scummvm/engines/illusions/graphics.h
D G Turner 2c21c1a25e ILLUSIONS: Fix Further MSVC Warning
This was reported by Henke37 on IRC.
2019-09-15 22:40:17 +01:00

75 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ILLUSIONS_GRAPHICS_H
#define ILLUSIONS_GRAPHICS_H
#include "common/array.h"
#include "common/rect.h"
#include "common/stream.h"
namespace Illusions {
struct WidthHeight {
int16 _width, _height;
void load(Common::SeekableReadStream &stream);
WidthHeight() : _width(0), _height(0) {}
};
struct SurfInfo {
uint32 _pixelSize;
WidthHeight _dimensions;
void load(Common::SeekableReadStream &stream);
};
struct WRect {
Common::Point _topLeft;
Common::Point _bottomRight;
};
struct RGB {
byte r, g, b;
};
struct NamedPoint {
uint32 _namedPointId;
Common::Point _pt;
void load(Common::SeekableReadStream &stream);
};
class NamedPoints {
public:
bool findNamedPoint(uint32 namedPointId, Common::Point &pt);
void load(uint count, Common::SeekableReadStream &stream);
protected:
typedef Common::Array<NamedPoint> Items;
typedef Items::iterator ItemsIterator;
Items _namedPoints;
};
void loadPoint(Common::SeekableReadStream &stream, Common::Point &pt);
} // End of namespace Illusions
#endif // ILLUSIONS_GRAPHICS_H