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scenes
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FULLPIPE: Implement BallChain::removeBall()
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2014-04-12 14:44:35 +03:00 |
behavior.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
behavior.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
configure.engine
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console.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
console.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
constants.h
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FULLPIPE: Implement ModalMainMenu::init()
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2014-04-15 22:17:56 +03:00 |
detection.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
floaters.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
floaters.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
fullpipe.cpp
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FULLPIPE: Implement ModalMainMenu::init()
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2014-04-15 22:17:56 +03:00 |
fullpipe.h
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FULLPIPE: Implement ModalMainMenu::init()
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2014-04-15 22:17:56 +03:00 |
gameloader.cpp
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FULLPIPE: More renames in scene18and19
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2014-03-16 22:40:26 +02:00 |
gameloader.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
gfx.cpp
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FULLPIPE: Implement Background::~Background()
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2014-04-14 22:47:38 +03:00 |
gfx.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
init.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
input.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
input.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
interaction.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
interaction.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
inventory.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
inventory.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
lift.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
messagehandlers.cpp
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FULLPIPE: Implement StepArray::insertPoints()
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2014-04-13 11:33:05 +03:00 |
messages.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
messages.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
modal.cpp
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FULLPIPE: Fix crash
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2014-04-17 22:50:42 +03:00 |
modal.h
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FULLPIPE: Implement ModalMainMenu::isOverArea()
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2014-04-16 20:17:02 +03:00 |
module.mk
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FULLPIPE: Finish scene29_initScene() implementation
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2014-03-25 00:28:52 +02:00 |
motion.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
motion.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
ngiarchive.cpp
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FULLPIPE: g_fullpipe -> g_fp for brevity
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2013-12-21 16:42:49 +02:00 |
ngiarchive.h
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objectnames.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
objects.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
scene.cpp
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FULLPIPE: Implement scene19_preload()
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2014-03-03 00:14:12 +02:00 |
scene.h
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FULLPIPE: Implement scene19_preload()
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2014-03-03 00:14:12 +02:00 |
scenes.cpp
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FULLPIPE: Implement BallChain::removeBall()
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2014-04-12 14:44:35 +03:00 |
scenes.h
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FULLPIPE: Implement BallChain::removeBall()
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2014-04-12 14:44:35 +03:00 |
sound.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
sound.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
stateloader.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
statics.cpp
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FULLPIPE: Fix GCC warning
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2014-04-16 18:09:13 +02:00 |
statics.h
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FULLPIPE: Implement StaticANIObject::startAnimSteps()
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2014-04-13 11:33:05 +03:00 |
utils.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
utils.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |