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65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TESTBED_TEMPLATE_H
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#define TESTBED_TEMPLATE_H
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#include "testbed/testsuite.h"
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// This file can be used as template for header files of other newer testsuites.
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namespace Testbed {
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namespace XXXtests {
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// Helper functions for XXX tests
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// will contain function declarations for XXX tests
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// add more here
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} // End of namespace XXXtests
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class XXXTestSuite : public Testsuite {
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public:
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/**
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* The constructor for the XXXTestSuite
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* For every test to be executed one must:
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* 1) Create a function that would invoke the test
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* 2) Add that test to list by executing addTest()
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*
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* @see addTest()
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*/
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XXXTestSuite();
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~XXXTestSuite() {}
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const char *getName() const {
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return "Dummy Template";
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}
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const char *getDescription() const {
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return "Some Arbit description";
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}
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};
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} // End of namespace Testbed
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#endif // TESTBED_TEMPLATE_H
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