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109 lines
2.8 KiB
C++
109 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWINE_FLAMOVIES_H
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#define TWINE_FLAMOVIES_H
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#include "common/memstream.h"
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#include "common/scummsys.h"
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#include "common/file.h"
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namespace TwinE {
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/** Original FLA screen width */
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#define FLASCREEN_WIDTH 320
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/** Original FLA screen height */
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#define FLASCREEN_HEIGHT 200
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/** FLA movie header structure */
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struct FLAHeaderStruct {
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/** FLA version */
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int8 version[5] {0};
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/** Number of frames */
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int32 numOfFrames = 0;
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/** Frames per second */
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int16 speed = 0;
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/** Frame width */
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int16 xsize = 0;
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/** Frame height */
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int16 ysize = 0;
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};
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/** FLA movie frame structure */
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struct FLAFrameDataStruct {
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int16 nbFrames = 0;
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int32 offsetNextFrame = 0;
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};
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class TwinEEngine;
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class Movies {
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private:
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TwinEEngine *_engine;
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Common::File _file;
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/** Auxiliar FLA fade out variable */
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int32 _fadeOut = 0;
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/** Auxiliar FLA fade out variable to count frames between the fade */
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int32 _fadeOutFrames = 0;
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bool _flaPaletteVar = false;
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/** FLA movie file buffer */
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uint8 _flaBuffer[FLASCREEN_WIDTH * FLASCREEN_HEIGHT] {0};
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/** Number of samples in FLA movie */
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int32 _samplesInFla = 0;
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/** FLA movie header data */
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FLAHeaderStruct _flaHeaderData;
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/** FLA movie header data */
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FLAFrameDataStruct _frameData;
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void drawKeyFrame(Common::MemoryReadStream &stream, int32 width, int32 height);
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void drawDeltaFrame(Common::MemoryReadStream &stream, int32 width);
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/**
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* Scale FLA movie 2 times
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* According with the settins we can put the original aspect radio stretch
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* to fullscreen or preserve it and use top and button black bars
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*/
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void scaleFla2x();
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void processFrame();
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void prepareGIF(int index);
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void playGIFMovie(const char *flaName);
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bool playSmkMovie(const char *name, int index);
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public:
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Movies(TwinEEngine *engine);
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/**
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* Play FLA movies
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* @param name FLA movie name
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* @return @c true if finished. @c false if aborted.
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*/
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bool playMovie(const char *name);
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};
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} // namespace TwinE
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#endif
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