scummvm/engines/adl/console.cpp
D G Turner 3bd273fc8e ADL: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-13 18:17:46 +01:00

468 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/debug-channels.h"
#include "adl/console.h"
#include "adl/display.h"
#include "adl/graphics.h"
#include "adl/adl.h"
#include "adl/disk.h"
namespace Adl {
Console::Console(AdlEngine *engine) : GUI::Debugger() {
_engine = engine;
registerCmd("nouns", WRAP_METHOD(Console, Cmd_Nouns));
registerCmd("verbs", WRAP_METHOD(Console, Cmd_Verbs));
registerCmd("dump_scripts", WRAP_METHOD(Console, Cmd_DumpScripts));
registerCmd("valid_cmds", WRAP_METHOD(Console, Cmd_ValidCommands));
registerCmd("region", WRAP_METHOD(Console, Cmd_Region));
registerCmd("room", WRAP_METHOD(Console, Cmd_Room));
registerCmd("items", WRAP_METHOD(Console, Cmd_Items));
registerCmd("give_item", WRAP_METHOD(Console, Cmd_GiveItem));
registerCmd("vars", WRAP_METHOD(Console, Cmd_Vars));
registerCmd("var", WRAP_METHOD(Console, Cmd_Var));
registerCmd("convert_disk", WRAP_METHOD(Console, Cmd_ConvertDisk));
registerCmd("run_script", WRAP_METHOD(Console, Cmd_RunScript));
registerCmd("stop_script", WRAP_METHOD(Console, Cmd_StopScript));
registerCmd("set_script_delay", WRAP_METHOD(Console, Cmd_SetScriptDelay));
}
Common::String Console::toAscii(const Common::String &str) {
Common::String ascii(str);
for (uint i = 0; i < ascii.size(); ++i)
ascii.setChar(ascii[i] & 0x7f, i);
return ascii;
}
Common::String Console::toNative(const Common::String &str) {
Common::String native(str);
if (native.size() > IDI_WORD_SIZE)
native.erase(IDI_WORD_SIZE);
native.toUppercase();
for (uint i = 0; i < native.size(); ++i)
native.setChar(_engine->_display->asciiToNative(native[i]), i);
while (native.size() < IDI_WORD_SIZE)
native += _engine->_display->asciiToNative(' ');
return native;
}
bool Console::Cmd_Verbs(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
debugPrintf("Verbs in alphabetical order:\n");
printWordMap(_engine->_verbs);
return true;
}
bool Console::Cmd_Nouns(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
debugPrintf("Nouns in alphabetical order:\n");
printWordMap(_engine->_nouns);
return true;
}
bool Console::Cmd_ValidCommands(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
WordMap::const_iterator verb, noun;
bool is_any;
for (verb = _engine->_verbs.begin(); verb != _engine->_verbs.end(); ++verb) {
for (noun = _engine->_nouns.begin(); noun != _engine->_nouns.end(); ++noun) {
if (_engine->isInputValid(verb->_value, noun->_value, is_any) && !is_any)
debugPrintf("%s %s\n", toAscii(verb->_key).c_str(), toAscii(noun->_key).c_str());
}
if (_engine->isInputValid(verb->_value, IDI_ANY, is_any))
debugPrintf("%s *\n", toAscii(verb->_key).c_str());
}
if (_engine->isInputValid(IDI_ANY, IDI_ANY, is_any))
debugPrintf("* *\n");
return true;
}
void Console::dumpScripts(const Common::String &prefix) {
for (byte roomNr = 1; roomNr <= _engine->_state.rooms.size(); ++roomNr) {
_engine->loadRoom(roomNr);
if (_engine->_roomData.commands.size() != 0) {
_engine->_dumpFile->open(prefix + Common::String::format("%03d.ADL", roomNr).c_str());
_engine->doAllCommands(_engine->_roomData.commands, IDI_ANY, IDI_ANY);
_engine->_dumpFile->close();
}
}
_engine->loadRoom(_engine->_state.room);
_engine->_dumpFile->open(prefix + "GLOBAL.ADL");
_engine->doAllCommands(_engine->_globalCommands, IDI_ANY, IDI_ANY);
_engine->_dumpFile->close();
_engine->_dumpFile->open(prefix + "RESPONSE.ADL");
_engine->doAllCommands(_engine->_roomCommands, IDI_ANY, IDI_ANY);
_engine->_dumpFile->close();
}
bool Console::Cmd_DumpScripts(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
bool oldFlag = DebugMan.isDebugChannelEnabled(kDebugChannelScript);
DebugMan.enableDebugChannel("Script");
_engine->_dumpFile = new Common::DumpFile();
if (_engine->_state.regions.empty()) {
dumpScripts();
} else {
const byte oldRegion = _engine->_state.region;
const byte oldPrevRegion = _engine->_state.prevRegion;
const byte oldRoom = _engine->_state.room;
for (byte regionNr = 1; regionNr <= _engine->_state.regions.size(); ++regionNr) {
_engine->switchRegion(regionNr);
dumpScripts(Common::String::format("%03d-", regionNr));
}
_engine->switchRegion(oldRegion);
_engine->_state.prevRegion = oldPrevRegion;
_engine->_state.room = oldRoom;
_engine->loadRoom(oldRoom);
}
delete _engine->_dumpFile;
_engine->_dumpFile = nullptr;
if (!oldFlag)
DebugMan.disableDebugChannel("Script");
return true;
}
void Console::prepareGame() {
_engine->_graphics->clearScreen();
_engine->loadRoom(_engine->_state.room);
_engine->showRoom();
_engine->_display->renderText();
_engine->_display->renderGraphics();
}
bool Console::Cmd_Region(int argc, const char **argv) {
if (argc > 2) {
debugPrintf("Usage: %s [<new_region>]\n", argv[0]);
return true;
}
if (argc == 2) {
if (!_engine->_canRestoreNow) {
debugPrintf("Cannot change regions right now\n");
return true;
}
uint regionCount = _engine->_state.regions.size();
uint region = strtoul(argv[1], NULL, 0);
if (region < 1 || region > regionCount) {
debugPrintf("Region %u out of valid range [1, %u]\n", region, regionCount);
return true;
}
_engine->switchRegion(region);
prepareGame();
}
debugPrintf("Current region: %u\n", _engine->_state.region);
return true;
}
bool Console::Cmd_Room(int argc, const char **argv) {
if (argc > 2) {
debugPrintf("Usage: %s [<new_room>]\n", argv[0]);
return true;
}
if (argc == 2) {
if (!_engine->_canRestoreNow) {
debugPrintf("Cannot change rooms right now\n");
return true;
}
uint roomCount = _engine->_state.rooms.size();
uint room = strtoul(argv[1], NULL, 0);
if (room < 1 || room > roomCount) {
debugPrintf("Room %u out of valid range [1, %u]\n", room, roomCount);
return true;
}
_engine->switchRoom(room);
prepareGame();
}
debugPrintf("Current room: %u\n", _engine->_state.room);
return true;
}
bool Console::Cmd_Items(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
Common::List<Item>::const_iterator item;
for (item = _engine->_state.items.begin(); item != _engine->_state.items.end(); ++item)
printItem(*item);
return true;
}
bool Console::Cmd_GiveItem(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Usage: %s <ID | name>\n", argv[0]);
return true;
}
Common::List<Item>::iterator item;
char *end;
uint id = strtoul(argv[1], &end, 0);
if (*end != 0) {
Common::Array<Item *> matches;
Common::String name = toNative(argv[1]);
if (!_engine->_nouns.contains(name)) {
debugPrintf("Item '%s' not found\n", argv[1]);
return true;
}
byte noun = _engine->_nouns[name];
for (item = _engine->_state.items.begin(); item != _engine->_state.items.end(); ++item) {
if (item->noun == noun)
matches.push_back(&*item);
}
if (matches.size() == 0) {
debugPrintf("Item '%s' not found\n", argv[1]);
return true;
}
if (matches.size() > 1) {
debugPrintf("Multiple matches found, please use item ID:\n");
for (uint i = 0; i < matches.size(); ++i)
printItem(*matches[i]);
return true;
}
matches[0]->room = IDI_ANY;
debugPrintf("OK\n");
return true;
}
for (item = _engine->_state.items.begin(); item != _engine->_state.items.end(); ++item)
if (item->id == id) {
item->room = IDI_ANY;
debugPrintf("OK\n");
return true;
}
debugPrintf("Item %i not found\n", id);
return true;
}
bool Console::Cmd_Vars(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
Common::StringArray vars;
for (uint i = 0; i < _engine->_state.vars.size(); ++i)
vars.push_back(Common::String::format("%3d: %3d", i, _engine->_state.vars[i]));
debugPrintf("Variables:\n");
debugPrintColumns(vars);
return true;
}
bool Console::Cmd_Var(int argc, const char **argv) {
if (argc < 2 || argc > 3) {
debugPrintf("Usage: %s <index> [<value>]\n", argv[0]);
return true;
}
uint varCount = _engine->_state.vars.size();
uint var = strtoul(argv[1], NULL, 0);
if (var >= varCount) {
debugPrintf("Variable %u out of valid range [0, %u]\n", var, varCount - 1);
return true;
}
if (argc == 3) {
uint value = strtoul(argv[2], NULL, 0);
_engine->_state.vars[var] = value;
}
debugPrintf("%3d: %3d\n", var, _engine->_state.vars[var]);
return true;
}
void Console::printItem(const Item &item) {
Common::String name, desc, state;
if (item.noun > 0)
name = _engine->_priNouns[item.noun - 1];
desc = toAscii(_engine->getItemDescription(item));
if (desc.lastChar() == '\r')
desc.deleteLastChar();
switch (item.state) {
case IDI_ITEM_NOT_MOVED:
state = "PLACED";
break;
case IDI_ITEM_DROPPED:
state = "DROPPED";
break;
case IDI_ITEM_DOESNT_MOVE:
state = "FIXED";
break;
default:
state = "UNKNOWN";
break;
}
debugPrintf("%3d %s %-30s %-10s %-8s (%3d, %3d)\n", item.id, name.c_str(), desc.c_str(), _engine->itemRoomStr(item.room).c_str(), state.c_str(), item.position.x, item.position.y);
}
void Console::printWordMap(const WordMap &wordMap) {
Common::StringArray words;
WordMap::const_iterator verb;
for (verb = wordMap.begin(); verb != wordMap.end(); ++verb)
words.push_back(Common::String::format("%s: %3d", toAscii(verb->_key).c_str(), wordMap[verb->_key]));
Common::sort(words.begin(), words.end());
debugPrintColumns(words);
}
bool Console::Cmd_ConvertDisk(int argc, const char **argv) {
if (argc != 3) {
debugPrintf("Usage: %s <source> <dest>\n", argv[0]);
return true;
}
DiskImage inDisk;
if (!inDisk.open(argv[1])) {
debugPrintf("Failed to open '%s' for reading\n", argv[1]);
return true;
}
Common::DumpFile outDisk;
if (!outDisk.open(argv[2])) {
debugPrintf("Failed to open '%s' for writing\n", argv[2]);
return true;
}
const uint sectors = inDisk.getTracks() * inDisk.getSectorsPerTrack();
const uint size = sectors * inDisk.getBytesPerSector();
byte *const buf = new byte[size];
StreamPtr stream(inDisk.createReadStream(0, 0, 0, sectors - 1));
if (stream->read(buf, size) < size) {
debugPrintf("Failed to read from stream");
delete[] buf;
return true;
}
if (outDisk.write(buf, size) < size)
debugPrintf("Failed to write to '%s'", argv[2]);
delete[] buf;
return true;
}
bool Console::Cmd_RunScript(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Usage: %s <file>\n", argv[0]);
return true;
}
_engine->runScript(argv[1]);
return false;
}
bool Console::Cmd_StopScript(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
_engine->stopScript();
return true;
}
bool Console::Cmd_SetScriptDelay(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Usage: %s <delay>\n", argv[0]);
debugPrintf("A delay of zero indicates wait-for-key\n");
return true;
}
Common::String value(argv[1]);
_engine->setScriptDelay((uint)value.asUint64());
return true;
}
} // End of namespace Adl