mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
66e9d4f5e8
svn-id: r30664
128 lines
4.4 KiB
C++
128 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef GUI_THEMECLASSIC_H
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#define GUI_THEMECLASSIC_H
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#include "gui/theme.h"
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namespace GUI {
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// enable this to disable transparency support for the classic theme
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//#define CT_NO_TRANSPARENCY
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class ThemeClassic : public Theme {
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public:
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ThemeClassic(OSystem *system, const Common::String &config = "classic", const Common::ConfigFile *cfg = 0);
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virtual ~ThemeClassic();
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bool init();
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void deinit();
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void refresh();
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void enable();
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void disable();
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void openDialog(bool topDialog);
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void closeAllDialogs();
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void clearAll();
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void updateScreen();
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void resetDrawArea();
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const Graphics::Font *getFont(FontStyle font) const { return _font; }
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int getFontHeight(FontStyle font = kFontStyleBold) const { if (_initOk) return _font->getFontHeight(); return 0; }
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int getStringWidth(const Common::String &str, FontStyle font) const { if (_initOk) return _font->getStringWidth(str); return 0; }
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int getCharWidth(byte c, FontStyle font) const { if (_initOk) return _font->getCharWidth(c); return 0; }
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void drawDialogBackground(const Common::Rect &r, uint16 hints, WidgetStateInfo state);
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void drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font);
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void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state);
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void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background, WidgetStateInfo state);
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void drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, uint16 hints);
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void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state, int alpha, bool themeTrans);
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void drawSlider(const Common::Rect &r, int width, WidgetStateInfo state);
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void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state);
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void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array<Common::String> &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state);
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void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, WidgetStateInfo state);
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void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state, TextAlign align);
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void drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state);
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void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state);
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void restoreBackground(Common::Rect r, bool special = false);
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bool addDirtyRect(Common::Rect r, bool save = false, bool special = false);
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int getTabSpacing() const;
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int getTabPadding() const;
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private:
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void box(int x, int y, int width, int height, OverlayColor colorA, OverlayColor colorB, bool skipLastRow = false);
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void box(int x, int y, int width, int height);
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OverlayColor getColor(State state);
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OSystem *_system;
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Graphics::Surface _screen;
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#ifndef CT_NO_TRANSPARENCY
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struct DialogState {
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Graphics::Surface screen;
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} *_dialog;
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void blendScreenToDialog();
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#endif
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bool _enableBlending;
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bool _forceRedraw;
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bool _initOk;
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bool _enabled;
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Common::String _fontName;
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const Graphics::Font *_font;
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OverlayColor _color, _shadowcolor;
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OverlayColor _bgcolor;
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OverlayColor _textcolor;
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OverlayColor _textcolorhi;
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enum {
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kColor = 0,
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kShadowColor = 1,
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kBGColor = 2,
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kTextColor = 3,
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kTextColorHi = 4,
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kMaxColors = 5
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};
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uint8 _colors[kMaxColors][3];
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void setupConfig();
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bool loadConfig();
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};
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} // end of namespace GUI
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#endif
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