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https://github.com/libretro/scummvm.git
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116 lines
2.6 KiB
C++
116 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef HOPKINS_EVENTS_H
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#define HOPKINS_EVENTS_H
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#include "common/scummsys.h"
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#include "common/events.h"
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#include "common/str.h"
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namespace Hopkins {
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#define GAME_FRAME_RATE 50
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#define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE)
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class HopkinsEngine;
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enum DIALOG_KEY { KEY_NONE = 0, KEY_INVENTORY = 1, KEY_OPTIONS = 2, KEY_SAVE = 3, KEY_LOAD = 4 };
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class EventsManager {
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private:
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HopkinsEngine *_vm;
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void pollEvents();
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void handleKey(Common::Event &event);
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void checkForNextFrameCounter();
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void updateCursor();
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public:
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bool souris_flag;
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bool mouse_linux;
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int souris_sizex, souris_sizey;
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int ofset_souris_x, ofset_souris_y;
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int start_x, start_y;
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int souris_x, souris_y;
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bool CASSE;
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int OLD_ICONE;
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int souris_n;
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int souris_bb;
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int souris_b;
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byte *pointeur_souris;
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uint32 _gameCounter;
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uint32 lItCounter;
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uint32 _priorCounterTime;
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uint32 _priorFrameTime;
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bool ESC_KEY;
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bool NOESC;
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DIALOG_KEY GAME_KEY;
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int btsouris;
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byte *Bufferobjet;
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bool keyState[256];
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public:
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EventsManager();
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~EventsManager();
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void setParent(HopkinsEngine *vm);
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void INSTALL_SOURIS();
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void souris_on();
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void souris_xy(int xp, int yp);
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void souris_max();
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int XMOUSE();
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int YMOUSE();
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int BMOUSE();
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void MOUSE_ON();
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void MOUSE_ON1();
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void MOUSE_OFF();
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void CHANGE_MOUSE(int id);
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void CONTROLE_MES();
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void delay(int delay);
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void VBL();
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/**
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* Waits for a keypress, ignoring mouse events
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* @return Keypress, or -1 if game quit was requested
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*/
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int keywin();
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/**
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* Unused by engine
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*/
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void videkey() { }
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/**
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* Unused by engine
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*/
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void CASSE_SOURIS_ON() { }
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/**
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* Unused by engine
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*/
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void CASSE_SOURIS_OFF() { }
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};
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} // End of namespace Hopkins
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#endif /* HOPKINS_EVENTS_H */
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