scummvm/gui/ThemeParser.h
Johannes Schickel a401f0a19e ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.

Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00

264 lines
6.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef THEME_PARSER_H
#define THEME_PARSER_H
#include "common/scummsys.h"
#include "common/xmlparser.h"
namespace GUI {
class ThemeEngine;
class ThemeParser : public Common::XMLParser {
public:
ThemeParser(ThemeEngine *parent);
virtual ~ThemeParser();
bool getPaletteColor(const Common::String &name, int &r, int &g, int &b) {
if (!_palette.contains(name))
return false;
r = _palette[name].r;
g = _palette[name].g;
b = _palette[name].b;
return true;
}
protected:
ThemeEngine *_theme;
CUSTOM_XML_PARSER(ThemeParser) {
XML_KEY(render_info)
XML_PROP(resolution, false)
XML_KEY(palette)
XML_KEY(color)
XML_PROP(name, true)
XML_PROP(rgb, true)
KEY_END()
KEY_END()
XML_KEY(fonts)
XML_KEY(font)
XML_PROP(id, true)
XML_PROP(file, true)
XML_PROP(resolution, false)
XML_PROP(scalable_file, false)
XML_PROP(point_size, false)
KEY_END()
XML_KEY(text_color)
XML_PROP(id, true);
XML_PROP(color, true);
KEY_END()
KEY_END()
XML_KEY(bitmaps)
XML_KEY(bitmap)
XML_PROP(filename, true)
XML_PROP(resolution, false)
KEY_END()
KEY_END()
XML_KEY(cursor)
XML_PROP(file, true)
XML_PROP(hotspot, true)
XML_PROP(resolution, false)
KEY_END()
XML_KEY(defaults)
XML_PROP(stroke, false)
XML_PROP(shadow, false)
XML_PROP(bevel, false)
XML_PROP(factor, false)
XML_PROP(fg_color, false)
XML_PROP(bg_color, false)
XML_PROP(gradient_start, false)
XML_PROP(gradient_end, false)
XML_PROP(bevel_color, false)
XML_PROP(gradient_factor, false)
XML_PROP(fill, false)
KEY_END()
XML_KEY(drawdata)
XML_PROP(id, true)
XML_PROP(cache, false)
XML_PROP(resolution, false)
XML_KEY(defaults)
XML_PROP(stroke, false)
XML_PROP(shadow, false)
XML_PROP(bevel, false)
XML_PROP(factor, false)
XML_PROP(fg_color, false)
XML_PROP(bg_color, false)
XML_PROP(gradient_start, false)
XML_PROP(gradient_end, false)
XML_PROP(bevel_color, false)
XML_PROP(gradient_factor, false)
XML_PROP(fill, false)
KEY_END()
XML_KEY(drawstep)
XML_PROP(func, true)
XML_PROP(stroke, false)
XML_PROP(shadow, false)
XML_PROP(bevel, false)
XML_PROP(factor, false)
XML_PROP(fg_color, false)
XML_PROP(bg_color, false)
XML_PROP(gradient_start, false)
XML_PROP(gradient_end, false)
XML_PROP(gradient_factor, false)
XML_PROP(bevel_color, false)
XML_PROP(fill, false)
XML_PROP(radius, false)
XML_PROP(width, false)
XML_PROP(height, false)
XML_PROP(xpos, false)
XML_PROP(ypos, false)
XML_PROP(padding, false)
XML_PROP(orientation, false)
XML_PROP(file, false)
KEY_END()
XML_KEY(text)
XML_PROP(font, true)
XML_PROP(text_color, true)
XML_PROP(vertical_align, true)
XML_PROP(horizontal_align, true)
KEY_END()
KEY_END()
KEY_END() // render_info end
XML_KEY(layout_info)
XML_PROP(resolution, false)
XML_KEY(globals)
XML_PROP(resolution, false)
XML_KEY(def)
XML_PROP(var, true)
XML_PROP(value, true)
XML_PROP(resolution, false)
KEY_END()
XML_KEY(widget)
XML_PROP(name, true)
XML_PROP(size, false)
XML_PROP(pos, false)
XML_PROP(padding, false)
XML_PROP(resolution, false)
XML_PROP(textalign, false)
KEY_END()
KEY_END()
XML_KEY(dialog)
XML_PROP(name, true)
XML_PROP(overlays, true)
XML_PROP(shading, false)
XML_PROP(enabled, false)
XML_PROP(resolution, false)
XML_PROP(inset, false)
XML_KEY(layout)
XML_PROP(type, true)
XML_PROP(center, false)
XML_PROP(padding, false)
XML_PROP(spacing, false)
XML_KEY(import)
XML_PROP(layout, true)
KEY_END()
XML_KEY(widget)
XML_PROP(name, true)
XML_PROP(width, false)
XML_PROP(height, false)
XML_PROP(type, false)
XML_PROP(enabled, false)
XML_PROP(textalign, false)
KEY_END()
XML_KEY(space)
XML_PROP(size, false)
KEY_END()
XML_KEY_RECURSIVE(layout)
KEY_END()
KEY_END()
KEY_END()
} PARSER_END()
/** Render info callbacks */
bool parserCallback_render_info(ParserNode *node);
bool parserCallback_defaults(ParserNode *node);
bool parserCallback_font(ParserNode *node);
bool parserCallback_text_color(ParserNode *node);
bool parserCallback_fonts(ParserNode *node);
bool parserCallback_text(ParserNode *node);
bool parserCallback_palette(ParserNode *node);
bool parserCallback_color(ParserNode *node);
bool parserCallback_drawstep(ParserNode *node);
bool parserCallback_drawdata(ParserNode *node);
bool parserCallback_bitmaps(ParserNode *node) { return true; }
bool parserCallback_bitmap(ParserNode *node);
bool parserCallback_cursor(ParserNode *node);
/** Layout info callbacks */
bool parserCallback_layout_info(ParserNode *node);
bool parserCallback_globals(ParserNode *node) { return true; }
bool parserCallback_def(ParserNode *node);
bool parserCallback_widget(ParserNode *node);
bool parserCallback_dialog(ParserNode *node);
bool parserCallback_layout(ParserNode *node);
bool parserCallback_space(ParserNode *node);
bool parserCallback_import(ParserNode *node);
bool closedKeyCallback(ParserNode *node);
bool resolutionCheck(const Common::String &resolution);
void cleanup();
Graphics::DrawStep *newDrawStep();
Graphics::DrawStep *defaultDrawStep();
bool parseDrawStep(ParserNode *stepNode, Graphics::DrawStep *drawstep, bool functionSpecific);
bool parseCommonLayoutProps(ParserNode *node, const Common::String &var);
Graphics::DrawStep *_defaultStepGlobal;
Graphics::DrawStep *_defaultStepLocal;
struct PaletteColor {
uint8 r, g, b;
};
Common::HashMap<Common::String, PaletteColor, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _palette;
};
} // End of namespace GUI
#endif