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https://github.com/libretro/scummvm.git
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68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ZVISION_CURSOR_H
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#define ZVISION_CURSOR_H
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#include "common/types.h"
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#include "graphics/cursor.h"
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namespace Common {
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class String;
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}
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namespace ZVision {
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/**
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* Utility class to parse and hold cursor data
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* Modeled off Graphics::Cursor
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*/
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class ZorkCursor {
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public:
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ZorkCursor();
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ZorkCursor(const Common::String &fileName);
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ZorkCursor(const ZorkCursor &other);
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~ZorkCursor();
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private:
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uint16 _width;
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uint16 _height;
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uint16 _hotspotX;
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uint16 _hotspotY;
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byte *_surface;
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public:
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ZorkCursor &operator=(const ZorkCursor &other);
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uint16 getWidth() const { return _width; }
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uint16 getHeight() const { return _height; }
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uint16 getHotspotX() const { return _hotspotX; }
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uint16 getHotspotY() const { return _hotspotY; }
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byte getKeyColor() const { return 0; }
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const byte *getSurface() const { return _surface; }
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};
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} // End of namespace ZVision
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#endif
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