mirror of
https://github.com/libretro/scummvm.git
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158 lines
4.6 KiB
C++
158 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Labyrinth of Time code with assistance of
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*
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* Copyright (c) 1993 Terra Nova Development
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* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
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*
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*/
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#include "lab/lab.h"
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#include "lab/stddefines.h"
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#include "lab/labfun.h"
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#include "lab/text.h"
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namespace Lab {
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/*****************************************************************************/
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/* Closes a font and frees all memory associated with it. */
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/*****************************************************************************/
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void closeFont(struct TextFont *tf) {
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if (tf) {
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if (tf->data && tf->DataLength)
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delete[] tf->data;
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free(tf);
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}
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}
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/*****************************************************************************/
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/* Returns the length of a text in the specified font. */
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/*****************************************************************************/
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uint16 textLength(struct TextFont *tf, const char *text, uint16 numchars) {
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uint16 length = 0;
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if (tf) {
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for (uint16 i = 0; i < numchars; i++) {
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length += tf->Widths[(uint)*text];
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text++;
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}
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}
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return length;
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}
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/*****************************************************************************/
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/* Returns the height of a specified font. */
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/*****************************************************************************/
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uint16 textHeight(struct TextFont *tf) {
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return (tf) ? tf->Height : 0;
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}
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/*****************************************************************************/
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/* Draws the text to the screen. */
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/*****************************************************************************/
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void text(TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars) {
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byte *VGATop, *VGACur, *VGATemp, *VGATempLine, *cdata;
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uint32 RealOffset, SegmentOffset;
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int32 templeft, LeftInSegment;
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uint16 bwidth, mask, curpage, data;
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VGATop = g_lab->getVGABaseAddr();
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for (uint16 i = 0; i < numchars; i++) {
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RealOffset = (g_lab->_screenWidth * y) + x;
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curpage = RealOffset / g_lab->_screenBytesPerPage;
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SegmentOffset = RealOffset - (curpage * g_lab->_screenBytesPerPage);
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LeftInSegment = g_lab->_screenBytesPerPage - SegmentOffset;
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VGACur = VGATop + SegmentOffset;
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if (tf->Widths[(uint)*text]) {
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cdata = tf->data + tf->Offsets[(uint)*text];
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bwidth = *cdata++;
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VGATemp = VGACur;
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VGATempLine = VGACur;
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for (uint16 rows = 0; rows < tf->Height; rows++) {
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VGATemp = VGATempLine;
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templeft = LeftInSegment;
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for (uint16 cols = 0; cols < bwidth; cols++) {
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data = *cdata++;
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if (data && (templeft >= 8)) {
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for (int j = 7; j >= 0; j--) {
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if ((1 << j) & data)
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*VGATemp = color;
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VGATemp++;
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}
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templeft -= 8;
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} else if (data) {
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mask = 0x80;
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templeft = LeftInSegment;
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for (uint16 counterb = 0; counterb < 8; counterb++) {
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if (templeft <= 0) {
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curpage++;
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VGATemp = (byte *)(VGATop - templeft);
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/* Set up VGATempLine for next line */
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VGATempLine -= g_lab->_screenBytesPerPage;
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/* Set up LeftInSegment for next line */
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LeftInSegment += g_lab->_screenBytesPerPage + templeft;
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templeft += g_lab->_screenBytesPerPage;
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}
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if (mask & data)
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*VGATemp = color;
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VGATemp++;
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mask = mask >> 1;
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templeft--;
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}
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} else {
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templeft -= 8;
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VGATemp += 8;
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}
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}
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VGATempLine += g_lab->_screenWidth;
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LeftInSegment -= g_lab->_screenWidth;
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if (LeftInSegment <= 0) {
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curpage++;
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VGATempLine -= g_lab->_screenBytesPerPage;
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LeftInSegment += g_lab->_screenBytesPerPage;
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}
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}
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}
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x += tf->Widths[(int)*text];
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text++;
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}
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}
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} // End of namespace Lab
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