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124 lines
4.0 KiB
C++
124 lines
4.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCI_GRAPHICS_VIEW_H
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#define SCI_GRAPHICS_VIEW_H
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namespace Sci {
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enum Sci32ViewNativeResolution {
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SCI_VIEW_NATIVERES_NONE = -1,
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SCI_VIEW_NATIVERES_320x200 = 0,
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SCI_VIEW_NATIVERES_640x480 = 1,
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SCI_VIEW_NATIVERES_640x400 = 2
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};
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struct CelInfo {
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int16 width, height;
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int16 scriptWidth, scriptHeight;
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int16 displaceX;
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int16 displaceY;
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byte clearKey;
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uint16 offsetEGA;
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uint32 offsetRLE;
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uint32 offsetLiteral;
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byte *rawBitmap;
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};
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struct LoopInfo {
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bool mirrorFlag;
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uint16 celCount;
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CelInfo *cel;
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};
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#define SCI_VIEW_EGAMAPPING_SIZE 16
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#define SCI_VIEW_EGAMAPPING_COUNT 8
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class GfxScreen;
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class GfxPalette;
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/**
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* View class, handles loading of view resources and drawing contained cels to screen
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* every view resource has its own instance of this class
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*/
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class GfxView {
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public:
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GfxView(ResourceManager *resMan, GfxScreen *screen, GfxPalette *palette, GuiResourceId resourceId);
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~GfxView();
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GuiResourceId getResourceId() const;
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int16 getWidth(int16 loopNo, int16 celNo) const;
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int16 getHeight(int16 loopNo, int16 celNo) const;
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const CelInfo *getCelInfo(int16 loopNo, int16 celNo) const;
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void getCelRect(int16 loopNo, int16 celNo, int16 x, int16 y, int16 z, Common::Rect &outRect) const;
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void getCelSpecialHoyle4Rect(int16 loopNo, int16 celNo, int16 x, int16 y, int16 z, Common::Rect &outRect) const;
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void getCelScaledRect(int16 loopNo, int16 celNo, int16 x, int16 y, int16 z, int16 scaleX, int16 scaleY, Common::Rect &outRect) const;
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const byte *getBitmap(int16 loopNo, int16 celNo);
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void draw(const Common::Rect &rect, const Common::Rect &clipRect, const Common::Rect &clipRectTranslated, int16 loopNo, int16 celNo, byte priority, uint16 EGAmappingNr, bool upscaledHires);
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void drawScaled(const Common::Rect &rect, const Common::Rect &clipRect, const Common::Rect &clipRectTranslated, int16 loopNo, int16 celNo, byte priority, int16 scaleX, int16 scaleY);
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uint16 getLoopCount() const { return _loopCount; }
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uint16 getCelCount(int16 loopNo) const;
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Palette *getPalette();
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bool isScaleable();
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bool isSci2Hires();
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void adjustToUpscaledCoordinates(int16 &y, int16 &x);
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void adjustBackUpscaledCoordinates(int16 &y, int16 &x);
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private:
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void initData(GuiResourceId resourceId);
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void unpackCel(int16 loopNo, int16 celNo, byte *outPtr, uint32 pixelCount);
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void unditherBitmap(byte *bitmap, int16 width, int16 height, byte clearKey);
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ResourceManager *_resMan;
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GfxCoordAdjuster *_coordAdjuster;
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GfxScreen *_screen;
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GfxPalette *_palette;
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GuiResourceId _resourceId;
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Resource *_resource;
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byte *_resourceData;
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int _resourceSize;
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uint16 _loopCount;
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LoopInfo *_loop;
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bool _embeddedPal;
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Palette _viewPalette;
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// specifies scaling resolution for SCI2 views (see gk1/windows, Wolfgang in room 720)
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Sci32ViewNativeResolution _sci2ScaleRes;
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byte *_EGAmapping;
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// this is set for sci0early to adjust for the getCelRect() change
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int16 _adjustForSci0Early;
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// this is not set for some views in laura bow 2 floppy and signals that the view shall never get scaled
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// even if scaleX/Y are set (inside kAnimate)
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bool _isScaleable;
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};
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} // End of namespace Sci
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#endif
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