scummvm/engines
Filippos Karapetis 2883ebc40e PARALLACTION: Fixed bugs #2880939 and #3135868
A regression from commit 774773b. Many thanks to digitall for bisecting
2011-10-01 01:10:30 +03:00
..
agi AGI: Fixed several incorrect substitutions of "game" with "_game" 2011-09-26 15:42:31 +03:00
agos AGOS: Fix loading VGA files from InstallShield cab file. 2011-09-25 10:32:20 +10:00
cge CGE: Music now always loop, like in the original game 2011-09-30 08:28:09 +02:00
cine CINE: Made some static data const. 2011-09-08 19:51:05 +02:00
composer COMPOSER: Silence a false positive warning in MSVC 2011-09-12 21:58:54 +03:00
cruise GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). 2011-08-07 15:19:09 +02:00
draci DRACI: Made some static data const. 2011-09-08 19:59:36 +02:00
drascula DRASCULA: Separated the save name syncing code, and added a TODO 2011-08-24 10:39:05 +03:00
dreamweb DREAMWEB: 'bresenhams' ported to C++ 2011-09-18 19:30:45 +02:00
gob GOB: At the decorative fishes in the Diving minigame 2011-09-18 17:02:45 +02:00
groovie GROOVIE: Remove dither code from ROQ 2011-09-06 21:59:24 +09:30
hugo HUGO: Improvements to SoundHandler::pcspkr_player(). 2011-09-08 21:07:15 +02:00
kyra KYRA: workaround to get maemo to even compile 2011-09-22 22:07:44 -05:00
lastexpress LASTEXPRESS: Small cleanup in Entities::processEntity() and Entities::processFrame() 2011-09-19 09:22:59 -04:00
lure LURE: Fix crash caused by trying to talk to a character when an ask action is in progress 2011-09-09 22:10:03 +10:00
m4 M4: Add new methods and variables needed by the objects_action script method 2011-08-22 20:10:55 +10:00
made MADE: Hopefully fixed bug #2957333 - "MADE: Screen effects sometimes look wrong/bad" 2011-09-26 22:22:16 +03:00
mohawk MOHAWK: Added an entry for lbsampler (bug #3309306), and marked two non working LB V3 games as unstable 2011-09-28 01:16:00 +03:00
parallaction PARALLACTION: Fixed bugs #2880939 and #3135868 2011-10-01 01:10:30 +03:00
queen QUEEN: Made some static data const. 2011-09-08 20:07:36 +02:00
saga SAGA: properly remove the save reminder callback on engine exit 2011-08-30 12:59:35 +03:00
sci Merge pull request #88 from tsoliman/savegame-timestamp-rebase 2011-09-30 10:57:04 -07:00
scumm SCUMM FM-TOWNS: fix DS build 2011-09-17 22:16:41 +02:00
sky SKY: fix bug #3149412: Invalid Mode when giving shades to travel agent 2011-09-12 13:56:28 +02:00
sword1 SWORD1: Replace inRange with CLIP. 2011-09-08 00:19:43 +02:00
sword2 AUDIO: Remove default rate parameter from xa 2011-08-24 09:54:19 -04:00
sword25 SWORD25: Make sure that id is always initialized in playSoundEx() 2011-08-07 16:05:54 +03:00
teenagent GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). 2011-08-07 15:19:09 +02:00
testbed OSYSTEM: extended installTimerProc() with timer ID parameter 2011-08-06 11:28:35 +01:00
tinsel TINSEL: Made some static data const. 2011-09-08 20:15:07 +02:00
toon JANITORIAL: Fix some formatting glitches in gob, hugo and toon 2011-09-08 07:55:40 +02:00
touche ANALYSIS: Add static casts to is* functions 2011-06-23 08:52:52 -04:00
tsage TSAGE: Implemented Blue Force scene 551 - Outside Bikini Hut (Drunk Stop) 2011-09-30 20:26:47 +10:00
tucker TUCKER: Made some static data const. 2011-09-08 19:53:35 +02:00
advancedDetector.cpp ENGINES: Warn user about games marked with ADGF_UNSTABLE flags 2011-06-16 13:37:13 -05:00
advancedDetector.h ENGINES: Fix a typo 2011-08-20 18:42:04 -04:00
dialogs.cpp ENGINES: make the default savegame description be the timestamp 2011-09-23 22:06:08 -05:00
dialogs.h
engine.cpp BADA: Remove BADA defined check. Was a temp fix for simulator build 2011-08-21 16:39:08 +10:00
engine.h GUI: fix bug #2822778 2011-06-25 15:54:36 +02:00
engines.mk Merge remote-tracking branch 'origin/master' into soltys_wip2 2011-08-22 20:03:05 +02:00
game.cpp Merge pull request #30 from tsoliman/configure-enhancement-warning-clean 2011-06-17 10:19:57 -07:00
game.h Merge pull request #30 from tsoliman/configure-enhancement-warning-clean 2011-06-17 10:19:57 -07:00
metaengine.h
module.mk
obsolete.cpp
obsolete.h
savestate.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
savestate.h ENGINES: Clean up SaveStateDescriptor. 2011-07-02 21:07:55 +02:00
util.h