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87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*
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*/
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#ifndef ZVISION_STRING_MANAGER_H
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#define ZVISION_STRING_MANAGER_H
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#include "common/types.h"
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#include "zvision/detection.h"
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#include "zvision/truetype_font.h"
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namespace Graphics {
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class FontManager;
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}
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namespace ZVision {
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class ZVision;
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class StringManager {
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public:
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StringManager(ZVision *engine);
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~StringManager();
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public:
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struct TextStyle {
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TruetypeFont *font;
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uint16 color; // In RBG 565
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Graphics::TextAlign align;
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};
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struct TextFragment {
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TextStyle style;
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Common::String text;
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};
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private:
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struct InGameText {
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Common::List<TextFragment> fragments;
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};
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private:
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ZVision *_engine;
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// NOTE: We hardcode this number because we know ZNem uses 42 strings and ZGI uses 56
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InGameText _inGameText[56];
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Common::HashMap<Common::String, TruetypeFont *> _fonts;
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static const Graphics::PixelFormat _pixelFormat565;
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TextStyle _lastStyle;
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public:
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void initialize(ZVisionGameId gameId);
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StringManager::TextStyle getTextStyle(uint stringNumber);
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private:
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void parseStrFile(const Common::String &fileName);
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void parseTag(const Common::String &tagString, uint lineNumber);
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static Common::String readWideLine(Common::SeekableReadStream &stream);
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};
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} // End of namespace ZVision
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#endif
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