scummvm/engines/scumm/imuse_digi
Paweł Kołodziejski 62d4b44502 revert code to fade out first region if jump hit
svn-id: r30566
2008-01-19 17:13:53 +00:00
..
dimuse_bndmgr.cpp Since the mixer uses 'delete' to free memory, we should allocate it with 'new'. 2008-01-15 20:30:48 +00:00
dimuse_bndmgr.h cleanup names 2007-06-01 12:18:33 +00:00
dimuse_codecs.cpp Since the mixer uses 'delete' to free memory, we should allocate it with 'new'. 2008-01-15 20:30:48 +00:00
dimuse_music.cpp iMuse Digital: Moved track & table definition from dimuse.h into separate header files 2008-01-18 17:08:53 +00:00
dimuse_script.cpp missed setting trackId while starSound, 2008-01-19 16:06:20 +00:00
dimuse_sndmgr.cpp malloc -> new, free -> delete, added few asserts 2008-01-19 11:14:28 +00:00
dimuse_sndmgr.h implement dimuse transition 12, not tested yet 2008-01-15 21:35:03 +00:00
dimuse_tables.cpp iMuse Digital: Moved track & table definition from dimuse.h into separate header files 2008-01-18 17:08:53 +00:00
dimuse_tables.h iMuse Digital: Moved track & table definition from dimuse.h into separate header files 2008-01-18 17:08:53 +00:00
dimuse_track.cpp missed setting trackId while starSound, 2008-01-19 16:06:20 +00:00
dimuse_track.h iMuse Digital: Moved track & table definition from dimuse.h into separate header files 2008-01-18 17:08:53 +00:00
dimuse.cpp revert code to fade out first region if jump hit 2008-01-19 17:13:53 +00:00
dimuse.h iMuse Digital: Moved track & table definition from dimuse.h into separate header files 2008-01-18 17:08:53 +00:00