scummvm/engines/sci
Paweł Kołodziejski 61b9086fcf formating
svn-id: r38618
2009-02-20 20:17:57 +00:00
..
engine formating 2009-02-20 20:17:57 +00:00
gfx Started conversion of debug messages and debug levels to the ScummVM equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings 2009-02-20 20:11:12 +00:00
include Started conversion of debug messages and debug levels to the ScummVM equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings 2009-02-20 20:11:12 +00:00
scicore Used parentheses to indicate operator precedence (I hope I got them right) 2009-02-20 16:34:21 +00:00
sfx SCI: Renamed resource_mgr_t -> ResourceManager; added remark to 'the other resource manager' that it should be renamed to GraphicsManager or so 2009-02-20 15:24:22 +00:00
detection.cpp - Moved SciEngine code to sci.cpp 2009-02-20 14:45:28 +00:00
exereader.cpp - Moved SciEngine code to sci.cpp 2009-02-20 14:45:28 +00:00
exereader.h - Moved SciEngine code to sci.cpp 2009-02-20 14:45:28 +00:00
module.mk We only got 1 mixer - removed the unneeded file mixers.cpp 2009-02-20 00:31:22 +00:00
README update README 2009-02-18 19:45:34 +00:00
sci.cpp Started conversion of debug messages and debug levels to the ScummVM equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings 2009-02-20 20:11:12 +00:00
sci.h Started conversion of debug messages and debug levels to the ScummVM equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings 2009-02-20 20:11:12 +00:00

Directory structure:

scicore/ contains all files concerning resource management and (de)compression,

engine/ contains the files directly related to the VM and the text parser, such
as heap and state management and handling for script and vocab resources.

gfx/ contains graphics and input management (since input handlers are
usually bundled with graphics libraries) and stuff for specific graphics/
input libs.

include/ contains all global header files.

sfx/ contains sound management, both general and specific to certain
libraries/interfaces/daemons.