options.cpp:1397 gui/options.cpp:1398
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Hastigheten på musepekeren ved bruk av tastatur/styrespak"
#: gui/options.cpp:1397
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Pekerhastighet:"
#: gui/options.cpp:1408
msgid "Joy Deadzone:"
msgstr "Dødsone for styrespak:"
#: gui/options.cpp:1408 gui/options.cpp:1410 gui/options.cpp:1411
msgid "Analog joystick Deadzone"
msgstr "Dødsone for analog styrespak"
#: gui/options.cpp:1410
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Dødsone for styrespak:"
#: gui/options.cpp:1506
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d skjulte prestasjoner gjenstår"
#: gui/options.cpp:1511
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Prestasjoner låst opp: %d av %d"
#: gui/options.cpp:1557
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1573
msgid "Render mode:"
msgstr "Grafikkgjengivelsesmodus:"
#: gui/options.cpp:1573 gui/options.cpp:1576
msgid "Special dithering modes supported by some games"
msgstr "Spesiel dithering-modus støttet av enkelte spill"
#: gui/options.cpp:1589
msgid "Stretch mode:"
msgstr "Strekkmodus:"
#: gui/options.cpp:1605
msgid "Scaler:"
msgstr "Skalering:"
#: gui/options.cpp:1619
msgid "Shader:"
msgstr "Shader:"
#: gui/options.cpp:1619 gui/options.cpp:1621 gui/options.cpp:1622
msgid "Specifies path to the shader used for scaling the game screen"
msgstr ""
"Angir filbanen til shaderen som brukes til å skalere spillets skjermbilde"
#: gui/options.cpp:1621
msgctxt "lowres"
msgid "Shader Path:"
msgstr "Shaderbane:"
#: gui/options.cpp:1628
msgid "Update Shaders"
msgstr "Oppdater shadere"
#: gui/options.cpp:1628
msgid "Check for updates of shader packs"
msgstr "Sjekk for oppdateringer av shaderpakker"
#: gui/options.cpp:1635 backends/graphics/sdl/sdl-graphics.cpp:417
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1638
msgid "V-Sync"
msgstr "Vertikal synk"
#: gui/options.cpp:1638
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Vent på at den vertikale synkronisering er ferdig med å oppdatere "
"skjermbildet for å forhindre visuelle brytninger i grafikken"
#: gui/options.cpp:1643
msgid "Game 3D Renderer:"
msgstr "3D-grafikkgjengivelse for spillet:"
#: gui/options.cpp:1645
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "3D-grafikkgjengivelse for spillet:"
#: gui/options.cpp:1662
msgid "3D Anti-aliasing:"
msgstr "Kantutjevning for 3D-grafikk:"
#: gui/options.cpp:1666 engines/mohawk/dialogs.cpp:365
msgid "Disabled"
msgstr "Deaktivert"
#: gui/options.cpp:1674
msgid "Filter graphics"
msgstr "Filtrer grafikk"
#: gui/options.cpp:1674
msgid "Use linear filtering when scaling graphics"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: gui/options.cpp:1678
msgid "Aspect ratio correction"
msgstr "Bildeformatskorrigering"
#: gui/options.cpp:1678
msgid "Correct aspect ratio for games"
msgstr "Korriger bildeformat for spill"
#: gui/options.cpp:1695
msgid "Preferred device:"
msgstr "Foretrukket enhet:"
#: gui/options.cpp:1695
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1695 gui/options.cpp:1697
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Angir foretrukket lydenhet eller lydkort-emulator"
#: gui/options.cpp:1695 gui/options.cpp:1697 gui/options.cpp:1698
msgid "Specifies output sound device or sound card emulator"
msgstr "Angir lydenhet for avspilling eller lydkortemulator"
#: gui/options.cpp:1697
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Foretrukket enh.:"
#: gui/options.cpp:1697
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1724
msgid "AdLib emulator:"
msgstr "AdLib-emulator:"
#: gui/options.cpp:1724 gui/options.cpp:1727
msgid "AdLib is used for music in many games"
msgstr "AdLib brukes til musikk i mange spill"
#: gui/options.cpp:1740
msgid "GM device:"
msgstr "GM-enhet:"
#: gui/options.cpp:1740
msgid "Specifies default sound device for General MIDI output"
msgstr "Angir standard lydenhet for General MIDI-avspilling"
#: gui/options.cpp:1751
msgid "Don't use General MIDI music"
msgstr "Ikke bruk General MIDI-musikk"
#: gui/options.cpp:1762 gui/options.cpp:1824
msgid "Use first available device"
msgstr "Bruk første tilgjengelige enhet"
#: gui/options.cpp:1774
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1774 gui/options.cpp:1776 gui/options.cpp:1777
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttes ikke av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1776
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1782
msgid "Mixed AdLib/MIDI mode"
msgstr "Mikset AdLib/MIDI-modus"
#: gui/options.cpp:1782
msgid "Use both MIDI and AdLib sound generation"
msgstr "Bruk både MIDI- og AdLib- lydgenerering"
#: gui/options.cpp:1785
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1795
msgid "MT-32 Device:"
msgstr "MT-32 Enhet:"
#: gui/options.cpp:1795
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Angir standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling"
#: gui/options.cpp:1800
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1800 gui/options.cpp:1802
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og "
"vil bruke dette"
#: gui/options.cpp:1802
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1805
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS-enhet (aktiver MT32-mapping)"
#: gui/options.cpp:1805
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Aktiver hvis du vil slå på patch mappinger for å emulere en MT-32 eller "
"Roland GS enhet"
#: gui/options.cpp:1814
msgid "Don't use Roland MT-32 music"
msgstr "Ikke bruk Roland MT-32-musikk"
#: gui/options.cpp:1841
msgid "Text and speech:"
msgstr "Tekst og tale:"
#: gui/options.cpp:1845 gui/options.cpp:1855
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1846 gui/options.cpp:1856
msgid "Subtitles"
msgstr "Undertekster"
#: gui/options.cpp:1847
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1849
msgid "Subtitle speed:"
msgstr "Teksthastighet:"
#: gui/options.cpp:1851
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og tale:"
#: gui/options.cpp:1855
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1856
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1857
msgctxt "lowres"
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1857
msgid "Show subtitles and play speech"
msgstr "Vis undertekster, og spill av tale"
#: gui/options.cpp:1859
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Underteksthastighet:"
#: gui/options.cpp:1881
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1883
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1892
msgid "Mute all"
msgstr "Demp alle"
#: gui/options.cpp:1895
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1895 gui/options.cpp:1897 gui/options.cpp:1900
msgid "Special sound effects volume"
msgstr "Volum for spesielle lydeffekter"
#: gui/options.cpp:1897
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1907
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1909
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:2190
msgid "Control"
msgstr "Kontroll"
#: gui/options.cpp:2290
msgid "Cloud"
msgstr "Nettsky"
#: gui/options.cpp:2292
msgctxt "lowres"
msgid "Cloud"
msgstr "Nettsky"
#: gui/options.cpp:2306
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:2308
msgctxt "lowres"
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:2318
msgid "Accessibility"
msgstr "Tilgjengelighet"
#: gui/options.cpp:2320
msgctxt "lowres"
msgid "Accessibility"
msgstr "Tilgjengelighet"
#: gui/options.cpp:2329
msgid "Discard changes and close the dialog"
msgstr "Forkast endringer og avslutt dialogen"
#: gui/options.cpp:2330
msgid "Apply"
msgstr "Bruk"
#: gui/options.cpp:2330
msgid "Apply changes without closing the dialog"
msgstr "Bruk endringer uten å avslutte dialogen"
#: gui/options.cpp:2331
msgid "Apply changes and close the dialog"
msgstr "Bruk endringer og avslutt dialogen"
#: gui/options.cpp:2418
msgid "FluidSynth Settings"
msgstr "FluidSynth-instillinger"
#: gui/options.cpp:2432
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""
"Angir hvor de lagrede spillene dine lagres. En rød farge indikerer at "
"verdien er midlertidig og at den ikke blir lagret."
#: gui/options.cpp:2437
msgid "Theme Path:"
msgstr "Filbane for tema:"
#: gui/options.cpp:2439
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Filbane for tema:"
#: gui/options.cpp:2445
msgid "Icon Path:"
msgstr "Filbane for ikoner:"
#: gui/options.cpp:2447
msgctxt "lowres"
msgid "Icon Path:"
msgstr "Filbane for ikoner:"
#: gui/options.cpp:2448 gui/options.cpp:2458
msgctxt "path"
msgid "Default"
msgstr "Standard"
#: gui/options.cpp:2455
#, fuzzy
#| msgid "Game Path:"
msgid "DLC Path:"
msgstr "Filbane for spill:"
#: gui/options.cpp:2457
#, fuzzy
#| msgid "Game Path:"
msgctxt "lowres"
msgid "DLC Path:"
msgstr "Filbane for spill:"
#: gui/options.cpp:2465 gui/options.cpp:2467 gui/options.cpp:2468
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Angir filbanen for tilleggsdata som brukes av alle spill eller ScummVM"
#: gui/options.cpp:2474
msgid "Plugins Path:"
msgstr "Filbane for tilleggsfunksjoner:"
#: gui/options.cpp:2476
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Filbane for tilleggsmoduler:"
#: gui/options.cpp:2486
msgid "ScummVM config path: "
msgstr "Filbane for ScummVM-konfigurering: "
#: gui/options.cpp:2499
msgid "ScummVM log path: "
msgstr "Filbane for ScummVM-logg: "
#: gui/options.cpp:2504
msgid "View"
msgstr "Vis"
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2514 gui/options.cpp:3279
msgid "Last browser path: "
msgstr "Forrige filbane utforsket: "
#: gui/options.cpp:2519
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:2524
msgid "GUI scale:"
msgstr "Menyskalering:"
#: gui/options.cpp:2531
msgid "GUI renderer:"
msgstr "Menygjengivelse:"
#: gui/options.cpp:2544
msgid "Return to the launcher when leaving a game"
msgstr "Gå tilbake til oppstarteren når du avslutter et spill"
#: gui/options.cpp:2545
msgid ""
"Return to the launcher when leaving a game instead of closing ScummVM\n"
"(this feature is not supported by all games)."
msgstr ""
"Gå tilbake til oppstarteren når du avslutter et spill fremfor å avslutte "
"ScummVM.\n"
"(Denne funksjonen støttes ikke av alle spill.)"
#: gui/options.cpp:2552
msgid "Ask for confirmation on exit"
msgstr "Be om brekreftelse ved avslutting"
#: gui/options.cpp:2553
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "Be om tillatelse ved avslutting av ScummVM eller spill."
#: gui/options.cpp:2559
#, fuzzy
#| msgid "Disable falling"
msgid "Disable fixed font scaling"
msgstr "Skru av fall"
#: gui/options.cpp:2560
msgid ""
"Do not upscale fixed size fonts in the GUI. This reduces artefacts on low "
"resolution screens"
msgstr ""
#: gui/options.cpp:2566
msgid "GUI language:"
msgstr "Grensesnittspråk:"
#: gui/options.cpp:2566
msgid "Language of ScummVM GUI"
msgstr "Språk for ScummVMs brukergrensesnitt"
#: gui/options.cpp:2592
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Bytt språket på ScummVMs brukergrensesnitt til språket i spillet"
#: gui/options.cpp:2593
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Når du starter et spill vil spillet bytte språk på ScummVMs "
"brukergrensesnitt til å samsvare med det i spillet. Dette gjør at Lagre- og "
"Laste-dialoger er på samme språk som spillet i de tilfeller hvor spillet "
"bruker ScummVMs dialogvinduer."
#: gui/options.cpp:2605
msgid "Use native system file browser"
msgstr "Bruk systemets opprinnelige filutforsker"
#: gui/options.cpp:2606
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Bruk systemets opprinnelige filutforsker fremfor den i ScummVM når du skal "
"velge en fil eller mappe."
#: gui/options.cpp:2614
msgid "Update Icons"
msgstr "Oppdater ikoner"
#: gui/options.cpp:2614
msgid "Check for updates of icon packs"
msgstr "Sjekk for ikonpakke-oppdateringer"
#: gui/options.cpp:2621
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2623
msgctxt "lowres"
msgid "Autosave:"
msgstr "Automatisk lagring:"
#: gui/options.cpp:2634
msgid "Random seed:"
msgstr "Tilfeldig frø:"
#: gui/options.cpp:2634
msgid "Seed for initializing all random number generators"
msgstr "Startfrø for generering av alle tilfeldig genererte tall"
#: gui/options.cpp:2642
msgid "Debug level:"
msgstr "Debug-nivå:"
#. I18N: Debug level -1, no messages
#: gui/options.cpp:2646 gui/options.cpp:2785
msgid "None"
msgstr "Ingen"
#. I18N: Debug level 11, all messages
#: gui/options.cpp:2652
msgid "11 (all)"
msgstr "11 (alle)"
#: gui/options.cpp:2656
msgid "Enable Discord integration"
msgstr "Aktiver Discord-integrering"
#: gui/options.cpp:2657
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
"Vis informasjon om spillene du spiller i Discord hvis Discord-klienten "
"kjører."
#: gui/options.cpp:2667 gui/updates-dialog.cpp:85
msgid "Update check:"
msgstr "Oppdateringssjekk:"
#: gui/options.cpp:2667
msgid "How often to check ScummVM updates"
msgstr "Hvor ofte det skal sjekkes for ScummVM-oppdateringer"
#: gui/options.cpp:2678
msgid "Check now"
msgstr "Sjekk nå"
#: gui/options.cpp:2686
msgid "Active storage:"
msgstr "Aktiv lagring:"
#: gui/options.cpp:2686
msgid "Active cloud storage"
msgstr "Aktiv nettskylagring"
#: gui/options.cpp:2695
msgctxt "lowres"
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"Lagring er ikke tilgjengelig ennå. Bekreft at brukernavnet er korrekt og "
"aktiver funksjonen:"
#: gui/options.cpp:2697
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"Lagring er ikke tilgjengelig ennå. Bekreft at brukernavnet er korrekt og "
"aktiver funksjonen:"
#: gui/options.cpp:2698
msgid "Enable storage"
msgstr "Aktiver lagring"
#: gui/options.cpp:2698
msgid "Confirm you want to use this account for this storage"
msgstr "Bekreft at du ønsker å bruke denne kontoen for denne lagringen"
#: gui/options.cpp:2700 backends/platform/wii/options.cpp:113
msgid "Username:"
msgstr "Brukernavn:"
#: gui/options.cpp:2700
msgid "Username used by this storage"
msgstr "Brukernavn for denne lagringsmåten"
#: gui/options.cpp:2701
msgid "<none>"
msgstr "<ingen>"
#: gui/options.cpp:2703
msgid "Used space:"
msgstr "Brukt plass:"
#: gui/options.cpp:2703
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Plass brukt av ScummVM's lagrede spill på denne lagringsmåten"
#: gui/options.cpp:2706
msgid "Last sync:"
msgstr "Forrige synkronisering:"
#: gui/options.cpp:2706
msgid "When was the last time saved games were synced with this storage"
msgstr "Forrige gang lagrede spill ble synkronisert med denne lagringen"
#: gui/options.cpp:2707 gui/options.cpp:3615
msgid "<never>"
msgstr "<aldri>"
#: gui/options.cpp:2709
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Lagrede spill synkroniseres automatisk ved oppstart, etter lagring og ved "
"innlasting."
#: gui/options.cpp:2711
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Lagrede spill synkroniseres automatisk ved oppstart, etter lagring og ved "
"innlasting."
#: gui/options.cpp:2712
msgid "Sync now"
msgstr "Synkroniser nå"
#: gui/options.cpp:2712
msgid "Start saved games sync"
msgstr "Start lagret spillsynkronisering"
#: gui/options.cpp:2715
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Du kan laste ned spillfiler fra din nettskybaserte ScummVM-mappe:"
#: gui/options.cpp:2717
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Du kan laste ned spillfiler fra din nettskybaserte ScummVM-mappe:"
#: gui/options.cpp:2718
msgid "Download game files"
msgstr "Last ned spillfiler"
#: gui/options.cpp:2718
msgid "Open downloads manager dialog"
msgstr "Åpne nedlastingsbehandlerdialog"
#: gui/options.cpp:2721
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Du må koble fra og koble til igjen for å endre konto for denne lagringsmåten:"
#: gui/options.cpp:2723
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Du må koble fra og koble til igjen for å endre konto for denne lagringsmåten:"
#: gui/options.cpp:2724
msgid "Disconnect"
msgstr "Koble fra"
#: gui/options.cpp:2724
msgid "Stop using this storage on this device"
msgstr "Slutt å bruke denne lagringsmåten på denne enheten"
#: gui/options.cpp:2727
msgctxt "lowres"
msgid "This storage is not connected yet!"
msgstr "Denne lagringsenheten er ikke tilkoblet ennå!"
#: gui/options.cpp:2729
msgid "This storage is not connected yet!"
msgstr "Denne lagringsenheten er ikke tilkoblet ennå!"
#: gui/options.cpp:2730
msgid "Connect"
msgstr "Koble til"
#: gui/options.cpp:2730
msgid "Connect your cloud storage account"
msgstr "Koble til nettskylagringskontoen din"
#: gui/options.cpp:2743
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/ Filbane:"
#: gui/options.cpp:2743 gui/options.cpp:2745 gui/options.cpp:2746
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Angi hvilken mappe filbehandleren skal vise som /root/"
#: gui/options.cpp:2745
msgid "/root/ Path:"
msgstr "/root/ Filbane:"
#: gui/options.cpp:2751
msgid "Server's port:"
msgstr "Serverport:"
#: gui/options.cpp:2751
msgid "Port for server to use"
msgstr "Port for serveren"
#: gui/options.cpp:2756
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Kjør server for å administrere filer med utforskeren (på samme nettverk)."
#: gui/options.cpp:2757
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Å lukke dialogen for alternativer stopper serveren."
#: gui/options.cpp:2759
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Kjør server for å administrere filer med utforskeren (på samme nettverk)."
#: gui/options.cpp:2760
msgid "Closing options dialog will stop the server."
msgstr "Å lukke dialogen for alternativer stopper serveren."
#: gui/options.cpp:2772
msgid "Use Text to speech"
msgstr "Bruk tekst og tale"
#: gui/options.cpp:2772
msgid "Will read text in gui on mouse over."
msgstr "Leser tekst i grensesnittet ved å peke med musepekeren."
#: gui/options.cpp:2846
msgid "Ignore"
msgstr "Ignorer"
#: gui/options.cpp:2847
msgid "Disable autosave"
msgstr "Skru av automatisk lagring"
#: gui/options.cpp:2848
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
"ADVARSEL: Automatisk lagring er aktivert. Enkelte av spillene dine har "
"allerede lagrede spill i lagringssporet for automatisk lagring. Du kan enten "
"flytte eksisterende lagrede spill til nye lagringsspor, skru av automatisk "
"lagring eller ignorere (du vil få beskjed når automatisk lagring forsøker å "
"skrive over et lagret spill).\n"
"Liste over spill:\n"
#: gui/options.cpp:2857
msgid ""
"\n"
"And more..."
msgstr ""
"\n"
"og flere ..."
#: gui/options.cpp:2858 engines/engine.cpp:602
msgid "Move"
msgstr "Flytt"
#: gui/options.cpp:2871
msgid "ERROR: Failed to move the following saved games:\n"
msgstr "FEIL: Kunne ikke flytte følgende lagrede spill:\n"
#: gui/options.cpp:2966
msgid "Failed to change cloud storage!"
msgstr "Kunne ikke endre nettskylagring!"
#: gui/options.cpp:2969
msgid "Another cloud storage is already active."
msgstr "En annen nettskylagring er allerede aktiv."
#: gui/options.cpp:3086
msgid "Theme does not support selected language!"
msgstr "Temaet støtter ikke det angitte språket!"
#: gui/options.cpp:3089
msgid "Theme cannot be loaded!"
msgstr "Kunne ikke laste inn tema!"
#: gui/options.cpp:3092
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Diverse innstillinger vil bli gjenopprettet."
#: gui/options.cpp:3164
msgid "Select directory for GUI themes"
msgstr "Velg mappe for grensesnitt-temaer"
#: gui/options.cpp:3174
msgid "Select directory for GUI launcher thumbnails"
msgstr "Velg mappe for ikoner til grensesnitt-oppstarteren"
#: gui/options.cpp:3185
#, fuzzy
#| msgid "Select directory for plugins"
msgid "Select directory for DLC downloads"
msgstr "Velg mappe for tilleggsmoduler"
#: gui/options.cpp:3196
msgid "Select directory for extra files"
msgstr "Velg mappe for ytterligere filer"
#: gui/options.cpp:3207
msgid "Select directory for plugins"
msgstr "Velg mappe for tilleggsmoduler"
#: gui/options.cpp:3220
msgid "Select directory for Files Manager /root/"
msgstr "Velg mappe for filbehandler /root/"
#: gui/options.cpp:3236
msgid "icon packs"
msgstr "ikonpakker"
#: gui/options.cpp:3247
msgid "shader packs"
msgstr "shaderpakker"
#: gui/options.cpp:3401
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Denne lagringsmåten er aktiv. Ønsker du å avbryte den?"
#: gui/options.cpp:3410
msgid "Wait until current Storage finishes up and try again."
msgstr "Vent til gjeldende lagringsmåte fullfører og prøv igjen."
#: gui/options.cpp:3613 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<med en gang>"
#: gui/options.cpp:3756
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Forespørsel feilet.\n"
"Sjekk internettilkoblingen din."
#: gui/options.cpp:3780
msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scaler settings?"
msgstr ""
"Et testmønster vises.\n"
"Ønsker du å beholde disse skalerinnstillingene for shaderen?"
#: gui/options.cpp:3783
#, c-format
msgid "Reverting automatically in %d seconds"
msgstr "Bytter automatisk tilbake om %d sekunder"
#: gui/predictivedialog.cpp:66
msgid "Enter Text"
msgstr "Oppgi tekst"
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:102
msgid "add"
msgstr "legg til"
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183
msgid "Delete char"
msgstr "Slett tegn"
#: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597
msgid "* Pre"
msgstr "* For"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:600
msgid "* Num"
msgstr "* Tall"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:603
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:67
msgid "Recorder or Playback Gameplay"
msgstr "Opptak eller avspilling"
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212
#: gui/saveload-dialog.cpp:459 gui/saveload-dialog.cpp:526
#: dists/android.strings.xml.cpp:44 engines/engine.cpp:596
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:74
msgid "Record"
msgstr "Opptak"
#: gui/recorderdialog.cpp:75
msgid "Playback"
msgstr "Avspilling"
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:286
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301
#: gui/recorderdialog.cpp:308
msgid "Author: "
msgstr "Forfatter: "
#: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
msgid "Notes: "
msgstr "Notater: "
#: gui/recorderdialog.cpp:211
msgid "Do you really want to delete this record?"
msgstr "Ønsker du å slette dette opptaket?"
#: gui/recorderdialog.cpp:228
msgid "Unknown Author"
msgstr "Ukjent Forfatter"
#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikke åpne mappen!"
#: gui/saveload-dialog.cpp:56
msgid "Downloading saves..."
msgstr "Laster ned lagrede spill ..."
#: gui/saveload-dialog.cpp:65
msgid "Run in background"
msgstr "Kjør i bakgrunnen"
#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr "%s (%s %S / %s %S, %s / %s filer)"
#: gui/saveload-dialog.cpp:450 gui/saveload-dialog.cpp:630
msgid "No date saved"
msgstr "Ingen dato lagret"
#: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:631
msgid "No time saved"
msgstr "Ingen tid lagret"
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632
msgid "No playtime saved"
msgstr "Ingen spilltid lagret"
#: gui/saveload-dialog.cpp:525
msgid "Do you really want to delete this saved game?"
msgstr "Er du sikker på at du vil slette dette lagrede spillet?"
#: gui/saveload-dialog.cpp:657 gui/saveload-dialog.cpp:1171
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:661 gui/saveload-dialog.cpp:1177
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:667 gui/saveload-dialog.cpp:1185
msgid "Playtime: "
msgstr "Spilltid: "
#: gui/saveload-dialog.cpp:680 gui/saveload-dialog.cpp:766
msgid "Untitled saved game"
msgstr "Lagret spill uten navn"
#: gui/saveload-dialog.cpp:1033
msgid "New Save"
msgstr "Nytt lagret spill"
#: gui/saveload-dialog.cpp:1033
msgid "Create a new saved game"
msgstr "Opprett ett nytt lagret spill"
#: gui/saveload-dialog.cpp:1164
msgid "Name: "
msgstr "Navn: "
#: gui/saveload-dialog.cpp:1240
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Skriv inn en beskrivelse for lagringsspor %d:"
#: gui/shaderbrowser-dialog.cpp:52
msgid "Choose shader from the list below (or pick a file instead)"
msgstr "Velg shader fra listen under (eller velg en fil)"
#: gui/shaderbrowser-dialog.cpp:71
msgid "Pick file instead..."
msgstr "Velg en fil ..."
#: gui/shaderbrowser-dialog.cpp:71
msgid "Pick shader from file system"
msgstr "Velg shader fra filsystem"
#: gui/shaderbrowser-dialog.cpp:137
msgid "Select shader"
msgstr "Velg shader"
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Velg et tema"
#: gui/ThemeEngine.cpp:272
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:272
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:273
msgid "Standard renderer"
msgstr "Standard grafikkgjengivelse"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:275
msgid "Antialiased renderer"
msgstr "Kantutjevnet grafikkgjengivelse"
#: gui/ThemeEngine.cpp:275
msgid "Antialiased"
msgstr "Kantutjevnet"
#: gui/unknown-game-dialog.cpp:48
msgid "Add anyway"
msgstr "Legg til uansett"
#: gui/unknown-game-dialog.cpp:57
msgid "Copy to clipboard"
msgstr "Kopier til utklippstavle"
#: gui/unknown-game-dialog.cpp:63
msgid "Report game"
msgstr "Rapporter spill"
#: gui/unknown-game-dialog.cpp:100
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Bruk knappen under for å kopiere den nødvendige spillinformasjonen til "
"utklippstavlen."
#: gui/unknown-game-dialog.cpp:105
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
"Du kan også rapportere spillet ditt direkte i vårt feilrapporteringsverktøy."
#: gui/unknown-game-dialog.cpp:155
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"All nødvendig informasjon om spillet har blitt kopiert til utklippstavlen"
#: gui/unknown-game-dialog.cpp:157
msgid "Copying the game information to the clipboard has failed!"
msgstr "Feil under kopiering av spillinformasjon til utklippstavle!"
#: gui/updates-dialog.cpp:48
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM kan nå automatisk søke etter oppdateringer.\n"
"Denne funksjonen krever tilgang til Internett.\n"
"Ønsker du å aktivere denne funksjonen?"
#: gui/updates-dialog.cpp:51
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Du kan endre denne innstillingen senere under Diverse-fanen i Innstillinger-"
"dialogen."
#: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457
msgid "Clear value"
msgstr "Tøm verdi"
#: gui/widgets/grid.cpp:280
msgid "Play"
msgstr "Spill"
#: gui/widgets/grid.cpp:283
msgid "Saves"
msgstr "Lagringer"
#: base/main.cpp:603
msgid "Bad config file format. overwrite?"
msgstr "Feil med konfigurasjonsfilformatet. Ønsker du å erstatte filen?"
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:652
#, fuzzy
#| msgid ""
#| "In this new version of ScummVM Android, significant changes were made to "
#| "the file access system to allow support for modern versions of the "
#| "Android Operating System.\n"
#| "If you find that your existing added games or custom paths no longer "
#| "work, please edit those paths and this time use the SAF system to browse "
#| "to the desired locations.\n"
#| "To do that:\n"
#| "\n"
#| " 1. For each game whose data is not found, go to the \"Paths\" tab in "
#| "the \"Game Options\" and change the \"Game path\"\n"
#| " 2. Inside the ScummVM file browser, use \"Go Up\" until you reach the "
#| "\"root\" folder where you will see the \"<Add a new folder>\" option.\n"
#| " 3. Choose that, then browse and select the \"parent\" folder for your "
#| "games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder"
#| "\".\n"
#| " 4. Then, a new folder \"myGames\" will appear on the \"root\" folder of "
#| "the ScummVM browser.\n"
#| " 5. Browse through this folder to your game data.\n"
#| "\n"
#| "Steps 2 and 3 need to be done only once for all of your games."
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"If you find that your existing added games or custom paths no longer work, "
"please edit those paths:\n"
" 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** "
"or **Extra Path**, as appropriate. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folderwhich has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the foldercontaining all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder.Select the folder containing the game's files, then tap **Choose**. \n"
"\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
"I denne nye utgaven av ScummVM Android har det blitt gjort større endringer "
"til filtilgangssystemet for å utbedre støtten for moderne versjoner av "
"Android-operativsystemet.\n"
"Hvis du opplever at spill du allerede har lagt til eller tilpassede filbaner "
"ikke lengre fungerer som du skal, kan du redigere de filbanene og bruke SAF-"
"systemet til å bla deg frem til riktig filbane.\n"
"\n"
"Slik gjør du dette:\n"
"1. For hvert spill som ikke blir funnet, gå til «Filbaner»-fanen under "
"«Spillinnstillinger» og endre «Filbane for spill».\n"
"2. I ScummVM-utforskeren bruker du «Gå opp» frem til du når «Rot»-mappen "
"hvor du finner alternativet «Legg til ny mappe».\n"
"3. Velg dette alternativet og bla deg frem til hovedmappen for de "
"forskjellige undermappene til spillene dine, som f.eks. «SD-kort > Mine "
"Spill». Trykk på «Bruk denne mappen».\n"
"4. Nå dukker det opp en «Mine Spill»-mappe i hovedmappen til ScummVM-"
"utforskeren.\n"
"5. Bla deg gjennom denne mappen for å finne spilldataen din.\n"
"\n"
"Du trenger bare å gjennomføre steg 2 og 3 én gang for alle spillene dine."
#: base/main.cpp:670 base/main.cpp:695
#: engines/director/lingo/lingo-builtins.cpp:1261
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/director/lingo/xlibs/jitdraw3.cpp:131
msgid "Ok"
msgstr "Ok"
#. I18N: A button caption to dismiss amessage and read it later
#. I18N: A button caption to dismiss a message and read it later
#: base/main.cpp:672 base/main.cpp:697
msgid "Read Later"
msgstr "Les senere"
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:679
#, fuzzy
#| msgid ""
#| "In this new version of ScummVM Android, significant changes were made to "
#| "the file access system to allow support for modern versions of the "
#| "Android Operating System.\n"
#| "Thus, you need to set up SAF in order to be able to add the games.\n"
#| "\n"
#| " 1. Inside the ScummVM file browser, use \"Go Up\" until you reach the "
#| "\"root\" folder where you will see the \"<Add a new folder>\" option.\n"
#| " 2. Choose that, then browse and select the \"parent\" folder for your "
#| "games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder"
#| "\".\n"
#| " 3. Then, a new folder \"myGames\" will appear on the \"root\" folder of "
#| "the ScummVM browser.\n"
#| " 4. Browse through this folder to your game data."
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"To add a game:\n"
"\n"
" 1. Select **Add Game...** from the launcher. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folderwhich has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the foldercontaining all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder.Select the sub-folder containing the game's files, then tap "
"**Choose**.\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
"I denne nye utgaven av ScummVM Android har det blitt gjort større endringer "
"til filtilgangssystemet for å utbedre støtten for moderne versjoner av "
"Android-operativsystemet.\n"
"Derfor må du konfigurere SAF for å kunne legge til spill.\n"
"\n"
"1. I ScummVM-utforskeren bruker du «Gå opp» frem til du når «Rot»-mappen, "
"hvor du finner alternativet «Legg til ny mappe».\n"
"2. Velg denne og bla deg frem til «Hovedmappen» for de forskjellige "
"undermappene til spillene dine, som f.eks. «SD-kort > Mine Spill». Trykk på "
"«Bruk denne mappen».\n"
"3. Nå dukker det opp en «Mine Spill»-mappe i hovedmappen til ScummVM-"
"utforskeren.\n"
"4. Bla deg gjennom denne mappen for å finne fildataen til spillene dine."
#: base/main.cpp:797
msgid "Error running game:"
msgstr "Problem ved kjøring av spill:"
#: base/main.cpp:844
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finne noen motor som kunne kjøre det valgte spillet"
#: common/error.cpp:37
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:39
msgid "Game data not found"
msgstr "Spilldata ikke funnet"
#: common/error.cpp:41
msgid "Game id not supported"
msgstr "Spill-ID ikke støttet"
#: common/error.cpp:43
msgid "Unsupported color mode"
msgstr "Ustøttet fargemodus"
#: common/error.cpp:45
msgid "Audio device initialization failed"
msgstr "Kunne ikke starte lydenheten"
#: common/error.cpp:48
msgid "Read permission denied"
msgstr "Lesetilgang nektet"
#: common/error.cpp:50
msgid "Write permission denied"
msgstr "Skrivetilgang nektet"
#: common/error.cpp:53
msgid "Path does not exist"
msgstr "Filbanen eksisterer ikke"
#: common/error.cpp:55
msgid "Path not a directory"
msgstr "Filbanen er ikke en mappe"
#: common/error.cpp:57
msgid "Path not a file"
msgstr "Filbanen er ikke en fil"
#: common/error.cpp:60
msgid "Cannot create file"
msgstr "Kan ikke opprette fil"
#: common/error.cpp:62
msgid "Reading data failed"
msgstr "Lesing av data feilet"
#: common/error.cpp:64
msgid "Writing data failed"
msgstr "Dataskriving feilet"
#: common/error.cpp:67
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finne en passende tilleggsmodul for spillmotoren"
#: common/error.cpp:69
msgid "Engine plugin does not support saved games"
msgstr "Tilleggsmodulen for spillmotoren støtter ikke lagrede spill"
#: common/error.cpp:72
msgid "User canceled"
msgstr "Brukeren avbrøt"
#: common/error.cpp:76
msgid "Unknown error"
msgstr "Ukjent feil"
#. I18N: Hercules is a graphics card name, Green is color
#: common/rendermode.cpp:34
msgid "Hercules Green"
msgstr "Hercules-grønn"
#. I18N: Hercules is a graphics card name, Amber is color
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/rendermode.cpp:46
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Farger)"
#: common/rendermode.cpp:47
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Farger)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:52
msgid "Macintosh b/w"
msgstr "Macintosh s/h"
#: common/rendermode.cpp:88
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:89
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/updates.cpp:57
msgid "Daily"
msgstr "Daglig"
#: common/updates.cpp:59
msgid "Weekly"
msgstr "Ukentlig"
#: common/updates.cpp:61
msgid "Monthly"
msgstr "Månedlig"
#: common/updates.cpp:63
msgid "<Bad value>"
msgstr "<Ugyldig verdi>"
#. I18N: Abbreviation for 'bytes' as data size
#. I18N: Hardware key
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:166
#: backends/platform/sdl/miyoo/miyoo.cpp:61
#: backends/platform/sdl/miyoo/miyoo.cpp:88
#: backends/platform/sdl/opendingux/opendingux.cpp:51
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr "B"
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr "kB"
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
msgid "MB"
msgstr "MB"
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr "GB"
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr "TB"
#: common/formats/formatinfo.cpp:102
msgid "Bitmap Image File"
msgstr ""
#: common/formats/formatinfo.cpp:104
msgid "PNG Image File"
msgstr ""
#: common/formats/formatinfo.cpp:106
msgid "JPEG Image File"
msgstr ""
#: common/formats/formatinfo.cpp:108
msgid "QuickDraw PICT Image File"
msgstr ""
#: common/formats/formatinfo.cpp:111
msgid "Data File"
msgstr ""
#: dists/android.strings.xml.cpp:30
msgid "ScummVM"
msgstr "ScummVM"
#: dists/android.strings.xml.cpp:31
msgid "Graphic adventure game engine"
msgstr "Spillmotor for grafikkbaserte eventyr"
#: dists/android.strings.xml.cpp:33
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/zvision/metaengine.cpp:272
#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "Avslutt"
#: dists/android.strings.xml.cpp:34
msgid "Config File Error"
msgstr ""
#: dists/android.strings.xml.cpp:35
msgid "Unable to read ScummVM config file or create a new one!"
msgstr ""
#: dists/android.strings.xml.cpp:36
#, fuzzy
#| msgid "Save Path:"
msgid "Save Path Error"
msgstr "Filbane for lagringsdata:"
#: dists/android.strings.xml.cpp:37
msgid "Unable to create or access default save path!"
msgstr ""
#: dists/android.strings.xml.cpp:38
#, fuzzy
#| msgid "Icon Path:"
msgid "Icons Path Error"
msgstr "Filbane for ikoner:"
#: dists/android.strings.xml.cpp:39
msgid "Unable to create or access default icons and shaders path!"
msgstr ""
#: dists/android.strings.xml.cpp:40
msgid ""
"Unable to access the globally set save path! Please revert to default from "
"ScummVM Options"
msgstr ""
#: dists/android.strings.xml.cpp:41
#, fuzzy
#| msgid "Virtual keyboard"
msgid "Toggle virtual keyboard"
msgstr "Virtuelt tastatur"
#: dists/android.strings.xml.cpp:42 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
#: engines/scumm/help.cpp:104
msgid "Alt"
msgstr "Alt"
#: dists/android.strings.xml.cpp:45
msgid "Done"
msgstr ""
#: dists/android.strings.xml.cpp:46
#, fuzzy
#| msgid "Exchange"
msgid "Mode change"
msgstr "Bytt"
#: dists/android.strings.xml.cpp:47
msgid "Shift"
msgstr "Shift"
#: dists/android.strings.xml.cpp:48 engines/dragons/metaengine.cpp:154
#: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91
msgid "Enter"
msgstr "Enter"
#: dists/android.strings.xml.cpp:49
#, fuzzy
#| msgid "Close"
msgid "Close popup"
msgstr "Lukk"
#: dists/android.strings.xml.cpp:50
msgid ""
"Please select the *root* of your external (physical) SD card. This is "
"required for ScummVM to access this path: "
msgstr ""
#: dists/android.strings.xml.cpp:51
msgid "Storage Access Framework Permissions for ScummVM were revoked!"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr "Programvaretolk for utallige eventyr- og rollespill"
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
"ScummVM er et program som lar deg kjøre et bredt assortiment av klassiske "
"pek-og-klikk-eventyrspill og rollespill forutsatt at du allerede har "
"datafilene til spillet. Det finurlige med det hele er at ScummVM kun "
"erstatter selve programdelen av spillet og gjør det slik at du kan spille "
"det på plattformer det aldri var utviklet til å kjøre på!"
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
"For øyeblikket støtter ScummVM et eventyrlig bibliotek på over 4000 "
"spilltitler totalt. Det støtter mange klassikere utgitt av legendariske "
"spillstudioer som bl.a. LucasArts, Sierra On-Line, Revolution Software, "
"Cyan, Inc. og Westwood Studios."
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
"Sammen med banebrytende titler som Monkey Island-serien, Broken Sword, Myst, "
"Blade Runner og utallige andre spill finner du også enkelte kuriositeter og "
"skjulte skatter det kan være verdt å gi et forsøk."
#: engines/achievements.cpp:242
msgid "Achievement unlocked!"
msgstr "Prestasjon låst opp!"
#: engines/advancedDetector.cpp:237
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
"Ugyldig spillkopi oppdaget. Vi kan dermed ikke tilby støtte i slike "
"tilfeller."
#: engines/dialogs.cpp:67
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:69
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:73 backends/platform/3ds/options-dialog.cpp:45
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:77
msgid "~O~ptions"
msgstr "~V~alg"
#: engines/dialogs.cpp:82
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:86
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:99 engines/engine.cpp:944 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854
#: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270
#: engines/groovie/script.cpp:2311 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:733
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:406
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:742
#: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3801
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48
msgid "Save game:"
msgstr "Lagret spill:"
#: engines/dialogs.cpp:99 engines/engine.cpp:944 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849
#: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2243
#: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2311
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:733 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:406
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3801
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48
#: engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:129
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, men denne motoren støtter for øyeblikket ikke hjelp i spillet. "
"Vennligst se i README-filen for grunnleggende informasjon, og for "
"instruksjoner om hvordan du kan få ytterligere hjelp."
#: engines/dialogs.cpp:212 engines/pegasus/pegasus.cpp:417
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Feil under lagring av spill (%s)! Se README-filen for grunnleggende "
"informasjon og instruksjoner om hvordan du kan få ytterligere bistand."
#: engines/dialogs.cpp:352
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:353
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/engine.cpp:366
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikke endre til skjermoppløsingen '%dx%d'."
#: engines/engine.cpp:375
msgid "Could not initialize color format."
msgstr "Kunne ikke initalisere fargeformat."
#: engines/engine.cpp:384
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikke endre til videomodusen '%s'."
#: engines/engine.cpp:392
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikke endre til strekkmodus '%s'."
#: engines/engine.cpp:399
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke endre bildeformatsinnstillinger."
#: engines/engine.cpp:404
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke aktivere fullskjermsinnstilling."
#: engines/engine.cpp:409
msgid "Could not apply filtering setting."
msgstr "Kunne ikke aktivere filterinnstilling."
#: engines/engine.cpp:483
msgid "Error"
msgstr "Feil"
#: engines/engine.cpp:546
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Det virker som du spiller spillet direkte fra\n"
"CD-en. Dette kan forårsake enkelte problemer\n"
"og det anbefales derfor at du kopierer spillets\n"
"datafiler over til harddisken din.\n"
"Se dokumentasjonen (CD-lyd) for mer informasjon."
#: engines/engine.cpp:569
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Dette spillet har lydspor på disken sin.\n"
"Disse lydsporene må bli kopiert fra CD-en\n"
"ved hjelp av programvare for lydkopiering\n"
"for at du skal kunne lytte til spillets musikk.\n"
"Se dokumentasjonen (CD-lyd) for mer informasjon."
#: engines/engine.cpp:597
msgid "Skip autosave"
msgstr "Hopp over automatisk lagring"
#: engines/engine.cpp:599
#, c-format
msgid ""
"WARNING: The autosave slot contains a saved game named %S, and an autosave "
"is pending.\n"
"Please move this saved game to a new slot, or delete it if it's no longer "
"needed.\n"
"Alternatively, you can skip the autosave (will prompt again in 5 minutes)."
msgstr ""
"ADVARSEL: Lagringssporet for automatisk lagring har et lagret spill som "
"heter %S, og det er en autoamtisk lagring som står på vent.\n"
"Du kan enten flytte det eksisterende lagrede spillet til et nytt "
"lagringsspor, eller slette det vis det ikke lengre er nødvendig.\n"
"Alternativt, så kan du hoppe over den automatiske lagringen (du vil bli "
"spurt om dette igjen om 5 minutter)."
#: engines/engine.cpp:609
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "FEIL: Kunne ikke kopiere det lagrede spillet til et nytt lagringsspor"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:291 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Automatisk lagring"
#: engines/engine.cpp:644
msgid "Error occurred making autosave"
msgstr "Feil oppstod under oppretting av automatisk lagret spill"
#: engines/engine.cpp:719
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Feil under lasting av lagret spill (%s)! Se LESMEG-/README-filen "
"grunnleggende informasjon og instruksjoner for hvordan du kan få ytterligere "
"bistand."
#: engines/engine.cpp:743
msgid "WARNING: "
msgstr "ADVARSEL: "
#: engines/engine.cpp:743
msgid " Shall we still run the game?"
msgstr " Skal vi fortsatt kjøre spillet?"
#: engines/engine.cpp:744
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du prøver å starte er ikke fullstendig støttet av ScummVM. "
"Derfor er det sannsynlig at det vil være ustabilt, og det er ikke sikkert at "
"lagrede spill vil fortsette å fungere i fremtidige versjoner av ScummVM."
#: engines/engine.cpp:747 engines/wintermute/wintermute.cpp:182
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/engine.cpp:765
msgid "This game is not supported."
msgstr "Dette spillet støttes ikke."
#: engines/engine.cpp:765
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
"Dette spillet støttes ikke av følgende årsaker:\n"
"\n"
#: engines/engine.cpp:911
msgid "Loading game is currently unavailable"
msgstr "Innlasting av lagrede spill er for øyeblikket ikke tilgjengelig"
#: engines/engine.cpp:940
msgid "Saving game is currently unavailable"
msgstr "Lagring av spill er for øyeblikket ikke tilgjengelig"
#: engines/game.cpp:200
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Spillet i '%s' ser ut til å være en ukjent spillvariant.\n"
"\n"
"Rapport følgende data til ScummVM-teamet på %s sammen med navnet på spillet "
"du prøvde å legge til, hvilken versjon av spillet det er, hvilket språk det "
"er på, osv.:"
#: engines/game.cpp:204
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "Matchende spill-ID-er for spillmotoren %s:"
#: engines/metaengine.cpp:57
msgid "Default game keymap"
msgstr "Spillets standard knappoppsett"
#: engines/metaengine.cpp:61 backends/platform/maemo/maemo.cpp:161
#: engines/asylum/metaengine.cpp:158 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "Venstreklikk"
#: engines/metaengine.cpp:67 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2166
msgid "Middle Click"
msgstr "Midtklikk"
#: engines/metaengine.cpp:72 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:164 engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "Høyreklikk"
#. I18N: Action in In Cold Blood
#: engines/metaengine.cpp:78 engines/crab/input/input.cpp:261
#: engines/grim/grim.cpp:535 engines/hdb/metaengine.cpp:258
#: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:867 engines/sky/metaengine.cpp:125
#: engines/twine/metaengine.cpp:231 engines/wintermute/keymapper_tables.h:1608
msgid "Pause"
msgstr "Pause"
#: engines/metaengine.cpp:84 engines/parallaction/metaengine.cpp:139
msgid "Game menu"
msgstr "Spillmeny"
#: engines/metaengine.cpp:91 engines/grim/grim.cpp:518
#: engines/grim/grim.cpp:614 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:838 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1276
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1716
#: engines/wintermute/keymapper_tables.h:2110
msgid "Skip"
msgstr "Hopp over"
#: engines/metaengine.cpp:98 engines/sky/metaengine.cpp:120
msgid "Skip line"
msgstr "Hopp over linje"
#: engines/metaengine.cpp:105
msgid "Predictive input dialog"
msgstr "Forutsigende inndatadialog"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:110 engines/bladerunner/metaengine.cpp:273
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:524
#: engines/grim/grim.cpp:620 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "Bekreft"
#: engines/metaengine.cpp:404
msgid "Autosave on"
msgstr "Automatisk lagring på"
#: engines/metaengine.cpp:404
msgid "Autosave off"
msgstr "Automatisk lagring av"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:36
msgid "OpenGL with shaders"
msgstr "OpenGL m/shadere"
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr "OpenGL m/shadere"
#: audio/adlib.cpp:2303
msgid "AdLib emulator"
msgstr "AdLib-emulator"
#: audio/fmopl.cpp:85
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:87
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:90
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:93
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:96
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:97
msgid "OPL3LPT"
msgstr "OPL3LPT"
#: audio/fmopl.cpp:100
msgid "RetroWave OPL3"
msgstr "RetroWave OPL3"
#: audio/mididrv.cpp:219
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:271
#: audio/mididrv.cpp:288
msgid "Attempting to fall back to the next available device..."
msgstr "Forsøker å falle tilbake på den neste tilgjengelige enheten..."
#: audio/mididrv.cpp:233
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenheten '%s' kan ikke brukes. Se logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:270
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:287
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:452
msgid "Starting MIDI dump"
msgstr "Starter MIDI-uthenting"
#: audio/mods/paula.cpp:314
msgid "Amiga Audio emulator"
msgstr "Amiga-lydemulator"
#: audio/null.cpp:27
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:34
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS-emulator (IKKE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:372
msgid "Creative Music System emulator"
msgstr "Creative Music System-emulator"
#: audio/softsynth/fluidsynth.cpp:301
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
"FluidSynth krever en 'soundfont'-innstilling. Angi denne i under Midi-fanen "
"i ScummVM-grensesnittet. Musikk er avslått."
#: audio/softsynth/fluidsynth.cpp:455
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
"FluidSynth: Kunne ikke laste inn tilpasset SoundFont (%s). Musikk er avslått."
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
msgstr "FM Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
msgid "SegaCD Audio"
msgstr "SegaCD-lyd"
#: audio/softsynth/mt32.cpp:169
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserer MT-32-Emulator"
#: audio/softsynth/mt32.cpp:436
msgid "MT-32 emulator"
msgstr "MT-32-emulator"
#: audio/softsynth/pcspk.cpp:204
msgid "PC Speaker emulator"
msgstr "PC-speaker-emulator"
#: audio/softsynth/pcspk.cpp:223
msgid "IBM PCjr emulator"
msgstr "IBM PCjr-emulator"
#: audio/softsynth/sid.cpp:1435
msgid "C64 Audio emulator"
msgstr "C64-lydemulator"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr "<synkroniserer ...>"
#: backends/cloud/storage.cpp:246
msgid "Saved games sync was cancelled."
msgstr "Syncing av lagrede spill avbrutt."
#: backends/cloud/storage.cpp:248
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Sync av lagrede spill feilet.\n"
"Sjekk internettilkoblingen din."
#: backends/cloud/storage.cpp:352
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Nedlasting fullført.\n"
"Klarte ikke laste ned %u filer."
#: backends/cloud/storage.cpp:354
msgid "Download complete."
msgstr "Nedlasting fullført."
#: backends/cloud/storage.cpp:364
msgid "Download failed."
msgstr "Nedlasting feilet."
#: backends/events/default/default-events.cpp:193
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr ""
"Er du sikker på at du vil gå tilbake til oppstarteren?\n"
"Ulagret fremgang vil gå tapt."
#: backends/events/default/default-events.cpp:217
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr ""
"Er du sikker på at du vil avslutte?\n"
"Ulagret fremgang vil gå tapt."
#: backends/events/default/default-events.cpp:332
msgid "Global"
msgstr "Globalt"
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:350
msgid "Global Main Menu"
msgstr "Global hovedmeny"
#: backends/events/default/default-events.cpp:345
msgid "Display keyboard"
msgstr "Vis tastatur"
#: backends/events/default/default-events.cpp:352
msgid "Toggle mute"
msgstr "Skru lyddemping av/på"
#: backends/events/default/default-events.cpp:380
msgid "Open Debugger"
msgstr "Åpne Debugger"
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchskjerm 'Tapmodus' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchskjerm 'Tapmodus' - Høyreklikk"
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (Ingen Klikk)"
#: backends/events/gph/gph-events.cpp:435
msgid "Maximum Volume"
msgstr "Maksimalt Volum"
#: backends/events/gph/gph-events.cpp:437
msgid "Increasing Volume"
msgstr "Øker volum"
#: backends/events/gph/gph-events.cpp:443
msgid "Minimal Volume"
msgstr "Minimalt Volum"
#: backends/events/gph/gph-events.cpp:445
msgid "Decreasing Volume"
msgstr "Senker volum"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Disabled"
msgstr "Klikking deaktivert"
#: backends/events/openpandora/op-events.cpp:162
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (DPad Klikk)"
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
#: backends/fs/android/android-saf-fs.cpp:696
#: backends/fs/android/android-saf-fs.cpp:700
msgid "Add a new folder"
msgstr "Legg til ny mappe"
#. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization
#: backends/fs/android/android-saf-fs.cpp:812
msgid "Choose a new folder"
msgstr "Velg ny mappe"
#: backends/graphics/atari/atari-graphics.cpp:957
#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Toggle aspect ratio correction"
msgstr "Skru korrigering av bildeformat av/på"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Senter"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pikselperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Jevn pikselskalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Tilpass vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Strekk til vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Tilpass vinduet (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:716
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
msgid "Enabled aspect ratio correction"
msgstr "Bildeformatskorrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
msgid "Disabled aspect ratio correction"
msgstr "Bildeformatskorrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
msgid "Stretch mode"
msgstr "Strekkmodus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr "SDL-overflate"
#: backends/graphics/sdl/sdl-graphics.cpp:363
#, c-format
msgid "Saved screenshot '%s'"
msgstr "Lagret skjermbilde (%s)"
#: backends/graphics/sdl/sdl-graphics.cpp:372
msgid "Could not save screenshot"
msgstr "Kunne ikke lagre skjermbilde"
#: backends/graphics/sdl/sdl-graphics.cpp:419
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/sdl/sdl-graphics.cpp:430 engines/scumm/help.cpp:88
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: backends/graphics/sdl/sdl-graphics.cpp:437 engines/scumm/help.cpp:101
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: backends/graphics/sdl/sdl-graphics.cpp:442
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1479
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1895
msgid "Save screenshot"
msgstr "Lagre skjermbilde"
#: backends/graphics/sdl/sdl-graphics.cpp:455
msgid "Toggle linear filtered scaling"
msgstr "Skru skalering med lineær filtrering av/på"
#: backends/graphics/sdl/sdl-graphics.cpp:462
msgid "Cycle through stretch modes"
msgstr "Bla gjennom strekkmoduser"
#: backends/graphics/sdl/sdl-graphics.cpp:468
msgid "Increase the scale factor"
msgstr "Øk skaleringsfaktoren"
#: backends/graphics/sdl/sdl-graphics.cpp:474
msgid "Decrease the scale factor"
msgstr "Minsk skaleringsfaktoren"
#: backends/graphics/sdl/sdl-graphics.cpp:481
msgid "Switch to the next scaler"
msgstr "Bytt til neste skaleringsmetode"
#: backends/graphics/sdl/sdl-graphics.cpp:486
msgid "Switch to the previous scaler"
msgstr "Bytt til forrige skaleringsmetode"
#: backends/keymapper/hardware-input.cpp:244
msgid "Left Mouse Button"
msgstr "Venstre museknapp"
#: backends/keymapper/hardware-input.cpp:245
msgid "Right Mouse Button"
msgstr "Høyre museknapp"
#: backends/keymapper/hardware-input.cpp:246
msgid "Middle Mouse Button"
msgstr "Midtre museknapp"
#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
msgstr "Musehjul opp"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
msgstr "Musehjul ned"
#: backends/keymapper/hardware-input.cpp:249
msgid "X1 Mouse Button"
msgstr "X1-museknapp"
#: backends/keymapper/hardware-input.cpp:250
msgid "X2 Mouse Button"
msgstr "X2-museknapp"
#: backends/keymapper/hardware-input.cpp:255
msgid "Joy A"
msgstr "Kontroll A"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy B"
msgstr "Kontroll B"
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy X"
msgstr "Kontroll X"
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy Y"
msgstr "Kontroll Y"
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Back"
msgstr "Kontroll Back"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
msgstr "Kontroll Guide"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Start"
msgstr "Kontroll Start"
#: backends/keymapper/hardware-input.cpp:262
msgid "Left Stick"
msgstr "Venstre styrespak"
#: backends/keymapper/hardware-input.cpp:263
msgid "Right Stick"
msgstr "Høyre styrespak"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
msgid "Left Shoulder"
msgstr "Venstre skulderknapp"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
msgid "Right Shoulder"
msgstr "Høyre skulderknapp"
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:173
#: backends/platform/sdl/miyoo/miyoo.cpp:74
#: backends/platform/sdl/miyoo/miyoo.cpp:101
#: backends/platform/sdl/opendingux/opendingux.cpp:64
#: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Up"
msgstr "Retningsknapp Opp"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:174
#: backends/platform/sdl/miyoo/miyoo.cpp:75
#: backends/platform/sdl/miyoo/miyoo.cpp:102
#: backends/platform/sdl/opendingux/opendingux.cpp:65
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Down"
msgstr "Retningsknapp Ned"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:175
#: backends/platform/sdl/miyoo/miyoo.cpp:76
#: backends/platform/sdl/miyoo/miyoo.cpp:103
#: backends/platform/sdl/opendingux/opendingux.cpp:66
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Left"
msgstr "Retningsknapp Venstre"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:176
#: backends/platform/sdl/miyoo/miyoo.cpp:77
#: backends/platform/sdl/miyoo/miyoo.cpp:104
#: backends/platform/sdl/opendingux/opendingux.cpp:67
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Right"
msgstr "Retningsknapp Høyre"
#: backends/keymapper/hardware-input.cpp:270
msgid "D-pad Center"
msgstr "Retningsknapp midtpunkt"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr "Venstre utløserknapp"
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr "Høyre utløserknapp"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/opendingux/opendingux.cpp:78
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Left Stick X"
msgstr "Venstre styrespak X"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/opendingux/opendingux.cpp:79
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick Y"
msgstr "Venstre styrespak Y"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Right Stick X"
msgstr "Høyre styrespak X"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick Y"
msgstr "Høyre styrespak Y"
#: backends/keymapper/hardware-input.cpp:281
msgid "Hat X"
msgstr "Hatt X"
#: backends/keymapper/hardware-input.cpp:282
msgid "Hat Y"
msgstr "Hatt Y"
#: backends/keymapper/remap-widget.cpp:295
#: backends/keymapper/remap-widget.cpp:325
msgid "Reset to defaults"
msgstr "Tilbakestill"
#: backends/keymapper/remap-widget.cpp:296
msgid "Clear mapping"
msgstr "Fjern tildeling"
#: backends/keymapper/virtual-mouse.cpp:156
msgid "Virtual mouse up"
msgstr "Virtuell mus opp"
#: backends/keymapper/virtual-mouse.cpp:161
msgid "Virtual mouse down"
msgstr "Virtuell mus ned"
#: backends/keymapper/virtual-mouse.cpp:166
msgid "Virtual mouse left"
msgstr "Virtuell mus venstre"
#: backends/keymapper/virtual-mouse.cpp:171
msgid "Virtual mouse right"
msgstr "Virtuell mus høyre"
#: backends/keymapper/virtual-mouse.cpp:176
msgid "Slow down virtual mouse"
msgstr "Senk hastigheten på virtuell mus"
#: backends/midi/windows.cpp:168
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
msgid "Can't create directory here!"
msgstr "Kan ikke opprette mappe her!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
msgid "Invalid path!"
msgstr "Ugyldig filbane!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
msgid "Parent directory doesn't exists!"
msgstr "Hovedmappe eksisterer ikke!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
msgid "Can't create a directory within a file!"
msgstr "Kan ikke opprette en mappe inne i en fil!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
msgid "There is a file with that name in the parent directory!"
msgstr "Det er en fil med det navnet i hovedmappen!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
msgid "Failed to create the directory!"
msgstr "Kunne ikke opprette mappen!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
msgid "Directory created successfully!"
msgstr "Mappe opprettet!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
msgid "Back to parent directory"
msgstr "Tilbake til hovedmappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
msgid "The file doesn't exist!"
msgstr "Filen eksisterer ikke!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
msgid "Can't download a directory!"
msgstr "Kan ikke laste ned en mappe!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
msgid "Failed to read the file!"
msgstr "Kunne ikke lese filen!"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
"Siden er ikke tilgjengelig uten ressursene. Sørg for at filen wwwroot.zip "
"fra ScummVM-distribusjonen er tilgjengelig i 'themepath'."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
msgid "Create directory"
msgstr "Opprett mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
msgid "Upload files"
msgstr "Last opp filer"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Type new directory name:"
msgstr "Skriv inn nytt mappenavn:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Select a file to upload:"
msgstr "Velg fil du vil laste opp:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Or select a directory (works in Chrome only):"
msgstr "Eller velg en mappe (virker kun i Chrome):"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
msgid "Index of "
msgstr "Indeks for "
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
msgid "Error occurred"
msgstr "En feil har oppstått"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
msgid "File system root"
msgstr "Filsystemrot"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "Saved games"
msgstr "Lagrede spill"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
msgid "Parent directory"
msgstr "Hovedmappe"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikke vise mappen du har angitt."
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Index of"
msgstr "Indeks for"
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
msgid "This is a local webserver index page."
msgstr "Dette er indekssiden for en lokal webserver."
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "Open Files manager"
msgstr "Åpne filadministrering"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
msgid "The parent directory doesn't exist!"
msgstr "Hovedmappen eksisterer ikke!"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
msgid "Can't upload into a file!"
msgstr "Kan ikke laste opp i en fil!"
#: backends/networking/sdl_net/handlerutils.cpp:204
msgid "Back to the files manager"
msgstr "Tilbake til filadministrering"
#: backends/networking/sdl_net/localwebserver.cpp:131
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
"Kunne ikke starter lokal webserver.\n"
"Sjekk at den valgte porten ikke allerede brukes av et annet program og prøv "
"igjen."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
msgid "Invalid request: headers are too long!"
msgstr "Ugyldig forespørsel: overskriften er for lang!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
msgid "Failed to upload the file!"
msgstr "Kunne ikke laste opp fil!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
msgid "No file was passed!"
msgstr "Ingen fil videreført!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
msgid "Uploaded successfully!"
msgstr "Opplasting fullført!"
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:283
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/3ds/options-dialog.cpp:47
msgid "Show mouse cursor"
msgstr "Vis muspeker"
#: backends/platform/3ds/options-dialog.cpp:50
msgid "Snap to edges"
msgstr "Hopp til kanter"
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr "Strekk til å passe"
#: backends/platform/3ds/options-dialog.cpp:56
msgid "Use Screen:"
msgstr "Bruk skjerm:"
#: backends/platform/3ds/options-dialog.cpp:58
msgctxt "3ds-screen"
msgid "Top"
msgstr "Topp"
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Bottom"
msgstr "Bunn"
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:165
#: backends/platform/sdl/miyoo/miyoo.cpp:59
#: backends/platform/sdl/miyoo/miyoo.cpp:86
#: backends/platform/sdl/opendingux/opendingux.cpp:49
#: backends/platform/sdl/switch/switch.cpp:38
msgid "A"
msgstr "A"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:167
#: backends/platform/sdl/miyoo/miyoo.cpp:63
#: backends/platform/sdl/miyoo/miyoo.cpp:90
#: backends/platform/sdl/opendingux/opendingux.cpp:53
#: backends/platform/sdl/switch/switch.cpp:40
msgid "X"
msgstr "X"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:168
#: backends/platform/sdl/miyoo/miyoo.cpp:65
#: backends/platform/sdl/miyoo/miyoo.cpp:92
#: backends/platform/sdl/opendingux/opendingux.cpp:55
#: backends/platform/sdl/switch/switch.cpp:39
msgid "Y"
msgstr "Y"
#. I18N: Hardware key
#. I18N: Return key
#. I18N: Select party member command in Might & Magic 1
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:169
#: backends/platform/sdl/miyoo/miyoo.cpp:67
#: backends/platform/sdl/miyoo/miyoo.cpp:94
#: backends/platform/sdl/opendingux/opendingux.cpp:57
#: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47
#: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92
msgid "Select"
msgstr "Select"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:170
#: backends/platform/sdl/miyoo/miyoo.cpp:69
#: backends/platform/sdl/miyoo/miyoo.cpp:96
#: backends/platform/sdl/opendingux/opendingux.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48
msgid "Start"
msgstr "Start"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr "ZL"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
msgstr "ZR"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:171
#: backends/platform/sdl/miyoo/miyoo.cpp:71
#: backends/platform/sdl/miyoo/miyoo.cpp:98
#: backends/platform/sdl/opendingux/opendingux.cpp:61
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr "L"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/miyoo/miyoo.cpp:73
#: backends/platform/sdl/miyoo/miyoo.cpp:100
#: backends/platform/sdl/opendingux/opendingux.cpp:63
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr "R"
#: backends/platform/3ds/osystem-events.cpp:65
msgid "C-Pad X"
msgstr "C-spak X"
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad Y"
msgstr "C-spak Y"
#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:185
msgid "Touch"
msgstr "Berøring"
#: backends/platform/3ds/osystem-events.cpp:311
msgid "Toggle Drag Mode"
msgstr "Dra-modus av/på"
#: backends/platform/3ds/osystem-events.cpp:316
msgid "Toggle Magnify Mode"
msgstr "Forstørrelsesmodus av/på"
#: backends/platform/3ds/osystem-events.cpp:321
msgid "Open 3DS Settings"
msgstr "Åpne 3DS-innstillinger"
#: backends/platform/3ds/osystem-events.cpp:359
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
"Forstørrelsesmodus av. Aktiverer Dra-modus.\n"
"Returnerer til oppstarter ..."
#: backends/platform/3ds/osystem-events.cpp:361
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr "Forstørrelsesmodus av. Returnerer til oppstsarter ..."
#: backends/platform/3ds/osystem-events.cpp:395
msgid "Hover Mode"
msgstr "Friflytsmodus"
#: backends/platform/3ds/osystem-events.cpp:399
msgid "Drag Mode"
msgstr "Dra-modus"
#: backends/platform/3ds/osystem-events.cpp:401
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr "Kan ikke bytte til Dra-modus mens Forstørrelsesmodus er på"
#: backends/platform/3ds/osystem-events.cpp:408
msgid "Magnify Mode cannot be activated in menus."
msgstr "Forstørrelsesmodus kan ikke aktiveres inne på menyer."
#: backends/platform/3ds/osystem-events.cpp:411
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
"Forstørrelsesmodus kan kun bli\n"
"aktivert når begge skjermene er aktive."
#: backends/platform/3ds/osystem-events.cpp:413
msgid "In-game resolution too small to magnify."
msgstr "Oppløsningen i spillet er for liten til å bli forstørret."
#: backends/platform/3ds/osystem-events.cpp:419
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr "Forstørrelsesmodus på. Bytter til friflytsmodus ..."
#: backends/platform/3ds/osystem-events.cpp:421
msgid "Magnify Mode On"
msgstr "Forstørrelsesmodus på"
#: backends/platform/3ds/osystem-events.cpp:428
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr "Forstørrelsesmodus av. Reaktiverer Dra-modus ..."
#: backends/platform/3ds/osystem-events.cpp:430
msgid "Magnify Mode Off"
msgstr "Forstørrelsesmodus av"
#: backends/platform/android/android.cpp:1030
#: backends/platform/ios7/ios7_osys_misc.mm:249
#: backends/platform/ios7/ios7_osys_misc.mm:327
#, fuzzy
#| msgid "Control"
msgid "Touch Controls"
msgstr "Kontroll"
#: backends/platform/android/android.cpp:1033
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\")\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\")\n"
"\n"
"### Gamepad emulation \n"
"\n"
"Fingers must be placed on lower left and right of the screen to emulate a "
"directional pad and action buttons.\n"
"\n"
" ![Gamepad mode](gamepad.png \"Gamepad mode\")\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"### Two finger scroll \n"
"\n"
"To scroll, slide two fingers up or down the screen\n"
"### Two finger tap\n"
"\n"
"To do a two finger tap, hold one finger down and then tap with a second "
"finger.\n"
"\n"
"### Three finger tap\n"
"\n"
"To do a three finger tap, start with holding down one finger and "
"progressively touch down the other two fingers, one at a time, while still "
"holding down the previous fingers. Imagine you are impatiently tapping your "
"fingers on a surface, but then slow down that movement so it is rhythmic, "
"but not too slow.\n"
"\n"
"### Immersive Sticky fullscreen mode\n"
"\n"
"Swipe from the edge to reveal the system bars. They remain semi-transparent "
"and disappear after a few seconds unless you interact with them.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\")\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, or tap on any editable text field. To hide the virtual "
"keyboard, tap the controller icon again, or tap outside the text field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\")\n"
"\n"
msgstr ""
#: backends/platform/android/android.cpp:1089
#: backends/platform/ios7/ios7_osys_misc.mm:306
#: backends/platform/ios7/ios7_osys_misc.mm:350
#, fuzzy
#| msgctxt "lowres"
#| msgid "Add Game..."
msgid "Adding Games"
msgstr "Legg til spill..."
#: backends/platform/android/android.cpp:1092
msgid ""
"## Adding Games \n"
"\n"
"1. Select **Add Game...** from the launcher. \n"
"\n"
"2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option. \n"
"\n"
" ![ScummVM file browser root](browser-root.png \"ScummVM file browser root"
"\")\n"
"\n"
"3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames**. \n"
"\n"
"4. Select **Use this folder**. \n"
"\n"
" ![OS selectable folder](fs-folder.png \"OS selectable folder\")\n"
"\n"
"5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
"\n"
" ![OS access permission dialog](fs-permission.png \"OS access permission"
"\")\n"
"\n"
"6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Add a game by selecting the sub-folder containing the game files, "
"then tap **Choose**. \n"
"\n"
" ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")\n"
"\n"
"Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n"
"\n"
"See our [Android documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/android.html) for more information.\n"
msgstr ""
#: backends/platform/android/options.cpp:131
#: backends/platform/ios7/ios7_options.mm:163
msgid "Show On-screen control"
msgstr "Vis kontroll på skjermen"
#: backends/platform/android/options.cpp:132
#: backends/platform/ios7/ios7_options.mm:110
msgid "Choose the preferred touch mode:"
msgstr "Velg foretrukket berøringsmodi:"
#: backends/platform/android/options.cpp:134
#: backends/platform/android/options.cpp:165
#: backends/platform/ios7/ios7_options.mm:115
#: backends/platform/ios7/ios7_options.mm:142
msgid "In menus"
msgstr "På menyer"
#: backends/platform/android/options.cpp:136
#: backends/platform/android/options.cpp:154
#: backends/platform/android/options.cpp:155
#: backends/platform/ios7/ios7_options.mm:117
#: backends/platform/ios7/ios7_options.mm:134
#: backends/platform/ios7/ios7_options.mm:135
#: backends/platform/ios7/ios7_osys_events.cpp:344
msgid "Touchpad emulation"
msgstr "Emulering av berøringsplate"
#: backends/platform/android/options.cpp:137
#: backends/platform/android/options.cpp:157
#: backends/platform/android/options.cpp:158
#: backends/platform/ios7/ios7_options.mm:118
#: backends/platform/ios7/ios7_options.mm:137
#: backends/platform/ios7/ios7_options.mm:138
#: backends/platform/ios7/ios7_osys_events.cpp:346
msgid "Direct mouse"
msgstr "Direktemus"
#: backends/platform/android/options.cpp:138
#: backends/platform/android/options.cpp:160
#: backends/platform/android/options.cpp:161
msgid "Gamepad emulation"
msgstr "Emulering av håndkontroll"
#: backends/platform/android/options.cpp:144
#: backends/platform/ios7/ios7_options.mm:124
msgid "In 2D games"
msgstr "I 2D-spill"
#: backends/platform/android/options.cpp:146
#: backends/platform/ios7/ios7_options.mm:126
msgid "In 3D games"
msgstr "I 3D-spill"
#: backends/platform/android/options.cpp:163
#: backends/platform/ios7/ios7_options.mm:140
msgid "Select the orientation:"
msgstr ""
#: backends/platform/android/options.cpp:167
#: backends/platform/android/options.cpp:182
#: backends/platform/ios7/ios7_options.mm:144
#: backends/platform/ios7/ios7_options.mm:159
#, fuzzy
#| msgid "Automatic drilling"
msgid "Automatic"
msgstr "Automatisk drilling"
#: backends/platform/android/options.cpp:168
#: backends/platform/android/options.cpp:183
#: backends/platform/ios7/ios7_options.mm:145
#: backends/platform/ios7/ios7_options.mm:160
msgid "Portrait"
msgstr ""
#: backends/platform/android/options.cpp:169
#: backends/platform/android/options.cpp:184
#: backends/platform/ios7/ios7_options.mm:146
#: backends/platform/ios7/ios7_options.mm:161
#, fuzzy
#| msgid "Escape"
msgid "Landscape"
msgstr "Escape"
#: backends/platform/android/options.cpp:175
#: backends/platform/ios7/ios7_options.mm:152
#, fuzzy
#| msgid "In 2D games"
msgid "In games"
msgstr "I 2D-spill"
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
#: backends/platform/android/options.cpp:189
msgid "Remove folder authorizations..."
msgstr "Fjern mappegodkjenninger ..."
#: backends/platform/android/options.cpp:493
msgid "Remove"
msgstr "Fjern"
#: backends/platform/ds/ds-graphics.cpp:281
msgid "Unscaled"
msgstr "Uskalert"
#: backends/platform/ds/ds-graphics.cpp:282
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/ds-graphics.cpp:283
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men tregere)"
#: backends/platform/ios7/ios7_options.mm:96
#, fuzzy
#| msgid "Show On-screen control"
msgid "Show Gamepad Controller (iOS 15 and later)"
msgstr "Vis kontroll på skjermen"
#: backends/platform/ios7/ios7_options.mm:97
#: backends/platform/ios7/ios7_options.mm:98
#, fuzzy
#| msgid "Gamepad emulation"
msgid "Gamepad opacity"
msgstr "Emulering av håndkontroll"
#: backends/platform/ios7/ios7_options.mm:102
msgid "Directional button:"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:104
msgid "Thumbstick"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:105
msgid "Dpad"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:107
msgid "Show keyboard function bar"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:252
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner or by swiping two fingers from "
"left to right.\n"
"\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\")\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\")\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"### One finger tap \n"
"\n"
"Tap one finger to perform a left mouse click\n"
"### Two fingers tap\n"
"\n"
"Tap two fingers to perform a right mouse click\n"
"\n"
"### One finger long press\n"
"\n"
"Touch and hold one finger for at least 0.5 seconds to perform a left mouse "
"button hold and drag, such as for selection from action wheel in Curse of "
"Monkey Island.\n"
"\n"
"### Two fingers long press\n"
"\n"
"Touch and hold two fingers for at least 0.5 seconds to perform a right mouse "
"button hold and drag, such as for selection from action wheel in Tony "
"Tough.\n"
"\n"
"### Virtual Gamepad \n"
"\n"
"Devices running iOS 15 or later can connect virtual gamepad controller by "
"swiping two fingers from right to left or through **Global Options > "
"Backend**. The directional button can be configured to either a thumbstick "
"or a dpad.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen or by swiping two fingers downwards.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\")\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, perform a pinch gesture (zoom out) or tap on any "
"editable text field. To hide the virtual keyboard, tap the controller icon "
"again, do an opposite pinch gesture (zoom in) or tap outside the text "
"field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\")\n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:309
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [iOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/ios.html) for more information.\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:330
msgid ""
"## Touch actions \n"
"\n"
"### Press Touch area \n"
"\n"
"Press Touch area to perform a left mouse click\n"
"### Play/Pause\n"
"\n"
"Press Play/Pause to perform a right mouse click\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, press Back/Menu button.\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, press and hold the Play/Pause button. To hide "
"the virtual keyboard, press the Back/Menu button.\n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:353
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [tvOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/tvos.html) for more information.\n"
msgstr ""
#: backends/platform/maemo/maemo.cpp:157
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/sdl/sdl.cpp:1010
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/sdl/sdl.cpp:1013
msgid ""
"## Keyboard shortcuts\n"
"\n"
"ScummVM supports various in-game keyboard and mouse shortcuts, and since "
"version 2.2.0 these can be manually configured in the **Keymaps tab**, or in "
"the **configuration file**.\n"
"\n"
"For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/"
"index.php?title=Category:Supported_Games) for the game you are playing.\n"
"\n"
"Default shortcuts are shown in the table.\n"
"\n"
"| Shortcut | Description \n"
"| --------------|------------------\n"
"| `Ctrl+F5` | Displays the Global Main Menu\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1025
msgid "| `Cmd+q` | Quit (macOS)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1027
msgid "| `Alt+F4` | Quit (Windows)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1029
msgid "| `Ctrl+q` | Quit (Linux/Unix)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1030
msgid "| `Ctrl+z` | Quit (other platforms)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1033
msgid ""
"| `Ctrl+u` | Mutes all sounds\n"
"| `Ctrl+m` | Toggles mouse capture\n"
"| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics "
"filters\n"
"| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n"
"| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n"
"| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation "
"(graphics filtering on/off)\n"
"| `Ctrl+Alt+s` | Cycles through stretch modes\n"
"| `Alt+Enter` | Toggles full screen/windowed mode\n"
"| `Alt+s` | Takes a screenshot\n"
"| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be "
"opened with a long press of the middle mouse button or wheel.\n"
"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
msgid "Hide Others"
msgstr "Skjul andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
msgid "Show All"
msgstr "Vis alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:255
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:257
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/sdl/macosx/appmenu_osx.mm:267
msgid "User Manual"
msgstr "Brukermanual"
#: backends/platform/sdl/macosx/appmenu_osx.mm:269
msgid "General Information"
msgstr "Generell informasjon"
#: backends/platform/sdl/macosx/appmenu_osx.mm:270
msgid "What's New in ScummVM"
msgstr "Dette er nytt i ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:272
msgid "Credits"
msgstr "Medvirkende"
#: backends/platform/sdl/macosx/appmenu_osx.mm:273
msgid "GPL License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:274
msgid "LGPL License"
msgstr "LGPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:275
msgid "Freefont License"
msgstr "Freefont-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:276
msgid "OFL License"
msgstr "OFL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:277
msgid "BSD License"
msgstr "BSD-lisens"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:79
#: backends/platform/sdl/miyoo/miyoo.cpp:106
#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr "L2"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:81
#: backends/platform/sdl/miyoo/miyoo.cpp:108
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr "R2"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:83
#: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:530
#: engines/grim/grim.cpp:626 engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr "Meny"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:110
#: backends/platform/sdl/opendingux/opendingux.cpp:73
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr "L3"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:112
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr "R3"
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
msgid "Cross"
msgstr "Kryss"
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
msgid "Circle"
msgstr "Sirkel"
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
msgid "Square"
msgstr "Firkant"
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "PS"
msgstr "PS"
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "L1"
msgstr "L1"
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "R1"
msgstr "R1"
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Minus"
msgstr "Minus"
#: backends/platform/sdl/switch/switch.cpp:42
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr "Pluss"
#: backends/platform/wii/options.cpp:50
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:53
msgid "Current video mode:"
msgstr "Nåværende videomodus:"
#: backends/platform/wii/options.cpp:55
msgid "Double-strike"
msgstr "Doble linjer"
#: backends/platform/wii/options.cpp:59
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:65
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:70
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:73
msgid "GC Pad sensitivity:"
msgstr "GC Pad-følsomhet:"
#: backends/platform/wii/options.cpp:79
msgid "GC Pad acceleration:"
msgstr "GC Pad-aksellerasjon:"
#: backends/platform/wii/options.cpp:85
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Unknown"
msgstr "Ukjent"
#: backends/platform/wii/options.cpp:92
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:93
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:97
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:105
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:109
msgid "Share:"
msgstr "Delt Ressurs:"
#: backends/platform/wii/options.cpp:117
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:120
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:122
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:123
msgid "Unmount SMB"
msgstr "Løs ut SMB"
#: backends/platform/wii/options.cpp:142
msgid "DVD Mounted successfully"
msgstr "DVD montering fullført"
#: backends/platform/wii/options.cpp:145
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:147
msgid "DVD not mounted"
msgstr "DVD ikke montert"
#: backends/platform/wii/options.cpp:160
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:162
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:165
msgid ", error while mounting the share"
msgstr ", feil under montering av den delte ressursen"
#: backends/platform/wii/options.cpp:167
msgid ", share not mounted"
msgstr ", delt ressurs ikke montert"
#: backends/platform/wii/options.cpp:173
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:177
msgid "Initializing network"
msgstr "Initialiserer nettverk"
#: backends/platform/wii/options.cpp:181
msgid "Timeout while initializing network"
msgstr "Timeout under initialisering av nettverk"
#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikke initialisert (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Oppstarter"
#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
msgstr "Sjekk for oppdateringer..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5406
#: engines/ultima/ultima8/ultima8.cpp:183
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Kunne ikke finne spillmotordatafilen '%s'."
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5419
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "Spillmotordatafilen '%s' er skadet."
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5430
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Ugyldig versjon av spillmotordatafilen '%s' funnet. Forventet %d.%d, men "
"fant %d.%d."
#: engines/adl/metaengine.cpp:44
msgid "TV emulation"
msgstr "TV-emulering"
#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr "Emulere komposittvideo på en NTSC-basert TV"
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
msgid "Color graphics"
msgstr "Fargegrafikk"
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr "Bruk fargegrafikk fremfor monokrome fargetoner"
#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
msgstr "Vis scanlines"
#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
"Gjør annenhver linje mørkere for å etterligne utseendet til en "
"bilderørsskjerm"
#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr "Bruk alltid skarp monokromtekst"
#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr "Ikke bruk emulering av NTSC-artefakter på tekst"
#: engines/agi/detection_tables.h:314
msgid "Early AGI games for Tandy Color Computer are not yet supported."
msgstr "De eldste AGI-spillene til Tandy Color Computer støttes ikke ennå."
#: engines/agi/font.cpp:691
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
"Kunne ikke åpne/bruke filen 'hgc_font' for Herculs-font i høy oppløsning.\n"
"Om du har denne filen i andre AGI (Sierra)-spill, kan du kopiere den over "
"til spillmappen"
#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
#: engines/cine/metaengine.cpp:42 engines/crab/metaengine.cpp:34
#: engines/drascula/metaengine.cpp:38 engines/dreamweb/metaengine.cpp:36
#: engines/groovie/metaengine.cpp:49 engines/neverhood/dialogs.cpp:48
#: engines/sci/detection_options.h:107 engines/sherlock/metaengine.cpp:39
#: engines/toltecs/metaengine.cpp:40 engines/trecision/metaengine.cpp:37
#: engines/ultima/metaengine.cpp:44 engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
#: engines/cine/metaengine.cpp:43 engines/crab/metaengine.cpp:35
#: engines/drascula/metaengine.cpp:39 engines/dreamweb/metaengine.cpp:37
#: engines/groovie/metaengine.cpp:50 engines/neverhood/dialogs.cpp:49
#: engines/sci/detection_options.h:108 engines/sherlock/metaengine.cpp:40
#: engines/toltecs/metaengine.cpp:41 engines/trecision/metaengine.cpp:38
#: engines/ultima/metaengine.cpp:45 engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Bruk de opprinnelige Lagre-/Laste-skjermene istedenfor ScummVMs egne"
#: engines/agi/metaengine.cpp:131
msgid "Use an alternative palette"
msgstr "Bruk en alternativ palett"
#: engines/agi/metaengine.cpp:132
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Bruk en alternativ palett, fells for alle Amigaspill. Dette var den gamle "
"oppførselen"
#: engines/agi/metaengine.cpp:143
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/metaengine.cpp:144
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
#: engines/agi/metaengine.cpp:155
msgid "Use Hercules hires font"
msgstr "Bruk Hercules høyoppløst font"
#: engines/agi/metaengine.cpp:156
msgid "Uses Hercules hires font, when font file is available."
msgstr "Bruker Hercules-font i høy oppløsning hvis fontfilen er tilgjengelig."
#: engines/agi/metaengine.cpp:167
msgid "Pause when entering commands"
msgstr "Sett spillet i pause mens du skriver inn kommandoer"
#: engines/agi/metaengine.cpp:168
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Viser et kommandolinje-vindu og pauser spillet (som i SCI) fremfor å la ting "
"kjøre i sanntid."
#: engines/agi/metaengine.cpp:179
msgid "Add speed menu"
msgstr "Legg til meny for hastighet"
#: engines/agi/metaengine.cpp:180
msgid "Add game speed menu (similar to PC version)"
msgstr "Legg til meny for hastighet (tilsvarende PC-versjonen)"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:272
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2230
#: engines/groovie/script.cpp:2257 engines/groovie/script.cpp:2327
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:743 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745
#: engines/sci/engine/kfile.cpp:1213 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3895
#: engines/zvision/file/save_manager.cpp:61
msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:272
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866
#: engines/groovie/script.cpp:2230 engines/groovie/script.cpp:2257
#: engines/groovie/script.cpp:2327 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:743
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1213 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3895
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
msgstr "Hurtiglasting eller -lagring av spill støttes ikke her"
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2854
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Kunne ikke laste lagret spill fra fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2841
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Kunne ikke lagre spill til fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2874
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Spill lagret til fil:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:576
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Fant ikke mellomsekvensfilen '%s'!"
#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr "AdLib OPL3-modus"
#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
"Hvis AdLib er valgt, vil OPL3-funksjonalitet bli brukt. Dette kan, avhengig "
"av spillet, forhindre avbrytelser i toner, legge til ekstra toner/"
"instrumenter og/eller legge til stereolyd."
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr "Bruk musikktempo fra DOS-versjon"
#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
"Hvis dette alternativet er valg vil musikken bli avspilt i samme tempo som "
"DOS-versjonen av spillet. Til vanlig vil det raskere tempoet til Windows-"
"versjonen bli brukt."
#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:95
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:96
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
#: engines/agos/metaengine.cpp:86
msgid "Disable fade-out effects"
msgstr "Skru av overgangseffekter"
#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr "Ikke bruk en overgang til sort hver gang du forlater et rom."
#: engines/agos/metaengine.cpp:170
msgid "AGOS 2 support is not compiled in"
msgstr "AGOS 2-støtte er ikke innkompilert"
#: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Du ser ut til å bruke en General MIDI-enhet,\n"
"men spillet ditt støtter bare Roland MT32-MIDI.\n"
"Vi forsøker å koble Roland MT32-instrumentene til\n"
"General MIDI-instrumentene. Allikevel, kan det\n"
"skje at enkelte spor ikke vil spilles riktig."
#: engines/agos/midi.cpp:316
#, fuzzy, c-format
#| msgid ""
#| "Could not find AdLib instrument definition files\n"
#| "%s and %s. Without these files,\n"
#| "the music will not sound the same as the original game."
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the music will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilene %s og %s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke musikken kunne høres ut som den gjorde i "
"originalspillet."
#: engines/agos/midi.cpp:374
#, fuzzy, c-format
#| msgid ""
#| "Could not find AdLib instrument definition files\n"
#| "%s and %s. Without these files,\n"
#| "the music will not sound the same as the original game."
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the sound effects will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilene %s og %s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke musikken kunne høres ut som den gjorde i "
"originalspillet."
#: engines/agos/midi.cpp:453
#, fuzzy, c-format
#| msgid ""
#| "Could not find AdLib instrument definition files\n"
#| "%s and %s. Without these files,\n"
#| "the music will not sound the same as the original game."
msgid ""
"Could not find AdLib instrument definition file\n"
"%s or %s. Without one of these files,\n"
"the music will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilene %s og %s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke musikken kunne høres ut som den gjorde i "
"originalspillet."
#: engines/ags/dialogs.cpp:59
msgid "Game language:"
msgstr "Spillspråk:"
#: engines/ags/dialogs.cpp:59
msgid "Language to use for multilingual games"
msgstr "Språkvalg for spill med støtte for flere språk"
#: engines/ags/dialogs.cpp:79
msgid "Force antialiased text"
msgstr "Tvungen kantutjevning på tekst"
#: engines/ags/dialogs.cpp:79
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
"Bruk kantutjevning ved visning av tekst (selv når spillet ikke ber om det)"
#: engines/ags/dialogs.cpp:82 engines/grim/metaengine.cpp:48
#: engines/zvision/metaengine.cpp:221
msgid "Show FPS"
msgstr "Vis antall bilder per sekund"
#: engines/ags/dialogs.cpp:82 engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
msgstr "Vis antallet bilder som vises per sekund mens du spiller."
#: engines/ags/ags.cpp:132
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
"Det valgte spillet støttes ikke fordi det bruker en versjon av AGS-"
"spillmotoren som er eldre enn versjon 2.5."
#: engines/ags/ags.cpp:140
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
"Det valgte spillet har en datafil som er større enn 2 GB, og dette støttes "
"ikke av denne versjonen av ScummVM ennå."
#: engines/asylum/metaengine.cpp:115
msgid "Show version"
msgstr "Vis versjonsnummer"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
msgid "Quick load"
msgstr "Hurtiglasting"
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
msgid "Quick save"
msgstr "Hurtiglagring"
#: engines/asylum/metaengine.cpp:130
msgid "Switch to Sarah"
msgstr "Bytt til Sarah"
#: engines/asylum/metaengine.cpp:135
msgid "Switch to Grimwall"
msgstr "Bytt til Grimwall"
#: engines/asylum/metaengine.cpp:140
msgid "Switch to Olmec"
msgstr "Bytt til Olmec"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr "Hent frem spillmenyen"
#: engines/asylum/metaengine.cpp:152
msgid "Open character inventory"
msgstr "Åpne karakterens utstyrsliste"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
"ADVARSEL: Forsøk å laste inn lagret spill fra en tidligere versjon: Versjon "
"%s / Utgave %d"
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
msgid "Load anyway"
msgstr "Last inn allikevel"
#: engines/bladerunner/bladerunner.cpp:404
msgid "Failed to initialize resources"
msgstr "Kunne ikke initialisere ressurser"
#: engines/bladerunner/bladerunner.cpp:1168
msgid "A required game resource was not found"
msgstr "Kunne ikke finne en nødvendig spillressurs"
#: engines/bladerunner/bladerunner.cpp:2750
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"ADVARSEL: Dette spillet ble lagret i Restored Cut Content-modus, men du "
"spiller i Original Content-modus. Modusen vil bli justert til Restored Cut "
"Content-modus for denne økten og frem til du avslutter spillet fullstendig."
#: engines/bladerunner/bladerunner.cpp:2752
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"ADVARSEL: Dette spillet ble lagret i Original Content-modus, men du spiller "
"i Restored Content-modus. Modusen vil bli justert til Original Content-modus "
"for denne økten og frem til du avslutter spillet fullstendig."
#: engines/bladerunner/bladerunner.cpp:2754
msgid "Continue"
msgstr "Fortsett"
#: engines/bladerunner/detection_tables.h:90
#: engines/bladerunner/detection_tables.h:101
#: engines/bladerunner/detection_tables.h:205
#: engines/bladerunner/detection_tables.h:216
#: engines/kyra/detection_tables.h:77
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
"Fan-oversetteren ønsker ikke at oversettelsen skal bli brukt i ScummVM."
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
#: engines/groovie/detection.cpp:100 engines/lure/detection.cpp:229
#: engines/mohawk/detection_tables.h:768 engines/mohawk/detection_tables.h:783
#: engines/mohawk/detection_tables.h:798 engines/mohawk/detection_tables.h:812
#: engines/mohawk/detection_tables.h:826 engines/mohawk/detection_tables.h:840
#: engines/mohawk/detection_tables.h:854 engines/mohawk/detection_tables.h:868
#: engines/mohawk/detection_tables.h:882 engines/mohawk/detection_tables.h:897
#: engines/mohawk/detection_tables.h:912 engines/mohawk/detection_tables.h:927
#: engines/mohawk/detection_tables.h:941 engines/mohawk/detection_tables.h:956
#: engines/mohawk/detection_tables.h:1200
#: engines/mohawk/detection_tables.h:1216
#: engines/mohawk/detection_tables.h:1231
#: engines/mohawk/detection_tables.h:1277
#: engines/mohawk/detection_tables.h:1399
#: engines/mohawk/detection_tables.h:1414
#: engines/mohawk/detection_tables.h:1429
#: engines/mohawk/detection_tables.h:1447
#: engines/mohawk/detection_tables.h:1462
#: engines/mohawk/detection_tables.h:2511
#: engines/mohawk/detection_tables.h:2526
#: engines/mohawk/detection_tables.h:3628
#: engines/mohawk/detection_tables.h:3643 engines/myst3/detection.cpp:142
#: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5292
#: engines/sci/detection_tables.h:5300 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:210
#: engines/trecision/detection.cpp:201 engines/zvision/detection_tables.h:129
msgid "Missing game code"
msgstr "Mangler spillkode"
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:137
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
"Enhanced Edition støttes ikke. Bruk filene fra originalversjonen som følger "
"med i denne utgaven."
#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
msgstr "Sitcom-modus"
#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr ""
"Spillet legger til latter etter karakterers dialog eller fortellerstemmen"
#: engines/bladerunner/metaengine.cpp:56
msgid "Shorty mode"
msgstr "Minimodus"
#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "Spillet krymper karakterene og gjør stemmene deres lysere"
#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr "Ekstra ytelse-modus for bildebegrenser"
#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
"Denne modusen kan medføre ekstra bruk av prosessorkraft! Den unngår å bruke "
"delayMillis()-funksjonen."
#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr "Grense for maksimalt antall bilder i sekundet"
#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
"Denne modusen forsøker å nå et maksimalt antall på 120 bilder per sekund. "
"Normalt vil målet være på 60 bilder per sekund."
#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr "Skru av den raske tømmingen av McCoys utholdenhet"
#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
"Når McCoy løper vil han ikke begynne å sakke ned farten så fort spilleren "
"slutter å trykke på museknappen."
#: engines/bladerunner/metaengine.cpp:100
msgid "Show subtitles during text crawl"
msgstr "Vis undertekster når rulletekst vises"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr "Vis undertekster når rulleteksten for åpningsscenen vises"
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
msgstr "Korriger listen over stemmeskuespillere"
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
msgstr ""
"Oppdater listen over medvirkende til å vise korrekt navn for de spanske "
"stemmeskuespillerne"
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
msgid "common shortcuts"
msgstr "vanlige snarveier"
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
msgid "main game shortcuts"
msgstr "snarveier for hovedspillet"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
msgstr "Snarveier kun for KIA-skjermer"
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
msgstr "Gå / Se / Snakk / Velg / Skyt"
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
msgid "Toggle Combat"
msgstr "Skru kampmodus av/på"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79
#: engines/scumm/metaengine.cpp:835 engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "Hopp over mellomsekvens"
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:242
msgid "Skip dialogue"
msgstr "Hopp over dialog"
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
msgid "Game Options"
msgstr "Spillinnstillinger"
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
msgstr "Åpne KIA-database"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
msgstr "Slett valgt lagret spill"
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
msgid "Scroll Up"
msgstr "Bla oppover"
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:303
msgid "Scroll Down"
msgstr "Bla nedover"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
msgid "Toggle Clue Privacy"
msgstr "Ledetråder privat/offentlig"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:330 engines/pegasus/pegasus.cpp:2824
msgid "Save Game"
msgstr "Lagre spill"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:339 engines/pegasus/pegasus.cpp:2830
msgid "Load Game"
msgstr "Laste inn spill"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
msgstr "Åstedsdatabase"
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
msgstr "Mistenkte-database"
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
msgstr "Ledetrådsdatabase"
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225
msgid "Quit Game"
msgstr "Avslutt spill"
#: engines/buried/buried.cpp:590
msgid "Are you sure you want to quit?"
msgstr "Er du sikker på at du vil avslutte?"
#: engines/buried/buried.cpp:600
msgid "Your game is now Paused. Click OK to continue."
msgstr "Spillet er satt på pause. Trykk på OK for å fortsette."
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/buried/metaengine.cpp:41
msgid "Allow cutscenes to be skipped"
msgstr "Tillat å hoppe over mellomsekvenser"
#: engines/buried/saveload.cpp:66
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har oppdaget at du har lagrede spill som burde bli konvertert fra "
"sitt opprinnelige lagringsformat.\n"
"Det opprinnelige lagringsformatet har ikke lengre direkte støtte, så du vil "
"ikke kunne laste inn eksisterende lagrede spillene om du ikke konverterer "
"dem først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
#: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:158
#: engines/vcruise/vcruise.cpp:314
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
"Lagret spill ble opprettet med en nyere versjon av ScummVM. Kan ikke laste "
"inn."
#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
msgid "Enable Color Blind Mode by default"
msgstr "Aktiver fargeblindmodus som standard"
#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223
#: engines/supernova/metaengine.cpp:50
msgid "Enable Text to Speech"
msgstr "Aktiver tekst og tale"
#: engines/cge/metaengine.cpp:53
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
"Bruk tekst til tale til å lese teksten i spillet (hvis tekst til tale er "
"tilgjengelig)"
#: engines/cge2/metaengine.cpp:55
msgid "Enable Text to Speech for Objects and Options"
msgstr "Aktiver tekst til tale for gjenstander og alternativer"
#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:224
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
#: engines/twine/metaengine.cpp:157
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
"Bruk tekst til tale til å lese beskrivelser (hvis tekst til tale er "
"tilgjengelig)"
#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
msgid "Enable Text to Speech for Subtitles"
msgstr "Aktiver tekst til tale for undertekster"
#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
"Bruk tekst til tale til å lese undertekster (hvis tekst til tale er "
"tilgjengelig)"
#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr "Bruk gjennomsiktige dialogbokser i 16-fargers scener"
#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
"Bruk gjennomsiktige dialogbokser i 16-fargers scener selv om originalspillet "
"ikke støtter dem"
#: engines/cine/metaengine.cpp:158
msgid "Unnamed autosave"
msgstr "Automatisk lagring uten navn"
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
msgid "Unnamed savegame"
msgstr "Lagret spill uten navn"
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
msgid "Empty autosave"
msgstr "Ledig automatisk lagring"
#: engines/cine/saveload.cpp:860
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
"ADVARSE: Det lagrede spillet du laster inn bruker et midlertidig ugyldig "
"format. Enkelte ting vil ikke være optimalt. Start heller Operation Stealth "
"på nytt og opprett et nytt lagret spill."
#: engines/crab/input/input.cpp:119
#, fuzzy
#| msgid "Interact"
msgid "Talk/Interact"
msgstr "Samhandle"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145
#: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:822
msgid "Attack"
msgstr "Angrip"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67
msgid "Block"
msgstr "Blokkere"
#: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:445
msgid "Accept"
msgstr "Godta"
#: engines/crab/input/input.cpp:186
#, fuzzy
#| msgid "~P~revious"
msgid "Previous"
msgstr "~F~orrige"
#: engines/crab/input/input.cpp:191
msgid "Reply 1"
msgstr ""
#: engines/crab/input/input.cpp:196
msgid "Reply 2"
msgstr ""
#: engines/crab/input/input.cpp:201
msgid "Reply 3"
msgstr ""
#: engines/crab/input/input.cpp:206
msgid "Reply 4"
msgstr ""
#: engines/crab/input/input.cpp:211
msgid "Reply 5"
msgstr ""
#: engines/crab/input/input.cpp:216
msgid "Reply 6"
msgstr ""
#: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:491
msgid "Next Page"
msgstr "Neste side"
#: engines/crab/input/input.cpp:226
#, fuzzy
#| msgid "Previous page"
msgid "Previous Page"
msgstr "Forrige side"
#: engines/crab/input/input.cpp:241
msgid "Map"
msgstr "Koble"
#: engines/crab/input/input.cpp:246
#, fuzzy
#| msgid "Show journal"
msgid "Journal"
msgstr "Vis journal"
#. I18N: Action in In Cold Blood
#: engines/crab/input/input.cpp:251 engines/dragons/metaengine.cpp:149
#: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:507
#: engines/grim/grim.cpp:603 engines/hdb/metaengine.cpp:251
#: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101
#: engines/icb/icb.cpp:179 engines/scumm/help.cpp:227
#: engines/scumm/help.cpp:236 engines/scumm/help.cpp:243
#: engines/scumm/help.cpp:251 engines/twine/metaengine.cpp:418
#: engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "Utstyrsliste"
#: engines/crab/input/input.cpp:256
msgid "Traits"
msgstr ""
#: engines/crab/input/input.cpp:266
#, fuzzy
#| msgid "Quick save"
msgid "Quick Save"
msgstr "Hurtiglagring"
#: engines/crab/input/input.cpp:271
#, fuzzy
#| msgid "Quick load"
msgid "Quick Load"
msgstr "Hurtiglasting"
#: engines/cryomni3d/metaengine.cpp:145
msgid "Versailles 1685 support is not compiled in"
msgstr "Versailles 1685-støtte er ikke innkompilert"
#: engines/director/events.cpp:88
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
"Spillet lar deg ikke avslutte akkurat nå. Er du sikker på at du vil avslutte "
"likevel?"
#: engines/dragons/dragons.cpp:1884
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
"from your game disc."
msgstr ""
"Feil: Filen '%s' har ikke blitt pakket ut ordentlig.\n"
"Se wikiartikkelen %s for informasjon om hvordan du henter ut DTSPEECH.XA og "
"*.STR-filer fra spilldisken."
#: engines/dragons/metaengine.cpp:122
#, c-format
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See %s"
msgstr ""
"Feil: Det ser ut til at datafilene ikke har blitt uthentet på riktig måte.\n"
"\n"
"Du kan kun bruke den angitte metoden for å hente ut .STR- og .XA-filer. "
"Resterende filer må kopieres på ordinær måte fra spilldisken.\n"
"\n"
"Se %s"
#: engines/dragons/metaengine.cpp:137
msgid "Action"
msgstr "Handling"
#: engines/dragons/metaengine.cpp:143
msgid "Change Command"
msgstr "Endre kommando"
#: engines/dragons/metaengine.cpp:220
msgid "Debug Graphics"
msgstr "Debug-grafikk"
#: engines/drascula/saveload.cpp:46
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har oppdaget at du har eldre lagrede spill for Drascula som burde "
"bli konvertert.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"kunne laste inn eksisterende lagrede spillene om du ikke konverterer dem "
"først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
"\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
msgstr "Bruk lys palettmodus"
#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafikk med spillets lyse palett"
#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr "Aktiver tekst til tale for gjenstander, innstillinger og bibelsitat"
#: engines/freescape/metaengine.cpp:37
msgid "Prerecorded sounds"
msgstr "Forhåndsgjorte lydopptak"
#: engines/freescape/metaengine.cpp:38
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
"Bruk forhåndsgjorte lydopptak av høy kvalitet, fremfor emulering av PC-"
"speakeren"
#: engines/freescape/metaengine.cpp:48
msgid "Extended timer"
msgstr "Utvidet telleverk"
#: engines/freescape/metaengine.cpp:49
msgid "Start the game timer at 99:59:59"
msgstr "Start spillets telleverk på 99.59.59"
#: engines/freescape/metaengine.cpp:59
msgid "Automatic drilling"
msgstr "Automatisk drilling"
#: engines/freescape/metaengine.cpp:60
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr "Lar deg utføre vellykket drilling i hvilket som helst område i Driller"
#: engines/freescape/metaengine.cpp:70
msgid "Disable demo mode"
msgstr "Skru av demomodus"
#: engines/freescape/metaengine.cpp:71
msgid "Never activate demo mode"
msgstr "Aldri aktiver demomodus"
#: engines/freescape/metaengine.cpp:81
msgid "Disable sensors"
msgstr "Skru av sensorer"
#: engines/freescape/metaengine.cpp:82
msgid "Sensors will not shoot the player"
msgstr "Sensorer skyter ikke spilleren"
#: engines/freescape/metaengine.cpp:92
msgid "Disable falling"
msgstr "Skru av fall"
#: engines/freescape/metaengine.cpp:93
msgid "Player cannot fall over edges"
msgstr "Spilleren kan ikke falle over kanter"
#: engines/freescape/metaengine.cpp:103
msgid "Invert Y-axis on mouse"
msgstr ""
#: engines/freescape/metaengine.cpp:104
#, fuzzy
#| msgid "Use an alternative palette"
msgid "Use alternative camera controls"
msgstr "Bruk en alternativ palett"
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr "[ trykk på en tast for å avslutte ]"
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
msgstr "Lagret spill uten navn"
#: engines/glk/metaengine.cpp:244
msgid "Use TTS to read the text"
msgstr "Bruk tekst til tale for å lese teksten"
#: engines/glk/metaengine.cpp:251
msgid "Also read input text"
msgstr "Les også inndatatekst"
#: engines/glk/metaengine.cpp:252
msgid "Use TTS to read the input text"
msgstr "Bruk tekst til tale for å lese inndatatekst"
#: engines/glk/adrift/os_glk.cpp:2815
msgid "Loading game...\n"
msgstr "Laster spill ...\n"
#: engines/glk/advsys/advsys.cpp:34
msgid "Could not start AdvSys game"
msgstr "Kunne ikke starte AdvSys-spill"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr "Beklager. Kan ikke gjenopprette det lagrede spillet"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Beklager. Kunne ikke opprette det lagrede spillet"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr "Snakk tydeligere! Jeg hører deg ikke!\n"
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr "Jeg kjenner ikke igjen ordet \"%s\".\n"
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "Jeg forstår ikke.\n"
#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
msgstr "Denne filen er for kort til å være en gyldig Alan2-fil."
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr "Dette er ikke en gyldig Alan2-fil."
#: engines/glk/comprehend/game.cpp:321
msgid "Savegame"
msgstr "Lagret spill"
#: engines/glk/comprehend/game.cpp:860
msgid "Picture window toggled\n"
msgstr "Byttet til bildevindu\n"
#: engines/glk/glulx/glulx.cpp:81
msgid "This is too short to be a valid Glulx file."
msgstr "Denne filen er for kort til å være en gyldig Glulx-fil."
#: engines/glk/glulx/glulx.cpp:86
msgid "This is not a valid Glulx file."
msgstr "Dette er ikke en gyldig Glulx-fil."
#: engines/glk/glulx/glulx.cpp:93
msgid "This Glulx file is too old a version to execute."
msgstr "Denne Glulx-filen er en for gammel versjon til å kjøre."
#: engines/glk/glulx/glulx.cpp:97
msgid "This Glulx file is too new a version to execute."
msgstr "Denne Glulx-filen er en for ny versjon til å kjøre."
#: engines/glk/quest/quest.cpp:44
msgid "Could not start Quest game"
msgstr "Kunne ikke starte Quest-spillet"
#: engines/glk/scott/scott.cpp:681
msgid "Saved.\n"
msgstr "Lagret.\n"
#: engines/glk/zcode/zcode.cpp:144
msgid "Error writing save file\n"
msgstr "Feil under skriving av lagringsfil\n"
#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
msgstr "Feil rs-fil."
#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
msgstr "Lagringsfil opprettet i en annen versjon."
#: engines/gob/inter_playtoons.cpp:259 engines/gob/inter_v2.cpp:1506
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:590
msgid "Failed to load saved game from file."
msgstr "Kunne ikke laste inn lagret spill fra lagringsfil."
#: engines/gob/inter_v2.cpp:1576 engines/gob/inter_v7.cpp:1393
#: engines/gob/inter_geisha.cpp:262 engines/tinsel/saveload.cpp:603
msgid "Failed to save game to file."
msgstr "Kunne ikke lagre spill til lagringsfil."
#: engines/gob/inter_v5.cpp:106
msgid "Failed to delete file."
msgstr "Klarte ikke å slette fil."
#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr "Meny / Hopp over"
#: engines/griffon/metaengine.cpp:159
msgid "Speed Up Cutscene"
msgstr "Øk tempo på mellomsekvens"
#: engines/grim/grim.cpp:355
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
"ScummVM oppdaget enklete problemer med datafilene til spillet ditt.\n"
"Fortsetter du å kjøre ScummVM kan dette medføre feil i spillet og/eller at "
"spillet krasjer.\n"
"Ønsker du fortsatt å kjøre %s?"
#. I18N: Action in In Cold Blood
#: engines/grim/grim.cpp:487 engines/grim/grim.cpp:578
#: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131
#: engines/icb/icb.cpp:197
msgid "Run"
msgstr "Kjør"
#: engines/grim/grim.cpp:492 engines/hpl1/metaengine.cpp:90
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
msgid "Examine"
msgstr "Undersøk"
#: engines/grim/grim.cpp:497 engines/grim/grim.cpp:593
msgid "Use/Talk"
msgstr "Bruk/Snakk"
#: engines/grim/grim.cpp:502 engines/grim/grim.cpp:598
msgid "Pick up/Put away"
msgstr "Plukk opp/Legg bort"
#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:608
msgid "Skip dialog lines"
msgstr "Hopp over dialog"
#: engines/grim/grim.cpp:568
msgid "Cycle Objects Up"
msgstr "Bla oppover i gjenstander"
#: engines/grim/grim.cpp:573
msgid "Cycle Objects Down"
msgstr "Bla nedover i gjenstander"
#: engines/grim/grim.cpp:583
msgid "Quick Room Exit"
msgstr "Hurtigforlating av rom"
#: engines/grim/grim.cpp:588
msgid "Examine/Look"
msgstr "Undersøk/Se"
#: engines/grim/grim.cpp:1364
msgid "Error: the game could not be saved."
msgstr "Feil: Spillet kunne ikke bli lagret."
#: engines/grim/inputdialog.cpp:79
msgid "Input text"
msgstr "Skriv inn tekst"
#: engines/grim/md5check.cpp:601
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
"Spilldatafilen %s kan være skadet.\n"
"Om du er sikker på at den ikke er skadet, kan du gi ScummVM-teamet følgende "
"kode sammen med filnavn, språk og en beskrivelse av hvilken spillversjon du "
"har (f.eks. DVD-cover eller CD-cover):\n"
"%s"
#: engines/grim/md5check.cpp:610
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to %s to see a list of the needed files."
msgstr ""
"Kunne ikke åpne og kontrollere filen %s.\n"
"Det kan hende filen mangler eller at du ikke har de nødvendige rettighetene "
"til å åpne den.\n"
"Gå til %s for å se en liste over nødvendige filer."
#: engines/grim/md5checkdialog.cpp:41
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
"ScummVM skal nå kontrollere spilldatafilene for å sørge for at du får den "
"beste spillopplevelsen.\n"
"Dette kan ta et lite øyeblikk, så vent litt.\n"
"Filene vil ikke bli sjekket på nytt neste gang du starter."
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
msgstr "Last inn brukerlaget oppdatering (støttes ikke)"
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
"Last inn en brukerlaget oppdatering. Vær obs på at ScummVM-teamet ikke kan "
"tilby støtte for denne typen oppdateringer."
#: engines/grim/metaengine.cpp:92
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Escape from Monkey Island-støtte er ikke innkompilert"
#: engines/grim/resource.cpp:102
#, c-format
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"%s\n"
"and put it in the game data files directory"
msgstr ""
"Den opprinnelige oppdateringen til Grim Fandango mangler.\n"
"Last den ned fra %s og legg den i samme mappe som spillets datafiler."
#: engines/grim/resource.cpp:107
#, c-format
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from %s\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language!"
msgstr ""
"Den opprinnelige oppdateringen til Escape from Monkey Island mangler.\n"
"Last den ned fra %s og legg den i samme mappe som spillets datafiler.\n"
"Pass også på at du laster ned riktig versjon i henhold til språket på "
"spillversjonen din."
#: engines/grim/emi/sound/emisound.cpp:655
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
"FEIL: Riktig antall musikksoir ikke funnet!\n"
"Escape from Monkey Island har to versjoner av FullMonkeyMap.imt.\n"
"Du må kopiere begge disse filene fra begge diskene over til mappen "
"Textures/, og så omdøpe dem til følgende for at du skal få musikkstøtte i "
"spillet: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Merk: Steam- og GOG-utgivelsene av spillet har en kombinert FullMonkeyMap.imt"
#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Rask filmhastighet"
#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "Spill filmer med økt hastighet"
#: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73
msgid "Easier AI"
msgstr "Enklere kunstig intelligens"
#: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74
msgid "Decrease the difficulty of AI puzzles"
msgstr "Minsk vanskelighetsgraden på utfordringer fra kunstig intelligens"
#: engines/groovie/metaengine.cpp:85
msgid "Updated Credits Music"
msgstr "Oppdatert musikk for liste over medvirkende"
#: engines/groovie/metaengine.cpp:86
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
"Spill av sangen The Final Hour under listen over medvirkende fremfor "
"gjenbruk av MIDI-musikk"
#: engines/groovie/metaengine.cpp:97
msgid "Slim Left/Right Hotspots"
msgstr "Små venstre-/høyrepunkter"
#: engines/groovie/metaengine.cpp:98
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
msgstr ""
"Krymper berøringspunktene på venstre og høyre side for avslutting av gåter "
"og puslespill."
#: engines/groovie/metaengine.cpp:109
msgid "Speedrun Mode"
msgstr "Speedrun-modus"
#: engines/groovie/metaengine.cpp:110
msgid "Affects the controls for fast forwarding the game"
msgstr "Påvirker kontrollene som lar deg spole spillet fremover."
#: engines/groovie/metaengine.cpp:144
msgid "GroovieV2 support is not compiled in"
msgstr "GroovieV2-støtte er ikke innkompilert"
#: engines/groovie/saveload.cpp:52
msgid "Reserved"
msgstr "Reservert"
#: engines/groovie/script.cpp:660
msgid "Failed to save game"
msgstr "Klarte ikke å lagre spill"
#: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237
msgid "Would you like to save or restore a game?"
msgstr "Ønsker du å lagre eller gjenopprette et spill?"
#: engines/hadesch/rooms/daedalus.cpp:213
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "Minotaur-minispillet støttes ikke ennå. Hopper over minispillet."
#: engines/hadesch/rooms/medisle.cpp:647
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "Medusa-minispillet støttes ikke ennå. Hopper over minispillet."
#: engines/hadesch/rooms/troy.cpp:505
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Troja-minispillet støttes ikke ennå. Hopper over minispillet."
#: engines/hdb/metaengine.cpp:44
msgid "Enable cheat mode"
msgstr "Aktiver juksemodus"
#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr "Debug-informasjon og nivåvalg blir tilgjengelig"
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:173
msgid "Move up"
msgstr "Gå oppover"
#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:179
msgid "Move down"
msgstr "Gå nedover"
#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:185
msgid "Move left"
msgstr "Gå til venstre"
#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:191
msgid "Move right"
msgstr "Gå til høyre"
#. I18N: Combat command in Might & Magic 1
#: engines/hdb/metaengine.cpp:237 engines/mm/mm1/metaengine.cpp:81
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172 engines/scumm/help.cpp:200
#: engines/scumm/help.cpp:215 engines/scumm/help.cpp:226
#: engines/scumm/help.cpp:252 engines/sky/metaengine.cpp:94
#: engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1552
msgid "Use"
msgstr "Bruk"
#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr "Fjern veimarkører"
#: engines/hdb/metaengine.cpp:270
msgid "Debug"
msgstr "Debug"
#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr "Aktiver gørrmodus når tilgjengelig"
#: engines/hpl1/metaengine.cpp:76
msgid "Forward"
msgstr "Fremover"
#: engines/hpl1/metaengine.cpp:77
msgid "Backward"
msgstr "Bakover"
#: engines/hpl1/metaengine.cpp:78 engines/mm/mm1/metaengine.cpp:99
msgid "Strafe Left"
msgstr "Gå sidelengs mot venstre"
#: engines/hpl1/metaengine.cpp:79 engines/mm/mm1/metaengine.cpp:100
msgid "Strafe Right"
msgstr "Gå sidelengs mot høyre"
#: engines/hpl1/metaengine.cpp:80
msgid "Lean Left"
msgstr "Len mot venstre"
#: engines/hpl1/metaengine.cpp:81
msgid "Lean Right"
msgstr "Len mot høyre"
#: engines/hpl1/metaengine.cpp:83
msgid "Jump"
msgstr "Hopp"
#. I18N: Action in In Cold Blood
#: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119
#: engines/icb/icb.cpp:185
msgid "Crouch"
msgstr "Gå på huk"
#: engines/hpl1/metaengine.cpp:87
msgid "Interact Mode"
msgstr "Samhandlingsmodus"
#: engines/hpl1/metaengine.cpp:88
msgid "Look Mode"
msgstr "Semodus"
#: engines/hpl1/metaengine.cpp:89
msgid "Holster"
msgstr "Hylster"
#: engines/hpl1/metaengine.cpp:95
msgid "Notebook"
msgstr "Notatbok"
#: engines/hpl1/metaengine.cpp:96
msgid "Personal Notes"
msgstr "Personlige notater"
#: engines/hpl1/metaengine.cpp:97
msgid "Flashlight"
msgstr "Lommelykt"
#: engines/hpl1/metaengine.cpp:98
msgid "Glowstick"
msgstr "Glødepinne"
#: engines/hypno/metaengine.cpp:33
msgid "Enable original cheats"
msgstr "Aktiver opprinnelige juksefunksjoner"
#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr "Tillat juksefunksjoner med C-tasten."
#: engines/hypno/metaengine.cpp:44
msgid "Enable infinite health cheat"
msgstr "Aktiver juksefunksjonen for uendelig liv"
#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr "Spillerens liv minsker aldri (bortsett fra i Game Over-scener)."
#: engines/hypno/metaengine.cpp:55
msgid "Enable infinite ammo cheat"
msgstr "Aktiver juksefunksjonen for uendelig ammunisjon"
#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr "Spillerens ammunisjon minsker aldri."
#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr "Låser opp alle nivåer"
#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr "Alle nivåer åpnes for spilling."
#: engines/hypno/metaengine.cpp:77
msgid "Enable restored content"
msgstr "Bruk restaurert innhold"
#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
"Legg til ekstra innhold som ikke var en del av den utgitte opplevelsen."
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:89
msgid "Fire"
msgstr "Ild"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:107
msgid "Arm"
msgstr "Arm"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:113
msgid "Remora"
msgstr "Remora"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
msgid "Side Step"
msgstr "Gå til siden"
#: engines/kyra/detection_tables.h:75
msgid "Missing language specific game code and/or resources."
msgstr "Mangler språkspesifikk spillkode og/eller ressursfiler."
#: engines/kyra/detection_tables.h:76
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
"Mangler språkspesifikk spillkode og/eller ressursfiler for denne "
"fanoversettelsen."
#: engines/kyra/detection_tables.h:78
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr "Demo spiller enkle animasjoner uten å bruke Westwoods spillmotor."
#: engines/kyra/detection_tables.h:1369
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
"Du gjorde feil da du skulle legge til spillet. Legg til rotmappen til "
"spillet."
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1385
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
"Du gjorde feil da du skulle legge til spillet. GAME.DAT-filen er en ISO-"
"avbildning og du må pakke ut spillets datafiler fra den."
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og mellomsekvenser"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Helium-modus"
#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "Aktiver helium-modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "Jevn skjermrulling"
#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "Aktiver jevn skjermrulling når man går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "Flytende muspekere"
#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "Aktiver flytende muspekere"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/metaengine.cpp:119
msgid "Suggest save names"
msgstr "Foreslå lagringsnavn"
#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr "Automatiske navneforslag for lagrede spill"
#. I18N: HP stands for Hit Points
#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "HP bar grafer"
#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "Aktiver hit point-bar grafer"
#. I18N: L/R stands for Left/Right
#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr "Slåsseknapp L/R-bytte"
#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
"Venstreknappen for å angripe, høyreknappen for å plukke opp gjenstander"
#: engines/kyra/metaengine.cpp:241
msgid "Lands of Lore support is not compiled in"
msgstr "Lands of Lore-støtte er ikke innkompilert"
#: engines/kyra/metaengine.cpp:251
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
"EOB II FM-TOWNS krever støtte for 16-biters fargemoduser som ikke har blitt "
"aktivert i denne ScummVM-utgaven"
#: engines/kyra/metaengine.cpp:257
msgid "Eye of Beholder support is not compiled in"
msgstr "Eye of Beholder-støtte er ikke innkompilert"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:496
#: engines/ultima/ultima4/metaengine.cpp:224
#: engines/ultima/ultima8/metaengine.cpp:145
msgid "Interact via Left Click"
msgstr "Samhandle med venstreklikk"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:497
#: engines/ultima/ultima4/metaengine.cpp:230
#: engines/ultima/ultima8/metaengine.cpp:151
msgid "Interact via Right Click"
msgstr "Samhandle med høyreklikk"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:504
#: engines/twine/metaengine.cpp:380
msgid "Move Forward"
msgstr "Beveg Fremover"
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:505
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:372
msgid "Move Left"
msgstr "Gå til venstre"
#: engines/kyra/engine/eobcommon.cpp:373
msgid "Move Right"
msgstr "Gå til høyre"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:508
#: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2739
#: engines/twine/metaengine.cpp:401 engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "Svin til Venstre"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:509
#: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2746
#: engines/twine/metaengine.cpp:394 engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "Sving til Høyre"
#: engines/kyra/engine/eobcommon.cpp:376
msgid "Open/Close Inventory"
msgstr "Åpne/Lukke utstyrsliste"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr "Bytt mellom utstyrsliste/karakterskjerm"
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr "Leir"
#: engines/kyra/engine/eobcommon.cpp:379 engines/mm/mm1/metaengine.cpp:102
msgid "Cast Spell"
msgstr "Bruk formel"
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr "Formelnivå 1"
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr "Formelnivå 2"
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr "Formelnivå 3"
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr "Formelnivå 4"
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr "Formelnivå 5"
#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr "Formelnivå 6"
#: engines/kyra/engine/lol.cpp:500
msgid "Attack 1"
msgstr "Angrep 1"
#: engines/kyra/engine/lol.cpp:501
msgid "Attack 2"
msgstr "Angrep 2"
#: engines/kyra/engine/lol.cpp:502
msgid "Attack 3"
msgstr "Angrep 3"
#: engines/kyra/engine/lol.cpp:503 engines/mm/mm1/metaengine.cpp:103
msgid "Show Map"
msgstr "Vis kart"
#: engines/kyra/engine/lol.cpp:506
msgid "Slide Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/lol.cpp:507
msgid "Slide Right"
msgstr "Skli mot Høyre"
#. I18N: Action of hero party in Might & Magic 1
#: engines/kyra/engine/lol.cpp:510 engines/mm/mm1/metaengine.cpp:109
msgid "Rest"
msgstr "Hvil"
#: engines/kyra/engine/lol.cpp:511
msgid "Options"
msgstr "Valg"
#: engines/kyra/engine/lol.cpp:512
msgid "Choose Spell"
msgstr "Velg Trolldom"
#: engines/kyra/gui/saveload_eob.cpp:598
#, fuzzy, c-format
#| msgid ""
#| "The following original saved game file has been found in your game path:\n"
#| "\n"
#| "%s %s\n"
#| "\n"
#| "Do you wish to use this saved game file with ScummVM?\n"
#| "\n"
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %S\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Følgende opprinnelige lagrede spill funnet i filbanen til spillet:\n"
"\n"
"%s %s\n"
"\n"
"Vil du bruke dette lagrede spillet med ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:631
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Et lagret spill ble funnet i det valgte lagringssporet %d. Vil du overskrive "
"det valgte lagringssporet?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:664
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d opprinnelige lagrede spill har blitt importert til ScummVM.\n"
"Hvis du vil importere flere opprinnelige lagrede spill senere, må du åpne\n"
"ScummVM debug-konsollen og bruke kommandoen «import_savefile».\n"
"\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Denne AMIGA-versjonen krever følgende fontfiler:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Hvis du har brukt det opprinnelige installasjonsprogrammet for "
"installasjonen av disse filene, finner du dem i AmigaDOS-systemets 'Fonts/'-"
"mappe.\n"
"Kopier dem inn i EOB-mappen med spillets data.\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
"Denne AMIGA-versjonen krever følgende fontfiler:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Dette er en lokalisert (ikke-engelsk) versjon av EOB II som bruker "
"språkspesifikke tegn som kun eksisterer i fontfilene som fulgte med spillet. "
"Du kan ikke bruke fontfilene fra den engelske versjonen, eller fra andre EOB "
"I-spill, på den måten det ser ut til at du nå gjør.\n"
"\n"
"Spillet fortsetter, men språkspesifikke tegn vil ikke bli vist. \n"
"Kopier de korrekte fontfilene inn i EOB II-mappenmed spillets data.\n"
"\n"
#: engines/lab/engine.cpp:124
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
"Dette er en prøveversjon av spillet for Windows. For å spille fullversjonen "
"må du bruke den opprinnelige programvaretolken og kjøpe en produktnøkkel fra "
"Wyrmkeep"
#: engines/lab/processroom.cpp:329
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
"Dette er slutten på prøveversjonen. Du kan spille fullversjonen av spillet i "
"den opprinnelige programvaretolken fra Wyrmkeep"
#: engines/lab/speciallocks.cpp:148
msgid "This puzzle is not available in the trial version of the game"
msgstr "Denne utfordringen er ikke tilgjengelig i prøveversjonen av spillet"
#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:156
msgid "TTS Narrator"
msgstr "Tekst til tale-forteller"
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
msgid "The game is using unsupported engine"
msgstr "Spillet bruker en spillmotor som ikke er støttet"
#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr "Spill et digitalt lydspor under åpningsfilmsekvensen"
#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
"Ved å velge dette vil spillet bruke et digitalt lydspor under "
"introduksjonen. Vanligvis vil MIDI-musikk bli avspilt."
#: engines/mads/metaengine.cpp:47
msgid "Easy mouse interface"
msgstr "Enkelt grensesnitt for mus"
#: engines/mads/metaengine.cpp:48
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis objektnavn når du peker på dem med musepekeren"
#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
msgid "Animated inventory items"
msgstr "Animerte elementer i utstyrslisten"
#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
msgid "Animated game interface"
msgstr "Animert spillgrensesnitt"
#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
msgid "Naughty game mode"
msgstr "Frekk spillmodus"
#: engines/mm/metaengine.cpp:46
msgid "Show item costs in standard inventory mode"
msgstr "Vis gjenstandspris i den ordinære utstyrslistemodusen"
#: engines/mm/metaengine.cpp:47
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
"Viser gjenstandspris i den ordinære utstyrsmodusen, så det blir enklere å "
"sammenligne verdien på gjenstander"
#: engines/mm/metaengine.cpp:57
msgid "More durable armor"
msgstr "Sterkere rustning"
#: engines/mm/metaengine.cpp:58
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
"Rustning knuser ikke før en karakter er på -80 HP (fremfor knappe -10 HP)"
#: engines/mm/metaengine.cpp:68
#, fuzzy
#| msgid "Enable hit point bar graphs"
msgid "Hitpoint bars"
msgstr "Aktiver hit point-bar grafer"
#: engines/mm/metaengine.cpp:69
msgid "Replace a colored gem with bars for hit points and spell points."
msgstr ""
#. I18N: ESC key
#: engines/mm/mm1/metaengine.cpp:41 engines/mm/mm1/metaengine.cpp:47
#: engines/twine/metaengine.cpp:432 engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr "Escape"
#: engines/mm/mm1/metaengine.cpp:54
msgid "View Party Member 1"
msgstr "Vis gruppemedlem 1"
#: engines/mm/mm1/metaengine.cpp:55
msgid "View Party Member 2"
msgstr "Vis gruppemedlem 2"
#: engines/mm/mm1/metaengine.cpp:56
msgid "View Party Member 3"
msgstr "Vis gruppemedlem 3"
#: engines/mm/mm1/metaengine.cpp:57
msgid "View Party Member 4"
msgstr "Vis gruppemedlem 4"
#: engines/mm/mm1/metaengine.cpp:58
msgid "View Party Member 5"
msgstr "Vis gruppemedlem 5"
#: engines/mm/mm1/metaengine.cpp:59
msgid "View Party Member 6"
msgstr "Vis gruppemedlem 6"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:69
msgid "Cast"
msgstr "Formel"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:71
msgid "Exchange"
msgstr "Bytt"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:73
msgid "Fight"
msgstr "Kjemp"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116
msgid "Quick Reference"
msgstr "Hurtigreferanse"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:77
msgid "Retreat"
msgstr "Trekk tilbake"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:79
msgid "Shoot"
msgstr "Skyt"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:84
msgid "Delay"
msgstr "Vent"
#. I18N: Combat command in Might & Magic 1
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107
msgid "Protect"
msgstr "Beskytt"
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:94
msgid "Forwards"
msgstr "Fremover"
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:96
msgid "Backwards"
msgstr "Bakover"
#: engines/mm/mm1/metaengine.cpp:104
msgid "Toggle Minimap"
msgstr "Skru minikart av/på"
#: engines/mm/mm1/metaengine.cpp:105
msgid "Reorder Party"
msgstr "Endre gruppeoppsett"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:111
msgid "Search"
msgstr "Søk"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:113
msgid "Bash"
msgstr "Slå"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148
msgid "Unlock"
msgstr "Lås opp"
#: engines/mm/mm1/metaengine.cpp:122
msgid "Goto location"
msgstr "Gå til plassering"
#: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143
msgid "Might and Magic 1 - Menus"
msgstr "Might and Magic 1 - Menyer"
#: engines/mm/mm1/metaengine.cpp:138
msgid "Might and Magic 1 - Minimal Keys"
msgstr "Might and Magic 1 - Minimale taster"
#: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150
#: engines/mm/mm1/metaengine.cpp:156
msgid "Might and Magic 1 - Party"
msgstr "Might and Magic 1 - Gruppe"
#: engines/mm/mm1/metaengine.cpp:149
msgid "Might and Magic 1 - Combat"
msgstr "Might and Magic 1 - Kamp"
#: engines/mm/mm1/metaengine.cpp:155
msgid "Might and Magic 1"
msgstr "Might and Magic 1"
#: engines/mm/mm1/metaengine.cpp:157
msgid "Might and Magic 1 - Cheats"
msgstr "Might and Magic 1 - Juksefunksjoner"
#: engines/mm/mm1/mm1.cpp:56
msgid ""
"You cannot run the game directly from the Graphics Overhaul Mod. Instead, it "
"will automatically be available if you detect the original game and select "
"Enhanced mode."
msgstr ""
#: engines/mm/mm1/mm1.cpp:108
msgid ""
"In order to run in Enhanced mode, please copy xeen.cc from a copy of World "
"of Xeen\n"
"or Clouds of Xeen to your Might and Magic 1 game folder"
msgstr ""
#: engines/mm/shared/utils/engine_data.cpp:282
#: engines/ultima/shared/engine/data_archive.cpp:86
#, c-format
msgid "Could not locate engine data %s"
msgstr "Kunne ikke finne spillmotordata %s"
#: engines/mm/shared/utils/engine_data.cpp:300
#: engines/ultima/shared/engine/data_archive.cpp:104
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
"Utdatert spillmotordata. Forventet versjonen %d.%d, men versjon %d.%d ble "
"funnet"
#: engines/mm/xeen/saves.cpp:294
msgid "Failed to autosave"
msgstr "Kunne ikke autolagre"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
"Ved aktivering vil det å klikke på en gjenstand eller et område med "
"lynpekeren bringe deg direkte dit og hoppe over mellomskjermer. Du kan kun "
"'zappe' til angitte områder du allerede har besøkt."
#: engines/mohawk/dialogs.cpp:117
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
"Skru skjermoverganger på eller av. Skru av skjermoverganger lar deg raskere "
"bevege deg gjennom spillet."
#: engines/mohawk/dialogs.cpp:121
msgid "Play the Myst fly by movie"
msgstr "Spill av Mysts \"Fly by\"-filmsekvens"
#: engines/mohawk/dialogs.cpp:122
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"Forbiflyvningsvideoen til Myst ble ikke avspilt av den opprinnelige motoren."
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr "Økt ~t~ilgjengelighet for Selenitic Age-utfordringen"
#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
"Gjør det enklere å løse den lydbaserte Selenitic Age-utfordringen ved å øke "
"feilmarginen."
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr "Simulere lesehastigheten til gamle CD-ROM-enheter"
#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
"Simulerer innlastingstidene til gamle CD-ROM-enheter ved å legge til en "
"tilfeldig forsinkelse på sceneoverganger."
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
msgid "~D~rop Page"
msgstr "~D~ropp Side"
#: engines/mohawk/dialogs.cpp:150
msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
#: engines/mohawk/dialogs.cpp:155
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:287
msgid "The new language will be applied after restarting the game."
msgstr "Det nye språket vil bli tatt i bruk etter omstart av spillet."
#: engines/mohawk/dialogs.cpp:359
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:359
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
"Skru av eller på bruken av QuickTime-videofiler for grafiske effekter "
"knyttet til vannoverflater (bølger o.l.)."
#: engines/mohawk/dialogs.cpp:361
msgid "Transitions:"
msgstr "Overganger:"
#: engines/mohawk/dialogs.cpp:361
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
"Konfigurerer hastigheten på skjermoverganger. Ved å skru av skjermoverganger "
"kan du bevege deg raskere gjennom spillet."
#: engines/mohawk/dialogs.cpp:366
msgid "Fastest"
msgstr "Raskest"
#: engines/mohawk/dialogs.cpp:367
msgid "Normal"
msgstr "Normal"
#: engines/mohawk/dialogs.cpp:368
msgid "Best"
msgstr "Best"
#: engines/mohawk/metaengine.cpp:292
msgid "Myst ME support not compiled in"
msgstr "Myst ME-støtte er ikke innkompilert"
#: engines/mohawk/metaengine.cpp:297
msgid "Myst support not compiled in"
msgstr "Myst-støtte er ikke innkompilert"
#: engines/mohawk/metaengine.cpp:304
msgid "Riven support not compiled in"
msgstr "Riven-støtte er ikke innkompilert"
#: engines/mohawk/metaengine.cpp:318
msgid "CSTime support not compiled in"
msgstr "CSTime-støtte er ikke innkompilert"
#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr "Spillet er satt på pause. Trykk en tast for å fortsette."
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:826
#: engines/nancy/input.cpp:203
msgid "Open main menu"
msgstr "Åpne hovedmeny"
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:850
msgid "Load game state"
msgstr "Last inn spilltilstand"
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:855
msgid "Save game state"
msgstr "Lagre spilltilstand"
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:860
msgid "Show options menu"
msgstr "Vis alternativsmeny"
#: engines/mohawk/myst.cpp:601
msgid "Drop page"
msgstr "Dropp side"
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1526
#: engines/wintermute/keymapper_tables.h:1673
#: engines/wintermute/keymapper_tables.h:1722
#: engines/wintermute/keymapper_tables.h:1745
#: engines/wintermute/keymapper_tables.h:1764
#: engines/wintermute/keymapper_tables.h:1797
msgid "Show map"
msgstr "Vis kart"
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"Er du sikker på at du vil laste inn et lagret spill? All ulagret fremgang "
"vil gå tapt."
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349 engines/vcruise/metaengine.cpp:134
#: engines/wintermute/keymapper_tables.h:925
#: engines/wintermute/keymapper_tables.h:1265
msgid "Load game"
msgstr "Last inn spill"
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"Er du sikker på at du vil starte et nytt spill? All ulagret fremgang vil gå "
"tapt."
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid "New game"
msgstr "Nytt spill"
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr "Er du sikker på at du vil avslutte? All ulagret fremgang vil gå tapt."
#: engines/mohawk/myst_stacks/preview.cpp:89
msgid "You can't leave the library in the demo."
msgstr "Du kan ikke forlate biblioteket i demoversjonen."
#: engines/mohawk/riven.cpp:156
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Du mangler en Riven-programfil. Windows-programfilen er 'riven.exe' eller "
"'rivendme.exe'. "
#: engines/mohawk/riven.cpp:157
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Å bruke 'arcriven.z'-installasjonsfilen fungerer også. Du kan også bruke "
"'Riven'-programfilen til Mac."
#: engines/mohawk/riven.cpp:169
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Du mangler 'extras.mhk'. Det fungerer også å bruke 'arcriven.z'-"
"installasjonsfilen."
#: engines/mohawk/riven.cpp:510
msgid "You are missing the following required Riven data files:\n"
msgstr "Du mangler følgende datafiler som er nødvendige for Riven:\n"
#: engines/mohawk/riven.cpp:872
msgid "Move forward"
msgstr "Gå fremover"
#: engines/mohawk/riven.cpp:878
msgid "Move forward left"
msgstr "Gå på skrått til venstre"
#: engines/mohawk/riven.cpp:882
msgid "Move forward right"
msgstr "Gå på skrått til høyre"
#: engines/mohawk/riven.cpp:886
msgid "Move backwards"
msgstr "Gå bakover"
#: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2122
#: engines/wintermute/keymapper_tables.h:2223
msgid "Turn left"
msgstr "Snu mot venstre"
#: engines/mohawk/riven.cpp:898 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2128
#: engines/wintermute/keymapper_tables.h:2230
msgid "Turn right"
msgstr "Snu mot høyre"
#: engines/mohawk/riven.cpp:904
msgid "Look up"
msgstr "Se opp"
#: engines/mohawk/riven.cpp:909
msgid "Look down"
msgstr "Se ned"
#: engines/mohawk/riven.cpp:915
msgid "Play intro videos"
msgstr "Spill av introvideoer"
#: engines/mohawk/riven_stack.cpp:203
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Utforskning etter dette punktet er kun mulig i fullversjonen av spillet."
#: engines/mohawk/riven_stacks/aspit.cpp:428
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"På dette punktet skulle Riven-demoen\n"
"bedt deg om å åpne en nettleser for\n"
"å vise deg til Red Orb-butikken,\n"
"hvor du kan kjøpe spillet.\n"
"ScummVM kan ikke gjøre dette\n"
"og nettsiden har sluttet å eksistere."
#: engines/mtropolis/metaengine.cpp:52
msgid "16:9 widescreen mod"
msgstr "Bredskjermsformat-modifikasjon (16:9)"
#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
"Fjerner svarte stolper (letterboxing) og flytter enkelte skjermelementer, "
"slik at skjermområdet utfylles bedre i bredskjermsformat."
#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr "Forbedret musikkmiksing"
#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
"Aktiverer dynamisk MIDI-mikser, slik at kvaliteten blir bedre, men oppfører "
"seg mindre som mTropolis Player."
#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr "Automatisk lagring ved fremdriftspunkter"
#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
"Lagrer fremdriften din i spillet automatisk når du finner løsninger og "
"fullfører kapitler."
#: engines/mtropolis/metaengine.cpp:85
msgid "Enable short transitions"
msgstr "Bruk korte overganger"
#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
"Aktiverer overganger som er satt til maksimal hastighet fremfor å hoppe over "
"dem."
#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr "Bruk undertekster på viktige lydeffekter"
#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
"Aktiverer undertekster for viktige lydeffekter. Dette kan gjøre det enklere "
"å gjenkjenne lyder i utfordringer og småspill som er avhengige av lyd."
#: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64
msgid "Start with debugger"
msgstr "Start med debugger"
#: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65
msgid "Starts with the debugger dashboard active."
msgstr "Start med debugger-kontrollpanlet aktivert."
#: engines/mtropolis/metaengine.cpp:160
msgid "Toggle debug overlay"
msgstr "Skru på debug-overlegg"
#: engines/mtropolis/metaengine.cpp:165
msgid "Force any playing movies to end"
msgstr "Tvungen avslutning av filmsekvenser"
#: engines/mtropolis/saveload.cpp:142
msgid "Failed to read version information from save file"
msgstr "Kunne ikke lese versjonsinformasjon fra lagringsfil."
#: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:309
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
"Kunne ikke laste inn lagringsdata. Lagringsfilen inneholdt ikke gyldig "
"versjonsinformasjon."
#: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:319
msgid ""
"Saved game was created with an earlier, incompatible version of ScummVM. "
"Unable to load."
msgstr ""
"Lagret spill ble opprettet med en tidligere, inkompatibel versjon av "
"ScummVM. Kan ikke laste inn."
#: engines/mtropolis/saveload.cpp:174
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
"Kunne ikke laste inn lagringsdata. En feil oppstod under innlesingen av "
"lagret spilldata."
#: engines/mtropolis/saveload.cpp:234
msgid "An internal error occurred while attempting to write save game data"
msgstr "En intern feil oppstod under forsøket på å skrive lagringsdata."
#: engines/mtropolis/saveload.cpp:242
msgid "An error occurred while writing the save game"
msgstr "En feil oppstod under skrivingen av det lagrede spillet."
#: engines/mtropolis/mtropolis.cpp:112
#, fuzzy
#| msgid ""
#| "Music for this game requires MP3 support, which was not compiled in.\n"
#| "The game will still play, but will not have any music."
msgid ""
"This game requires MPEG video support for some\n"
"content but MPEG video support was not compiled in.\n"
"The game will still play, but MPEG videos will not work."
msgstr ""
"Musikken til dette spillet krever MP3-støtte, som ikke har blitt inkludert i "
"kompileringen.\n"
"Du kan fortsatt spille spillet, men du kan ikke høre noe musikk."
#: engines/mtropolis/mtropolis.cpp:122
#, fuzzy
#| msgid ""
#| "Music for this game requires MP3 support, which was not compiled in.\n"
#| "The game will still play, but will not have any music."
msgid ""
"This game requires MPEG audio support for some\n"
"content but MPEG audio support was not compiled in.\n"
"The game will still play, but some audio will not work."
msgstr ""
"Musikken til dette spillet krever MP3-støtte, som ikke har blitt inkludert i "
"kompileringen.\n"
"Du kan fortsatt spille spillet, men du kan ikke høre noe musikk."
#: engines/mtropolis/plugin/mti.cpp:549
msgid "Image Viewer"
msgstr ""
#: engines/mutationofjb/util.cpp:32
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr "Kan ikke finne datafilen for spillmotoren '%s'"
#: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195
msgid "PS2 version is not yet supported"
msgstr "PS2-versjonen støttes ikke ennå"
#: engines/myst3/metaengine.cpp:40
msgid "Widescreen mod"
msgstr "Widescreen-modifikasjon"
#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr "Aktiver grafikkgjengivelse i bredskjermsformat i fullskjermsmodus."
#: engines/myst3/myst3.cpp:363
#, c-format
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"%s"
msgstr ""
"Denne versjonen av Myst III har ikke blitt oppdatert med den siste "
"offisielle oppdateringen.\n"
"Installer den offisielle oppdateringen for den språkversjonen du har av "
"spillet.\n"
"Du kan laste ned oppdateringene fra denne siden:\n"
"%s"
#: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:748
msgid "Invalid file name for saving"
msgstr "Ugyldig filnavn for lagring"
#: engines/nancy/input.cpp:159
msgid "Left Click Interact"
msgstr "Samhandle med venstreklikk"
#: engines/nancy/input.cpp:166
msgid "Right Click Interact"
msgstr "Samhandle med høyreklikk"
#: engines/nancy/input.cpp:197
msgid "Fast move modifier"
msgstr "Modifikator for hurtig bevegelse"
#: engines/nancy/metaengine.cpp:38
msgid "Player Speech"
msgstr "Spillertale"
#: engines/nancy/metaengine.cpp:39
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
"Aktiver spillertale. Virker kun om tale er aktivert i lydinnstillingene."
#: engines/nancy/metaengine.cpp:49
msgid "Character Speech"
msgstr "Karaktertale"
#: engines/nancy/metaengine.cpp:50
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr "Aktiver NPC-tale. Virker kun om tale er aktivert i lydinnstillingene."
#: engines/nancy/metaengine.cpp:60
#, fuzzy
#| msgid "Autosave"
msgid "Auto Move"
msgstr "Automatisk lagring"
#: engines/nancy/metaengine.cpp:61
msgid "Automatically rotate the viewport when the mouse reaches an edge."
msgstr ""
#: engines/neverhood/dialogs.cpp:53
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Hopp over Hall of Records storyboard scenene"
#: engines/neverhood/dialogs.cpp:54
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Tillater spilleren å hoppe forbi Hall of Records storyboard scener"
#: engines/neverhood/dialogs.cpp:58
msgid "Scale the making of videos to full screen"
msgstr "Skaler «making of»-videoer til fullskjerm"
#: engines/neverhood/dialogs.cpp:59
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skaler «making of»-videoene, slik at de bruker hele skjermen"
#: engines/neverhood/dialogs.cpp:63
msgid "Repeat useful Willie's hint"
msgstr "Gjenta hendige tips fra Willie"
#: engines/neverhood/dialogs.cpp:64
msgid "Repeat actual useful hint by Willie"
msgstr "Gjenta de tipsene fra Willie som faktisk er hendige"
#. I18N: NHC is a file extension
#: engines/neverhood/dialogs.cpp:90
msgid "NHC replacement:"
msgstr "NHC-erstatning:"
#: engines/neverhood/dialogs.cpp:96
msgid "<original>"
msgstr "<opprinnelig>"
#: engines/parallaction/saveload.cpp:129
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke lagre spillet i lagringsspor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:193
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:200
msgid "Loading game..."
msgstr "Laster spill..."
#: engines/parallaction/saveload.cpp:208
msgid "Save file"
msgstr "Lagre fil"
#: engines/parallaction/saveload.cpp:215
msgid "Saving game..."
msgstr "Lagrer spill..."
#: engines/parallaction/saveload.cpp:268
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM har oppdaget at du har eldre lagrede spill for Nippon Safes som "
"burde bli konvertert.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"kunne laste inn eksisterende lagrede spillene om du ikke konverterer dem "
"først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
#: engines/parallaction/saveload.cpp:315
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM har konvertert alle de lagrede spillene dine."
#: engines/parallaction/saveload.cpp:317
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM har oppført noen advarsler i konsollvinduet ditt og kan ikke "
"garantere at alle filene dine har blitt konvertert.\n"
"\n"
"Rapporter dette til teamet."
#: engines/pegasus/pegasus.cpp:2723
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Opp/Zoom Inn/Beveg Forover/Åpne Dører"
#: engines/pegasus/pegasus.cpp:2731
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2753
msgid "Action/Select"
msgstr "Handling/Velg"
#: engines/pegasus/pegasus.cpp:2773
msgid "Display/Hide Inventory Tray"
msgstr "Vis/Skjul utstyrslisteskuff"
#: engines/pegasus/pegasus.cpp:2780
msgid "Display/Hide Biochip Tray"
msgstr "Vis/Skjul Biochipskuff"
#: engines/pegasus/pegasus.cpp:2788
msgid "Toggle Center Data Display"
msgstr "Skru av/på sentrert datavisning"
#: engines/pegasus/pegasus.cpp:2795
msgid "Display/Hide Info Screen"
msgstr "Vis/Skjul Infoskjerm"
#: engines/pegasus/pegasus.cpp:2802
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pausemeny"
#: engines/pegasus/pegasus.cpp:2809
msgid "Toggle Chatty AI"
msgstr "Skru pratsom KI av/på"
#: engines/pink/gui.cpp:289
msgid "This menu item is not yet implemented"
msgstr "Dette menyelementet er ikke implementert ennå"
#. I18N: Plumbers is the title of the game. 3DO is the name of platform
#: engines/plumbers/metaengine.cpp:51
msgid "3DO Plumbers requires RGB support."
msgstr "3DO Plumbers-krever RGB-støtte."
#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
#: engines/queen/metaengine.cpp:47
msgid "Improved font"
msgstr "Forbedret font"
#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr "Bruk en tilpasset font som er enklere å lese."
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:875
msgid "Windows Trial version is not supported"
msgstr "Prøveversjonen for Windows støttes ikke"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:902
msgid "macOS Trial version is not supported"
msgstr "Prøveversjonen for macOS støttes ikke"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:928
msgid "Pocket PC Trial version is not supported"
msgstr "Prøveversjonen for Pocket PC støttes ikke"
#: engines/saga/metaengine.cpp:114
msgid "I Have No Mouth support not compiled in"
msgstr "I Have No Mouth-støtte ikke innkompilert"
#: engines/saga/music.cpp:98
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilene %s og %s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke musikken kunne høres ut som den gjorde i "
"originalspillet."
#: engines/saga/saga.cpp:395
msgid "Error loading game resources."
msgstr "Feil under lasting av spillressurser."
#: engines/sci/detection_options.h:33
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
#: engines/sci/detection_options.h:34
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Hopp over spredningsbehandling i spill med EGA-grafikk (grafikk vises med "
"fullstendig fargespekter)"
#: engines/sci/detection_options.h:45
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/sci/detection_options.h:46
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
#: engines/sci/detection_options.h:57
msgid "Enable black-lined video"
msgstr "Aktiver svartlinjet video"
#: engines/sci/detection_options.h:58
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Tegn sorte linjer på videoer for å øke bildeskarpheten"
#: engines/sci/detection_options.h:70
msgid "Use high-quality video scaling"
msgstr "Bruk høykvalitetsvideooppskalering"
#: engines/sci/detection_options.h:71
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Bruk lineær filtrering ved oppskalering av videoer (der det er mulig)"
#: engines/sci/detection_options.h:83
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Bruk «LarryScale»-celskalering av høykvalitet"
#: engines/sci/detection_options.h:84
msgid "Use special cartoon scaler for drawing character sprites"
msgstr "Bruk spesialisert tegneserieskalering for tegning av figurgrafikk"
#: engines/sci/detection_options.h:119
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
#: engines/sci/detection_options.h:120
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/sci/detection_options.h:132
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
#: engines/sci/detection_options.h:133
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
#: engines/sci/detection_options.h:145
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
#: engines/sci/detection_options.h:146
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Bruk det alternative settet med sølvfargede musepekere (istedenfor de "
"ordinære gylne)"
#: engines/sci/detection_options.h:158
msgid "Enable content censoring"
msgstr "Aktiver innholdssensur"
#: engines/sci/detection_options.h:159
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktiver spillets innebygde valgfrie innholdssensur"
#: engines/sci/detection_options.h:171
msgid "Upscale videos"
msgstr "Oppskaler videoer"
#: engines/sci/detection_options.h:172
msgid "Upscale videos to double their size"
msgstr "Oppskaler videoer til dobbelt størrelse"
#: engines/sci/detection_options.h:184
msgid "Use RGB rendering"
msgstr "Bruk RGB-grafikkgjengivelse"
#: engines/sci/detection_options.h:185
msgid "Use RGB rendering to improve screen transitions"
msgstr "Bruk RGB-grafikkgjengivelse for å forbedre skjermoverganger"
#: engines/sci/detection_options.h:197
msgid "Use per-resource modified palettes"
msgstr "Bruk «per-ressurs»-modifiserte paletter"
#: engines/sci/detection_options.h:198
msgid "Use custom per-resource palettes to improve visuals"
msgstr "Bruk tilpassede «per-ressurs»-paletter for å forbedre grafikken"
#: engines/sci/detection_options.h:210
msgid "Enable bearded musicians"
msgstr "Aktiver skjeggete musikere"
#: engines/sci/detection_options.h:211
msgid "Enable graphics that were disabled for legal reasons"
msgstr "Aktiver grafikk som har blitt inaktivert av juridiske årsaker"
#: engines/sci/detection_options.h:239
msgid "MIDI mode:"
msgstr "MIDI-modus:"
#: engines/sci/detection_options.h:240
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
"Ved bruk av eksterne MIDI-enheter (som f.eks. gjennom USB-MIDI), kan du "
"velge enheten din her"
#: engines/sci/detection_options.h:245
msgid "Standard (GM / MT-32)"
msgstr "Standard (GM / MT-32)"
#: engines/sci/detection_options.h:249
msgid "Roland D-110 / D-10 / D-20"
msgstr "Roland D-110 / D-10 / D-20"
#: engines/sci/detection_options.h:253
msgid "Yamaha FB-01"
msgstr "Yamaha FB-01"
#: engines/sci/detection_options.h:257
msgid "Casio MT-540"
msgstr "Casio MT-540"
#: engines/sci/detection_options.h:261
msgid "Casio CT-460 / CSM-1"
msgstr "Casio CT-460 / CSM-1"
#: engines/sci/detection_tables.h:4528
msgid "This demo uses an unimplemented version of Robot videos"
msgstr "Denne demoen bruker en uimplementert versjon av Robot-videoer."
#: engines/sci/detection_tables.h:4583
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
"Ufullstendig spill oppdaget. Du må kopiere spilldata fra alle CD-ene til "
"spillet."
#: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:370
msgid "(Autosave)"
msgstr "(Automatisk lagring)"
#: engines/sci/engine/kgraphics32.cpp:361
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr "Bruk et eksternt visningsprogram for å åpne spillets hjelpefil: %s"
#: engines/sci/engine/kmisc.cpp:894
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
"Pokerlogikken er hardkodet i en ekstern .DLL-fil og er ikke implementert "
"ennå. For øyeblikket eksisterer det en midlertidig logikk som gjør at "
"motstandernes handlinger velges tilfeldig."
#: engines/sci/engine/savegame.cpp:1467
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
"Det lagrede spillets format er utdatert, og det lagrede spillet kan ikke bli "
"lastet inn."
#: engines/sci/engine/savegame.cpp:1469
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Lagringsspillversjonen er %d. Maksimalt støttet er %0d"
#: engines/sci/engine/savegame.cpp:1481
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"Det lagrede spillet ble opprettet med en annen versjon av spillet, og det "
"lagrede spillet kan ikke bli lastet inn."
#: engines/sci/graphics/video32.cpp:68
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
"Kan ikke avspille video i %dbpp på et system med en maksimal fargedybde på "
"8bpp"
#: engines/sci/metaengine.cpp:301
msgid "SCI32 support not compiled in"
msgstr "SCI32-støtte er ikke innkompilert"
#: engines/sci/resource/resource.cpp:858
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Manglende eller korrupte spilldataressurser har blitt oppdaget. Det kan "
"hende enkelte spilldatafunksjoner ikke fungerer som de skal. Sjekk konsollen "
"for mer informasjon og bekreft at spillfilene dine ikke er ugyldige."
#: engines/sci/sci.cpp:398
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Undertekster er aktivert, men undertekster i King's Quest 7 var uferdige og "
"skrudd av i den lanserte utgaven av spillet. ScummVM tillater at disse "
"undertekstene aktiveres igjen, men fordi de ble fjernet fra det opprinnelige "
"spillet vises de ikke alltid på riktig måte eller gjenspeiler ikke det som "
"blir sagt. Dette er ikke en feil i ScummVM, men en feil i spillets egne "
"ressursfiler."
#: engines/sci/sci.cpp:422
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Du har valgt General MIDI som lydenhet. Sierra har levert ettermarkedsstøtte "
"for General MIDI for dette spillet med i form av deres «General MIDI "
"Utility». Bruk denne oppdateringen for å oppleve MIDI-musikk i dette "
"spillet. Når du har skaffet deg dette, kan du pakke ut alle de inkluderte *."
"PAT-filene i ScummVMs ekstra-mappe for at ScummVM automatisk skal legge til "
"den riktige oppdateringen. Alternativt, kan du følge instruksene i READ.ME-"
"filen som er inkludert med oppdateringen og omdøpe den relevante *.PAT-filen "
"til 4.PAT og plassere den i spillets mappe. Uten denne oppdateringen vil "
"General MIDI-musikk for dette spillet være forvridd."
#: engines/sci/sci.cpp:441
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"Spillet ditt er oppdatert med en hjemmelaget oppdatering. Slike "
"oppdateringen kan forårsake problemer fordi de gjør omfattende endringer på "
"spillets ressurser. Problemene disse oppdateringene korrigerer oppstår ikke "
"i ScummVM, så det anbefales at du fjerner denne oppdateringen fra spillets "
"mappe for å unngå at du opplever uventede feil og/eller problemer senere."
#: engines/sci/sci.cpp:520
msgid "Download patch"
msgstr "Last ned oppdatering"
#: engines/sci/sci.cpp:521
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
"(eller klikk på 'Last ned oppdatering'-knappen. Obs: Dette laster den kun "
"ned. Du må selv ta hånd om resten)\n"
#: engines/sci/sci.cpp:528
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
"GK2 har fanlagde undertekster tilgjengelig takket være de flotte individene "
"hos SierraHelp.\n"
"\n"
"Installasjon:\n"
"- last ned http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
#: engines/sci/sci.cpp:921
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Karakterer lagret i ScummVM vises automatisk. Karakterfiler lagret i den "
"originale programvaretolken må plasseres i ScummVMS mappe for lagringsfiler "
"og ha en prefiks som indikerer hvilket spill de var lagret i: 'qfg1-' for "
"Quest for Glory 1 eller 'qfg2-' for Quest for Glory 2.\n"
"Eksempel: 'qfg2-thief.sav'"
#: engines/sci/sound/music.cpp:166
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
"Den valgte lyddriveren krever følgende fil(er):\n"
"\n"
#: engines/sci/sound/music.cpp:169
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
"\n"
"\n"
"Enkelte lyddrivere (for enkelte spill) har blitt gjort tilgjengelige av "
"Sierra som ettermarkedsoppdateringer og er derfor kanskje ikke installert "
"som en del av den opprinnelige installasjonen av spillet.\n"
"\n"
"Kopier manglende fil(er) til spillets datamappe.\n"
"\n"
"Vær obs på at filen(e) kanskje ikke er tilgjengelig(e) separat, men kun som "
"innhold i (oppdaterte) ressurspakker. I slike tilfeller må du kanskje bruke "
"den opprinnelige oppdateringen fra Sierra.\n"
"\n"
#: engines/scumm/detection_internal.h:384
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
"Du kan ikke spille denne utgaven av Monkey Island fordi Limited Run Games "
"har inkludert følgende skadde filer: DISK03.LEC, DISK04.LEC og 903.LFL.\n"
"\n"
"Kontakt deres tekniske brukerstøtte for å få tilsendt de riktige filene, "
"eller søk på Internett etter guider som hjelper deg med å gjenopprette "
"gyldige filer fra KryoFlux-arkivene som Limited Run Games også inkluderte."
#. I18N: Creates new online session for multiplayer
#: engines/scumm/dialog-createsession.cpp:37
msgid "Create a new game session"
msgstr "Opprett en ny spilløkt"
#. I18N: Name of the online game session
#: engines/scumm/dialog-createsession.cpp:40
msgid "Game Name:"
msgstr "Spillnavn:"
#. I18N: The user's name for online
#: engines/scumm/dialog-createsession.cpp:44
#: engines/scumm/dialog-sessionselector.cpp:60
msgid "Your Name:"
msgstr "Ditt navn:"
#. I18N: Button, start hosting online multiplayer game
#: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:3861
msgid "Host"
msgstr "Vert"
#. I18N: Retrieving list of online multiplayer games
#: engines/scumm/dialog-sessionselector.cpp:51
msgid "Querying games..."
msgstr "Sjekker spill ..."
#. I18N: Join online multiplayer game
#: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:3861
msgid "Join"
msgstr "Bli med"
#. I18N: Online multiplayer games were found
#: engines/scumm/dialog-sessionselector.cpp:118
#, c-format
msgid "Found %d available games."
msgstr "Fant %d tilgjengelige spill."
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:280
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:282
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:955
msgid "Speech Only"
msgstr "Kun tale"
#: engines/scumm/dialogs.cpp:956
msgid "Speech and Subtitles"
msgstr "Tale og undertekster"
#: engines/scumm/dialogs.cpp:957
msgid "Subtitles Only"
msgstr "Kun undertekster"
#: engines/scumm/dialogs.cpp:965
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:1011
msgid "Select a Proficiency Level."
msgstr "Velg ferdighetsnivå."
#: engines/scumm/dialogs.cpp:1013
msgid "Refer to your Loom(TM) manual for help."
msgstr "Referer til Loom(TM)-håndboka di for hjelp."
#: engines/scumm/dialogs.cpp:1017
msgid "Practice"
msgstr "Trening"
#: engines/scumm/dialogs.cpp:1018
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/dialogs.cpp:1050 engines/scumm/metaengine.cpp:658
msgid "Enable game-specific enhancements"
msgstr "Aktiver spillspesifikke forbedringer"
#: engines/scumm/dialogs.cpp:1050 engines/scumm/metaengine.cpp:659
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
msgstr ""
"Lar ScummVM legge til enkelte småforbedringer basert på andre versjoner av "
"det samme spillet."
#: engines/scumm/dialogs.cpp:1055 engines/scumm/metaengine.cpp:676
msgid "Enable the original GUI and Menu"
msgstr "Bruk opprinnelig grensesnitt og meny"
#: engines/scumm/dialogs.cpp:1056
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
"for a more complete experience."
msgstr ""
"Lar spillet bruke spillmotorens grafiske grensesnitt og den opprinnelige "
"menyen for lagring og innlasting av spill. Bruk sammen med «Be om "
"bekreftelse ved avslutting» for å få en mer autentisk opplevelse."
#: engines/scumm/dialogs.cpp:1078
msgid "Overture Timing:"
msgstr "Ouverture-timing:"
#: engines/scumm/dialogs.cpp:1082
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
"Hvis du bruker erstatningsmusikk, vil dette justere timingen for når "
"åpningsmusikken endrer seg til scenen med Lucasfilm- og Loom-logoene."
#: engines/scumm/dialogs.cpp:1165
msgid "Playback Adjust:"
msgstr "Avspillingsjustering:"
#: engines/scumm/dialogs.cpp:1169
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
"Ved avspilling av CD-lydsporet blir startposisjonen av lyden justert med "
"denne verdien. Bruk denne funksjonen hvis du ofte hører deler av feil "
"lydspor."
#: engines/scumm/dialogs.cpp:1248
msgid "Intro Adjust:"
msgstr "Introjustering:"
#: engines/scumm/dialogs.cpp:1252
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
"Ved avspilling av introduksjonssporet, spill av fra dette punktet. Bruk "
"denne funksjonen hvis musikken blir avbrutt for tidlig, eller hvis du ikke "
"er fornøyd med måten musikken synkroniseres opp mot introsekvensen."
#: engines/scumm/dialogs.cpp:1261
msgid "Outlook Adjust:"
msgstr "Utkikksjustering:"
#: engines/scumm/dialogs.cpp:1265
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
"Utkikksmusikken er en del av introduksjonssporet. Velg posisjonen i sporet "
"hvor avspillingen starter. Bruk denne funksjonen hvis musikken avsluttes, "
"eller hvis du hører biter av den tidligere musikken."
#: engines/scumm/dialogs.cpp:1365 engines/scumm/metaengine.cpp:667
msgid "Load modded audio"
msgstr "Last inn modifisert lyd"
#: engines/scumm/dialogs.cpp:1365 engines/scumm/metaengine.cpp:668
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
"Erstatt musikk, lydeffekter og tale med modifiserte lydfiler hvis "
"tilgjengelig."
#: engines/scumm/dialogs.cpp:1367
msgid "Multiplayer Server:"
msgstr "Flerspillerserver:"
#: engines/scumm/dialogs.cpp:1373
msgid "Online Server:"
msgstr "Online-server:"
#: engines/scumm/dialogs.cpp:1374
msgid ""
"Address of the server to connect to for online play. It must start with "
"either \"https://\" or \"http://\" schemas."
msgstr ""
"Serveradressen for serveren som brukes til nettbasert spilling. Starter "
"enten med «http://» eller «http://»."
#: engines/scumm/dialogs.cpp:1376
msgid "Enable online competitive mods"
msgstr "Bruk kompetitive nettmodifikasjoner"
#: engines/scumm/dialogs.cpp:1376
msgid "Enables custom-made modifications intented for online competitive play."
msgstr ""
"Aktiverer skreddersydde modifikasjoner for kompetitiv spilling på nett."
#: engines/scumm/dialogs.cpp:1380
msgid "Enable connection to Multiplayer Server"
msgstr "Bruk tilkobling til flerspillerserver"
#: engines/scumm/dialogs.cpp:1380
msgid ""
"Toggles the connection to the server that allows hosting and joining online "
"multiplayer games over the Internet."
msgstr ""
"Aktiverer tilkoblingen til serveren som gjør det mulig å være vert for eller "
"bli med i nettbaserte flerspillerspill på Internett."
#: engines/scumm/dialogs.cpp:1381
msgid "Host games over LAN"
msgstr "Vær LAN-vert for spill"
#: engines/scumm/dialogs.cpp:1381
msgid "Allows the game sessions to be discovered over your local area network."
msgstr "Lar spilløkter bli oppdaget på ditt lokale nettverk."
#: engines/scumm/dialogs.cpp:1383
msgid ""
"Address of the server to connect to for hosting and joining online game "
"sessions."
msgstr ""
"Adressen til serveren som brukes for å være vert eller bli med på "
"nettbaserte spilløkter."
#: engines/scumm/help.cpp:72
msgid "Common keyboard commands:"
msgstr "Vanlige tastaturkommandoer:"
#: engines/scumm/help.cpp:73
msgid "Save / Load dialog"
msgstr "Lagre- / åpne-dialog"
#: engines/scumm/help.cpp:77
#, fuzzy
#| msgid "Select shader"
msgid "Selection screen"
msgstr "Velg shader"
#: engines/scumm/help.cpp:78
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:79
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136
msgid "Space"
msgstr "Space"
#: engines/scumm/help.cpp:80 engines/vcruise/metaengine.cpp:149
msgid "Pause game"
msgstr "Pause spill"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
#: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:81
msgid "Load saved game 1-10"
msgstr "Last lagret spill 1-10"
#: engines/scumm/help.cpp:82
msgid "Save game 1-10"
msgstr "Lagre spill 1-10"
#: engines/scumm/help.cpp:89
msgid "Music volume up / down"
msgstr "Musikkvolum opp/ned"
#: engines/scumm/help.cpp:90
msgid "Text speed slower / faster"
msgstr "Tekstfart saktere/raskere"
#: engines/scumm/help.cpp:91
msgid "Simulate left mouse button"
msgstr "Simuler venstre mustast"
#: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:92
msgid "Simulate right mouse button"
msgstr "Simuler høyre mustast"
#: engines/scumm/help.cpp:95
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoer:"
#: engines/scumm/help.cpp:96
msgid "Show / Hide console"
msgstr "Vis / Skjul konsollen"
#: engines/scumm/help.cpp:97
msgid "Start the debugger"
msgstr "Start debuggeren"
#: engines/scumm/help.cpp:98
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:99
msgid "Run in fast mode (*)"
msgstr "Kjør i rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Run in really fast mode (*)"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/scumm/help.cpp:102
msgid "Switch between graphics filters"
msgstr "Bytt grafikkfiltre"
#: engines/scumm/help.cpp:103
msgid "Increase / Decrease scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:104
msgid "Toggle aspect-ratio correction"
msgstr "Endre bildeformatskorrigering"
#: engines/scumm/help.cpp:109
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:110
msgid " ctrl-g are not recommended"
msgstr " ctrl-g anbefales ikke, siden"
#: engines/scumm/help.cpp:111
msgid " since they may cause crashes"
msgstr " de kan forårsake kræsj, eller"
#: engines/scumm/help.cpp:112
msgid " or incorrect game behavior."
msgstr " eller feilaktig spilloppførsel."
#: engines/scumm/help.cpp:116
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:118
msgid "Main game controls:"
msgstr "Hovedkontroller for spill:"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:209
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:128
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:129
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156
#: engines/scumm/help.cpp:174
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/wintermute/keymapper_tables.h:1540
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:229 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1546
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171
msgid "What is"
msgstr "Hva er"
#: engines/scumm/help.cpp:151
msgid "Put on"
msgstr "Ta på tøy"
#: engines/scumm/help.cpp:152
msgid "Take off"
msgstr "Ta av tøy"
#: engines/scumm/help.cpp:158
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:160
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:230
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:175 engines/scumm/help.cpp:225
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:176
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:177
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:181
msgid "play C minor on distaff"
msgstr "Spill C moll på distaffen"
#: engines/scumm/help.cpp:182
msgid "play D on distaff"
msgstr "spill D på distaffen"
#: engines/scumm/help.cpp:183
msgid "play E on distaff"
msgstr "spill E på distaffen"
#: engines/scumm/help.cpp:184
msgid "play F on distaff"
msgstr "spill F på distaffen"
#: engines/scumm/help.cpp:185
msgid "play G on distaff"
msgstr "spill G på distaffen"
#: engines/scumm/help.cpp:186
msgid "play A on distaff"
msgstr "spill A på distaffen"
#: engines/scumm/help.cpp:187
msgid "play B on distaff"
msgstr "spill H på distaffen"
#: engines/scumm/help.cpp:188
msgid "play C major on distaff"
msgstr "spill C dur på distaffen"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:217
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:214
#: engines/scumm/help.cpp:250 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1558
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:201 engines/scumm/help.cpp:213
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1534
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:202
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:203
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:219
msgid "KeyUp"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:219
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:220
msgid "KeyDown"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:220
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:224
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:228
msgid "Object"
msgstr "Gjenstand"
#: engines/scumm/help.cpp:231
msgid "Black and White / Color"
msgstr "Svart/Hvitt / Farger"
#: engines/scumm/help.cpp:234
msgid "Eyes"
msgstr "Øyne"
#: engines/scumm/help.cpp:235
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:237
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:238
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:242
msgid "Regular cursor"
msgstr "Vanlig muspeker"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:245
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:248
msgid "Save / Load / Options"
msgstr "Lagre / Åpne / Valg"
#: engines/scumm/help.cpp:259
msgid "Other game controls:"
msgstr "Andre spillkontroller:"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
msgid "Inventory:"
msgstr "Utstyrsliste:"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:278
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:279
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:272
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:274
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:275
msgid "Upper right item"
msgstr "Øvre høyre gjenstand"
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:277
msgid "Lower right item"
msgstr "Nedre høyre gjenstand"
#: engines/scumm/help.cpp:273
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:276
msgid "Middle right item"
msgstr "Midtre høyre gjenstand"
#: engines/scumm/help.cpp:283 engines/scumm/help.cpp:288
msgid "Switching characters:"
msgstr "Bytte av karakterer:"
#: engines/scumm/help.cpp:285
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:286
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:295
msgid "Toggle Inventory/IQ Points display"
msgstr "Skru visning av utstyrsliste/IQ-poeng av/på"
#: engines/scumm/help.cpp:296
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Velg Tastatur/Mus-slåssing (*)"
#: engines/scumm/help.cpp:298
msgid "* Keyboard Fighting is always on,"
msgstr "* Tastaturslåssing er alltid på,"
#: engines/scumm/help.cpp:299
msgid " so despite the in-game message this"
msgstr " så til tross for beskjeden i spillet, vil"
#: engines/scumm/help.cpp:300
msgid " actually toggles Mouse Fighting Off/On"
msgstr " dette faktisk slå musslåssing av/på"
#: engines/scumm/help.cpp:307
msgid "Fighting controls (numpad):"
msgstr "Kampkontroller (talltastatur):"
#: engines/scumm/help.cpp:308 engines/scumm/help.cpp:309
#: engines/scumm/help.cpp:310
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:311
msgid "Block high"
msgstr "Høy blokk"
#: engines/scumm/help.cpp:312
msgid "Block middle"
msgstr "Mid-blokk"
#: engines/scumm/help.cpp:313
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:314
msgid "Punch high"
msgstr "Slå høyt"
#: engines/scumm/help.cpp:315
msgid "Punch middle"
msgstr "Slå midje"
#: engines/scumm/help.cpp:316
msgid "Punch low"
msgstr "Slå lavt"
#: engines/scumm/help.cpp:318
msgid "Sucker punch"
msgstr "Slag"
#: engines/scumm/help.cpp:321
msgid "These are for Indy on left."
msgstr "Gjelder når Indy er til venstre."
#: engines/scumm/help.cpp:322
msgid "When Indy is on the right,"
msgstr "Når Indy er til høyre,"
#: engines/scumm/help.cpp:323
msgid "7, 4, and 1 are switched with"
msgstr "Byttes 7, 4, og 1 med"
#: engines/scumm/help.cpp:324
msgid "9, 6, and 3, respectively."
msgstr "henholdsvis 9, 6, og 3."
#: engines/scumm/help.cpp:333
msgid "Biplane controls (numpad):"
msgstr "Flykontroller (talltastatur):"
#: engines/scumm/help.cpp:334
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:335
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:336
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:337
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:338
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:339
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:340
msgid "Fly to upper right"
msgstr "Fly til øvre høyre"
#: engines/scumm/help.cpp:341
msgid "Fly to right"
msgstr "Fly til høyre"
#: engines/scumm/help.cpp:342
msgid "Fly to lower right"
msgstr "Fly til nedre høyre"
#: engines/scumm/input.cpp:1309
msgid "Snap scroll on"
msgstr "Trinnvis skjermrulling på"
#: engines/scumm/input.cpp:1311
msgid "Snap scroll off"
msgstr "Trinnvis skjermrulling av"
#: engines/scumm/input.cpp:1324
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:1341
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
#: engines/scumm/metaengine.cpp:363
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"Lite-versjonen av Putt-Putt Saves the Zoo iOS støttes ikke for å unngå "
"piratkopiering.\n"
"Fullversjonen kan kjøpes i iTunes-butikken."
#: engines/scumm/metaengine.cpp:460
msgid "HE v71+ support is not compiled in"
msgstr "HE v71+-støtte ikke innkompilert"
#: engines/scumm/metaengine.cpp:484
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8-støtte er ikke innkompilert"
#: engines/scumm/metaengine.cpp:604
msgid "Show Object Line"
msgstr "Vis objektlinje"
#: engines/scumm/metaengine.cpp:605
msgid "Show the names of objects at the bottom of the screen"
msgstr "Vis navnene til gjenstander på bunnen av skjermen"
#: engines/scumm/metaengine.cpp:613
msgid "Use NES Classic Palette"
msgstr "Bruk fargepalett fra NES Classic"
#: engines/scumm/metaengine.cpp:614
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
"Bruk en mer nøytral fargepalett som nærmere emulerer den til en NES Classic"
#: engines/scumm/metaengine.cpp:622
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr "Kutt ned FM-TOWNS-spill til en høyde på 200 piksler"
#: engines/scumm/metaengine.cpp:623
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
"Kutt bort de 40 ekstra pikslene på bunnen av skjermen for å gjøre "
"standardhøyden til 200 piksler. Dette lar deg bruke 'Korrigering av "
"bildeformat'"
#: engines/scumm/metaengine.cpp:631
msgid "Play simplified music"
msgstr "Spill forenklet musikk"
#: engines/scumm/metaengine.cpp:632
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
"Denne musikken var angivelig påtenkt billigere Mac-modeller og bruker kun én "
"lydkanal."
#: engines/scumm/metaengine.cpp:640
msgid "Enable smooth scrolling"
msgstr "Aktiver jevn skjermrulling"
#: engines/scumm/metaengine.cpp:641
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr "(istedenfor den trinnvise skjermrullingen på 8 piksler av gangen)"
#: engines/scumm/metaengine.cpp:649
msgid "Allow semi-smooth scrolling"
msgstr "Tillat delvis jevn skjermrulling"
#: engines/scumm/metaengine.cpp:650
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
"Gjør at skjermrullingen er litt mindre utjevnet under den raske "
"kameraføringen i introen."
#: engines/scumm/metaengine.cpp:677
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. \t\tUse it together with the \"Ask for confirmation on exit"
"\" for a more complete experience."
msgstr ""
"Lar spillet bruke spillmotorens grafiske grensesnitt og den opprinnelige "
"menyen for lagring og innlasting av spill. Bruk sammen med «Be om "
"bekreftelse ved avslutting» for å få en mer autentisk opplevelse."
#: engines/scumm/metaengine.cpp:686
msgid "Enable low latency audio mode"
msgstr "Aktiver lydmodus for lav forsinkelse"
#: engines/scumm/metaengine.cpp:687
msgid ""
"Allows the game to use low latency audio, at the cost of sound accuracy. \t"
"\tIt is recommended to enable this feature only if you incur in audio "
"latency issues during normal gameplay."
msgstr ""
"Lar spillet bruke lyd med lav forsinkelse, på bekostning av lydpresisjon. "
"Det er anbefalt at du kun bruker denne funksjonen hvis du opplever problemer "
"med forsinket lyd under ordinær spilling."
#: engines/scumm/metaengine.cpp:696
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
msgstr "Bruk «A Pirate I Was Meant To Be»-sangen"
#: engines/scumm/metaengine.cpp:697
msgid ""
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
"Meant To Be\", \t\twhich was cut in international releases. Beware though: "
"subtitles may not be fully translated."
msgstr ""
"Bruk sangen ved starten av Del 3 av spillet, «A Pirate I Was Meant To Be», "
"som ble fjernet fra den internasjonale utgivelsen. Vær obs på at "
"undertekstene ikke nødvendigvis er fullstendig oversatte."
#: engines/scumm/metaengine.cpp:770
msgid "Down Left"
msgstr "Ned til venstre"
#: engines/scumm/metaengine.cpp:783
msgid "Down Right"
msgstr "Ned til høyre"
#: engines/scumm/metaengine.cpp:803
msgid "Up Left"
msgstr "Opp til venstre"
#: engines/scumm/metaengine.cpp:816
msgid "Up Right"
msgstr "Opp til høyre"
#: engines/scumm/metaengine.cpp:828
msgid "Switch weapon"
msgstr "Bytte våpen"
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/metaengine.cpp:842
msgid "Win the bike fight cheat"
msgstr "Juksefunksjon for å vinne motorsykkelkamper"
#: engines/scumm/scumm.cpp:292
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
"Du har aktivert 'Korrigering av bildeformat', men FM-TOWNS' opprinnelige "
"skjermoppløsning på 320x240 tillater ikke korrigering av bildeformat.\n"
"Du kan korrigere bildeformatet ved å kutte skjermbildet til en oppløsning på "
"320x200 via 'Spillmotor'-fanen."
#: engines/scumm/scumm.cpp:1169
msgid "This game requires the 'Indy' Macintosh executable for its fonts."
msgstr ""
#: engines/scumm/scumm.cpp:1193
msgid ""
"This game requires the 'Loom' Macintosh executable for its music and fonts."
msgstr ""
#: engines/scumm/scumm.cpp:1213
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumenter fra den. Musikk vil bli deaktivert."
#: engines/scumm/scumm.cpp:1564
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
"Lydfiler komprimert med ScummVM-verktøy ble oppdaget; *.BUN/*.SOU.\n"
"Komprimering støttes ikke lengre av dette spillet, så lyden vil bli skrudd "
"av.\n"
"Kopier spillet fra sitt opprinnelige lagringsmedium uten bruk av "
"komprimering."
#: engines/scumm/scumm.cpp:2040
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
#: engines/scumm/scumm.cpp:2056
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
"Denne spesifikke utgaven av Monkey Island 1 mangler noen av\n"
"de påkrevde ressursene for å støtte MT-32. Bruker AdLib i stedet."
#: engines/scumm/scumm.cpp:3750
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Vanligvis, ville Maniac Mansion ha startet nå. Men for at det skal fungere "
"må Maniac Mansion-filene ligge i «Maniac» mappa inni Tentacle-spillmappa, og "
"spillet må være lagt til i ScummVM."
#: engines/scumm/scumm.cpp:3861
msgid "Would you like to host or join a network play session?"
msgstr "Ønsker du å være vert for eller bli med i en nettverksbasert spilløkt?"
#: engines/scumm/imuse/drivers/amiga.cpp:660
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
"Denne AMIGA-versjonen mangler (i det minste) følgende fil(er):\n"
"\n"
#: engines/scumm/imuse/drivers/amiga.cpp:665
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
"\n"
"Kopier filen(e) til mappen for spillets data.\n"
"\n"
#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneoverganger"
#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Under scenskifter vil en tilfeldig pikselovergang bli gjort"
#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr "Ikke vis hotspots når du beveger musa"
#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis hotspots først etter at du faktisk har klikket på en hotspot eller "
"handlingsknapp"
#: engines/sherlock/metaengine.cpp:75
msgid "Show character portraits"
msgstr "Vis karakterportretter"
#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr "Vis portretter for karakterene når de snakker sammen"
#: engines/sherlock/metaengine.cpp:87
msgid "Slide dialogs into view"
msgstr "Animerte dialogvinduer"
#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Animert visningen av nye grensesnittdialoger, som et alternativ til at de "
"bare brått dukker opp."
#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr "Gjennomsiktige vinduer"
#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med en delvis gjennomsiktig bakgrunn"
#: engines/sky/compact.cpp:140
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "Spillmotordatafilen \"sky.cpt\" har en ugyldig størrelse."
#: engines/sky/metaengine.cpp:88
msgid "Walk / Look / Talk"
msgstr "Gå / Se / Snakk"
#: engines/sky/metaengine.cpp:106
msgid "Skip / Close"
msgstr "Hopp over / Lukk"
#: engines/sky/metaengine.cpp:114
msgid "Open control panel"
msgstr "Åpne kontrollpanel"
#: engines/sky/metaengine.cpp:130
msgid "Toggle fast mode"
msgstr "Skru Rask modus av/på"
#: engines/sky/metaengine.cpp:135
msgid "Toggle really fast mode"
msgstr "Skru veldig rask modus av/på"
#: engines/sky/metaengine.cpp:154
msgid "Floppy intro"
msgstr "Diskett-intro"
#: engines/sky/metaengine.cpp:155
msgid "Use the floppy version's intro (CD version only)"
msgstr "Bruk diskettversjonens intro (Kun for CD-versjon)"
#: engines/sky/metaengine.cpp:233
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
"ADVARSEL: Sletting av lagringssporet for automatisk lagring støttes ikke av "
"denne spillmotoren"
#: engines/stark/metaengine.cpp:37
msgid "Load modded assets"
msgstr "Last inn modifiserte ressurser"
#: engines/stark/metaengine.cpp:38
msgid "Enable loading of external replacement assets."
msgstr "Aktiver innlasting av eksterne erstatningsressurser."
#: engines/stark/metaengine.cpp:48
msgid "Enable linear filtering of the backgrounds images"
msgstr "Aktiver lineær filtrering av bakgrunnsbilder"
#: engines/stark/metaengine.cpp:49
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
"Når lineær filtrering er aktivert, vil grafikken for bakgrunnsbildene være "
"mer utjevnet i fullskjermsmodus. Dette går på bekostning av enkelte detaljer."
#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
msgid "Enable font anti-aliasing"
msgstr "Aktiver kantutjevning for font"
#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
"Når kantutjevning for font er aktivert, vil tekst fremstå med jevnere kanter."
#: engines/stark/stark.cpp:106
msgid "Software renderer does not support modded assets"
msgstr ""
"Programvarebasert grafikkgjengivelse støtter ikke modifiserte ressurser"
#: engines/stark/stark.cpp:291
msgid "You are missing recommended data files:"
msgstr "Du mangler anbefalte datafiler:"
#: engines/stark/stark.cpp:305
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
"Du trenger 'fonts'-mappen for å oppleve den opprinnelige designen til "
"teksten i spillet. Det er et kjent problem at Steam-utgivelsen mangler denne "
"mappen. Hvis du trenger de, kan du finne fontene i demoversjonen av spillet."
#: engines/stark/stark.cpp:312
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
"'gui.ini' er anbefalt for å få riktig fontinnstillinger i lokaliseringen til "
"spillet."
#: engines/stark/stark.cpp:318
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr "'language.ini' er anbefalt for å få lokaliserte bekreftelsesdialoger."
#: engines/stark/stark.cpp:324
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr "'game.exe' er anbefalt for å få stiliserte bekreftelsesdialoger."
#: engines/supernova/supernova.cpp:192
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr "Kan ikke finne teksten for %s språk i spillmotordatafilen."
#: engines/supernova/supernova.cpp:476
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Ugyldig versjon av spillmotordatafilen '%s' funnet. Forventet %d, men fikk "
"%d."
#: engines/supernova/supernova.cpp:486
#, c-format
msgid "Unable to find block for part %d"
msgstr "Kan ikke finne blokk for del %d"
#: engines/supernova/supernova.cpp:529
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "Kan ikke finne '%s' i spillmappen eller spillmotordatafilen."
#: engines/supernova/supernova.cpp:833
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
"Kunne ikke lagre midlertidig spilltilstand. Sørg for at du har valgt en "
"lagringsmappe i ScummVM og at du kan skrive til den."
#: engines/supernova/supernova.cpp:834
msgid "Failed to load temporary game state."
msgstr "Kunne ikke laste inn midlertidig spilltilstand."
#: engines/supernova/metaengine.cpp:38
msgid "Improved mode"
msgstr "Forbedret-modus"
#: engines/supernova/metaengine.cpp:39
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
"Fjerner enkelte repetitive handlinger og leggr til muligheten for å endre "
"verb via tastatur"
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX-mellomsekvensstrømmingen '%s' kan ikke spilles i pallettmodus"
#: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG2-mellomsekvenser funnet, men ScummVM er bygd uten MPEG2-støtte"
#: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Fant ikke mellomsekvenser '%s'"
#: engines/sword1/control.cpp:2795
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har oppdaget at du har eldre lagrede spill for Broken Sword 1 som "
"burde bli konvertert.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"kunne laste inn eksisterende lagrede spillene om du ikke konverterer dem "
"først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
"\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/sword1/control.cpp:2981
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Valgt plass for lagret spill eksisterer allerede!\n"
"Vil du ta vare på den gamle lagringen (%s) eller den nye (%s)?\n"
#: engines/sword1/control.cpp:2984
msgid "Keep the old one"
msgstr "Behold den gamle"
#: engines/sword1/control.cpp:2984
msgid "Keep the new one"
msgstr "Behold den nye"
#: engines/sword1/logic.cpp:1732
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:426
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"PSX-mellomsekvenser funnet, men ScummVM har blitt bygd uten RGB-fargestøtte"
#: engines/sword2/metaengine.cpp:46
msgid "Show object labels"
msgstr "Vis objektmerkelapper"
#: engines/sword2/metaengine.cpp:47
msgid "Show labels for objects on mouse hover"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/sword25/metaengine.cpp:35
msgid "Use English speech"
msgstr "Bruk engelsk tale"
#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Bruk engelsk tale istedenfor tysk for alle andre språk enn tysk"
#: engines/tetraedge/metaengine.cpp:33
msgid "Correct movie aspect ratio"
msgstr "Korriger bildeformat for filmklipp"
#: engines/tetraedge/metaengine.cpp:34
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
msgstr ""
"Spill av Syberia-mellomsekvenser i 16:9, i steden for å strekke dem ut til "
"fullskjermsmodus."
#: engines/tetraedge/metaengine.cpp:44
msgid "Restore missing scenes"
msgstr "Gjenopprett manglende scener"
#: engines/tetraedge/metaengine.cpp:45
msgid "Restore some scenes originally in the Windows edition"
msgstr "Gjenopprett enkelte scener som opprinnelig var i Windows-utgaven."
#: engines/tinsel/detection_tables.h:481
msgid "Saturn CD version is not yet supported"
msgstr "Saturn CD-versjonen støttes ikke ennå"
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Fontvariant ikke tilstede i spillmotordatafilen '%s'."
#: engines/toon/toon.cpp:261
#, c-format
msgid "Saved game in slot #%d "
msgstr "Lagret spill i lagringsspor #%d "
#: engines/toon/toon.cpp:265
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Kunne ikke hurtiglagre til lagringsspor #%d"
#: engines/toon/toon.cpp:278
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Lagret spill #%d har blitt hurtiglastet"
#: engines/toon/toon.cpp:282
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Kunne ikke hurtiglaste lagret spill #%d"
#: engines/toon/toon.cpp:1531
msgid "Are you sure you want to exit?"
msgstr "Er du sikker på at du vil avslutte?"
#: engines/toon/toon.cpp:1941
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Kunne ikke finne datafilen '%s'."
#: engines/twine/detection.cpp:174
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
"Denne versjonen krever Giflib som ikke har blitt innkompilert i ScummVM"
#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr "Aktiver veggkollisjoner"
#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr "Aktiver veggkollisjonsskade fra originalen"
#: engines/twine/metaengine.cpp:56
msgid "Disable save menu"
msgstr "Skru av lagringsmeny"
#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
"Originalen hadde kun automatisk lagring. Dette lar deg lagre når du vil."
#: engines/twine/metaengine.cpp:67
msgid "Enable debug mode"
msgstr "Aktiver debug-modus"
#: engines/twine/metaengine.cpp:68
msgid "Enable the debug mode"
msgstr "Aktiver debug-modusen"
#: engines/twine/metaengine.cpp:78
msgid "Enable audio CD"
msgstr "Tillat CD-lyd"
#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
msgstr "Aktiver det opprinnelige CD-lydsporet"
#: engines/twine/metaengine.cpp:89
msgid "Enable sound"
msgstr "Aktiver lyd"
#: engines/twine/metaengine.cpp:90
msgid "Enable the sound for the game"
msgstr "Aktiver lyden i spillet"
#: engines/twine/metaengine.cpp:100
msgid "Enable text"
msgstr "Aktiver tekst"
#: engines/twine/metaengine.cpp:101
msgid "Enable the text for the game"
msgstr "Aktiver teksten i spillet"
#: engines/twine/metaengine.cpp:111
msgid "Enable movies"
msgstr "Aktiver filmklipp"
#: engines/twine/metaengine.cpp:112
msgid "Enable the cutscenes for the game"
msgstr "Aktiver mellomsekvensene i spillet"
#: engines/twine/metaengine.cpp:122
msgid "Enable mouse"
msgstr "Aktiver mus"
#: engines/twine/metaengine.cpp:123
msgid "Enable the mouse for the UI"
msgstr "Aktiver mus for brukergrensesnittet"
#: engines/twine/metaengine.cpp:133
msgid "Use the USA version"
msgstr "Bruk den amerikanske utgaven"
#: engines/twine/metaengine.cpp:134
msgid "Enable the USA specific version flags"
msgstr "Bruk versjonsflaggene til den amerikanske utgaven"
#: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:88
msgid "Enable high resolution"
msgstr "Aktiver høy oppløsning"
#: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:89
msgid "Enable a higher resolution for the game"
msgstr "Aktiver en høyere oppløsning i spillet"
#: engines/twine/metaengine.cpp:236
msgid "Debug Next Room"
msgstr "Debug neste rom"
#: engines/twine/metaengine.cpp:241
msgid "Debug Previous Room"
msgstr "Debug forrige rom"
#: engines/twine/metaengine.cpp:246
msgid "Debug Apply Celling Grid"
msgstr "Debug bruk cellerutenett"
#: engines/twine/metaengine.cpp:251
msgid "Debug Increase Celling Grid Index"
msgstr "Debug øk indeks for cellerutenett"
#: engines/twine/metaengine.cpp:256
msgid "Debug Decrease Celling Grid Index"
msgstr "Debug reduser indeks for cellerutenett"
#: engines/twine/metaengine.cpp:261
msgid "Debug Grid Camera Up"
msgstr "Debug rutenettkamera opp"
#: engines/twine/metaengine.cpp:266
msgid "Debug Grid Camera Down"
msgstr "Debug rutenettkamera ned"
#: engines/twine/metaengine.cpp:271
msgid "Debug Grid Camera Left"
msgstr "Debug rutenettkamera venstre"
#: engines/twine/metaengine.cpp:277
msgid "Debug Grid Camera Right"
msgstr "Debug rutenettkamera høyre"
#: engines/twine/metaengine.cpp:282
msgid "Place actor at center of screen"
msgstr "Plasser karakter på midten av skjermen"
#: engines/twine/metaengine.cpp:287
msgid "Debug Menu"
msgstr "Debug-meny"
#: engines/twine/metaengine.cpp:292
msgid "Debug Menu Execute"
msgstr "Debug-meny kjør"
#: engines/twine/metaengine.cpp:297 engines/twine/metaengine.cpp:317
msgid "Normal Behaviour"
msgstr "Normal adferd"
#: engines/twine/metaengine.cpp:302 engines/twine/metaengine.cpp:322
msgid "Athletic Behaviour"
msgstr "Atletisk adferd"
#: engines/twine/metaengine.cpp:307 engines/twine/metaengine.cpp:327
msgid "Aggressive Behaviour"
msgstr "Aggressiv adferd"
#: engines/twine/metaengine.cpp:312 engines/twine/metaengine.cpp:332
msgid "Discreet Behaviour"
msgstr "Diskre adferd"
#: engines/twine/metaengine.cpp:337
msgid "Behaviour Action"
msgstr "Adferdshandling"
#: engines/twine/metaengine.cpp:343
msgid "Change Behaviour"
msgstr "Endre adferd"
#: engines/twine/metaengine.cpp:355
msgid "Options Menu"
msgstr "Alternativer-meny"
#: engines/twine/metaengine.cpp:367
msgid "Use Selected Object"
msgstr "Bruk valgt gjenstand"
#: engines/twine/metaengine.cpp:373
msgid "Throw Magic Ball"
msgstr "Kast magisk ball"
#: engines/twine/metaengine.cpp:387
msgid "Move Backward"
msgstr "Gå bakover"
#: engines/twine/metaengine.cpp:408
msgid "Use Protopack"
msgstr "Bruk Proto-Pack"
#: engines/twine/metaengine.cpp:413
msgid "Open Holomap"
msgstr "Åpne holokart"
#: engines/twine/metaengine.cpp:426
msgid "Special Action"
msgstr "Spesialhandling"
#: engines/twine/metaengine.cpp:453 engines/twine/metaengine.cpp:505
#: engines/twine/metaengine.cpp:521
msgid "Abort"
msgstr "Avbryt"
#: engines/twine/metaengine.cpp:558
msgid "Previous location"
msgstr "Forrige sted"
#: engines/twine/metaengine.cpp:563
msgid "Next location"
msgstr "Neste sted"
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Høy oppløsning på"
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Høy oppløsning av"
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr "Veggkollisjon på"
#: engines/twine/parser/text.cpp:37
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Veggkollisjon av"
#: engines/twine/parser/text.cpp:38
msgctxt "Options menu"
msgid "Language selection"
msgstr "Språkvalg"
#: engines/twine/parser/text.cpp:39
msgctxt "Options menu"
msgid "Voices: None"
msgstr "Stemmer: Ingen"
#: engines/twine/parser/text.cpp:40
msgctxt "Options menu"
msgid "Voices: English"
msgstr "Stemmer: Engelsk"
#: engines/twine/parser/text.cpp:41
msgctxt "Options menu"
msgid "Voices: French"
msgstr "Stemmer: Fransk"
#: engines/twine/parser/text.cpp:42
msgctxt "Options menu"
msgid "Voices: German"
msgstr "Stemmer: Tysk"
#: engines/ultima/metaengine.cpp:55
msgid "Enable frame skipping"
msgstr "Aktiver bildedropping"
#: engines/ultima/metaengine.cpp:56
msgid "Allow the game to skip animation frames when running too slow."
msgstr "Lar spillet hoppe over animasjoner hvis det kjører for sakte."
#: engines/ultima/metaengine.cpp:66
msgid "Enable frame limiting"
msgstr "Aktiver begrensning av bildefrekvens"
#: engines/ultima/metaengine.cpp:67
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
"Begrenser hastigheten på spillet for å forhindre at det kjører for fort."
#: engines/ultima/metaengine.cpp:77
msgid "Enable cheats"
msgstr "Aktiver juksefunksjoner"
#: engines/ultima/metaengine.cpp:78
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
"Gjør det mulig å bruke juksefunksjoner via kommandoer og en meny som vises "
"når du klikker på spilleren."
#: engines/ultima/metaengine.cpp:99
msgid "Play foot step sounds"
msgstr "Spill av lyden av fottrinn"
#: engines/ultima/metaengine.cpp:100
msgid "Plays sound when the player moves."
msgstr "Spiller lyder når spilleren beveger seg."
#: engines/ultima/metaengine.cpp:110
msgid "Enable jump to mouse position"
msgstr "Aktiver hopping til plassering av musepeker"
#: engines/ultima/metaengine.cpp:111
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
"Hopping mens du står stille er rettet mot musepekerens plassering og ikke "
"bare i retningen du peker."
#: engines/ultima/metaengine.cpp:121
msgid "Enable font replacement"
msgstr "Aktiver fonterstatning"
#: engines/ultima/metaengine.cpp:122
msgid "Replaces game fonts with rendered fonts"
msgstr "Erstatter spillets tekstfont med en gjengitt font"
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/metaengine.cpp:144
msgid "Camera moves with Silencer"
msgstr "Kamera følger hovedpersonen"
#: engines/ultima/metaengine.cpp:145
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
"Kamera følger spillerens bevegelser, fremfor å bruke ferdigsatte "
"kameraplasseringer."
#: engines/ultima/metaengine.cpp:155
msgid "Always enable Christmas easter-egg"
msgstr "Juleinnhold alltid aktivert"
#: engines/ultima/metaengine.cpp:156
msgid "Enable the Christmas music at any time of year."
msgstr "Aktiver julemusikken til enhver tid på året."
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr "Kan ikke finne riktig ultima.dat-datafil"
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "loading quick save %d"
msgstr "laster hurtiglagring %d"
#: engines/ultima/nuvie/nuvie.cpp:392
#, c-format
msgid "saving quick save %d"
msgstr "lagrer hurtiglagring %d"
#: engines/ultima/nuvie/metaengine.cpp:38
msgid "Original Save"
msgstr "Opprinnelig lagring"
#: engines/ultima/nuvie/save/save_game.cpp:211
msgid "Transfer Character"
msgstr "Overfør karakter"
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Ultima VIII"
msgstr "Ultima VIII"
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Crusader"
msgstr "Crusader"
#: engines/ultima/ultima8/metaengine.cpp:181
msgid "Ultima VIII Cheats"
msgstr "Ultima VIII - Juksefunksjoner"
#: engines/ultima/ultima8/metaengine.cpp:196
msgid "Ultima VIII Debug"
msgstr "Ultima VIII Debug-funksjoner"
#: engines/ultima/ultima8/games/cru_game.cpp:165
msgid ""
"Crusader intro movie file missing - check that the FLICS and SOUND "
"directories have been copied from the CD. More instructions are on the "
"wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
msgstr ""
"Introfilmfilen til Crusader mangler - Sjekk at mappene FLICS og SOUND har "
"blitt kopiert fra CD-en. Flere instrukser finner du på wikien: https://wiki."
"scummvm.org/index.php?title=Crusader:_No_Remorse."
#: engines/vcruise/metaengine.cpp:42
msgid "Improved click sensitivity"
msgstr ""
#: engines/vcruise/metaengine.cpp:43
msgid ""
"Allows the mouse to be moved a short distance without cancelling click "
"interactions. If this is off, any mouse movement while the mouse button is "
"held cancels a click interaction."
msgstr ""
#: engines/vcruise/metaengine.cpp:53
msgid "Faster animations"
msgstr "Raskere animasjoner"
#: engines/vcruise/metaengine.cpp:54
msgid "Speeds up animations."
msgstr "Øker hastigheten på animasjoner."
#: engines/vcruise/metaengine.cpp:75
#, fuzzy
#| msgid "Open main menu"
msgid "Skip main menu"
msgstr "Åpne hovedmeny"
#: engines/vcruise/metaengine.cpp:76
msgid "Starts a new game upon launching instead of going to the main menu."
msgstr ""
#: engines/vcruise/metaengine.cpp:124
#, fuzzy
#| msgid "Display/Hide Info Screen"
msgid "Display help screen"
msgstr "Vis/Skjul Infoskjerm"
#: engines/vcruise/metaengine.cpp:129 engines/wintermute/keymapper_tables.h:920
msgid "Save game"
msgstr "Lagre spill"
#: engines/vcruise/metaengine.cpp:139
#, fuzzy
#| msgid "Open 3DS Settings"
msgid "Open sound settings"
msgstr "Åpne 3DS-innstillinger"
#: engines/vcruise/metaengine.cpp:144
#, fuzzy
#| msgid "Quit Game"
msgid "Quit game"
msgstr "Avslutt spill"
#: engines/vcruise/metaengine.cpp:155
#, fuzzy
#| msgid "Toggle fullscreen"
msgid "Toggle music on/off"
msgstr "Veksle fullskjerm"
#: engines/vcruise/metaengine.cpp:160
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Toggle sound effects on/off"
msgstr "Volum for spesielle lydeffekter"
#: engines/vcruise/metaengine.cpp:165
#, fuzzy
#| msgid "Music volume up / down"
msgid "Music volume down"
msgstr "Musikkvolum opp/ned"
#: engines/vcruise/metaengine.cpp:170
#, fuzzy
#| msgid "Music volume: "
msgid "Music volume up"
msgstr "Musikkvolum: "
#: engines/vcruise/metaengine.cpp:175
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Sound effect volume down"
msgstr "Volum for spesielle lydeffekter"
#: engines/vcruise/metaengine.cpp:180
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Sound effect volume up"
msgstr "Volum for spesielle lydeffekter"
#: engines/vcruise/metaengine.cpp:185
#, fuzzy
#| msgid "Speeds up animations."
msgid "Skip current animation"
msgstr "Øker hastigheten på animasjoner."
#: engines/vcruise/vcruise.cpp:83
msgid "This game requires JPEG support, which was not compiled in."
msgstr ""
"Spillet krever JPEG-støtte, som ikke har blitt inkludert i kompileringen."
#: engines/vcruise/vcruise.cpp:90
msgid ""
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
"Musikken til dette spillet krever Ogg Vorbis-støtte, som ikke har blitt "
"inkludert i kompileringen.\n"
"Du kan fortsatt spille spillet, men du kan ikke høre noe musikk."
#: engines/vcruise/vcruise.cpp:100
msgid ""
"Music for this game requires MP3 support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
"Musikken til dette spillet krever MP3-støtte, som ikke har blitt inkludert i "
"kompileringen.\n"
"Du kan fortsatt spille spillet, men du kan ikke høre noe musikk."
#: engines/vcruise/vcruise.cpp:299
msgid "Failed to load save, the save data appears to be damaged."
msgstr ""
"Kunne ikke laste inn lagringsdata. Lagringsfilen ser ut til å være skadet."
#: engines/vcruise/vcruise.cpp:304
msgid "Failed to read version information from save file."
msgstr "Kunne ikke lese versjonsinformasjon fra lagringsfil."
#: engines/vcruise/vcruise.cpp:324
msgid "An unknown error occurred while attempting to load the saved game."
msgstr "En ukjent feil oppstod under forsøket på å laste inn lagringsdata."
#: engines/wintermute/metaengine.cpp:42
msgid "Show FPS-counter"
msgstr "Vis FPS-teller"
#: engines/wintermute/metaengine.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av "
"skjermen"
#: engines/wintermute/metaengine.cpp:54
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Bilineært filter for grafikksprites (TREGT)"
#: engines/wintermute/metaengine.cpp:55
msgid "Apply bilinear filtering to individual sprites"
msgstr "Bruk bilineært filter på individuelle grafikksprites"
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
msgstr "Tvungen bruk av 2D-gjengivelse (kun 2D-spill)"
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
"Denne innstillingen tvinger ScummVM til å bruke 2D-gjengivelse ved kjøring "
"av 2D-spill."
#: engines/wintermute/metaengine.cpp:112
msgid "FoxTail support is not compiled in"
msgstr "FoxTail-støtte er ikke innkompilert"
#: engines/wintermute/metaengine.cpp:118
msgid "Hero Craft support is not compiled in"
msgstr "Hero Craft-støtte er ikke innkompilert"
#: engines/wintermute/metaengine.cpp:124
msgid "Wintermute3D support is not compiled in"
msgstr "Wintermute3D-støtte er ikke innkompilert"
#: engines/wintermute/wintermute.cpp:148
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Dette spillet krever støtte for PNG, JPEG og Vorbis."
#: engines/wintermute/wintermute.cpp:159
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr "Spillet krever FoxTail-undermotoren som ikke har blitt innkompilert."
#: engines/wintermute/wintermute.cpp:170
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr "Spillet krever HeroCraft-undermotoren som ikke har blitt innkompilert."
#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
"Spillet krever 3D-egenskaper som ikke har blitt innkompilert. Spillet kan "
"derfor være delvis eller fullstendig umulig å spille."
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
msgid "Walk forward"
msgstr "Gå fremover"
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
msgid "Walk backward"
msgstr "Gå bakover"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
msgid "Show scene geometry"
msgstr "Vis scenegeometri"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
msgid "Previous page"
msgstr "Forrige side"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
msgid "Next page"
msgstr "Neste side"
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1319
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1660
#: engines/wintermute/keymapper_tables.h:1709
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1983
#: engines/wintermute/keymapper_tables.h:2103
msgid "Show hints"
msgstr "Vis hint"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1667
#: engines/wintermute/keymapper_tables.h:1679
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
msgid "Show inventory"
msgstr "Vis utstyrsliste"
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
msgid "GUI variant A"
msgstr "Grensesnittvariant A"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
msgid "GUI variant B"
msgstr "Grensesnittvariant B"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
msgstr "Kanselleringsknapp for telefon"
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
msgid "Phone up button"
msgstr "Opp-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr "Ned-knapp for telefon"
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
msgid "Alternative action"
msgstr "Alternativ handling"
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
msgid "Phone 0 button"
msgstr "0-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
msgid "Phone 1 button"
msgstr "1-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
msgid "Phone 2 button"
msgstr "2-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
msgid "Phone 3 button"
msgstr "3-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
msgid "Phone 4 button"
msgstr "4-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
msgid "Phone 5 button"
msgstr "5-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
msgid "Phone 6 button"
msgstr "6-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
msgid "Phone 7 button"
msgstr "7-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
msgid "Phone 8 button"
msgstr "8-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
msgid "Phone 9 button"
msgstr "9-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
msgid "Phone * button"
msgstr "Stjerne-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
msgid "Phone # button"
msgstr "Firkant-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1422
msgid "Show help"
msgstr "Vis hjelp"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1326
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1484
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1695
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
msgid "Scroll up"
msgstr "Bla opp"
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1491
#: engines/wintermute/keymapper_tables.h:1512
#: engines/wintermute/keymapper_tables.h:1702
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
msgid "Scroll down"
msgstr "Bla ned"
#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
msgstr "Endre skyggetype"
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
msgid "Volume max"
msgstr "Maksimalt lydvolum"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
msgid "Show debug parser"
msgstr "Vis debug-parser"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1581
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
msgid "Debug print"
msgstr "Debug-utskrift"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
msgid "Exit"
msgstr "Avslutt spillet"
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
msgid "Light helper window"
msgstr "Hjelpevindu for lysinnstillinger"
#: engines/wintermute/keymapper_tables.h:751
msgid "Run forward"
msgstr "Løp femover"
#: engines/wintermute/keymapper_tables.h:756
msgid "Run backward"
msgstr "Løp bakover"
#: engines/wintermute/keymapper_tables.h:761
msgid "Turn left fast"
msgstr "Snu raskt til venstre"
#: engines/wintermute/keymapper_tables.h:766
msgid "Turn right fast"
msgstr "Snu raskt til høyre"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
msgid "Show blueprint"
msgstr "Vis arbeidstegning"
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
#: engines/wintermute/keymapper_tables.h:1770
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
msgid "Next action"
msgstr "Neste handling"
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
#: engines/wintermute/keymapper_tables.h:1777
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
msgid "Previous action"
msgstr "Forrige handling"
#: engines/wintermute/keymapper_tables.h:826
msgid "Volume off"
msgstr "Volum av"
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
msgstr "Endre fontstørrelse"
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
msgstr "Gåtempo: Sakte"
#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
msgstr "Gåtempo: Middels"
#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
msgstr "Gåtempo: Raskt"
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
msgid "Cancel waiting"
msgstr "Avbryt venting"
#: engines/wintermute/keymapper_tables.h:965
msgid "First page"
msgstr "Første side"
#: engines/wintermute/keymapper_tables.h:970
msgid "Last page"
msgstr "Siste side"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
msgstr "Gåtempo: Ultraraskt"
#: engines/wintermute/keymapper_tables.h:994
msgid "Show game credits"
msgstr "Vis spillets liste over medvirkende"
#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
msgstr "Spill av valgt musikkopptak"
#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
msgstr "Velg neste musikkopptak"
#: engines/wintermute/keymapper_tables.h:1009
msgid "Play note 1: A"
msgstr "Spill note 1: A"
#: engines/wintermute/keymapper_tables.h:1014
msgid "Play note 2: F#"
msgstr "Spill note 2: F#"
#: engines/wintermute/keymapper_tables.h:1019
msgid "Play note 3: D#"
msgstr "Spill note 3: D#"
#: engines/wintermute/keymapper_tables.h:1024
msgid "Play note 4: C#"
msgstr "Spill note 4: C#"
#: engines/wintermute/keymapper_tables.h:1029
msgid "Play note 5: E"
msgstr "Spill note 5: E"
#: engines/wintermute/keymapper_tables.h:1034
msgid "Play note 6: G#"
msgstr "Spill note 5: G#"
#: engines/wintermute/keymapper_tables.h:1039
msgid "Play note 7: B"
msgstr "Spill note 7: B"
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
msgstr "Evne: Telekinese"
#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
msgstr "Evne: Dytt"
#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
msgstr "Evne: Lyn"
#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
msgstr "Evne :Lys"
#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
msgstr "Evne: Vind"
#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
msgstr "Evne: Lyd"
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
msgstr "Evne: Essens"
#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
msgstr "Evne: Eksorsist"
#: engines/wintermute/keymapper_tables.h:1200
msgid "Show hints / Dance move"
msgstr "Vis hint / Dansetrinn"
#: engines/wintermute/keymapper_tables.h:1207
msgid "Dance move up"
msgstr "Dansetrinn oppover"
#: engines/wintermute/keymapper_tables.h:1213
msgid "Dance move down"
msgstr "Dansetrinn nedover"
#: engines/wintermute/keymapper_tables.h:1219
msgid "Dance move left"
msgstr "Dansetrinn venstre"
#: engines/wintermute/keymapper_tables.h:1225
msgid "Dance move right"
msgstr "Dansetrinn høyre"
#: engines/wintermute/keymapper_tables.h:1283
msgid "Cancel input"
msgstr "Avbryt inntasting"
#: engines/wintermute/keymapper_tables.h:1345
msgid "Toggle subtitles"
msgstr "Skru undertekster av/på"
#: engines/wintermute/keymapper_tables.h:1409
msgid "Hide hints"
msgstr "Skjul hint"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
msgstr "Shift-tast"
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
msgid "Chapayev's action"
msgstr "Chapayevs handling"
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
msgid "Settings"
msgstr "Innstillinger"
#: engines/wintermute/keymapper_tables.h:1619
msgid "Dialogue answer 1"
msgstr "Svaralternativ 1"
#: engines/wintermute/keymapper_tables.h:1624
msgid "Dialogue answer 2"
msgstr "Svaralternativ 2"
#: engines/wintermute/keymapper_tables.h:1629
msgid "Dialogue answer 3"
msgstr "Svaralternativ 3"
#: engines/wintermute/keymapper_tables.h:1634
msgid "Dialogue answer 4"
msgstr "Svaralternativ 4"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
msgstr "Spinn hjulet saktere"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
msgstr "Spinn hjulet raskere"
#: engines/wintermute/keymapper_tables.h:1731
msgid "Zoom out"
msgstr "Zoom ut"
#: engines/wintermute/keymapper_tables.h:1738
msgid "Zoom in"
msgstr "Zoom inn"
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
msgid "Show journal"
msgstr "Vis journal"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
msgid "Bezier window"
msgstr "Bezier-vindu"
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
msgid "Droid's action"
msgstr "Droidehandling"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
msgid "Rotate"
msgstr "Roter"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
msgid "Drop"
msgstr "Dropp"
#: engines/wintermute/keymapper_tables.h:2043
msgid "Player 1: Up"
msgstr "Spiller 1: Opp"
#: engines/wintermute/keymapper_tables.h:2048
msgid "Player 1: Left"
msgstr "Spiller 1: Venstre"
#: engines/wintermute/keymapper_tables.h:2053
msgid "Player 1: Down"
msgstr "Spiller 1: Ned"
#: engines/wintermute/keymapper_tables.h:2058
msgid "Player 1: Right"
msgstr "Spiller 1: Høyre"
#: engines/wintermute/keymapper_tables.h:2063
msgid "Player 2: Up"
msgstr "Spiller 2: Opp"
#: engines/wintermute/keymapper_tables.h:2068
msgid "Player 2: Left"
msgstr "Spiller 2: Venstre"
#: engines/wintermute/keymapper_tables.h:2073
msgid "Player 2: Down"
msgstr "Spiller 2: Ned"
#: engines/wintermute/keymapper_tables.h:2078
msgid "Player 2: Right"
msgstr "Spiller 2: Høyre"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
msgid "Debug FPS"
msgstr "Debug bildefrekvens (FPS)"
#: engines/wintermute/keymapper_tables.h:2181
msgid "F1"
msgstr "F1"
#: engines/wintermute/keymapper_tables.h:2186
msgid "Key i"
msgstr "i-tast"
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Dette lagrede spillet bruker versjon %u, men denne spillmotoren støtter kun "
"opptil versjon %d. Du trenger en oppdatert versjon av spillmotoren for å "
"bruke dette lagrede spillet."
#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Øk bilderate fra 30 til 60 FPS"
#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
msgstr "Aktiver Venus"
#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
msgstr "Aktiver Venus-hjelpesystemet"
#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr "Deaktiver animasjoner under snuing"
#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktiver animasjoner under snuing i panoramamodus"
#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "Bruk høyoppløst MPEG-video"
#: engines/zvision/metaengine.cpp:95
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Bruk MPEG-video fra DVD-versjonen istedenfor AVI-versjonen med lavere "
"oppløsning"
#: engines/zvision/metaengine.cpp:197
msgid "Look Up"
msgstr "Se opp"
#: engines/zvision/metaengine.cpp:203
msgid "Look Down"
msgstr "Se ned"
#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr "Formelbok"
#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr "Poeng"
#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr "Legg bort gjenstand"
#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr "Hent ut mynt"
#: engines/zvision/metaengine.cpp:277
msgid "Preferences"
msgstr "Preferanser"
#: engines/zvision/zvision.cpp:309
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
"Før du spiller dette spillet må du kopiere de nødvendige fontene inn i "
"ScummVMs mappe for ekstrainnhold eller selve spillet. I Windows trenger du "
"følgende fontfiler fra fontmappen til Windows: Times New Roman, Century "
"Schoolbook, Garamond, Courier New og Arial. Alternativt, kan du laste ned "
"Liberation Fonts-pakken eller GNU FreeFont-pakken. Du trenger alle fontene "
"fra fontpakken du velger å bruke, dvs. enten LiberationMono, LiberationSans "
"og LiberationSerif eller FreeMono, FreeSans og FreeSerif."
#~ msgid ""
#~ "Could not find the 'Indy' Macintosh executable. High-resolution fonts "
#~ "will\n"
#~ "be disabled."
#~ msgstr ""
#~ "Kunne ikke finne 'Indy'-oppstartsfilen for Macintosh.\n"
#~ "Fonter i høy oppløsning vil bli deaktivert.\n"
#~ "fra den. Musikk vil bli deaktivert."
#~ msgid ""
#~ "Could not find the 'Loom' Macintosh executable. Music and high-"
#~ "resolution\n"
#~ "versions of font and cursor will be disabled."
#~ msgstr ""
#~ "Kunne ikke finne 'Loom'-oppstartsfilen for Macintosh.\n"
#~ "Fonter og musepeker i høy oppløsning, samt musikk, vil bli deaktivert.\n"
#~ "fra den. Musikk vil bli deaktivert."
#, fuzzy
#~ msgid "Controls Help"
#~ msgstr "Styr Mus"
#, fuzzy
#~| msgid "Mouse-click-and-drag mode enabled."
#~ msgid "Mouse-click-and-drag mode"
#~ msgstr "Mus-klikk-og-dra-modus aktivert."
#~ msgid "Mouse-click-and-drag mode enabled."
#~ msgstr "Mus-klikk-og-dra-modus aktivert."
#~ msgid "Mouse-click-and-drag mode disabled."
#~ msgstr "Mus-klikk-og-dra-modus-deaktivert."
#~ msgid "Touchpad mode enabled."
#~ msgstr "Touchpad-modus aktivert."
#~ msgid "Touchpad mode disabled."
#~ msgstr "Touchpad-modus deaktivert."
#, fuzzy
#~| msgid "Control Mouse"
#~ msgid "Control opacity"
#~ msgstr "Styr Mus"
#~ msgid ""
#~ "The teenagent.dat file is compressed and zlib hasn't been included in "
#~ "this executable. Please decompress it"
#~ msgstr ""
#~ "teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne "
#~ "programfilen. Vennligst pakk den ut"
#~ msgid "You cloud storage has been connected!"
#~ msgstr "Nettskylagringen din har blitt tilkoblet!"
#~ msgid "so your browser could forward data to ScummVM"
#~ msgstr "sånn at nettleseren din kan videresende data til ScummVM."
#~ msgid "and warn you should there be any errors."
#~ msgstr "og varsler deg hvis det er noen feil."
#~ msgid "When it fails to pass JSON code to ScummVM,"
#~ msgstr "Når den ikke greier å sende JSON-kode til ScummVM,"
#~ msgid "find it on Troubleshooting section of the page,"
#~ msgstr "finn den på problemløsningseksjonen av siden"
#~ msgid "and go to the next step here."
#~ msgstr "og gå til det neste steget her."
#~ msgid "Speech Options"
#~ msgstr "Talealternativer"
#~ msgctxt "lowres"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2. Hente koden og oppgi den her:"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2. Hente koden og oppgi den her:"
#~ msgid "Connecting..."
#~ msgstr "Kobler til ..."
#~ msgid "Failed to connect storage."
#~ msgstr "Kunne ikke koble til lagringsmåte."
#~ msgid "Failed to connect storage: "
#~ msgstr "Kunne ikke koble til lagringsmåte: "
#~ msgid "Enable voices"
#~ msgstr "Aktiver stemmer"
#~ msgid "Enable the voices for the game"
#~ msgstr "Aktiver stemmene i spillet"
#~ msgid "Toggle fast conversation mode"
#~ msgstr "Bytt til modus for raske samtaler"
#~ msgid "Toggle end conversation mode"
#~ msgstr "Bytt til modus for å avslutte samtaler"
#~ msgid "Go to main menu"
#~ msgstr "Gå til hovedmeny"
#~ msgid "Go to save/load menu"
#~ msgstr "Gå til meny for lagring/lasting"
#~ msgid "Reload last save"
#~ msgstr "Last forrige lagrede spill på nytt"
#~ msgid "Go to setup menu"
#~ msgstr "Gå til konfigurasjonsmeny"
#~ msgid "Show credits"
#~ msgstr "Vis medvirkende"
#~ msgid "Go to map screen"
#~ msgstr "Gå til kartskjerm"
#~ msgid "Use original menus"
#~ msgstr "Bruk de opprinnelige menyene"
#~ msgid ""
#~ "Use the original engine's main, save/load, and setup menus. ScummVM's "
#~ "Global Main Menu can still be accessed through its keymap."
#~ msgstr ""
#~ "Bruk spillmotorens originale menyer (hovedmeny, lagre/laste og "
#~ "spilloppsett). ScummVMs globale hovedmeny kan fortsatt åpnes via den "
#~ "dedikerte snarveien."
#~ msgid "Enable Second Chance"
#~ msgstr "Aktiver Second Chance"
#~ msgid ""
#~ "Enable the Second Chance feature, which automatically saves at specific "
#~ "scenes. Enabling this disables timed autosaves."
#~ msgstr ""
#~ "Aktiver Second Chance-funksjonen, som automatisk lagrer ved spesifikke "
#~ "scener. Aktivering av denne funksjonen skrur av tidsbasert automatisk "
#~ "lagring."
#~ msgid "Engine Options"
#~ msgstr "Spillmotoralternativer"
#~ msgid "Overwrite"
#~ msgstr "Overskrive"
#~ msgid "Cancel autosave"
#~ msgstr "Avbryt automatisk lagring"
#~ msgid "Open general cheat menu"
#~ msgstr "Åpne generell juksemeny"
#~ msgid "Open event flags cheat menu"
#~ msgstr "Åpne juksemenyen for hendelsesflagg"
#~ msgid "General"
#~ msgstr "Generelt"
#~ msgid "Scene Data"
#~ msgstr "Scenedata"
#~ msgid "Restart the Scene"
#~ msgstr "Start scenen på nytt"
#~ msgid "Scene Number"
#~ msgstr "Scenenummer"
#~ msgid "Frame Number"
#~ msgstr "Bildenummer"
#~ msgid "Background Top (Y)"
#~ msgstr "Bakgrunnstopp (Y)"
#~ msgid "Hints Remaining"
#~ msgstr "Hint igjen"
#~ msgid "Easy"
#~ msgstr "Lett"
#~ msgid "Hard"
#~ msgstr "Vanskelig"
#~ msgid "Player Data"
#~ msgstr "Spillerdata"
#~ msgid "Player Time:"
#~ msgstr "Spilltid:"
#~ msgid "Days"
#~ msgstr "Dager"
#~ msgid "Hours"
#~ msgstr "Timer"
#~ msgid "Minutes"
#~ msgstr "Minutter"
#~ msgid "Player Difficulty Level"
#~ msgstr "Vanskelighetsnivå for spiller"
#~ msgid "Software Timer"
#~ msgstr "Programvareurverk"
#~ msgid "Timer On"
#~ msgstr "Tidsregning på"
#~ msgid "Seconds"
#~ msgstr "Sekunder"
#~ msgid "Invalid Scene ID!"
#~ msgstr "Ugyldig scene-ID!"
#~ msgid "Show SAF revoke permissions overlay button"
#~ msgstr "Vis overleggsknapp for tilbaketrekking av SAF-tillatelser"
#~ msgid ""
#~ "Allows the game to use low latency audio, at the cost of sound accuracy."
#~ msgstr ""
#~ "Lar spillet bruke lyd med lav forsinkelse, på bekostning av lydpresisjon."
#~ msgctxt "lowres"
#~ msgid "Misc"
#~ msgstr "Div"
#~ msgid ""
#~ "Compressed game detected. Please uncompress it as specified in the game "
#~ "description on our Wiki"
#~ msgstr ""
#~ "Komprimert spill oppdaget. Du må pakke ut spillet i henhold til "
#~ "beskrivelsen i vår Wiki"
#~ msgid "Group by: "
#~ msgstr "Gruppere etter: "
#~ msgid "[corrupt]"
#~ msgstr "[korrupt]"
#~ msgid "[outdated]"
#~ msgstr "[utdatert]"
#~ msgid "[too modern]"
#~ msgstr "[for moderne]"
#~ msgid "DXA cutscenes found but ScummVM has been built without zlib"
#~ msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte"
#~ msgid "Fight cheat"
#~ msgstr "Kampjuks"
#~ msgid "Override global shader settings"
#~ msgstr "Overstyr globale shader-instillinger"
#~ msgctxt "lowres"
#~ msgid "Override global shader settings"
#~ msgstr "Overstyr globale shader-instillinger"
#~ msgid "HW Shader:"
#~ msgstr "Maskinvarebasert shader:"
#~ msgid "Different hardware shaders give different visual effects"
#~ msgstr "Forskjellige maskinvare-shadere gir forskjellige visuelle effekter"
#~ msgctxt "lowres"
#~ msgid "HW Shader:"
#~ msgstr "Maskinvarebasert shader:"
#~ msgid "Different shaders give different visual effects"
#~ msgstr "Forskjellige shadere gir forskjellige visuelle effekter"
#~ msgid "Insert Disk %c and Press Button to Continue."
#~ msgstr "Sett inn disk %c, og trykk Tast for å fortsette."
#~ msgid "Unable to Find %s, (%c%d) Press Button."
#~ msgstr "Fant ikke %s, (%c%d) Trykk Knapp."
#~ msgid "Error reading disk %c, (%c%d) Press Button."
#~ msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp."
#~ msgid "Game Paused. Press SPACE to Continue."
#~ msgstr "Spill pauset. Trykk på MELLOMROMstasten for å fortsette."
#~ msgid "Are you sure you want to restart? (Y/N)Y"
#~ msgstr "Er du sikker på at du vil starte på nytt? (J/N)J"
#~ msgid "Are you sure you want to quit? (Y/N)Y"
#~ msgstr "Er du sikker på at du vil avslutte? (J/N)J"
#~ msgid "Insert save/load game disk"
#~ msgstr "Sett inn disk for lagrede spill"
#~ msgid "You must enter a name"
#~ msgstr "Du må skrive inn et navn"
#~ msgid "The game was NOT saved (disk full?)"
#~ msgstr "Spillet ble IKKE lagret (full disk?)"
#~ msgid "The game was NOT loaded"
#~ msgstr "Spillet ble IKKE lastet"
#~ msgid "Saving '%s'"
#~ msgstr "Lagrer '%s'"
#~ msgid "Loading '%s'"
#~ msgstr "Laster '%s'"
#~ msgid "Name your SAVE game"
#~ msgstr "Gi det LAGREDE spillet ditt et navn"
#~ msgid "Select a game to LOAD"
#~ msgstr "Velg et spill for LASTING"
#~ msgid "Game title)"
#~ msgstr "Spilltittel)"
#, fuzzy
#~ msgid "Save progress automatically"
#~ msgstr "Sjekk for oppdateringer automatisk"
#, fuzzy
#~ msgid ""
#~ "Failed to load save, the save file was created by a newer version of "
#~ "ScummVM."
#~ msgstr ""
#~ "Lagret spill ble opprettet med en nyere versjon av ScummVM. Kan ikke "
#~ "laste inn."
#~ msgid ""
#~ "WARNING: Existing save has longer gameplay duration than the current "
#~ "state. Are you sure you want to overwrite it?"
#~ msgstr ""
#~ "ADVARSEL: Eksisterende lagret spill har lengre spillvarigheten enn "
#~ "nåværende økt. Er du sikker på at du vil overskrive?"
#~ msgid "I don't understand your command. "
#~ msgstr "Jeg forstår ikke kommandoen din. "
#~ msgid "I can't do that yet. "
#~ msgstr "Jeg kan ikke gjøre det ennå. "
#~ msgid "Light has run out! "
#~ msgstr "Lyset har gått! "
#~ msgid "Your light has run out. "
#~ msgstr "Lyset ditt har gått ut. "
#~ msgid "Light runs out in "
#~ msgstr "Lyset går ut om "
#~ msgid " turns. "
#~ msgstr " runder. "
#~ msgid "Your light is growing dim. "
#~ msgstr "Lyset ditt begynner å bli svakt. "
#~ msgid "North"
#~ msgstr "Nord"
#~ msgid "South"
#~ msgstr "Sør"
#~ msgid "East"
#~ msgstr "Øst"
#~ msgid "West"
#~ msgstr "Vest"
#~ msgid "You can't see. It is too dark!\n"
#~ msgstr "Du kan ikke se. Det er for mørkt!\n"
#~ msgid "I can't see. It is too dark!\n"
#~ msgstr "Jeg kan ikke se. Det er for mørkt!\n"
#~ msgid "You are in a %s\n"
#~ msgstr "Du er i et %s\n"
#~ msgid "I'm in a %s\n"
#~ msgstr "Jeg er i et %s\n"
#~ msgid ""
#~ "\n"
#~ "Obvious exits: "
#~ msgstr ""
#~ "\n"
#~ "Åpenbare utganger: "
#~ msgid "none"
#~ msgstr "ingen"
#~ msgid ""
#~ "\n"
#~ "You can also see: "
#~ msgstr ""
#~ "\n"
#~ "Du ser også: "
#~ msgid ""
#~ "\n"
#~ "I can also see: "
#~ msgstr ""
#~ "\n"
#~ "Jeg ser også: "
#~ msgid "You use word(s) I don't know! "
#~ msgstr "Du bruker ord jeg ikke forstår! "
#~ msgid "You are carrying too much. "
#~ msgstr "Du bærer for mye. "
#~ msgid "I've too much to carry! "
#~ msgstr "Jeg bærer på for mye! "
#~ msgid "You are dead.\n"
#~ msgstr "Du er død.\n"
#~ msgid "I am dead.\n"
#~ msgstr "Jeg er død.\n"
#~ msgid "The game is now over.\n"
#~ msgstr "Spillet er nå over.\n"
#~ msgid "You have stored "
#~ msgstr "Du har oppbevart "
#~ msgid "I've stored "
#~ msgstr "Jeg har oppbevart "
#~ msgid " treasures. On a scale of 0 to 100, that rates "
#~ msgstr " treasures. På en skala fra 0 til 100, utgjør det "
#~ msgid "Well done.\n"
#~ msgstr "Godt jobbet.\n"
#~ msgid "You are carrying:\n"
#~ msgstr "Du bærer på:\n"
#~ msgid "I'm carrying:\n"
#~ msgstr "Jeg bærer på:\n"
#~ msgid "Nothing"
#~ msgstr "Ingenting"
#~ msgid "Give me a direction too."
#~ msgstr "Gi meg en retning også."
#~ msgid "Dangerous to move in the dark! "
#~ msgstr "Det er farlig å gå i mørket! "
#~ msgid "You fell down and broke your neck. "
#~ msgstr "Du falt og brakk nakken. "
#~ msgid "I fell down and broke my neck. "
#~ msgstr "Jeg falt og brakk nakken. "
#~ msgid "You can't go in that direction. "
#~ msgstr "Du kan ikke gå i den retningen. "
#~ msgid "I can't go in that direction. "
#~ msgstr "Jeg kan ikke gå i den retningen. "
#~ msgid "It is dark.\n"
#~ msgstr "Det er mørkt.\n"
#~ msgid "I've too much to carry. "
#~ msgstr "Jeg bærer på for mye. "
#~ msgid ": O.K.\n"
#~ msgstr ": O.K.\n"
#~ msgid "Nothing taken."
#~ msgstr "Ikke noe tatt."
#~ msgid "What ? "
#~ msgstr "Hva ? "
#~ msgid "It is beyond your power to do that. "
#~ msgstr "Det er ikke noe du kan gjøre. "
#~ msgid "It's beyond my power to do that. "
#~ msgstr "Det er ikke noe jeg kan gjøre. "
#~ msgid "O.K. "
#~ msgstr "O.K. "
#~ msgid "Nothing dropped.\n"
#~ msgstr "Ikke noe droppet.\n"
#~ msgid "It's beyond your power to do that.\n"
#~ msgstr "Det er ikke noe du kan gjøre.\n"
#~ msgid "It's beyond my power to do that.\n"
#~ msgstr "Det er ikke noe jeg kan gjøre.\n"
#~ msgid "Use correct font spacing"
#~ msgstr "Bruk korrekt fontkniping"
#~ msgid ""
#~ "Draw text with correct font spacing. This arguably looks better, but "
#~ "doesn't match the original behavior."
#~ msgstr ""
#~ "Vis tekst med korrekt fontkniping. Dette kan se bedre ut, men samsvarer "
#~ "ikke nødvendigvis med den opprinnelige adferden."
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spill..."
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spill..."
#~ msgid "Swap Menu and Back buttons"
#~ msgstr "Bytt funksjon mellom Meny- og Tilbake-knappene"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldig navn for lagret spill"
#~ msgid "Enable cross fade"
#~ msgstr "Aktiver lydovergang"
#~ msgid "Enable cross fading of images and scenes"
#~ msgstr "Aktiver kryssovergang for bilder og scener"
#, fuzzy
#~ msgid "Auto"
#~ msgstr "Autolagre:"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Funksjoner innkompilert:"
#, fuzzy
#~ msgid "Skip minigame"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Musikkvolum:"
#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Velg en handling, og trykk 'Koble'"
#~ msgid "Associated key : %s"
#~ msgstr "Koblet tast : %s"
#~ msgid "Associated key : none"
#~ msgstr "Koblet tast: ingen"
#~ msgid "Please select an action"
#~ msgstr "Vennligst velg en handling"
#~ msgid "Press the key to associate"
#~ msgstr "Trykk tasten som skal kobles"
#~ msgid "Choose an action to map"
#~ msgstr "Velg en handling for kobling"
#~ msgid "Keys"
#~ msgstr "Taster"
#~ msgid "~K~eys"
#~ msgstr "~T~aster"
#~ msgid "Do you want to quit ?"
#~ msgstr "Vil du avslutte?"
#~ msgid "Zone"
#~ msgstr "Sone"
#~ msgid "Multi Function"
#~ msgstr "Multifunksjon"
#~ msgid "Swap character"
#~ msgstr "Bytt karakter"
#~ msgid "Skip text"
#~ msgstr "Hopp over tekst"
#~ msgid "Debugger"
#~ msgstr "Debugger"
#~ msgid "Global menu"
#~ msgstr "Global meny"
#~ msgid "Key mapper"
#~ msgstr "Tastkobler"
#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inventar"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"
#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM Hovedmeny"
#~ msgid "~L~eft handed mode"
#~ msgstr "~V~enstrehendt modus"
#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy kampkontroller"
#~ msgid "Touch X Offset"
#~ msgstr "Gå til X-posisjon"
#~ msgid "Touch Y Offset"
#~ msgstr "Gå til Y-posisjon"
#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Bruk bærbar trackpad-stil muspekerkontroll"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Tap for venstreklikk, dobbelt-tap for høyreklikk"
#~ msgid "Sensitivity"
#~ msgstr "Følsomhet"
#~ msgid "Initial top screen scale:"
#~ msgstr "Skalering for øvre skjerm:"
#~ msgid "Main screen scaling:"
#~ msgstr "Hovedskjermsskalering:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Uskalert (du må scrolle til venstre og høyre)"
#~ msgid "Brightness:"
#~ msgstr "Lysstyrke:"
#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Høy lydkvalitet (tregere) (omstart)"
#~ msgid "Disable power off"
#~ msgstr "Deaktiver strømsparing"
#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Simuler venstre mustast"
#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Simuler høyre mustast"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Ned"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Pause/Game menu"
#~ msgstr "Spillmeny"
#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Valg"
#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Hopp over cutscene"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Vis / Skjul konsollen"
#, fuzzy
#~ msgid "Show/hide keyboard"
#~ msgstr "Vis tastatur"
#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Zoom opp"
#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy kampkontroller"
#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Slå midje"
#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Slå midje"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Vil du virkelig returnere til oppstarteren?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Vil du virkelig avslutte?"
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Se på"
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inventar"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motoren støtter ikke debug-nivå '%s'"
#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Lagre"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til "
#~ "MIDI output"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Venstreklikk"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Høyreklikk"
#~ msgid "Trackpad mode is now"
#~ msgstr "Trackpadmodus er nå"
#~ msgid "ON"
#~ msgstr "PÅ"
#~ msgid "OFF"
#~ msgstr "AV"
#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Sveip to fingre til høyre for å slå av/på."
#~ msgid "Auto-drag mode is now"
#~ msgstr "Auto-dramodus er nå"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Sveip tre fingre til høyre for å veksle."
#~ msgid "Move Only"
#~ msgstr "Kun Beveg"
#~ msgid "Escape Key"
#~ msgstr "ESC-tast"
#~ msgid "Show Keypad"
#~ msgstr "Vis talltastatur"
#~ msgid "[ Data ]"
#~ msgstr "[ Data ]"
#~ msgid "[ Resources ]"
#~ msgstr "[ Ressurser ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ SDKort ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Media ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Delt ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad-følsomhet:"
#~ msgid "Mouse click"
#~ msgstr "Musklikk"
#~ msgid "Remap keys"
#~ msgstr "Omkoble taster"
#~ msgid " (Effective)"
#~ msgstr " (Aktiv)"
#~ msgid " (Active)"
#~ msgstr " (Aktiv)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokkert)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Hold Shift for å legge til flere"
#~ msgid "Hide Toolbar"
#~ msgstr "Skjul verktøylinje"
#~ msgid "Sound on/off"
#~ msgstr "Lyd av/på"
#~ msgid "Right click"
#~ msgstr "Høyreklikk"
#~ msgid "Free look"
#~ msgstr "Frikikking"
#~ msgid "Bind Keys"
#~ msgstr "Koble taster"
#~ msgid "Cursor Up"
#~ msgstr "Peker opp"
#~ msgid "Cursor Down"
#~ msgstr "Peker ned"
#~ msgid "Cursor Left"
#~ msgstr "Peker venstre"
#~ msgid "Cursor Right"
#~ msgstr "Peker høyre"
#~ msgid "Using SDL driver "
#~ msgstr "Bruk SDL-driver "
#~ msgid "Display "
#~ msgstr "Skjerm "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Vil du utføre et automatisk søk?"
#~ msgid "Map right click action"
#~ msgstr "Koble handling til høyreklikk"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til handlingen 'Høyreklikk' for å spille dette spillet"
#~ msgid "Map hide toolbar action"
#~ msgstr "Koble skjul-verktøylinje-handlingen"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til 'Skjul verktøylinje'-handlingen for å spille "
#~ "dette spillet"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Koble handlingen Zoom Opp (valgfritt)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Koble handlingen Zoom Ned (valgfritt)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Ikke glem å koble en tast til handlingen 'Skjul verktøylinje' for å se "
#~ "hele inventaret"
#~ msgid "Saved games sync complete."
#~ msgstr "Sync av lagrede spill fullført."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Laster spill..."
#~ msgid "Storage:"
#~ msgstr "Lagring:"
#~ msgid "Refresh"
#~ msgstr "Oppfrisk"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr "Oppfrisk gjeldende skylagringsinformasjon (brukernavn og bruk)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Hvilken port som brukes av serveren\n"
#~ "Autentisering med server støttes ikke med ikke-standard port"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Naviger til følgende URL:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Skaff koden fra lagringsmåten, skriv den inn"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "i følgende felt og trykk 'Koble til':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Lim utklippstavleinnhold til disse feltene"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Du vil omdirigeres til ScummVM's side hvor"
#~ msgid "you should allow it to access your storage."
#~ msgstr "du får muligheten til å gi den tilgang til lagringsmåten din."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "Felt %s har en feil."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Feltene %s har feil i dem."
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkenhet:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Bruk de originale lagre/laste-skjermene istedenfor ScummVM-grensesnittet"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr "(Du kan alltids aktivere dette i valgdialogen i Diverse-fanen)"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Utrate:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Høyere verdier gir bedre lydkvalitet, men støttes kanskje ikke av ditt "
#~ "lydkort"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du valgte støtter ikke det aktive språket. Hvis du vil bruke dette "
#~ "temaet, må du bytte til et annet språk først."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre mustast"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Fant ikke filen \"sky.cpt\"!\n"
#~ "Vennligst last den ned fra www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" filen har feil størrelse.\n"
#~ "Last den ned på nytt fra www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#~ msgid "Use original savegame dialog"
#~ msgstr "Bruk original lagringsdialog"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "«Files»-knappen i spillet viser original lagre/laste-dialog istedenfor "
#~ "ScummVM menyen"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spillet i '%s' ser ut til å være ukjent."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med "
#~ "navnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du må starte ScummVM på nytt for at endringene skal tre i kraft. "
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Bestemmer sti til lagrede spill"
#~ msgid "EGA undithering"
#~ msgstr "EGA av-dithering"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver av-dithering i EGA-spill"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slå av General MIDI-kobling for spill som har Roland MT-32-lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-cutscener støttes ikke lengre"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Nåværende videomodus"
#~ msgid "Current scale"
#~ msgstr "Nåværende skala"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filtermodus: Linjær"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filtermodus: Nærmeste"
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaget %d nye spill."
#~ msgid "Command line argument not processed"
#~ msgstr "Kommandolinjeargument ikke behandlet"