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https://github.com/libretro/scummvm.git
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ac7b1e326d
The resource file format Hugo uses has named entries. Because of this, the original Glk code added to Hugo does a whole mess of reading in a picture, then copying it to a dummy pic file with a dummy number, just so a call to glk_image_draw could detect it. Since this isn't the first time I've had to deal with named resources, it ended up being cleaner to add a new variation of glk_image_draw and glk_image_draw_scaled that can take in a string image parameter. That way, I was able to set up an archive class to represent the resource file, and pass the resource name directly without worrying about dummy picture numbers & files
160 lines
3.6 KiB
C++
160 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "glk/hugo/hugo.h"
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namespace Glk {
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namespace Hugo {
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int Hugo::loadres(HUGO_FILE infile, int reslen, int type) {
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char buf[4096];
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frefid_t fileref;
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strid_t stream;
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long offset;
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int idVal;
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int i, n;
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offset = hugo_ftell(infile);
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for (i = 0; i < numres[type]; i++)
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if (resids[type][i] == offset)
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return i;
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/* Too many resources loaded... */
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if (numres[type] + 1 == MAXRES)
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return -1;
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idVal = numres[type]++;
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sprintf(buf, "%s%d", type == PIC ? "PIC" : "SND", idVal);
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resids[type][idVal] = offset;
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fileref = glk_fileref_create_by_name(fileusage_Data, buf, 0);
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if (!fileref)
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{
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return -1;
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}
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stream = glk_stream_open_file(fileref, filemode_Write, 0);
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if (!stream)
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{
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glk_fileref_destroy(fileref);
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return -1;
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}
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glk_fileref_destroy(fileref);
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while (reslen > 0)
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{
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n = hugo_fread(buf, 1, reslen < (int)sizeof(buf) ? reslen : sizeof(buf), infile);
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if (n <= 0)
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break;
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glk_put_buffer_stream(stream, buf, n);
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reslen -= n;
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}
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glk_stream_close(stream, NULL);
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return idVal;
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}
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int Hugo::hugo_hasgraphics() {
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/* Returns true if the current display is capable of graphics display */
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return glk_gestalt(gestalt_Graphics, 0)
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&& glk_gestalt(gestalt_DrawImage, glk_window_get_type(mainwin));
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}
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void Hugo::initsound() {
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if (!glk_gestalt(gestalt_Sound, 0))
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return;
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schannel = glk_schannel_create(0);
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}
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void Hugo::initmusic() {
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if (!glk_gestalt(gestalt_Sound, 0) || !glk_gestalt(gestalt_SoundMusic, 0))
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return;
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mchannel = glk_schannel_create(0);
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}
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int Hugo::hugo_playmusic(HUGO_FILE infile, long reslen, char loop_flag) {
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int idVal;
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if (!mchannel)
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initmusic();
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if (mchannel)
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{
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idVal = loadres(infile, reslen, SND);
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if (idVal < 0)
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{
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hugo_fclose(infile);
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return false;
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}
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glk_schannel_play_ext(mchannel, idVal, loop_flag ? -1 : 1, 0);
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}
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hugo_fclose(infile);
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return true;
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}
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void Hugo::hugo_musicvolume(int vol) {
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if (!mchannel) initmusic();
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if (!mchannel) return;
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glk_schannel_set_volume(mchannel, (vol * 0x10000) / 100);
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}
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void Hugo::hugo_stopmusic() {
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if (!mchannel) initmusic();
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if (!mchannel) return;
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glk_schannel_stop(mchannel);
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}
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int Hugo::hugo_playsample(HUGO_FILE infile, long reslen, char loop_flag) {
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int idVal;
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if (schannel)
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{
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idVal = loadres(infile, reslen, SND);
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if (idVal < 0)
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{
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hugo_fclose(infile);
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return false;
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}
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glk_schannel_play_ext(schannel, idVal, loop_flag ? -1 : 1, 0);
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}
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hugo_fclose(infile);
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return true;
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}
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void Hugo::hugo_samplevolume(int vol) {
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if (!schannel) initsound();
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if (!schannel) return;
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glk_schannel_set_volume(schannel, (vol * 0x10000) / 100);
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}
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void Hugo::hugo_stopsample() {
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if (!schannel) initsound();
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if (!schannel) return;
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glk_schannel_stop(schannel);
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}
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} // End of namespace Hugo
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} // End of namespace Glk
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