mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
c80c3e3b3b
svn-id: r26068
185 lines
5.1 KiB
C++
185 lines
5.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef PARALLACTION_GRAPHICS_H
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#define PARALLACTION_GRAPHICS_H
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#include "parallaction/defs.h"
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#include "common/stream.h"
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namespace Parallaction {
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 200
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#define SCREEN_SIZE SCREEN_WIDTH*SCREEN_HEIGHT
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#define SCREENMASK_WIDTH SCREEN_WIDTH/4
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#define SCREENPATH_WIDTH SCREEN_WIDTH/8
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#define PALETTE_COLORS 32
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#define PALETTE_SIZE PALETTE_COLORS*3
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#include "common/pack-start.h" // START STRUCT PACKING
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struct PaletteFxRange {
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uint16 _timer;
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uint16 _step;
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uint16 _flags;
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byte _first;
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byte _last;
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};
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#include "common/pack-end.h" // END STRUCT PACKING
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extern byte _palette[];
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#define NUM_BUFFERS 6
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class Parallaction;
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class Graphics {
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public:
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enum Buffers {
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// bit buffers
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kBitFront,
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kBitBack,
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kBit2,
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kBit3,
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// mask buffers
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kMask0,
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// path buffers
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kPath0
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};
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public:
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// dialogue and text
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void drawBalloon(int16 left, int16 top, uint16 width, uint16 height, uint16 arg_8);
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void displayBalloonString(uint16 x, uint16 y, const char *text, byte color);
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void displayString(uint16 x, uint16 y, const char *text);
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bool displayWrappedString(char *text, uint16 x, uint16 y, uint16 maxwidth, byte color);
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uint16 getStringWidth(const char *text);
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void getStringExtent(char *text, uint16 maxwidth, int16* width, int16* height);
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// cnv management
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void makeCnvFromString(StaticCnv *cnv, char *text);
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void freeCnv(Cnv *cnv);
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void freeStaticCnv(StaticCnv *cnv);
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void backupCnvBackground(StaticCnv *cnv, int16 x, int16 y);
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void backupCnvBackgroundTransparent(StaticCnv *cnv, int16 x, int16 y);
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void restoreCnvBackground(StaticCnv *cnv, int16 x, int16 y);
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// location
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void setBackground(byte *background);
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void setMask(byte *mask);
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void setPath(byte *path);
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void parseDepths(Common::SeekableReadStream &stream);
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void parseBackground(Common::SeekableReadStream &stream);
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void loadMaskAndPath(const char *filename);
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uint16 queryPath(uint16 x, uint16 y);
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int16 queryMask(int16 v);
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void intGrottaHackMask();
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void restoreBackground(int16 left, int16 top, uint16 width, uint16 height);
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void backupBackgroundMask(Graphics::Buffers mask);
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void restoreBackgroundMask(Graphics::Buffers mask);
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void backupBackgroundPath(Graphics::Buffers path);
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void restoreBackgroundPath(Graphics::Buffers path);
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// intro
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void maskClearRectangle(uint16 left, uint16 top, uint16 right, uint16 bottom, Graphics::Buffers mask);
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void maskOpNot(uint16 x, uint16 y, uint16 unused, Graphics::Buffers mask);
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// low level
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void swapBuffers();
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void updateScreen();
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void clearScreen(Graphics::Buffers buffer);
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void copyScreen(Graphics::Buffers srcbuffer, Graphics::Buffers dstbuffer);
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void copyRect(Graphics::Buffers srcbuffer, uint16 sx, uint16 sy, Graphics::Buffers dstbuffer, uint16 dx, uint16 dy, uint16 w, uint16 h);
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void copyRect(Graphics::Buffers dstbuffer, uint16 x, uint16 y, uint16 w, uint16 h, byte *src, uint16 pitch);
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void grabRect(Graphics::Buffers srcbuffer, byte *dst, uint16 x, uint16 y, uint16 w, uint16 h, uint16 pitch);
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void drawBorder(Graphics::Buffers buffer, uint16 x, uint16 y, uint16 w, uint16 h, byte color);
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void floodFill(byte color, uint16 left, uint16 top, uint16 right, uint16 bottom, Graphics::Buffers buffer);
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void flatBlitCnv(StaticCnv *cnv, int16 x, int16 y, Graphics::Buffers buffer, byte *unused);
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void blitCnv(StaticCnv *cnv, int16 x, int16 y, uint16 z, Graphics::Buffers buffer, Graphics::Buffers mask);
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// palette
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void animatePalette(byte *palette);
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void setPalette(byte *palette);
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void getBlackPalette(byte *palette);
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void palUnk0(byte *palette);
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void buildBWPalette(byte *palette);
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void quickFadePalette(byte *palette);
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void fadePalette(byte *palette);
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// init
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Graphics(Parallaction* vm);
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virtual ~Graphics();
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void setMousePointer(int16 index);
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void setFont(const char* name);
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public:
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static Point _labelPosition[2];
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static bool _proportionalFont;
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protected:
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Parallaction* _vm;
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static byte * _buffers[NUM_BUFFERS];
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static byte _mouseArrow[256];
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static StaticCnv _mouseComposedArrow;
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Cnv _font;
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protected:
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//
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// maps a character for representation
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//
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byte mapChar(byte c);
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void flatBlit(uint16 w, uint16 h, int16 x, int16 y, byte *data, Graphics::Buffers buffer);
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void blit(uint16 w, uint16 h, int16 x, int16 y, uint16 z, byte *data, Graphics::Buffers buffer, Graphics::Buffers mask);
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void initBuffers();
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void initMouse(uint16 arg_0);
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};
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} // Parallaction
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#endif
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