mirror of
https://github.com/libretro/scummvm.git
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0ddbcc7845
svn-id: r17401
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* aint32 with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef GOB_MAP_H
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#define GOB_MAP_H
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namespace Gob {
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#pragma START_PACK_STRUCTS
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#define szMap_Point 4
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typedef struct Map_Point {
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int16 x;
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int16 y;
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} GCC_PACK Map_Point;
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#define szMap_ItemPos 3
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typedef struct Map_ItemPos {
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char x;
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char y;
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char orient; // ??
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} GCC_PACK Map_ItemPos;
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#pragma END_PACK_STRUCTS
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extern char map_passMap[28][26]; // [y][x]
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extern int16 map_itemsMap[28][26]; // [y][x]
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extern Map_Point map_wayPoints[40];
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extern int16 map_nearestWayPoint;
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extern int16 map_nearestDest;
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extern int16 map_curGoblinX;
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extern int16 map_curGoblinY;
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extern int16 map_destX;
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extern int16 map_destY;
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extern char map_loadFromAvo;
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extern Map_ItemPos map_itemPoses[40];
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extern char map_sourceFile[15];
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extern char *map_avoDataPtr;
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int16 map_getDirection(int16 x0, int16 y0, int16 x1, int16 y1);
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void map_findNearestToGob(void);
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void map_findNearestToDest(void);
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int16 map_checkDirectPath(int16 x0, int16 y0, int16 x1, int16 y1);
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int16 map_checkLongPath(int16 x0, int16 y0, int16 x1, int16 y1, int16 i0, int16 i1);
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int16 map_optimizePoints(int16 xPos, int16 yPos);
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void map_loadItemToObject(void);
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void map_loadMapObjects(char *avjFile);
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void map_loadDataFromAvo(char *dest, int16 size);
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void map_loadMapsInitGobs(void);
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} // End of namespace Gob
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#endif /* __MAP_H */
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