mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
ec460ca2ca
svn-id: r51235
183 lines
4.5 KiB
C++
183 lines
4.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef M4_MADS_MENUS_H
|
|
#define M4_MADS_MENUS_H
|
|
|
|
#include "common/str-array.h"
|
|
#include "m4/viewmgr.h"
|
|
#include "m4/mads_views.h"
|
|
#include "m4/font.h"
|
|
|
|
namespace M4 {
|
|
|
|
#define MADS_MENU_ANIM_DELAY 70
|
|
|
|
enum MadsGameAction {START_GAME, RESUME_GAME, SHOW_INTRO, CREDITS, QUOTES, EXIT};
|
|
|
|
enum MadsLayers {LAYER_GUI = 19};
|
|
|
|
class RexMainMenuView : public View {
|
|
private:
|
|
Common::Point _menuItemPosList[6];
|
|
private:
|
|
M4Surface *_bgSurface;
|
|
RGBList *_bgPalData;
|
|
int _menuItemIndex;
|
|
int _frameIndex;
|
|
bool _skipFlag;
|
|
SpriteAsset *_menuItem;
|
|
Common::Array<RGBList *> _itemPalData;
|
|
uint32 _delayTimeout;
|
|
int _highlightedIndex;
|
|
|
|
int getHighlightedItem(int x, int y);
|
|
void handleAction(MadsGameAction action);
|
|
public:
|
|
RexMainMenuView(MadsM4Engine *vm);
|
|
~RexMainMenuView();
|
|
|
|
bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents);
|
|
void updateState();
|
|
};
|
|
|
|
class DragonMainMenuView : public View {
|
|
private:
|
|
Common::Point _menuItemPosList[6];
|
|
private:
|
|
//M4Surface *_bgSurface;
|
|
RGBList *_bgPalData;
|
|
int _menuItemIndex;
|
|
int _frameIndex;
|
|
bool _skipFlag;
|
|
SpriteAsset *_menuItem;
|
|
Common::Array<RGBList *> _itemPalData;
|
|
uint32 _delayTimeout;
|
|
int _highlightedIndex;
|
|
|
|
int getHighlightedItem(int x, int y);
|
|
void handleAction(MadsGameAction action);
|
|
public:
|
|
DragonMainMenuView(MadsM4Engine *vm);
|
|
~DragonMainMenuView();
|
|
|
|
bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents);
|
|
void updateState();
|
|
};
|
|
|
|
class MadsMainMenuView : public View {
|
|
public:
|
|
MadsMainMenuView(MadsM4Engine *vm);
|
|
|
|
bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents);
|
|
void updateState();
|
|
};
|
|
|
|
enum DialogTextState {STATE_DESELECTED = 0, STATE_SELECTED = 1, STATE_UNKNOWN = 2};
|
|
|
|
class DialogTextEntry {
|
|
public:
|
|
bool in_use;
|
|
DialogTextState state;
|
|
Common::Point pos;
|
|
char text[80];
|
|
Font *font;
|
|
int widthAdjust;
|
|
|
|
int textDisplay_index;
|
|
|
|
DialogTextEntry() { in_use = false; }
|
|
};
|
|
|
|
#define DIALOG_LINES_SIZE 20
|
|
|
|
enum MadsTextAlignment { ALIGN_CENTER = -1, ALIGN_CHAR_CENTER = -2, RIGHT_ALIGN = -3 };
|
|
|
|
|
|
class RexDialogView : public View, public MadsView {
|
|
private:
|
|
int _priorSceneId;
|
|
|
|
void initialiseLines();
|
|
void initialiseGraphics();
|
|
void loadBackground();
|
|
void loadMenuSprites();
|
|
protected:
|
|
MadsDialogType _dialogType;
|
|
M4Surface *_backgroundSurface;
|
|
RGBList *_bgPalData;
|
|
SpriteAsset *_menuSprites;
|
|
|
|
Common::Array<DialogTextEntry> _dialogText;
|
|
Common::StringArray _textLines;
|
|
int _totalTextEntries;
|
|
int _dialogSelectedLine;
|
|
Common::StringArray _saveList;
|
|
|
|
int _v8502C;
|
|
int _selectedLine;
|
|
int _lineIndex;
|
|
bool _enterFlag;
|
|
|
|
void setFrame(int frameNumber, int depth);
|
|
void initVars();
|
|
void addLine(const char *msg_p, Font *font, MadsTextAlignment alignment, int left, int top);
|
|
void addQuote(Font *font, MadsTextAlignment alignment, int left, int top, int id1, int id2 = 0);
|
|
void setClickableLines();
|
|
void refreshText();
|
|
public:
|
|
RexDialogView();
|
|
~RexDialogView();
|
|
|
|
virtual void updateState();
|
|
virtual void onRefresh(RectList *rects, M4Surface *destSurface);
|
|
virtual bool onEvent(M4EventType eventType, int32 param1, int x, int y, bool &captureEvents);
|
|
};
|
|
|
|
class RexGameMenuDialog : public RexDialogView {
|
|
private:
|
|
void addLines();
|
|
public:
|
|
RexGameMenuDialog();
|
|
|
|
virtual bool onEvent(M4EventType eventType, int32 param1, int x, int y, bool &captureEvents);
|
|
};
|
|
|
|
class RexOptionsDialog : public RexDialogView {
|
|
private:
|
|
MadsConfigData _tempConfig;
|
|
|
|
void reload();
|
|
void addLines();
|
|
public:
|
|
RexOptionsDialog();
|
|
|
|
virtual bool onEvent(M4EventType eventType, int32 param1, int x, int y, bool &captureEvents);
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|