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9b9a27ea8c
ADRIFT 5 was a completely new engine, which hasn't yet been ported to C++. So, a completely absent support for these games counts as unstable
171 lines
5.1 KiB
C++
171 lines
5.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "glk/adrift/detection.h"
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#include "glk/adrift/detection_tables.h"
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#include "glk/adrift/scprotos.h"
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#include "glk/blorb.h"
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#include "common/debug.h"
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#include "common/file.h"
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#include "common/md5.h"
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#include "engines/game.h"
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namespace Glk {
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namespace Adrift {
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enum {
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VERSION_HEADER_SIZE = 14
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};
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/* Various version TAF file signatures. */
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static const byte V500_SIGNATURE[VERSION_HEADER_SIZE] = {
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0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x92, 0x45, 0x3e, 0x61, 0x30, 0x30
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};
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static const byte V400_SIGNATURE[VERSION_HEADER_SIZE] = {
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0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x93, 0x45, 0x3e, 0x61, 0x39, 0xfa
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};
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static const byte V390_SIGNATURE[VERSION_HEADER_SIZE] = {
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0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x94, 0x45, 0x37, 0x61, 0x39, 0xfa
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};
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static const byte V380_SIGNATURE[VERSION_HEADER_SIZE] = {
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0x3c, 0x42, 0x3f, 0xc9, 0x6a, 0x87, 0xc2, 0xcf, 0x94, 0x45, 0x36, 0x61, 0x39, 0xfa
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};
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void AdriftMetaEngine::getSupportedGames(PlainGameList &games) {
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for (const PlainGameDescriptor *pd = ADRIFT_GAME_LIST; pd->gameId; ++pd) {
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games.push_back(*pd);
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}
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for (const PlainGameDescriptor *pd = ADRIFT5_GAME_LIST; pd->gameId; ++pd) {
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games.push_back(*pd);
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}
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}
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GameDescriptor AdriftMetaEngine::findGame(const char *gameId) {
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for (const PlainGameDescriptor *pd = ADRIFT_GAME_LIST; pd->gameId; ++pd) {
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if (!strcmp(gameId, pd->gameId))
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return *pd;
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}
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for (const PlainGameDescriptor *pd = ADRIFT5_GAME_LIST; pd->gameId; ++pd) {
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if (!strcmp(gameId, pd->gameId)) {
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GameDescriptor gd = *pd;
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gd._supportLevel = kUnstableGame;
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return gd;
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}
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}
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return PlainGameDescriptor();
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}
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bool AdriftMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) {
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int version;
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byte header[VERSION_HEADER_SIZE];
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// Loop through the files of the folder
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for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
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// Check for a recognised filename
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if (file->isDirectory())
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continue;
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Common::String filename = file->getName();
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bool hasExt = Blorb::hasBlorbExt(filename) || filename.hasSuffixIgnoreCase(".taf");
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if (!hasExt)
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continue;
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// Open up the file and calculate the md5
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Common::File gameFile;
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if (!gameFile.open(*file))
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continue;
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Common::String md5 = Common::computeStreamMD5AsString(gameFile, 5000);
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size_t filesize = gameFile.size();
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gameFile.seek(0);
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gameFile.read(header, VERSION_HEADER_SIZE);
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gameFile.seek(0);
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bool isBlorb = Blorb::isBlorb(gameFile, ID_ADRI);
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gameFile.close();
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if (!isBlorb && Blorb::hasBlorbExt(filename))
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continue;
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// Check for known games
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const GlkDetectionEntry *p = ADRIFT_GAMES;
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while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize))
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++p;
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if (p->_gameId) {
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PlainGameDescriptor gameDesc = findGame(p->_gameId);
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gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, p->_extra, filename, p->_language));
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} else {
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version = isBlorb ? 0 : detectGameVersion(header);
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if (isBlorb || version != TAF_VERSION_NONE) {
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const PlainGameDescriptor &desc = ADRIFT_GAME_LIST[0];
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gameList.push_back(GlkDetectedGame(desc.gameId, desc.description, filename, md5, filesize));
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}
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}
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}
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return !gameList.empty();
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}
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void AdriftMetaEngine::detectClashes(Common::StringMap &map) {
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for (const PlainGameDescriptor *pd = ADRIFT_GAME_LIST; pd->gameId; ++pd) {
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if (map.contains(pd->gameId))
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error("Duplicate game Id found - %s", pd->gameId);
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map[pd->gameId] = "";
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}
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for (const PlainGameDescriptor *pd = ADRIFT5_GAME_LIST; pd->gameId; ++pd) {
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if (map.contains(pd->gameId))
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error("Duplicate game Id found - %s", pd->gameId);
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map[pd->gameId] = "";
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}
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}
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int AdriftMetaEngine::detectGameVersion(const byte *header) {
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if (memcmp(header, V500_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
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return TAF_VERSION_500;
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} else if (memcmp(header, V400_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
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return TAF_VERSION_400;
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} else if (memcmp(header, V390_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
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return TAF_VERSION_390;
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} else if (memcmp(header, V380_SIGNATURE, VERSION_HEADER_SIZE) == 0) {
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return TAF_VERSION_380;
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} else {
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return TAF_VERSION_NONE;
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}
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}
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} // End of namespace Adrift
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} // End of namespace Glk
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