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engine
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SCI: fix warning (and actual error)
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2010-09-06 12:16:21 +00:00 |
graphics
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SCI: dont do global scaling on non-scaleable views
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2010-09-05 12:55:15 +00:00 |
parser
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SCI: Fix using the parser in SCI Fan Games
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2010-07-28 19:03:49 +00:00 |
sound
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SCI: extending comment for prev. commit
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2010-09-06 19:03:55 +00:00 |
video
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SCI: Remove the now useless Sci::VMDDecoder wrapper
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2010-08-08 01:09:20 +00:00 |
console.cpp
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SCI: adding "bpr" and "bpw" debug commands
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2010-09-02 09:05:08 +00:00 |
console.h
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SCI: adding "bpr" and "bpw" debug commands
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2010-09-02 09:05:08 +00:00 |
debug.h
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SCI: adding "bpr" and "bpw" debug commands
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2010-09-02 09:05:08 +00:00 |
decompressor.cpp
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SCI: dont write palette in reorderView() if there is no palette :P
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2010-06-23 16:49:03 +00:00 |
decompressor.h
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SCI: Reduce header interdependencies
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2010-02-17 23:38:43 +00:00 |
detection_tables.h
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SCI: Janitorial - fixed spaces and typos
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2010-09-04 17:16:41 +00:00 |
detection.cpp
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SCI: adding mother goose title
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2010-09-03 17:49:22 +00:00 |
event.cpp
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SCI: Throttle the invocations of Engine::shouldQuit()
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2010-08-29 00:39:33 +00:00 |
event.h
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SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154)
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2010-07-29 10:48:54 +00:00 |
module.mk
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SCI: Remove the now useless Sci::VMDDecoder wrapper
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2010-08-08 01:09:20 +00:00 |
resource_audio.cpp
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SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch()
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2010-08-20 09:35:20 +00:00 |
resource_intern.h
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SCI: Add support for SCI2.1 chunk resources
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2010-08-03 14:58:57 +00:00 |
resource.cpp
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SCI: fixing comment
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2010-09-04 09:58:37 +00:00 |
resource.h
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SCI: doing detectDoSoundType() properly sci0early
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2010-09-04 08:51:10 +00:00 |
sci.cpp
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SCI: Show a warning window regarding GM in some games.
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2010-09-02 21:50:00 +00:00 |
sci.h
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SCI: adding "bpr" and "bpw" debug commands
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2010-09-02 09:05:08 +00:00 |
util.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
util.h
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |