scummvm/engines/sci/gfx/gfx_res_options.h
Filippos Karapetis 1e8bd16c1e - Wrapped all the code for custom graphics options around a CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code)
- Added a FIXME for the abuse of the pic_port_bounds graphics option - it's actually set by the game itself in kSetPort()
- Added some test code for setting palette intensity in KPalette() (currently disabled)

svn-id: r39794
2009-04-01 20:32:45 +00:00

101 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/* Configuration options for per-resource customisations */
#ifndef SCI_GFX_GFX_RES_OPTIONS_H
#define SCI_GFX_GFX_RES_OPTIONS_H
#ifdef CUSTOM_GRAPHICS_OPTIONS
#include "sci/gfx/gfx_resource.h"
#include "sci/gfx/gfx_resmgr.h"
namespace Sci {
struct gfx_res_pattern_t {
int min, max;
};
/* GFX resource assignments */
struct gfx_res_assign_t {
union {
struct {
int colors_nr;
gfx_pixmap_color_t *colors;
} palette;
} assign;
};
/* GFX resource modifications */
struct gfx_res_conf_t {
int type; /* Resource type-- only one allowed */
/* If any of the following is 0, it means that there is no restriction.
** Otherwise, one of the patterns associated with them must match. */
int patterns_nr; /* Number of patterns (only 'view' patterns for views) */
int loops_nr, cels_nr; /* Number of loop/cel patterns, for views only.
** For pics, loops_nr identifies the palette. */
gfx_res_pattern_t *patterns;
union {
gfx_res_assign_t assign;
byte factor[3]; /* divide by 16 to retrieve factor */
} conf; /* The actual configuration */
gfx_res_conf_t *next;
};
typedef gfx_res_conf_t *gfx_res_conf_p_t;
struct gfx_res_fullconf_t {
gfx_res_conf_p_t assign[GFX_RESOURCE_TYPES_NR];
gfx_res_conf_p_t mod[GFX_RESOURCE_TYPES_NR];
};
struct gfx_options_t;
int gfx_get_res_config(gfx_options_t *options, gfx_pixmap_t *pxm);
/* Configures a graphical pixmap according to config options
** Parameters: (gfx_options_t *) options: The options according to which
** configuration should be performed
** (gfx_resource_type_t) pxm: The pixmap to configure
** Returns : (int) 0 on success, non-zero otherwise
** Modifies pxm as considered appropriate by configuration options. Does
** not do anything in colour index mode.
*/
} // End of namespace Sci
#endif
#endif // SCI_GFX_GFX_RES_OPTIONS_H