scummvm/engines/neverhood
2013-05-08 20:38:47 +02:00
..
background.cpp NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TODO but rarely used) 2013-05-08 20:30:58 +02:00
background.h NEVERHOOD: Start with the Background and DirtyBackground classes 2013-05-08 20:30:58 +02:00
blbarchive.cpp NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
blbarchive.h NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
collisionman.cpp NEVERHOOD: Module1000 and Scene1001 skeletons 2013-05-08 20:30:58 +02:00
collisionman.h NEVERHOOD: More work on Klayman (still eye cancerous code) 2013-05-08 20:38:46 +02:00
detection.cpp
entity.h NEVERHOOD: Implement game vars 2013-05-08 20:38:47 +02:00
gamemodule.cpp NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
gamemodule.h NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
gamevars.cpp NEVERHOOD: Implement game vars 2013-05-08 20:38:47 +02:00
gamevars.h NEVERHOOD: Implement game vars 2013-05-08 20:38:47 +02:00
graphics.cpp NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
graphics.h NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
klayman.cpp NEVERHOOD: More work on Scene1001/Klayman 2013-05-08 20:38:47 +02:00
klayman.h NEVERHOOD: More work on Scene1001/Klayman 2013-05-08 20:38:47 +02:00
module1000.cpp NEVERHOOD: Implement Mouse435 2013-05-08 20:38:47 +02:00
module1000.h NEVERHOOD: More work on Scene1001/Klayman 2013-05-08 20:38:47 +02:00
module1500.cpp NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
module1500.h NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
module.cpp NEVERHOOD: More work on Klayman (still eye cancerous code) 2013-05-08 20:38:46 +02:00
module.h NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
module.mk NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
mouse.cpp NEVERHOOD: Implement Mouse435 2013-05-08 20:38:47 +02:00
mouse.h NEVERHOOD: Implement Mouse435 2013-05-08 20:38:47 +02:00
neverhood.cpp NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
neverhood.h NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
palette.cpp NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
palette.h NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
resource.cpp NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
resource.h NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
resourceman.cpp NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
resourceman.h NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
scene.cpp NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
scene.h NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor 2013-05-08 20:38:47 +02:00
screen.cpp NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TODO but rarely used) 2013-05-08 20:30:58 +02:00
screen.h NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TODO but rarely used) 2013-05-08 20:30:58 +02:00
smackerplayer.cpp NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TODO but rarely used) 2013-05-08 20:30:58 +02:00
smackerplayer.h NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
smackerscene.cpp NEVERHOOD: Implement game vars 2013-05-08 20:38:47 +02:00
smackerscene.h NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff 2013-05-08 20:30:58 +02:00
sprite.cpp NEVERHOOD: More work on Scene1001 and Klayman 2013-05-08 20:38:46 +02:00
sprite.h NEVERHOOD: More work on Scene1001 and Klayman 2013-05-08 20:38:46 +02:00
staticdata.cpp NEVERHOOD: Add StaticData class 2013-05-08 20:30:58 +02:00
staticdata.h NEVERHOOD: Add StaticData class 2013-05-08 20:30:58 +02:00