scummvm/engines/buried/module.mk

54 lines
921 B
Makefile

MODULE := engines/buried
MODULE_OBJS = \
avi_frames.o \
biochip_right.o \
biochip_view.o \
buried.o \
complete.o \
console.o \
credits.o \
database.o \
death.o \
frame_window.o \
gameui.o \
graphics.o \
inventory_info.o \
inventory_window.o \
livetext.o \
main_menu.o \
metaengine.o \
navarrow.o \
overview.o \
saveload.o \
scene_view.o \
sound.o \
title_sequence.o \
video_window.o \
window.o \
demo/demo_menu.o \
demo/features.o \
demo/movie_scene.o \
environ/agent3_lair.o \
environ/ai_lab.o \
environ/alien.o \
environ/castle.o \
environ/da_vinci.o \
environ/future_apartment.o \
environ/mayan.o \
environ/scene_base.o \
environ/scene_common.o \
environ/scene_factory.o
# This module can be built as a plugin
ifeq ($(ENABLE_BURIED), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o