scummvm/engines/sci
2010-06-15 12:35:39 +00:00
..
engine Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
graphics SCI: fix changes from r49806 2010-06-15 12:21:26 +00:00
parser The parser vocabulary remains static throughout the game, thus it has been removed from the engine state 2010-06-01 15:11:20 +00:00
sound SCI: Saner and simpler conversion from msecs to ticks 2010-06-15 12:34:33 +00:00
video
console.cpp SCI: OOpify class ResourceId 2010-06-15 12:31:16 +00:00
console.h Renamed verify_midi to show_instruments (and fixed a bug with it at the same time). This command scans all songs, or a specific song of a game and displays the instruments used 2010-06-11 19:49:41 +00:00
debug.h
decompressor.cpp
decompressor.h
detection_tables.h
detection.cpp SCI: Revise how ResourceManager is instantiated. 2010-06-15 12:15:52 +00:00
event.cpp Throttle screen updates to 60fps in some screen transition effects as well 2010-06-15 10:09:42 +00:00
event.h Renamed the SciEvent class to EventManager, to separate it from the sciEvent structure, and removed it from the engine state 2010-06-09 07:59:42 +00:00
module.mk Moved all of the game init/run/exit logic inside the SciEngine class 2010-06-10 07:32:05 +00:00
resource_audio.cpp SCI: OOpify class ResourceId 2010-06-15 12:31:16 +00:00
resource_intern.h SCI: Add FIXME regarding audio specific code in Resource(Source) 2010-06-15 12:35:39 +00:00
resource.cpp SCI: Add Resource::getNumber method 2010-06-15 12:35:17 +00:00
resource.h SCI: Add FIXME regarding audio specific code in Resource(Source) 2010-06-15 12:35:39 +00:00
sci.cpp SCI: Revise how ResourceManager is instantiated. 2010-06-15 12:15:52 +00:00
sci.h Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
util.cpp
util.h