scummvm/engines/glk/adrift/detection.cpp
Paul Gilbert 9b9a27ea8c GLK: ADRIFT: Separate out ADRIFT 5 games, mark as unstable
ADRIFT 5 was a completely new engine, which hasn't yet been
ported to C++. So, a completely absent support for these
games counts as unstable
2020-06-21 21:02:41 -07:00

171 lines
5.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/adrift/detection.h"
#include "glk/adrift/detection_tables.h"
#include "glk/adrift/scprotos.h"
#include "glk/blorb.h"
#include "common/debug.h"
#include "common/file.h"
#include "common/md5.h"
#include "engines/game.h"
namespace Glk {
namespace Adrift {
enum {
VERSION_HEADER_SIZE = 14
};
/* Various version TAF file signatures. */
static const byte V500_SIGNATURE[VERSION_HEADER_SIZE] = {
0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x92, 0x45, 0x3e, 0x61, 0x30, 0x30
};
static const byte V400_SIGNATURE[VERSION_HEADER_SIZE] = {
0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x93, 0x45, 0x3e, 0x61, 0x39, 0xfa
};
static const byte V390_SIGNATURE[VERSION_HEADER_SIZE] = {
0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x94, 0x45, 0x37, 0x61, 0x39, 0xfa
};
static const byte V380_SIGNATURE[VERSION_HEADER_SIZE] = {
0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x94, 0x45, 0x36, 0x61, 0x39, 0xfa
};
void AdriftMetaEngine::getSupportedGames(PlainGameList &games) {
for (const PlainGameDescriptor *pd = ADRIFT_GAME_LIST; pd->gameId; ++pd) {
games.push_back(*pd);
}
for (const PlainGameDescriptor *pd = ADRIFT5_GAME_LIST; pd->gameId; ++pd) {
games.push_back(*pd);
}
}
GameDescriptor AdriftMetaEngine::findGame(const char *gameId) {
for (const PlainGameDescriptor *pd = ADRIFT_GAME_LIST; pd->gameId; ++pd) {
if (!strcmp(gameId, pd->gameId))
return *pd;
}
for (const PlainGameDescriptor *pd = ADRIFT5_GAME_LIST; pd->gameId; ++pd) {
if (!strcmp(gameId, pd->gameId)) {
GameDescriptor gd = *pd;
gd._supportLevel = kUnstableGame;
return gd;
}
}
return PlainGameDescriptor();
}
bool AdriftMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) {
int version;
byte header[VERSION_HEADER_SIZE];
// Loop through the files of the folder
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
// Check for a recognised filename
if (file->isDirectory())
continue;
Common::String filename = file->getName();
bool hasExt = Blorb::hasBlorbExt(filename) || filename.hasSuffixIgnoreCase(".taf");
if (!hasExt)
continue;
// Open up the file and calculate the md5
Common::File gameFile;
if (!gameFile.open(*file))
continue;
Common::String md5 = Common::computeStreamMD5AsString(gameFile, 5000);
size_t filesize = gameFile.size();
gameFile.seek(0);
gameFile.read(header, VERSION_HEADER_SIZE);
gameFile.seek(0);
bool isBlorb = Blorb::isBlorb(gameFile, ID_ADRI);
gameFile.close();
if (!isBlorb && Blorb::hasBlorbExt(filename))
continue;
// Check for known games
const GlkDetectionEntry *p = ADRIFT_GAMES;
while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize))
++p;
if (p->_gameId) {
PlainGameDescriptor gameDesc = findGame(p->_gameId);
gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, p->_extra, filename, p->_language));
} else {
version = isBlorb ? 0 : detectGameVersion(header);
if (isBlorb || version != TAF_VERSION_NONE) {
const PlainGameDescriptor &desc = ADRIFT_GAME_LIST[0];
gameList.push_back(GlkDetectedGame(desc.gameId, desc.description, filename, md5, filesize));
}
}
}
return !gameList.empty();
}
void AdriftMetaEngine::detectClashes(Common::StringMap &map) {
for (const PlainGameDescriptor *pd = ADRIFT_GAME_LIST; pd->gameId; ++pd) {
if (map.contains(pd->gameId))
error("Duplicate game Id found - %s", pd->gameId);
map[pd->gameId] = "";
}
for (const PlainGameDescriptor *pd = ADRIFT5_GAME_LIST; pd->gameId; ++pd) {
if (map.contains(pd->gameId))
error("Duplicate game Id found - %s", pd->gameId);
map[pd->gameId] = "";
}
}
int AdriftMetaEngine::detectGameVersion(const byte *header) {
if (memcmp(header, V500_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
return TAF_VERSION_500;
} else if (memcmp(header, V400_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
return TAF_VERSION_400;
} else if (memcmp(header, V390_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
return TAF_VERSION_390;
} else if (memcmp(header, V380_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
return TAF_VERSION_380;
} else {
return TAF_VERSION_NONE;
}
}
} // End of namespace Adrift
} // End of namespace Glk