mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-24 02:36:27 +00:00
462 lines
9.9 KiB
C++
462 lines
9.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "kyra/screen_v2.h"
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#include "common/endian.h"
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namespace Kyra {
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Screen_v2::Screen_v2(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, const int dimTableSize)
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: Screen(vm, system, dimTable, dimTableSize), _wsaFrameAnimBuffer(0) {
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_wsaFrameAnimBuffer = new uint8[1024];
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assert(_wsaFrameAnimBuffer);
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}
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Screen_v2::~Screen_v2() {
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delete[] _wsaFrameAnimBuffer;
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}
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uint8 *Screen_v2::generateOverlay(const Palette &pal, uint8 *buffer, int opColor, uint weight, int maxColor) {
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if (!buffer)
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return buffer;
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weight = MIN<uint>(weight, 255) >> 1;
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const byte opR = pal[opColor * 3 + 0];
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const byte opG = pal[opColor * 3 + 1];
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const byte opB = pal[opColor * 3 + 2];
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uint8 *dst = buffer;
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*dst++ = 0;
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int maxIndex = maxColor;
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if (maxIndex == -1) {
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if (_vm->game() == GI_LOL) {
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if (_use16ColorMode)
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maxIndex = 255;
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else
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maxIndex = 127;
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} else {
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maxIndex = 255;
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}
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}
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for (int i = 1; i != 256; ++i) {
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const byte curR = pal[i * 3 + 0] - (((pal[i * 3 + 0] - opR) * weight) >> 7);
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const byte curG = pal[i * 3 + 1] - (((pal[i * 3 + 1] - opG) * weight) >> 7);
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const byte curB = pal[i * 3 + 2] - (((pal[i * 3 + 2] - opB) * weight) >> 7);
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uint16 idxSum = _use16ColorMode ? 0xFFFF : 0x7FFF;
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byte index = opColor;
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for (int curIdx = 1; curIdx <= maxIndex; ++curIdx) {
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if (!_use16ColorMode && i == curIdx)
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continue;
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int diff = 0;
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uint16 sum = 0;
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diff = pal[curIdx * 3 + 0] - curR;
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sum += diff * diff;
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diff = pal[curIdx * 3 + 1] - curG;
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sum += diff * diff;
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diff = pal[curIdx * 3 + 2] - curB;
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sum += diff * diff;
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if (!sum) {
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index = curIdx;
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break;
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}
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if (sum <= idxSum) {
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if (!_use16ColorMode || (curIdx == opColor || curIdx != i)) {
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idxSum = sum;
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index = curIdx;
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}
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}
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}
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*dst++ = index;
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}
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return buffer;
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}
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void Screen_v2::applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay) {
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if (pageNum == 0 || pageNum == 1)
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addDirtyRect(x, y, w, h);
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uint8 *dst = getPagePtr(pageNum) + y * 320 + x;
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while (h--) {
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for (int wi = 0; wi < w; ++wi) {
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uint8 index = *dst;
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*dst++ = overlay[index];
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}
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dst += 320 - w;
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}
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}
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int Screen_v2::findLeastDifferentColor(const uint8 *paletteEntry, const Palette &pal, uint8 firstColor, uint16 numColors, bool skipSpecialColors) {
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int m = 0x7fff;
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int r = 0x101;
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for (int i = 0; i < numColors; i++) {
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if (skipSpecialColors && i >= 0xc0 && i <= 0xc3)
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continue;
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int v = paletteEntry[0] - pal[(i + firstColor) * 3 + 0];
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int c = v * v;
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v = paletteEntry[1] - pal[(i + firstColor) * 3 + 1];
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c += (v * v);
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v = paletteEntry[2] - pal[(i + firstColor) * 3 + 2];
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c += (v * v);
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if (c <= m) {
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m = c;
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r = i;
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}
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}
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return r;
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}
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void Screen_v2::getFadeParams(const Palette &pal, int delay, int &delayInc, int &diff) {
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int maxDiff = 0;
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diff = 0;
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for (int i = 0; i < pal.getNumColors() * 3; ++i) {
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diff = ABS(pal[i] - (*_screenPalette)[i]);
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maxDiff = MAX(maxDiff, diff);
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}
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delayInc = delay << 8;
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if (maxDiff != 0) {
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delayInc /= maxDiff;
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delayInc = MIN(delayInc, 0x7FFF);
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}
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delay = delayInc;
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for (diff = 1; diff <= maxDiff; ++diff) {
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if (delayInc >= 256)
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break;
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delayInc += delay;
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}
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}
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bool Screen_v2::timedPaletteFadeStep(uint8 *pal1, uint8 *pal2, uint32 elapsedTime, uint32 totalTime) {
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Palette &p1 = getPalette(1);
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bool res = false;
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for (int i = 0; i < p1.getNumColors() * 3; i++) {
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uint8 out = 0;
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if (elapsedTime < totalTime) {
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int32 d = ((pal2[i] & 0x3f) - (pal1[i] & 0x3f));
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if (d)
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res = true;
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int32 val = ((((d << 8) / (int32)totalTime) * (int32)elapsedTime) >> 8);
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out = ((pal1[i] & 0x3f) + (int8)val);
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} else {
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out = p1[i] = (pal2[i] & 0x3f);
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res = false;
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}
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(*_internFadePalette)[i] = out;
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}
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setScreenPalette(*_internFadePalette);
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updateScreen();
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return res;
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}
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const uint8 *Screen_v2::getPtrToShape(const uint8 *shpFile, int shape) {
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uint16 shapes = READ_LE_UINT16(shpFile);
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if (shapes <= shape)
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return 0;
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uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
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return shpFile + offset + 2;
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}
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uint8 *Screen_v2::getPtrToShape(uint8 *shpFile, int shape) {
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uint16 shapes = READ_LE_UINT16(shpFile);
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if (shapes <= shape)
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return 0;
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uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
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return shpFile + offset + 2;
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}
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int Screen_v2::getShapeScaledWidth(const uint8 *shpFile, int scale) {
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if (!shpFile)
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return 0;
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int width = READ_LE_UINT16(shpFile + 3);
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return (width * scale) >> 8;
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}
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int Screen_v2::getShapeScaledHeight(const uint8 *shpFile, int scale) {
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if (!shpFile)
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return 0;
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int height = shpFile[2];
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return (height * scale) >> 8;
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}
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uint16 Screen_v2::getShapeSize(const uint8 *shp) {
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if (!shp)
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return 0;
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return READ_LE_UINT16(shp + 6);
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}
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uint8 *Screen_v2::makeShapeCopy(const uint8 *src, int index) {
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const uint8 *shape = getPtrToShape(src, index);
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if (!shape)
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return 0;
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int size = getShapeSize(shape);
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uint8 *copy = new uint8[size];
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assert(copy);
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memcpy(copy, shape, size);
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return copy;
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}
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int Screen_v2::getLayer(int x, int y) {
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if (x < 0)
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x = 0;
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else if (x >= 320)
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x = 319;
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if (y < 0)
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y = 0;
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else if (y >= 144)
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y = 143;
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uint8 pixel = *(getCPagePtr(5) + y * 320 + x);
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pixel &= 0x7F;
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pixel >>= 3;
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if (pixel < 1)
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pixel = 1;
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else if (pixel > 15)
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pixel = 15;
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return pixel;
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}
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int Screen_v2::getRectSize(int w, int h) {
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if (w > 320 || h > 200)
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return 0;
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return w * h;
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}
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void Screen_v2::setTextColorMap(const uint8 *cmap) {
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setTextColor(cmap, 0, 15);
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}
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void Screen_v2::wsaFrameAnimationStep(int x1, int y1, int x2, int y2,
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int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim) {
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if (!(w1 || h1 || w2 || h2))
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return;
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ScreenDim cdm = *getScreenDim(dim);
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cdm.sx <<= 3;
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cdm.w <<= 3;
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int na = 0, nb = 0, nc = w2;
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if (!calcBounds(cdm.w, cdm.h, x2, y2, w2, h2, na, nb, nc))
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return;
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const uint8 *src = getPagePtr(srcPage) + y1 * 320;
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uint8 *dst = getPagePtr(dstPage) + (y2 + cdm.sy) * 320;
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int u = -1;
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do {
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int t = (nb * h1) / h2;
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if (t != u) {
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u = t;
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const uint8 *s = src + x1 + t * 320;
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uint8 *dt = (uint8 *)_wsaFrameAnimBuffer;
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t = w2 - w1;
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if (!t) {
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memcpy(dt, s, w2);
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} else if (t > 0) {
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if (w1 == 1) {
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memset(dt, *s, w2);
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} else {
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t = ((((((w2 - w1 + 1) & 0xffff) << 8) / w1) + 0x100) & 0xffff) << 8;
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int bp = 0;
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for (int i = 0; i < w1; i++) {
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int cnt = (t >> 16);
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bp += (t & 0xffff);
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if (bp > 0xffff) {
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bp -= 0xffff;
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cnt++;
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}
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memset(dt, *s++, cnt);
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dt += cnt;
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}
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}
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} else {
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if (w2 == 1) {
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*dt = *s;
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} else {
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t = (((((w1 - w2) & 0xffff) << 8) / w2) & 0xffff) << 8;
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int bp = 0;
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for (int i = 0; i < w2; i++) {
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*dt++ = *s++;
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bp += (t & 0xffff);
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if (bp > 0xffff) {
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bp -= 0xffff;
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s++;
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}
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s += (t >> 16);
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}
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}
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}
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}
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memcpy(dst + x2 + cdm.sx, _wsaFrameAnimBuffer + na, w2);
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dst += 320;
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} while (++nb < h2);
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if (!dstPage)
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addDirtyRect(x2, y2, w2, h2);
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}
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void Screen_v2::copyPageMemory(int srcPage, int srcPos, int dstPage, int dstPos, int numBytes) {
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const uint8 *src = getPagePtr(srcPage) + srcPos;
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uint8 *dst = getPagePtr(dstPage) + dstPos;
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memcpy(dst, src, numBytes);
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}
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void Screen_v2::copyRegionEx(int srcPage, int srcW, int srcH, int dstPage, int dstX, int dstY, int dstW, int dstH, const ScreenDim *dim, bool flag) {
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int x0 = dim->sx << 3;
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int y0 = dim->sy;
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int w0 = dim->w << 3;
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int h0 = dim->h;
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int x1 = dstX;
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int y1 = dstY;
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int w1 = dstW;
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int h1 = dstH;
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int x2, y2, w2;
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calcBounds(w0, h0, x1, y1, w1, h1, x2, y2, w2);
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const uint8 *src = getPagePtr(srcPage) + (320 * srcH) + srcW;
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uint8 *dst = getPagePtr(dstPage) + 320 * (y0 + y1);
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for (int y = 0; y < h1; y++) {
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const uint8 *s = src + x2;
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uint8 *d = dst + x0 + x1;
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if (flag)
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d += (h1 >> 1);
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for (int x = 0; x < w1; x++) {
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if (*s)
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*d = *s;
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s++;
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d++;
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}
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dst += 320;
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src += 320;
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}
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}
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bool Screen_v2::calcBounds(int w0, int h0, int &x1, int &y1, int &w1, int &h1, int &x2, int &y2, int &w2) {
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x2 = 0;
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y2 = 0;
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w2 = w1;
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int t = x1 + w1;
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if (t < 1) {
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w1 = h1 = -1;
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} else {
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if (t <= x1) {
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x2 = w1 - t;
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w1 = t;
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x1 = 0;
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}
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t = w0 - x1;
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if (t < 1) {
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w1 = h1 = -1;
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} else {
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if (t <= w1) {
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w1 = t;
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}
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w2 -= w1;
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t = h1 + y1;
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if (t < 1) {
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w1 = h1 = -1;
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} else {
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if (t <= y1) {
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y2 = h1 - t;
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h1 = t;
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y1 = 0;
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}
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t = h0 - y1;
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if (t < 1) {
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w1 = h1 = -1;
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} else {
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if (t <= h1) {
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h1 = t;
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}
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}
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}
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}
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}
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return w1 != -1;
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}
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void Screen_v2::checkedPageUpdate(int srcPage, int dstPage) {
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const uint32 *src = (const uint32 *)getPagePtr(srcPage);
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uint32 *dst = (uint32 *)getPagePtr(dstPage);
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uint32 *page0 = (uint32 *)getPagePtr(0);
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bool updated = false;
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for (int y = 0; y < 200; ++y) {
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for (int x = 0; x < 80; ++x, ++src, ++dst, ++page0) {
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if (*src != *dst) {
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updated = true;
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*dst = *page0 = *src;
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}
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}
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}
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if (updated)
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addDirtyRect(0, 0, 320, 200);
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}
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} // End of namespace Kyra
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