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b825fb858f
there are no instrument assignments yet. svn-id: r25774
184 lines
4.1 KiB
C++
184 lines
4.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/file.h"
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#include "parallaction/parallaction.h"
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#include "common/stream.h"
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#include "sound/midiparser.h"
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#include "parallaction/music.h"
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namespace Parallaction {
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MidiPlayer::MidiPlayer(MidiDriver *driver)
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: _driver(driver), _parser(0), _midiData(0), _isLooping(false), _isPlaying(false), _masterVolume(0) {
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assert(_driver);
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memset(_channelsTable, 0, sizeof(_channelsTable));
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memset(_channelsVolume, 0, sizeof(_channelsVolume));
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open();
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}
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MidiPlayer::~MidiPlayer() {
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close();
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}
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void MidiPlayer::play(const char *filename) {
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stop();
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if (!scumm_strnicmp(_location, "museo", 5)) return;
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if (!scumm_strnicmp(_location, "intgrottadopo", 13)) return;
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if (!scumm_strnicmp(_location, "caveau", 6)) return;
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if (!scumm_strnicmp(_location, "estgrotta", 9)) return;
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if (!scumm_strnicmp(_location, "plaza1", 6)) return;
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if (!scumm_strnicmp(_location, "endtgz", 6)) return;
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char path[PATH_LEN];
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sprintf(path, "%s.mid", filename);
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Common::File stream;
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if (!stream.open(path))
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return;
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int size = stream.size();
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_midiData = (uint8 *)malloc(size);
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if (_midiData) {
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stream.read(_midiData, size);
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_mutex.lock();
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_parser->loadMusic(_midiData, size);
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_parser->setTrack(0);
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_isLooping = true;
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_isPlaying = true;
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_mutex.unlock();
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}
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}
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void MidiPlayer::stop() {
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_mutex.lock();
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if (_isPlaying) {
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_isPlaying = false;
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_parser->unloadMusic();
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free(_midiData);
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_midiData = 0;
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}
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_mutex.unlock();
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}
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void MidiPlayer::updateTimer() {
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_mutex.lock();
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if (_isPlaying) {
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_parser->onTimer();
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}
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_mutex.unlock();
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}
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void MidiPlayer::adjustVolume(int diff) {
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setVolume(_masterVolume + diff);
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}
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void MidiPlayer::setVolume(int volume) {
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_masterVolume = CLIP(volume, 0, 255);
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_mutex.lock();
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for (int i = 0; i < NUM_CHANNELS; ++i) {
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if (_channelsTable[i]) {
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_channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255);
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}
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}
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_mutex.unlock();
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}
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int MidiPlayer::open() {
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int ret = _driver->open();
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if (ret == 0) {
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_parser = MidiParser::createParser_SMF();
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_parser->setMidiDriver(this);
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_parser->setTimerRate(_driver->getBaseTempo());
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_driver->setTimerCallback(this, &timerCallback);
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}
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return ret;
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}
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void MidiPlayer::close() {
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stop();
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_mutex.lock();
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_driver->setTimerCallback(NULL, NULL);
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_driver->close();
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_driver = 0;
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_parser->setMidiDriver(NULL);
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delete _parser;
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_mutex.unlock();
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}
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void MidiPlayer::send(uint32 b) {
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byte volume, ch = (byte)(b & 0xF);
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switch (b & 0xFFF0) {
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case 0x07B0: // volume change
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volume = (byte)((b >> 16) & 0x7F);
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_channelsVolume[ch] = volume;
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volume = volume * _masterVolume / 255;
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b = (b & 0xFF00FFFF) | (volume << 16);
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break;
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case 0x7BB0: // all notes off
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if (!_channelsTable[ch]) {
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// channel not yet allocated, no need to send the event
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return;
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}
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break;
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}
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if (!_channelsTable[ch]) {
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_channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
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}
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if (_channelsTable[ch]) {
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_channelsTable[ch]->send(b);
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}
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}
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void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
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switch (type) {
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case 0x2F: // end of Track
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if (_isLooping) {
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_parser->jumpToTick(0);
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} else {
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stop();
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}
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break;
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default:
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// warning("Unhandled meta event: %02x", type);
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break;
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}
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}
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void MidiPlayer::timerCallback(void *p) {
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MidiPlayer *player = (MidiPlayer *)p;
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player->updateTimer();
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}
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} // namespace Parallaction
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