mirror of
https://github.com/libretro/scummvm.git
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9414d7a6e2
Some backends may break as I only compiled SDL
211 lines
5.0 KiB
C++
211 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/rect.h"
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#include "common/textconsole.h"
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#include "m4/globals.h"
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#include "m4/graphics.h"
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#include "m4/m4.h"
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#include "m4/resource.h"
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#include "m4/sprite.h"
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namespace M4 {
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enum {
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kEndOfLine = 0,
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kEndOfSprite = 1,
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kMarker = 2
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};
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M4Sprite::M4Sprite(Common::SeekableReadStream* source, int xOfs, int yOfs, int widthVal, int heightVal, bool decodeRle, uint8 encodingVal)
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: M4Surface(widthVal, heightVal), encoding(encodingVal) {
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if (_vm->isM4()) {
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if (decodeRle) {
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loadRle(source);
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} else {
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// Raw sprite data, load directly
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byte *dst = getBasePtr();
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source->read(dst, widthVal * heightVal);
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}
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} else {
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loadMadsSprite(source);
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}
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x = xOffset = xOfs;
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y = yOffset = yOfs;
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}
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void M4Sprite::loadRle(Common::SeekableReadStream* rleData) {
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byte *dst = getBasePtr();
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while (1) {
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byte len = rleData->readByte();
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if (len == 0) {
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len = rleData->readByte();
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if (len <= kMarker) {
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if (len == kEndOfSprite)
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break;
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} else {
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while (len--) {
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*dst++ = rleData->readByte();
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}
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}
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} else {
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byte value = rleData->readByte();
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while (len--)
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*dst++ = value;
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}
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}
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}
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void M4Sprite::loadDeltaRle(Common::SeekableReadStream* rleData, int destX, int destY) {
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int lineNum = 0;
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byte *dst = getBasePtr(destX, destY);
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while (1) {
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byte len = rleData->readByte();
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if (len == 0) {
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len = rleData->readByte();
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if (len <= kMarker) {
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if (len == kEndOfLine) {
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dst = getBasePtr(destX, destY + lineNum);
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lineNum++;
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} else if (len == kEndOfSprite)
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break;
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} else {
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while (len--) {
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byte pixel = rleData->readByte();
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if (pixel == 0)
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dst++;
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else
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*dst++ = pixel;
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/* NOTE: The change below behaved differently than the old code,
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so I put the old code back in again above.
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If the pixel value is 0, nothing should be written to the
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output buffer, since 0 means transparent. */
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//*dst++ = (pixel == 0xFD) ? 0 : pixel;
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}
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}
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} else {
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byte value = rleData->readByte();
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if (value == 0)
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dst += len;
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else
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while (len--)
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*dst++ = value;
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}
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}
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}
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// TODO: The sprite outlines (pixel value 0xFD) are not shown
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void M4Sprite::loadMadsSprite(Common::SeekableReadStream* source) {
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bool spriteEnd = false;
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// Set entire sprite contents to transparent pixels
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fillRect(bounds(), TRANSPARENT_COLOR_INDEX);
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// Major line loop
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for (int yp = 0; yp < h; ++yp) {
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byte *destP = getBasePtr(0, yp);
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bool newLine = false;
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byte cmd = source->readByte();
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int x2 = 0;
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if (cmd == 0xfc) {
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// End of entire sprite
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spriteEnd = true;
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break;
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} else if (cmd == 0xff) {
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// The entire line is empty
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newLine = true;
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} else if (cmd == 0xFD) {
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// Lines contains only run lenghs of pixels
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while (x2 < w) {
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cmd = source->readByte();
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if (cmd == 0xff) {
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// End of line reached
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newLine = true;
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break;
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}
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byte v = source->readByte();
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while (cmd-- > 0) {
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if (x2 < w)
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*destP++ = (v == 0xFD) ? TRANSPARENT_COLOR_INDEX : v;
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++x2;
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}
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}
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} else {
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// Line intermixes run lengths with individual pixels
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while (x2 < w) {
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cmd = source->readByte();
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if (cmd == 0xff) {
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// End of line reached
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newLine = true;
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break;
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}
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if (cmd == 0xFE) {
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// Handle repeated sequence
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cmd = source->readByte();
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byte v = source->readByte();
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while (cmd-- > 0) {
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if (x2 < w) {
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*destP++ = (v == 0xFD) ? TRANSPARENT_COLOR_INDEX : v;
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}
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++x2;
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}
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} else {
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// Handle writing out single pixel
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*destP++ = (cmd == 0xFD) ? TRANSPARENT_COLOR_INDEX : cmd;
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++x2;
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}
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}
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}
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// Check if we need to scan forward to find the end of the line
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if (!newLine) {
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do {
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if (source->eos()) {
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warning("M4Sprite::loadMadsSprite: unexpected end of data");
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break;
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}
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} while (source->readByte() != 0xff);
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}
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}
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if (!spriteEnd) {
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byte v = source->readByte();
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assert(v == 0xFC);
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}
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}
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byte M4Sprite::getTransparencyIndex() const {
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return TRANSPARENT_COLOR_INDEX;
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}
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} // End of namespace M4
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