mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-07 10:21:31 +00:00
480be2134b
From upstream f3443cb7a4ae5858e5d2d28131aaf6cf138bc0ec
98 lines
3.4 KiB
C++
98 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/engine/script/executing_script.h"
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#include "ags/engine/debugging/debug_log.h"
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#include "ags/engine/debugging/debugger.h"
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#include "ags/engine/script/script.h"
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namespace AGS3 {
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QueuedScript::QueuedScript()
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: Instance(kScInstGame)
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, ParamCount(0) {
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}
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int ExecutingScript::queue_action(PostScriptAction act, int data, const char *aname) {
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if (numPostScriptActions >= MAX_QUEUED_ACTIONS)
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quitprintf("!%s: Cannot queue action, post-script queue full", aname);
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if (numPostScriptActions > 0) {
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// if something that will terminate the room has already
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// been queued, don't allow a second thing to be queued
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switch (postScriptActions[numPostScriptActions - 1]) {
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case ePSANewRoom:
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case ePSARestoreGame:
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case ePSARestoreGameDialog:
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case ePSARunAGSGame:
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case ePSARestartGame:
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quitprintf("!%s: Cannot run this command, since there was a %s command already queued to run in \"%s\", line %d",
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aname, postScriptActionNames[numPostScriptActions - 1],
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postScriptActionPositions[numPostScriptActions - 1].Section.GetCStr(), postScriptActionPositions[numPostScriptActions - 1].Line);
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break;
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default:
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break;
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}
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}
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postScriptActions[numPostScriptActions] = act;
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postScriptActionData[numPostScriptActions] = data;
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postScriptActionNames[numPostScriptActions] = aname;
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get_script_position(postScriptActionPositions[numPostScriptActions]);
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numPostScriptActions++;
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return numPostScriptActions - 1;
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}
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void ExecutingScript::run_another(const char *namm, ScriptInstType scinst, size_t param_count, const RuntimeScriptValue *params) {
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if (numanother < MAX_QUEUED_SCRIPTS)
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numanother++;
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else {
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/*debug_script_warn("Warning: too many scripts to run, ignored %s(%d,%d)",
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script_run_another[numanother - 1], run_another_p1[numanother - 1],
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run_another_p2[numanother - 1]);*/
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}
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int thisslot = numanother - 1;
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QueuedScript &script = ScFnQueue[thisslot];
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script.FnName.SetString(namm, MAX_FUNCTION_NAME_LEN);
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script.Instance = scinst;
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script.ParamCount = param_count;
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for (size_t p = 0; p < MAX_QUEUED_PARAMS && p < param_count; ++p)
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script.Params[p] = params[p];
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}
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void ExecutingScript::init() {
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inst = nullptr;
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forked = 0;
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numanother = 0;
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numPostScriptActions = 0;
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memset(postScriptActions, 0, sizeof(postScriptActions));
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memset(postScriptActionNames, 0, sizeof(postScriptActionNames));
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memset(postScriptSaveSlotDescription, 0, sizeof(postScriptSaveSlotDescription));
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memset(postScriptActionData, 0, sizeof(postScriptActionData));
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}
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ExecutingScript::ExecutingScript() {
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init();
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}
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} // namespace AGS3
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