mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
617f6179c1
This is partly for readability and partly to avoid any possible portability issues i.e. though they should be the same, size_t is defined by system headers, whereas uint is defined within our build system. Also, replaced a array size calculation with our ARRAYSIZE macro.
280 lines
7.1 KiB
C++
280 lines
7.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "dreamweb/dreamweb.h"
|
|
|
|
namespace DreamWeb {
|
|
|
|
void DreamWebEngine::doBlocks() {
|
|
uint16 dstOffset = _mapAdY * kScreenwidth + _mapAdX;
|
|
uint16 mapOffset = _mapY * kMapWidth + _mapX;
|
|
const uint8 *mapData = _mapData + mapOffset;
|
|
uint8 *dstBuffer = workspace() + dstOffset;
|
|
|
|
for (uint i = 0; i < 10; ++i) {
|
|
for (uint j = 0; j < 11; ++j) {
|
|
uint16 blockType = mapData[j];
|
|
if (blockType != 0) {
|
|
uint8 *dst = dstBuffer + i * kScreenwidth * 16 + j * 16;
|
|
const uint8 *block = _backdropBlocks + blockType * 256;
|
|
for (uint k = 0; k < 4; ++k) {
|
|
memcpy(dst, block, 16);
|
|
block += 16;
|
|
dst += kScreenwidth;
|
|
}
|
|
for (uint k = 0; k < 12; ++k) {
|
|
memcpy(dst, block, 16);
|
|
memset(dst + 16, 0xdf, 4);
|
|
block += 16;
|
|
dst += kScreenwidth;
|
|
}
|
|
dst += 4;
|
|
memset(dst, 0xdf, 16);
|
|
dst += kScreenwidth;
|
|
memset(dst, 0xdf, 16);
|
|
dst += kScreenwidth;
|
|
memset(dst, 0xdf, 16);
|
|
dst += kScreenwidth;
|
|
memset(dst, 0xdf, 16);
|
|
}
|
|
}
|
|
mapData += kMapWidth;
|
|
}
|
|
}
|
|
|
|
uint8 DreamWebEngine::getXAd(const uint8 *setData, uint8 *result) {
|
|
uint8 v0 = setData[0];
|
|
uint8 v1 = setData[1];
|
|
uint8 v2 = setData[2];
|
|
if (v0 != 0)
|
|
return 0;
|
|
if (v1 < _mapX)
|
|
return 0;
|
|
v1 -= _mapX;
|
|
if (v1 >= 11)
|
|
return 0;
|
|
*result = (v1 << 4) | v2;
|
|
return 1;
|
|
}
|
|
|
|
uint8 DreamWebEngine::getYAd(const uint8 *setData, uint8 *result) {
|
|
uint8 v0 = setData[3];
|
|
uint8 v1 = setData[4];
|
|
if (v0 < _mapY)
|
|
return 0;
|
|
v0 -= _mapY;
|
|
if (v0 >= 10)
|
|
return 0;
|
|
*result = (v0 << 4) | v1;
|
|
return 1;
|
|
}
|
|
|
|
uint8 DreamWebEngine::getMapAd(const uint8 *setData, uint16 *x, uint16 *y) {
|
|
uint8 xad, yad;
|
|
if (getXAd(setData, &xad) == 0)
|
|
return 0;
|
|
*x = xad;
|
|
if (getYAd(setData, &yad) == 0)
|
|
return 0;
|
|
*y = yad;
|
|
return 1;
|
|
}
|
|
|
|
void DreamWebEngine::calcFrFrame(const Frame &frame, uint8 *width, uint8 *height, uint16 x, uint16 y, ObjPos *objPos) {
|
|
*width = frame.width;
|
|
*height = frame.height;
|
|
|
|
objPos->xMin = (x + frame.x) & 0xff;
|
|
objPos->yMin = (y + frame.y) & 0xff;
|
|
objPos->xMax = objPos->xMin + frame.width;
|
|
objPos->yMax = objPos->yMin + frame.height;
|
|
}
|
|
|
|
void DreamWebEngine::makeBackOb(SetObject *objData, uint16 x, uint16 y) {
|
|
if (_vars._newObs == 0)
|
|
return;
|
|
uint8 priority = objData->priority;
|
|
uint8 type = objData->type;
|
|
Sprite *sprite = makeSprite(x, y, false, &_setFrames);
|
|
|
|
sprite->_objData = objData;
|
|
if (priority == 255)
|
|
priority = 0;
|
|
sprite->priority = priority;
|
|
sprite->type = type;
|
|
sprite->delay = 0;
|
|
sprite->animFrame = 0;
|
|
}
|
|
|
|
void DreamWebEngine::showAllObs() {
|
|
_setList.clear();
|
|
|
|
const GraphicsFile &frameBase = _setFrames;
|
|
for (uint i = 0; i < 128; ++i) {
|
|
SetObject *setEntry = &_setDat[i];
|
|
uint16 x, y;
|
|
if (getMapAd(setEntry->mapad, &x, &y) == 0)
|
|
continue;
|
|
uint8 currentFrame = setEntry->frames[0];
|
|
if (currentFrame == 0xff)
|
|
continue;
|
|
uint8 width, height;
|
|
ObjPos objPos;
|
|
calcFrFrame(frameBase._frames[currentFrame], &width, &height, x, y, &objPos);
|
|
setEntry->index = setEntry->frames[0];
|
|
if ((setEntry->type == 0) && (setEntry->priority != 5) && (setEntry->priority != 6)) {
|
|
x += _mapAdX;
|
|
y += _mapAdY;
|
|
showFrame(frameBase, x, y, currentFrame, 0);
|
|
} else
|
|
makeBackOb(setEntry, x, y);
|
|
|
|
objPos.index = i;
|
|
_setList.push_back(objPos);
|
|
}
|
|
}
|
|
|
|
static bool addAlong(const MapFlag *mapFlags) {
|
|
for (uint i = 0; i < 11; ++i) {
|
|
if (mapFlags[i]._flag != 0)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool addLength(const MapFlag *mapFlags) {
|
|
for (uint i = 0; i < 10; ++i) {
|
|
if (mapFlags[11 * i]._flag != 0)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void DreamWebEngine::getDimension(uint8 *mapXstart, uint8 *mapYstart, uint8 *mapXsize, uint8 *mapYsize) {
|
|
uint8 yStart = 0;
|
|
while (! addAlong(_mapFlags + 11 * yStart))
|
|
++yStart;
|
|
|
|
uint8 xStart = 0;
|
|
while (! addLength(_mapFlags + xStart))
|
|
++xStart;
|
|
|
|
uint8 yEnd = 10;
|
|
while (! addAlong(_mapFlags + 11 * (yEnd - 1)))
|
|
--yEnd;
|
|
|
|
uint8 xEnd = 11;
|
|
while (! addLength(_mapFlags + (xEnd - 1)))
|
|
--xEnd;
|
|
|
|
*mapXstart = xStart;
|
|
*mapYstart = yStart;
|
|
*mapXsize = xEnd - xStart;
|
|
*mapYsize = yEnd - yStart;
|
|
_mapXStart = xStart << 4;
|
|
_mapYStart = yStart << 4;
|
|
_mapXSize = *mapXsize << 4;
|
|
_mapYSize = *mapYsize << 4;
|
|
}
|
|
|
|
void DreamWebEngine::calcMapAd() {
|
|
uint8 mapXstart, mapYstart;
|
|
uint8 mapXsize, mapYsize;
|
|
getDimension(&mapXstart, &mapYstart, &mapXsize, &mapYsize);
|
|
_mapAdX = _mapOffsetX - 8 * (mapXsize + 2 * mapXstart - 11);
|
|
_mapAdY = _mapOffsetY - 8 * (mapYsize + 2 * mapYstart - 10);
|
|
}
|
|
|
|
void DreamWebEngine::showAllFree() {
|
|
const uint count = 80;
|
|
|
|
_freeList.clear();
|
|
|
|
const DynObject *freeObjects = _freeDat;
|
|
const GraphicsFile &frameBase = _freeFrames;
|
|
for (uint i = 0; i < count; ++i) {
|
|
uint16 x, y;
|
|
uint8 mapAd = getMapAd(freeObjects[i].mapad, &x, &y);
|
|
if (mapAd != 0) {
|
|
uint8 width, height;
|
|
ObjPos objPos;
|
|
uint16 currentFrame = 3 * i;
|
|
calcFrFrame(frameBase._frames[currentFrame], &width, &height, x, y, &objPos);
|
|
if ((width != 0) || (height != 0)) {
|
|
x += _mapAdX;
|
|
y += _mapAdY;
|
|
assert(currentFrame < 256);
|
|
showFrame(frameBase, x, y, currentFrame, 0);
|
|
objPos.index = i;
|
|
_freeList.push_back(objPos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void DreamWebEngine::drawFlags() {
|
|
MapFlag *mapFlag = _mapFlags;
|
|
uint16 mapOffset = _mapY * kMapWidth + _mapX;
|
|
const uint8 *mapData = _mapData + mapOffset;
|
|
|
|
for (uint i = 0; i < 10; ++i) {
|
|
for (uint j = 0; j < 11; ++j) {
|
|
uint8 tile = mapData[i * kMapWidth + j];
|
|
mapFlag->_flag = _backdropFlags[tile]._flag;
|
|
mapFlag->_flagEx = _backdropFlags[tile]._flagEx;
|
|
mapFlag->_type = tile;
|
|
mapFlag++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DreamWebEngine::showAllEx() {
|
|
const uint count = 100;
|
|
|
|
_exList.clear();
|
|
|
|
DynObject *objects = _exData;
|
|
const GraphicsFile &frameBase = _exFrames;
|
|
for (uint i = 0; i < count; ++i) {
|
|
DynObject *object = objects + i;
|
|
if (object->mapad[0] == 0xff)
|
|
continue;
|
|
if (object->currentLocation != _realLocation)
|
|
continue;
|
|
uint16 x, y;
|
|
if (getMapAd(object->mapad, &x, &y) == 0)
|
|
continue;
|
|
uint8 width, height;
|
|
ObjPos objPos;
|
|
uint16 currentFrame = 3 * i;
|
|
calcFrFrame(frameBase._frames[currentFrame], &width, &height, x, y, &objPos);
|
|
if ((width != 0) || (height != 0)) {
|
|
assert(currentFrame < 256);
|
|
showFrame(frameBase, x + _mapAdX, y + _mapAdY, currentFrame, 0);
|
|
objPos.index = i;
|
|
_exList.push_back(objPos);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of namespace DreamWeb
|