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114 lines
3.1 KiB
C++
114 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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/* PINGO Full-screen sub-parts of the game. */
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#include "avalanche/avalanche.h"
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#include "avalanche/pingo2.h"
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#include "avalanche/gyro2.h"
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#include "avalanche/lucerna2.h"
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#include "avalanche/trip6.h"
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#include "avalanche/scrolls2.h"
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#include "common/textconsole.h"
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namespace Avalanche {
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void Pingo::setParent(AvalancheEngine *vm) {
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_vm = vm;
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}
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void Pingo::dplot(int16 x, int16 y, Common::String z) {
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warning("STUB: Pingo::dplot()");
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}
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void Pingo::bosskey() {
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/*const
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months : array[0..11] of char = 'JFMAMJJASOND';
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title = 'Net Profits';
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fish = #224; { à }
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var fv:byte; gd,gm:int16; r:char;
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begin;
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dusk; delavvy;
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setactivepage(3); mousepage(3); setvisualpage(3); off;
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cleardevice; setfillstyle(xhatchfill,11);
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settextstyle(1,0,4); settextjustify(1,1);
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dplot(320,10,title);
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settextstyle(1,0,0); setusercharsize(4,3,7,12);
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for fv:=0 to 11 do
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begin;
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dplot(26+fv*52,187,months[fv]);
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bar(fv*52,177-fv*14,51+fv*52,180);
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rectangle(fv*52,177-fv*14,51+fv*52,180);
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end;
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settextstyle(0,0,1);
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for fv:=1 to 177 do
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begin;
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gd:=random(630); gm:=random(160)+30;
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setcolor(lightred); outtextxy(gd ,gm ,fish);
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setcolor(yellow); outtextxy(gd+1,gm-1,fish);
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end;
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newpointer(6); { TTHand }
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dawn; on; setbkcolor(1); repeat check until (mpress>0) or keypressed;
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while keypressed do r:=readkey; setbkcolor(0); settextjustify(0,0);
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dusk; setvisualpage(0); setactivepage(0); mousepage(0); dawn;
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copy02;*/
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warning("STUB: Pingo::bosskey()");
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}
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void Pingo::copy02() { /* taken from Wobble (below) */
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warning("STUB: Pingo::copy02()");
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}
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void Pingo::copy03() { /* taken from Wobble (below) */
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warning("STUB: Pingo::copy03()");
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}
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void Pingo::copypage(byte frp, byte top) { /* taken from Copy02 (above) */
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warning("STUB: Pingo::copypage()");
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}
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void Pingo::wobble() {
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warning("STUB: Pingo::wobble()");
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}
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void Pingo::zl(int16 x1, int16 y1, int16 x2, int16 y2) {
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warning("STUB: Pingo::zl()");
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}
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void Pingo::zonk() {
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warning("STUB: Pingo::zonk()");
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}
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void Pingo::winning_pic() {
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warning("STUB: Pingo::winning_pic()");
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}
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} // End of namespace Avalanche.
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