scummvm/engines/neverhood/resourceman.h
Vladimir Serbinenko 31618a13f5 NEVERHOOD: Add ResourceMan::exists helper function
This is essentially same ads attempting to open the file in question but
without incurring I/O cost.
2023-02-02 19:34:45 +03:00

137 lines
4.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NEVERHOOD_RESOURCEMAN_H
#define NEVERHOOD_RESOURCEMAN_H
#include "common/array.h"
#include "common/file.h"
#include "common/hashmap.h"
#include "neverhood/neverhood.h"
#include "neverhood/blbarchive.h"
#include "neverhood/nhcarchive.h"
namespace Neverhood {
class ResourceMan;
struct ResourceHandle;
class ResourceFileEntry {
private:
int resourceHandle;
BlbArchive *archive;
BlbArchiveEntry *archiveEntry;
NhcArchive *nhcArchive;
NhcArchiveEntry *nhcArchiveEntry;
friend struct ResourceHandle;
friend class ResourceMan;
public:
ResourceFileEntry() : resourceHandle(-1), archive(nullptr), archiveEntry(nullptr), nhcArchive(nullptr), nhcArchiveEntry(nullptr) {}
};
struct Resource {
ResourceFileEntry *entry;
int useRefCount;
};
struct ResourceData {
byte *data;
int dataRefCount;
ResourceData() : data(NULL), dataRefCount() {}
};
struct ResourceHandle {
friend class ResourceMan;
public:
ResourceHandle();
~ResourceHandle();
bool isValid() const { return _resourceFileEntry != NULL
&& (_resourceFileEntry->archiveEntry != NULL
|| (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal())); }
byte type() const {
if (_resourceFileEntry == NULL)
return 0;
if (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal())
return _resourceFileEntry->nhcArchiveEntry->type;
if (_resourceFileEntry->archiveEntry != NULL)
return _resourceFileEntry->archiveEntry->type;
return 0;
}
const byte *data() const { return _data; }
uint32 size() const {
if (_resourceFileEntry == NULL)
return 0;
if (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal())
return _resourceFileEntry->nhcArchiveEntry->size;
if (_resourceFileEntry->archiveEntry != NULL)
return _resourceFileEntry->archiveEntry->size;
return 0;
}
const byte *extData() const { return _extData; }
uint32 fileHash() const {
if (_resourceFileEntry == NULL)
return 0;
if (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal())
return _resourceFileEntry->nhcArchiveEntry->fileHash;
if (_resourceFileEntry->archiveEntry != NULL)
return _resourceFileEntry->archiveEntry->fileHash;
return 0;
}
protected:
ResourceFileEntry *_resourceFileEntry;
const byte *_extData;
const byte *_data;
};
class ResourceMan {
public:
ResourceMan();
~ResourceMan();
void addArchive(const Common::String &filename, bool isOptional = false);
bool addNhcArchive(const Common::String &filename);
ResourceFileEntry *findEntrySimple(uint32 fileHash);
ResourceFileEntry *findEntry(uint32 fileHash, ResourceFileEntry **firstEntry = NULL);
Common::SeekableReadStream *createStream(uint32 fileHash);
Common::SeekableReadStream *createNhcStream(uint32 fileHash, uint32 type);
bool nhcExists(uint32 fileHash, uint32 type);
bool exists(uint32 fileHash);
const ResourceFileEntry& getEntry(uint index) { return _entries[index]; }
uint getEntryCount() { return _entries.size(); }
void queryResource(uint32 fileHash, ResourceHandle &resourceHandle);
void loadResource(ResourceHandle &resourceHandle, bool applyResourceFixes);
void unloadResource(ResourceHandle &resourceHandle);
void purgeResources();
protected:
typedef Common::HashMap<uint32, ResourceFileEntry> EntriesMap;
Common::Array<BlbArchive*> _archives;
Common::Array<NhcArchive*> _nhcArchives;
EntriesMap _entries;
Common::HashMap<uint32, ResourceData*> _data;
Common::Array<Resource*> _resources;
};
} // End of namespace Neverhood
#endif /* NEVERHOOD_RESOURCEMAN_H */